These snake-eye fire kings have very strong combo abilities, great recovery or backup next turn

Instructions for Playing Snake-Eye Fire King
CORE
Can you jump automatically when searched to extend combos or combos that don't cost a normal summon so that the handtrap can still be normal summoned?
Snake-Eye searched and was limited to 1 :/
is snake-eye's super boss, has the ability to pick up both players' monsters from the grave or field and place them on the spell/trap zone to harass opp. When this card is sent to the grave, it will jump back 2 FIRE Level 1 monsters from the grave (including including Fire King's Ponix ) serves to continue combos, recover goods, OTK or 2 sandbags to defend
Although these 2 card effects are very good, you can only use 1 of them once/turn and there are many ways to search so x1 is enough.
is the starter of the deck that allows you to search for all the Fire King monsters in your hand. Shooting cards to search not only won't kill you but will also help other Fire King monsters trigger effects. Seems not strong enough komoney cook adds straight jump effect Garunix +1 body level 8
gigachad, himself is a whole dark hole, has the ability to shoot spells/traps to extend combos (you will understand the combo part, these cards interact with each other very horribly), has the ability to recover goods equal to number of Xyz materials when this card is destroyed
Staple
Raging Phoenix : legendary for his longevity, jumps up when a monster is destroyed and increases ATK (both OTK and good defense with a huge amount of ATK)
Combo





















































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