Instructions for playing Virtual World

Instructions for playing Virtual World

Virtual World is a card race consisting of psychic and wyrm monsters with levels/ranks 3, 6, 9. Virtual World monsters can be special summoned from the hand when there are Virtual World cards on the field. The deck's combo is very variable depending on the Virtual World cards on the field, so it takes a lot of practice time to be able to play the deck well.




Preface



Overview & gameplay

Virtual World is a deck with gameplay revolving around monsters with level/rank 3, 6, 9.

The playing deck depends on many factors from the type of card (monster, spell, trap) to the cards on the field, in the deck, and in the grave, making players careful when activating the appropriate monster's effects.



Virtual World monsters in the Main Deck

 

Virtual World Gate - Chuche, Virtual World Gate - Qinglong and Virtual World Mai-Hime - Lulu (Cơ chế)

R Rarity
Virtual World Gate - Chuche
R Rarity
Virtual World Gate - Chuche
Virtual World Gate - Chuche
Trap Continuous
Virtual World Gate - Chuche

    You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of "Virtual World Gate - Chuche" once per turn.


    R Rarity
    Virtual World Gate - Qinglong
    R Rarity
    Virtual World Gate - Qinglong
    Virtual World Gate - Qinglong
    Spell Continuous
    Virtual World Gate - Qinglong

      You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn.


      SR Rarity
      Virtual World Mai-Hime - Lulu
      SR Rarity
      Virtual World Mai-Hime - Lulu
      Virtual World Mai-Hime - Lulu
      WIND 3
      Virtual World Mai-Hime - Lulu
      • ATK:

      • 1600

      • DEF:

      • 600


      If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.


      Virtual World monsters can be special summoned from the hand (except Nyannyan , Toutou ) with the following mechanism:

      • Target 1 Virtual World card on your field.
      • Send 1 Virtual World card from a deck of a different type than the targeted card (monster, spell, trap).
      • After summoning to the field, you can apply the unique effects that each monster has.

      Example with Lulu :

      If you target Chuche (trap) on the field, before Lulu is summoned to the field you must send 1 Virtual World monster or spell, you cannot send traps in this case.

      After Lulu is summoned you can take a card of a different type from both targeted cards and send it to the grave.

      • If Lulu sends a spell, you can only add monsters to your hand.
      • If Lulu sends a monster, you can only add spell cards to your hand.

      Virtual World Mai-Hime - Lulu (x3)

      SR Rarity
      Virtual World Mai-Hime - Lulu
      SR Rarity
      Virtual World Mai-Hime - Lulu
      Virtual World Mai-Hime - Lulu
      WIND 3
      Virtual World Mai-Hime - Lulu
      • ATK:

      • 1600

      • DEF:

      • 600


      If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.


      (first)

      If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand , except "Virtual World Mai-Hime - Lulu".

      For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters.

      You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.

       

      Lulu is the main monster of the combo that helps you get the necessary Virtual World card into your hand. Having cards that can help you access quick combo pieces is essential to increase the cohesion and stability of the deck.

      Virtual World Xiezhi - Jiji (x3)

      N Rarity
      Virtual World Xiezhi - Jiji
      N Rarity
      Virtual World Xiezhi - Jiji
      Virtual World Xiezhi - Jiji
      EARTH 3
      Virtual World Xiezhi - Jiji
      • ATK:

      • 1000

      • DEF:

      • 1600


      If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn.


      (first)

      If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 " Virtual World" monster from your GY to your hand , except "Virtual World Xiezhi - Jiji".

      For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters.

      You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn.

       

      Jiji is an important monster in the deck with the ability to restore goods. With Jiji , you can get Lulu or other necessary monsters back into your hand. This will give you more resources to combo for the next turns, but Jiji 's action will be delayed until the end phase of the turn you activate that effect.

      Virtual World Roshi - Laolao (x3)

      R Rarity
      Virtual World Roshi - Laolao
      R Rarity
      Virtual World Roshi - Laolao
      Virtual World Roshi - Laolao
      WIND 6
      Virtual World Roshi - Laolao
      • ATK:

      • 0

      • DEF:

      • 2400


      If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can Special Summon 1 "Virtual World" monster from your GY in Defense Position, with a different name than the card sent to the GY, but negate its effects. For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Roshi - Laolao" once per turn.


      (first)

      If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can Special Summon 1 "Virtual World" monster from your GY in Defense Position , with a different name than the card sent to the GY, but negate its effects.

      For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters.

      You can only use this effect of "Virtual World Roshi - Laolao" once per turn.

       

      Laolao can summon himself from his hand and 1 Virtual World from the grave (different from the monster Laolao sent to the grave). Because it is both a tuner and a level 6 monster and can give you 2 monsters on the field, Laolao is very versatile when you have many combo directions such as summoning synchro 9, 12 or xyz 6 or calling out Ultimaya Tzolkin .

      Virtual World Kirin - Lili (x3)

      N Rarity
      Virtual World Kirin - Lili
      N Rarity
      Virtual World Kirin - Lili
      Virtual World Kirin - Lili
      EARTH 6
      Virtual World Kirin - Lili
      • ATK:

      • 1800

      • DEF:

      • 600


      If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn.


      (1)

      If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili".

      For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters.

      You can only use this effect of "Virtual World Kirin - Lili" once per turn.

       

      Lili đơn giản giúp bạn gửi gấp đôi số lá bài mà các Virtual World khác có thể gửi.

      Virtual World Hime - Nyannyan (x2)

      SR Rarity
      Virtual World Hime - Nyannyan
      SR Rarity
      Virtual World Hime - Nyannyan
      Virtual World Hime - Nyannyan
      WIND 3
      Virtual World Hime - Nyannyan
      • ATK:

      • 1500

      • DEF:

      • 1500


      If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of "Virtual World Hime - Nyannyan" once per turn.


      (first)

      If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field , also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters.

      (2)

      If this card is banned: You can target 1 of your other banished cards; shuffle it into the Deck.

      You can only use each effect of "Virtual World Hime - Nyannyan" once per turn.

       

      Nyannyan is a monster with a different summoning method than the rest of the Datascapes in the main deck. This monster can be summoned from the grave when a level 3 monster is normally summoned or special summoned, in addition, when Nyannyan summons this monster again, it will be considered a tuner.

      When Nyannyan is discarded, you can push a discarded card back to the deck (including banished face-down cards), which allows you to restore Virtual World's spells and traps for the next turn. The next or important card has been costed for Pot of Desire .

      Normally players will not want to see Nyannyan in their hand when opening a combo because this monster does not have the ability to summon itself from the hand like other Virtual World monsters.

      Virtual World Oto-Hime - Toutou (x1)

      R Rarity
      Virtual World Oto-Hime - Toutou
      R Rarity
      Virtual World Oto-Hime - Toutou
      Virtual World Oto-Hime - Toutou
      EARTH 6
      Virtual World Oto-Hime - Toutou
      • ATK:

      • 1200

      • DEF:

      • 1800


      If you control no monsters, or all monsters you control are Psychic and/or Wyrm monsters, you can Normal Summon this card without Tributing. If this card is in your GY: You can discard 1 Psychic or Wyrm monster; Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Oto-Hime - Toutou" once per turn.


      (first)

      If you control no monsters, or all monsters you control are Psychic and/or Wyrm monsters, you can Normal Summon this card without Tributing .

      (2)

      If this card is in your GY: You can discard 1 Psychic or Wyrm monster; Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters.

      You can only use this effect of "Virtual World Oto-Hime - Toutou" once per turn.

       

      Toutou is a level 6 monster on the field in exchange for your normal summon.

      When Toutou is in the grave, you can send 1 Virtual World monster (if playing pure Datascape) to the grave to summon Toutou from the grave.



      Magic and traps of the Virtual World

       

      Virtual World City - Kauwloon (x3)

      R Rarity
      Virtual World City - Kauwloon
      R Rarity
      Virtual World City - Kauwloon
      Virtual World City - Kauwloon
      Spell Normal
      Virtual World City - Kauwloon

        Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control. ● 2+: All "Virtual World" monsters you control gain 200 ATK this turn. ● 3+: Send the top 3 cards of your Deck to the GY. ● 4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck. You can only activate 1 "Virtual World City - Kauwloon" per turn.


        (first)

        Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone , then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control.

        ● 2+: All "Virtual World" monsters you control gain 200 ATK this turn.

        ● 3+: Send the top 3 cards of your Deck to the GY.

        ● 4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck.

        You can only activate 1 "Virtual World City - Kauwloon" per turn.

         

        Kauwloon is the combo opening card of the deck. You can pull onto the field any Virtual World Gate card you want from the deck, this helps Virtual World monsters like Lulu, Laolao ... to easily summon onto the field and continue the combo.

        Virtual World Gate cards are permanent spells and traps, they have 2 effects:

        • The effect can affect the opponent or the entire field when they are on the rocks.
        • The grave effect has the cost of discarding itself, making Virtual Worlds easier to combo, usually accompanied by the effect of discarding cards in your hand to the grave.

        Virtual World Gate - Qinglong (x3)

        R Rarity
        Virtual World Gate - Qinglong
        R Rarity
        Virtual World Gate - Qinglong
        Virtual World Gate - Qinglong
        Spell Continuous
        Virtual World Gate - Qinglong

          You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn.


          (first)

          You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field).

          (2)

          You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand , then send 1 card from your hand to the GY.

          You can only use each effect of "Virtual World Gate - Qinglong" once per turn.

           

          For Virtual World, it is very important that you have monsters in your hand.

          Qinglong 's effect (2) lets you add 1 Virtual World monster from your deck to your hand, then send 1 card from your hand to the grave by discarding this card from the grave.

          Qinglong 's (1) effect helps you trap your opponent's cards and get past some annoying monsters when going after Qinglong can negate the effect of a face-up monster on the field by removing it. 1 Virtual World card from the Graveyard.

          Virtual World Gate - Chuche (x2)

          R Rarity
          Virtual World Gate - Chuche
          R Rarity
          Virtual World Gate - Chuche
          Virtual World Gate - Chuche
          Trap Continuous
          Virtual World Gate - Chuche

            You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of "Virtual World Gate - Chuche" once per turn.


            (first)

            You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card.

            (2)

            During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn.

            You can only use each effect of "Virtual World Gate - Chuche" once per turn.

             

            Chuche is often Kauwloon 's target to open combos.

            Chuche 's effect (1) both helps you restore stock and helps you shoot 1 card on the field.

            Effect (2) helps you adjust the level/rank of Virtual World monsters by 3, making it easier for you when comboing to call out synchro and xyz monsters.

            Virtual World Gate - Xuanwu (x1)

            N Rarity
            Virtual World Gate - Xuanwu
            N Rarity
            Virtual World Gate - Xuanwu
            Virtual World Gate - Xuanwu
            Trap Continuous
            Virtual World Gate - Xuanwu

              During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Xuanwu" once per turn. You can only activate 1 "Virtual World Gate - Xuanwu" per turn.


              (first)

              During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position.

              (2)

              During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it , but negate its effects, then send 1 card from your hand to the GY.

              You can only use each effect of "Virtual World Gate - Xuanwu" once per turn. You can only activate 1 "Virtual World Gate - Xuanwu" per turn.

               

              Xuanwu 's (1) effect can help you in some situations when you can switch attack positions on monsters on the field.

              This card is used more in effect (2). By discarding this card from the Graveyard, you can re-summon 1 Virtual World from the Graveyard (with target) then send 1 card from your hand to the Graveyard. This effect makes it easier for Virtual World to create monsters from the extra deck by providing 1 more material from the grave as well as saving 1 summoning effect of Virtual World monsters.

              This card will be very difficult to play if in hand, players will usually send it to the grave with other effects.



              Virtual World monsters in the Extra Deck

               

              Virtual World Beast - Jiujiu (Synchro 6)

              UR Rarity
              Virtual World Beast - Jiujiu
              UR Rarity
              Virtual World Beast - Jiujiu
              Virtual World Beast - Jiujiu
              WIND 6
              Virtual World Beast - Jiujiu
              • ATK:

              • 2400

              • DEF:

              • 1700


              1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects while you have 2 or more monsters in your GY with the same original Type and Attribute, but different names. You can banish 2 monsters from your GY with the same original Type and Attribute, but different names, then target 1 card on the field; send it to the GY. You can only use this effect of "Virtual World Beast - Jiujiu" once per turn.


              1 Tuner + 1+ non-Tuner monsters

              (first)

              Cannot be destroyed by battle or card effects while you have 2 or more monsters in your GY with the same original Type and Attribute, but different names.

              (2)

              You can banish 2 monsters from your GY with the same original Type and Attribute, but different names, then target 1 card on the field; send it to the GY.

              You can only use this effect of "Virtual World Beast - Jiujiu" once per turn.

               

              Jiujiu can protect itself if in your grave there are 2 monsters with different names but the same type and attributes.

              In addition, effect (2) of Jiujiu can put pressure on the opponent when you can send a card on their field to the grave without destroying it, the effect helps you take the initiative when going later.

              This is also an important monster in combos as a material to summon other bosses.

              Virtual World Kyubi - Shenshen (Synchro 9)

              UR Rarity
              Virtual World Kyubi - Shenshen
              UR Rarity
              Virtual World Kyubi - Shenshen
              Virtual World Kyubi - Shenshen
              WIND 9
              Virtual World Kyubi - Shenshen
              • ATK:

              • 2800

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


              1 Tuner + 1+ non-Tuner monsters

              (first)

              Any card sent from the field to the GY is banned instead.

               

              You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn.

              (2)

              When your monster declares an attack: You can return 1 banished monster to the owner's GY.

              (3)

              During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


              Shenshen is the final field monster of Virtual World as this monster has an effect that causes cards to be removed from the field to the grave, helping to counter some current decks.

              In addition, Shenshen can also revive discarded monsters and can even revive himself from the grave.

              Virtual World Dragon - Longlong (Xyz 3)

              UR Rarity
              Virtual World Dragon - Longlong
              UR Rarity
              Virtual World Dragon - Longlong
              Virtual World Dragon - Longlong
              EARTH
              Virtual World Dragon - Longlong
              • ATK:

              • 2400

              • DEF:

              • 2000


              2+ Level 3 monsters with the same Type and Attribute Your opponent cannot target this card with card effects while it has Xyz Material. When your opponent activates the effect of a monster with an Attribute that is not on their field, while they control a face-up monster (Quick Effect): You can detach 2 materials from this card; negate the activation. You can only use this effect of "Virtual World Dragon - Longlong" once per turn.


              2+ Level 3 monsters with the same Type and Attribute

              (first)

              Your opponent cannot target this card with card effects while it has Xyz Material.

              (2)

              When your opponent activates the effect of a monster with an Attribute that is not on their field, while they control a face-up monster (Quick Effect): You can detach 2 materials from this card; negate the activation.

              You can only use this effect of "Virtual World Dragon - Longlong" once per turn.

               

              Longlong has a rather passive effect when you have to completely depend on your opponent's field. However, this is also a good protection monster if you go first. Effect (2) will help you avoid some of your opponent's handtraps while you set up the field.

              Virtual World Shell - Jaja (Xyz 3)

              N Rarity
              Virtual World Shell - Jaja
              N Rarity
              Virtual World Shell - Jaja
              Virtual World Shell - Jaja
              EARTH
              Virtual World Shell - Jaja
              • ATK:

              • 1000

              • DEF:

              • 2400


              2+ Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster.


              2+ Level 3 monsters

              (1)

              Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn.

              (2)

              Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster.

               

              Jaja giúp bạn vượt qua được một vài quái thú khó nhưng phải qua battle phase.

              Virtual World Phoenix - Fanfan (Xyz 6)

              SR Rarity
              Virtual World Phoenix - Fanfan
              SR Rarity
              Virtual World Phoenix - Fanfan
              Virtual World Phoenix - Fanfan
              EARTH
              Virtual World Phoenix - Fanfan
              • ATK:

              • 2600

              • DEF:

              • 2000


              2+ Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn.


              2+ Level 6 monsters

              (first)

              Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them.

              (2)

              If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck .

              You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn.

               

              Fanfan is a monster that helps you confront decks in the grave. By discarding 2 materials, Fanfan can discard 1 card on the field or in the player's grave (with target). When Fanfan is destroyed by your opponent, you can summon 2 Virtual World monsters from your deck of the same type and attribute to help you stay on the field.



              Key monsters

               

              Virtual World Kyubi - Shenshen (Boss cắm sân)

              UR Rarity
              Virtual World Kyubi - Shenshen
              UR Rarity
              Virtual World Kyubi - Shenshen
              Virtual World Kyubi - Shenshen
              WIND 9
              Virtual World Kyubi - Shenshen
              • ATK:

              • 2800

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


              Shenshen is Virtual World's best field placement monster when setting up the field. Monsters from the remaining extra decks of Virtual World can mostly only activate effects during your turn and are not too strong.

              Invoked Caliga, Red-Eyes Dark Dragoon and Muddy Mudragon (Boss)

              R Rarity
              Invoked Caliga
              R Rarity
              Invoked Caliga
              Invoked Caliga
              DARK 4
              Invoked Caliga
              • ATK:

              • 1000

              • DEF:

              • 1800


              "Aleister the Invoker" + 1 DARK monster If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.


               Rarity
              Red-Eyes Dark Dragoon
               Rarity
              Red-Eyes Dark Dragoon
              Red-Eyes Dark Dragoon
              DARK 8
              Red-Eyes Dark Dragoon
              • ATK:

              • 3000

              • DEF:

              • 2500


              "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


              R Rarity
              Muddy Mudragon
              R Rarity
              Muddy Mudragon
              Muddy Mudragon
              DARK 6
              Muddy Mudragon
              • ATK:

              • 500

              • DEF:

              • 2200


              1 Tuner + 1+ non-Tuner monsters This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. During your Main Phase, if you control this Synchro Summoned card: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, including this card. You can only use this effect of "Muddy Mudragon" once per turn.


              Normally you can finish the combo with Crystal Wing and 1 Dragoon or Caliga .

              Caliga is a monster that limits the number of times both players can activate monster effects. Handtrap monsters will not be too necessary because during the combo, you need to use them for Qinglong or Xuanwu , so you can spend 1 activation of this effect for Crystal Wing .

              Dragoons used in Virtual World will be different from Dragoons used in other decks because during combos, Virtual World monsters will limit summoning, not allowing you to summon linked monsters.

              You can call Dragoon with Muddy (1 synchro 6 monster) instead of having to use the Dragoon package like other decks (1 Dragoon , 1 Red-eyes Fusion , 1 Anaconda , 2 ingredients). However, Dragoon summoned with Muddy will not be able to activate the bombardment effect but is still a large, self-protecting attack monster and 1-block effect.

              After you summon Crystal Wing , Tzolkin will remain on the field. You can continue to combo out Muddy , using Muddy and Tzolkin as fusion ingredients:

              • Create Dragoon with Muddy instead of Dark Magician and Tzolkin is a dragon monster with effects.
              • Go to Caliga with Muddy instead of Aleister and Tzolkin is a DARK monster.

              Crystal Wing Synchro Dragon and Ultimaya Tzolkin (Boss)

              UR Rarity
              Crystal Wing Synchro Dragon
              UR Rarity
              Crystal Wing Synchro Dragon
              Crystal Wing Synchro Dragon
              WIND 8
              Crystal Wing Synchro Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


              UR Rarity
              Ultimaya Tzolkin
              UR Rarity
              Ultimaya Tzolkin
              Ultimaya Tzolkin
              DARK 0
              Ultimaya Tzolkin
              • ATK:

              • 0

              • DEF:

              • 0


              (This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn, when a Spell/Trap Card(s) is Set on your side of the field (except during the Damage Step): You can Special Summon 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon-Type Synchro Monster from your Extra Deck. Cannot be targeted for attacks or by card effects, while you control another Synchro Monster.


              With the ability to flexibly adjust the level to 6, 9 and the ability to spam monsters of Virtual World, the deck can go to Tzolkin very easily.

              Tzolkin can summon Crystal Wing very easily without having to synchro summon Crystal Wing .

              Crystal Wing is a powerful attack monster and can 1-stop the opponent's monster.



              Other cards

               

              Emergency Teleport (Tạo extender)

              SR Rarity
              Emergency Teleport
              SR Rarity
              Emergency Teleport
              Emergency Teleport
              Spell Quick
              Emergency Teleport

                Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                Tag(s):

                Using Emergency Teleport to summon Nyannyan or Lulu directly from the deck allows other Virtual World monsters to activate summon effects from the hand.

                Pot of Desires and Pot of Prosperity (Hỗ trợ rút bài)

                SR Rarity
                Pot of Desires
                SR Rarity
                Pot of Desires
                Pot of Desires
                Spell Normal
                Pot of Desires

                  Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                  Tag(s):

                  SR Rarity
                  Pot of Prosperity
                  SR Rarity
                  Pot of Prosperity
                  Pot of Prosperity
                  Spell Normal
                  Pot of Prosperity

                    Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                    Tag(s):

                    Pots help you dig decks and access combo pieces faster.

                    An ability of Virtual World that very few decks have is that Nyannyan can restore cards that have been used as costs for these Pots.

                    Handtrap

                    UR Rarity
                    Infinite Impermanence
                    UR Rarity
                    Infinite Impermanence
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                      SR Rarity
                      Droll & Lock Bird
                      SR Rarity
                      Droll & Lock Bird
                      Droll & Lock Bird
                      WIND 1
                      Droll & Lock Bird
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                      UR Rarity
                      Maxx "C"
                      UR Rarity
                      Maxx "C"
                      Maxx "C"
                      EARTH 2
                      Maxx "C"
                      • ATK:

                      • 500

                      • DEF:

                      • 200


                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                      UR Rarity
                      Ghost Belle & Haunted Mansion
                      UR Rarity
                      Ghost Belle & Haunted Mansion
                      Ghost Belle & Haunted Mansion
                      EARTH 3
                      Ghost Belle & Haunted Mansion
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                      UR Rarity
                      Nibiru, the Primal Being
                      UR Rarity
                      Nibiru, the Primal Being
                      Nibiru, the Primal Being
                      LIGHT 11
                      Nibiru, the Primal Being
                      • ATK:

                      • 3000

                      • DEF:

                      • 600


                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                      UR Rarity
                      Ash Blossom & Joyous Spring
                      UR Rarity
                      Ash Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      UR Rarity
                      Effect Veiler
                      UR Rarity
                      Effect Veiler
                      Effect Veiler
                      LIGHT 1
                      Effect Veiler
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                      SR Rarity
                      PSY-Framegear Gamma
                      SR Rarity
                      PSY-Framegear Gamma
                      PSY-Framegear Gamma
                      LIGHT 2
                      PSY-Framegear Gamma
                      • ATK:

                      • 1000

                      • DEF:

                      • 0


                      Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                      Use additional cards that can prevent your opponent's combos. You can choose suitable handtraps for the remaining slots of the deck depending on the meta and the handtraps you have.

                      Foolish Burial Goods (Hỗ trợ)

                      SR Rarity
                      Foolish Burial Goods
                      SR Rarity
                      Foolish Burial Goods
                      Foolish Burial Goods
                      Spell Normal
                      Foolish Burial Goods

                        Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                        Use Foolish Burial Goods to send Virtual World Gate cards for combos.

                        Small World (Searcher)

                        SR Rarity
                        Small World
                        SR Rarity
                        Small World
                        Small World
                        Spell Normal
                        Small World

                          Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                          Small World is a card with a relatively complicated search mechanism, but this will be a good card because you can get any monster you want with Small World.

                          Crossout Designator and Called by the Grave (Khắc chế handtrap)

                          UR Rarity
                          Crossout Designator
                          UR Rarity
                          Crossout Designator
                          Crossout Designator
                          Spell Quick
                          Crossout Designator

                            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                            Tag(s):

                            UR Rarity
                            Called by the Grave
                            UR Rarity
                            Called by the Grave
                            Called by the Grave
                            Spell Quick
                            Called by the Grave

                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                              Tag(s):

                              In the current era of handtraps, needing cards that can counter handtraps is essential.

                              Lựa chọn khi đi sau

                              UR Rarity
                              Lightning Storm
                              UR Rarity
                              Lightning Storm
                              Lightning Storm
                              Spell Normal
                              Lightning Storm

                                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                Tag(s):

                                UR Rarity
                                Forbidden Droplet
                                UR Rarity
                                Forbidden Droplet
                                Forbidden Droplet
                                Spell Quick
                                Forbidden Droplet

                                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                  Tag(s):

                                  R Rarity
                                  Gadarla, the Mystery Dust Kaiju
                                  R Rarity
                                  Gadarla, the Mystery Dust Kaiju
                                  Gadarla, the Mystery Dust Kaiju
                                  WIND 8
                                  Gadarla, the Mystery Dust Kaiju
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 1600


                                  You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


                                  UR Rarity
                                  Dark Ruler No More
                                  UR Rarity
                                  Dark Ruler No More
                                  Dark Ruler No More
                                  Spell Normal
                                  Dark Ruler No More

                                    Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                    Tag(s):

                                    Some cards help you clear the field when going later.

                                    Lost Wind and Gravity Collapse (Bẫy)

                                    R Rarity
                                    Lost Wind
                                    R Rarity
                                    Lost Wind
                                    Lost Wind
                                    Trap Normal
                                    Lost Wind

                                      Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                                      N Rarity
                                      Gravity Collapse
                                      N Rarity
                                      Gravity Collapse
                                      Gravity Collapse
                                      Trap Counter
                                      Gravity Collapse

                                        Activate by sending 1 face-up Synchro Monster you control to the Graveyard when your opponent Summons a monster. Negate the Summon and destroy that card. Your opponent cannot Summon a monster until the End Phase of this turn.


                                        Lost Wind can be used like other trap cards. This card can also be placed face-down on the field from the grave, so you can use it for the effect of Qinglong or Xuanwu . When Lost Wind lands on the field, Tzolkin can summon 1 additional monster from the extra deck.

                                        Gravity Collapse is a trap card that can disable the summon of monsters as well as prevent the opponent from having a chance to special summon that turn. You cannot activate this card while Shenshen is on the field.



                                        Extra deck

                                        The monsters in the Virtual World extra deck that you can use are the common synchro monsters 6, 9, 12 or xyz monsters 3, 6, 9. Limit the use of low level/rank monsters. more than 3 in your deck or link monsters as Virtual Worlds will limit you to only being able to summon monsters of level/rank 3 or higher during the turn.

                                        Coral Dragon and Stardust Charge Warrior (Synchro 6)

                                        SR Rarity
                                        Coral Dragon
                                        SR Rarity
                                        Coral Dragon
                                        Coral Dragon
                                        WATER 6
                                        Coral Dragon
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 500


                                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                                        R Rarity
                                        Stardust Charge Warrior
                                        R Rarity
                                        Stardust Charge Warrior
                                        Stardust Charge Warrior
                                        WIND 6
                                        Stardust Charge Warrior
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1300


                                        1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                        Monsters let you draw more cards from the deck.

                                        Synchro 9

                                        SR Rarity
                                        Ravenous Crocodragon Archethys
                                        SR Rarity
                                        Ravenous Crocodragon Archethys
                                        Ravenous Crocodragon Archethys
                                        WATER 9
                                        Ravenous Crocodragon Archethys
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1000


                                        1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                        SR Rarity
                                        Vermillion Dragon Mech
                                        SR Rarity
                                        Vermillion Dragon Mech
                                        Vermillion Dragon Mech
                                        FIRE 9
                                        Vermillion Dragon Mech
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 1800


                                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.


                                        R Rarity
                                        Cloudcastle
                                        R Rarity
                                        Cloudcastle
                                        Cloudcastle
                                        WIND 9
                                        Cloudcastle
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 3000


                                        1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target 1 Level 9 monster in your Graveyard; Special Summon that target. Level 8 or lower monsters cannot attack the turn they are Normal or Special Summoned.


                                        UR Rarity
                                        Stellar Wind Wolfrayet
                                        UR Rarity
                                        Stellar Wind Wolfrayet
                                        Stellar Wind Wolfrayet
                                        WIND 9
                                        Stellar Wind Wolfrayet
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 0


                                        1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.


                                        Other synchro 9 monsters are suitable for the deck.

                                        Các quái thú Xyz

                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        The Phantom Knights of Break Sword
                                        DARK
                                        The Phantom Knights of Break Sword
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1000


                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                        SR Rarity
                                        Phantom Fortress Enterblathnir
                                        SR Rarity
                                        Phantom Fortress Enterblathnir
                                        Phantom Fortress Enterblathnir
                                        WIND
                                        Phantom Fortress Enterblathnir
                                        • ATK:

                                        • 2900

                                        • DEF:

                                        • 2500


                                        2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.


                                        SR Rarity
                                        Number 39: Utopia Beyond
                                        SR Rarity
                                        Number 39: Utopia Beyond
                                        Number 39: Utopia Beyond
                                        LIGHT
                                        Number 39: Utopia Beyond
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        2 Level 6 monsters If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls become 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your Graveyard; banish the first target, and if you do, Special Summon the second target, then gain 1250 LP.


                                        UR Rarity
                                        Beatrice, Lady of the Eternal
                                        UR Rarity
                                        Beatrice, Lady of the Eternal
                                        Beatrice, Lady of the Eternal
                                        LIGHT
                                        Beatrice, Lady of the Eternal
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2800


                                        2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                                        UR Rarity
                                        Constellar Ptolemy M7
                                        UR Rarity
                                        Constellar Ptolemy M7
                                        Constellar Ptolemy M7
                                        LIGHT
                                        Constellar Ptolemy M7
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 2000


                                        2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.


                                        Some xyz monsters can be played with Virtual World.

                                        Gaia Dragon, the Thunder Charger, Divine Arsenal AA-ZEUS - Sky Thunder and Downerd Magician (Zues package)

                                        SR Rarity
                                        Gaia Dragon, the Thunder Charger
                                        SR Rarity
                                        Gaia Dragon, the Thunder Charger
                                        Gaia Dragon, the Thunder Charger
                                        WIND
                                        Gaia Dragon, the Thunder Charger
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 2100


                                        2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.


                                        UR Rarity
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        UR Rarity
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        LIGHT
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                        Tag(s):

                                        SR Rarity
                                        Downerd Magician
                                        SR Rarity
                                        Downerd Magician
                                        Downerd Magician
                                        DARK
                                        Downerd Magician
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 200


                                        2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                        Zeus is a strong monster in decks that can get xyz monsters.



                                        How to play

                                         

                                        Deck mẫu

                                        Need 17 UR

                                        UR Rarity
                                        Nibiru, the Primal Being2 card
                                        UR Rarity
                                        Crystal Wing Synchro Dragon1 card
                                        UR Rarity
                                        Ultimaya Tzolkin1 card
                                        UR Rarity
                                        Virtual World Beast - Jiujiu1 card
                                        UR Rarity
                                        Virtual World Kyubi - Shenshen1 card
                                        UR Rarity
                                        Ash Blossom & Joyous Spring2 card
                                        UR Rarity
                                        Effect Veiler2 card
                                        UR Rarity
                                        Ghost Belle & Haunted Mansion2 card
                                        UR Rarity
                                        Constellar Ptolemy M71 card
                                        UR Rarity
                                        Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                        UR Rarity
                                        Called by the Grave1 card
                                        UR Rarity
                                        Triple Tactics Talent2 card

                                        Main: 40 Extra: 15

                                        UR Rarity
                                        2 cardNibiru, the Primal Being
                                        UR Rarity
                                        2 cardNibiru, the Primal Being
                                        Nibiru, the Primal Being
                                        LIGHT 11
                                        Nibiru, the Primal Being
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 600


                                        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                        SR Rarity
                                        2 cardVirtual World Hime - Nyannyan
                                        SR Rarity
                                        2 cardVirtual World Hime - Nyannyan
                                        Virtual World Hime - Nyannyan
                                        WIND 3
                                        Virtual World Hime - Nyannyan
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1500


                                        If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of "Virtual World Hime - Nyannyan" once per turn.


                                        N Rarity
                                        3 cardVirtual World Kirin - Lili
                                        N Rarity
                                        3 cardVirtual World Kirin - Lili
                                        Virtual World Kirin - Lili
                                        EARTH 6
                                        Virtual World Kirin - Lili
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 600


                                        If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn.


                                        R Rarity
                                        1 cardVirtual World Oto-Hime - Toutou
                                        R Rarity
                                        1 cardVirtual World Oto-Hime - Toutou
                                        Virtual World Oto-Hime - Toutou
                                        EARTH 6
                                        Virtual World Oto-Hime - Toutou
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 1800


                                        If you control no monsters, or all monsters you control are Psychic and/or Wyrm monsters, you can Normal Summon this card without Tributing. If this card is in your GY: You can discard 1 Psychic or Wyrm monster; Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Oto-Hime - Toutou" once per turn.


                                        N Rarity
                                        3 cardVirtual World Xiezhi - Jiji
                                        N Rarity
                                        3 cardVirtual World Xiezhi - Jiji
                                        Virtual World Xiezhi - Jiji
                                        EARTH 3
                                        Virtual World Xiezhi - Jiji
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1600


                                        If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn.


                                        UR Rarity
                                        2 cardAsh Blossom & Joyous Spring
                                        UR Rarity
                                        2 cardAsh Blossom & Joyous Spring
                                        Ash Blossom & Joyous Spring
                                        FIRE 3
                                        Ash Blossom & Joyous Spring
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                        UR Rarity
                                        2 cardEffect Veiler
                                        UR Rarity
                                        2 cardEffect Veiler
                                        Effect Veiler
                                        LIGHT 1
                                        Effect Veiler
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                        UR Rarity
                                        2 cardGhost Belle & Haunted Mansion
                                        UR Rarity
                                        2 cardGhost Belle & Haunted Mansion
                                        Ghost Belle & Haunted Mansion
                                        EARTH 3
                                        Ghost Belle & Haunted Mansion
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                        SR Rarity
                                        3 cardVirtual World Mai-Hime - Lulu
                                        SR Rarity
                                        3 cardVirtual World Mai-Hime - Lulu
                                        Virtual World Mai-Hime - Lulu
                                        WIND 3
                                        Virtual World Mai-Hime - Lulu
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 600


                                        If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.


                                        R Rarity
                                        3 cardVirtual World Roshi - Laolao
                                        R Rarity
                                        3 cardVirtual World Roshi - Laolao
                                        Virtual World Roshi - Laolao
                                        WIND 6
                                        Virtual World Roshi - Laolao
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 2400


                                        If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can Special Summon 1 "Virtual World" monster from your GY in Defense Position, with a different name than the card sent to the GY, but negate its effects. For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Roshi - Laolao" once per turn.


                                        UR Rarity
                                        1 cardCalled by the Grave
                                        UR Rarity
                                        1 cardCalled by the Grave
                                        Called by the Grave
                                        Spell Quick
                                        Called by the Grave

                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                          Tag(s):

                                          SR Rarity
                                          2 cardEmergency Teleport
                                          SR Rarity
                                          2 cardEmergency Teleport
                                          Emergency Teleport
                                          Spell Quick
                                          Emergency Teleport

                                            Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                                            Tag(s):

                                            SR Rarity
                                            3 cardPot of Desires
                                            SR Rarity
                                            3 cardPot of Desires
                                            Pot of Desires
                                            Spell Normal
                                            Pot of Desires

                                              Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                              Tag(s):

                                              UR Rarity
                                              2 cardTriple Tactics Talent
                                              UR Rarity
                                              2 cardTriple Tactics Talent
                                              Triple Tactics Talent
                                              Spell Normal
                                              Triple Tactics Talent

                                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                Tag(s):

                                                R Rarity
                                                3 cardVirtual World City - Kauwloon
                                                R Rarity
                                                3 cardVirtual World City - Kauwloon
                                                Virtual World City - Kauwloon
                                                Spell Normal
                                                Virtual World City - Kauwloon

                                                  Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control. ● 2+: All "Virtual World" monsters you control gain 200 ATK this turn. ● 3+: Send the top 3 cards of your Deck to the GY. ● 4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck. You can only activate 1 "Virtual World City - Kauwloon" per turn.


                                                  R Rarity
                                                  3 cardVirtual World Gate - Qinglong
                                                  R Rarity
                                                  3 cardVirtual World Gate - Qinglong
                                                  Virtual World Gate - Qinglong
                                                  Spell Continuous
                                                  Virtual World Gate - Qinglong

                                                    You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn.


                                                    R Rarity
                                                    2 cardVirtual World Gate - Chuche
                                                    R Rarity
                                                    2 cardVirtual World Gate - Chuche
                                                    Virtual World Gate - Chuche
                                                    Trap Continuous
                                                    Virtual World Gate - Chuche

                                                      You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of "Virtual World Gate - Chuche" once per turn.


                                                      N Rarity
                                                      1 cardVirtual World Gate - Xuanwu
                                                      N Rarity
                                                      1 cardVirtual World Gate - Xuanwu
                                                      Virtual World Gate - Xuanwu
                                                      Trap Continuous
                                                      Virtual World Gate - Xuanwu

                                                        During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Xuanwu" once per turn. You can only activate 1 "Virtual World Gate - Xuanwu" per turn.


                                                        UR Rarity
                                                        1 cardCrystal Wing Synchro Dragon
                                                        UR Rarity
                                                        1 cardCrystal Wing Synchro Dragon
                                                        Crystal Wing Synchro Dragon
                                                        WIND 8
                                                        Crystal Wing Synchro Dragon
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 2500


                                                        1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                                                        R Rarity
                                                        1 cardMuddy Mudragon
                                                        R Rarity
                                                        1 cardMuddy Mudragon
                                                        Muddy Mudragon
                                                        DARK 6
                                                        Muddy Mudragon
                                                        • ATK:

                                                        • 500

                                                        • DEF:

                                                        • 2200


                                                        1 Tuner + 1+ non-Tuner monsters This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. During your Main Phase, if you control this Synchro Summoned card: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, including this card. You can only use this effect of "Muddy Mudragon" once per turn.


                                                        R Rarity
                                                        1 cardStardust Charge Warrior
                                                        R Rarity
                                                        1 cardStardust Charge Warrior
                                                        Stardust Charge Warrior
                                                        WIND 6
                                                        Stardust Charge Warrior
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 1300


                                                        1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                        UR Rarity
                                                        1 cardUltimaya Tzolkin
                                                        UR Rarity
                                                        1 cardUltimaya Tzolkin
                                                        Ultimaya Tzolkin
                                                        DARK 0
                                                        Ultimaya Tzolkin
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 0


                                                        (This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn, when a Spell/Trap Card(s) is Set on your side of the field (except during the Damage Step): You can Special Summon 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon-Type Synchro Monster from your Extra Deck. Cannot be targeted for attacks or by card effects, while you control another Synchro Monster.


                                                        SR Rarity
                                                        1 cardVermillion Dragon Mech
                                                        SR Rarity
                                                        1 cardVermillion Dragon Mech
                                                        Vermillion Dragon Mech
                                                        FIRE 9
                                                        Vermillion Dragon Mech
                                                        • ATK:

                                                        • 2700

                                                        • DEF:

                                                        • 1800


                                                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.


                                                        UR Rarity
                                                        1 cardVirtual World Beast - Jiujiu
                                                        UR Rarity
                                                        1 cardVirtual World Beast - Jiujiu
                                                        Virtual World Beast - Jiujiu
                                                        WIND 6
                                                        Virtual World Beast - Jiujiu
                                                        • ATK:

                                                        • 2400

                                                        • DEF:

                                                        • 1700


                                                        1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects while you have 2 or more monsters in your GY with the same original Type and Attribute, but different names. You can banish 2 monsters from your GY with the same original Type and Attribute, but different names, then target 1 card on the field; send it to the GY. You can only use this effect of "Virtual World Beast - Jiujiu" once per turn.


                                                        UR Rarity
                                                        1 cardVirtual World Kyubi - Shenshen
                                                        UR Rarity
                                                        1 cardVirtual World Kyubi - Shenshen
                                                        Virtual World Kyubi - Shenshen
                                                        WIND 9
                                                        Virtual World Kyubi - Shenshen
                                                        • ATK:

                                                        • 2800

                                                        • DEF:

                                                        • 2400


                                                        1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


                                                        SR Rarity
                                                        1 cardCoral Dragon
                                                        SR Rarity
                                                        1 cardCoral Dragon
                                                        Coral Dragon
                                                        WATER 6
                                                        Coral Dragon
                                                        • ATK:

                                                        • 2400

                                                        • DEF:

                                                        • 500


                                                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                                                        UR Rarity
                                                        1 cardConstellar Ptolemy M7
                                                        UR Rarity
                                                        1 cardConstellar Ptolemy M7
                                                        Constellar Ptolemy M7
                                                        LIGHT
                                                        Constellar Ptolemy M7
                                                        • ATK:

                                                        • 2700

                                                        • DEF:

                                                        • 2000


                                                        2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.


                                                        UR Rarity
                                                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                        UR Rarity
                                                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                        LIGHT
                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 3000


                                                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                        Tag(s):

                                                        SR Rarity
                                                        1 cardGaia Dragon, the Thunder Charger
                                                        SR Rarity
                                                        1 cardGaia Dragon, the Thunder Charger
                                                        Gaia Dragon, the Thunder Charger
                                                        WIND
                                                        Gaia Dragon, the Thunder Charger
                                                        • ATK:

                                                        • 2600

                                                        • DEF:

                                                        • 2100


                                                        2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                        SR Rarity
                                                        1 cardNumber 39: Utopia Beyond
                                                        SR Rarity
                                                        1 cardNumber 39: Utopia Beyond
                                                        Number 39: Utopia Beyond
                                                        LIGHT
                                                        Number 39: Utopia Beyond
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 2500


                                                        2 Level 6 monsters If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls become 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your Graveyard; banish the first target, and if you do, Special Summon the second target, then gain 1250 LP.


                                                        SR Rarity
                                                        1 cardPhantom Fortress Enterblathnir
                                                        SR Rarity
                                                        1 cardPhantom Fortress Enterblathnir
                                                        Phantom Fortress Enterblathnir
                                                        WIND
                                                        Phantom Fortress Enterblathnir
                                                        • ATK:

                                                        • 2900

                                                        • DEF:

                                                        • 2500


                                                        2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.


                                                        SR Rarity
                                                        1 cardThe Phantom Knights of Break Sword
                                                        SR Rarity
                                                        1 cardThe Phantom Knights of Break Sword
                                                        The Phantom Knights of Break Sword
                                                        DARK
                                                        The Phantom Knights of Break Sword
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 1000


                                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                        SR Rarity
                                                        1 cardVirtual World Phoenix - Fanfan
                                                        SR Rarity
                                                        1 cardVirtual World Phoenix - Fanfan
                                                        Virtual World Phoenix - Fanfan
                                                        EARTH
                                                        Virtual World Phoenix - Fanfan
                                                        • ATK:

                                                        • 2600

                                                        • DEF:

                                                        • 2000


                                                        2+ Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn.


                                                         

                                                        Deck mẫu OCG

                                                        Need 18 UR

                                                        UR Rarity
                                                        Maxx "C"2 card
                                                        UR Rarity
                                                        Nibiru, the Primal Being1 card
                                                        UR Rarity
                                                        Crystal Wing Synchro Dragon1 card
                                                        UR Rarity
                                                        Stellar Wind Wolfrayet1 card
                                                        UR Rarity
                                                        Ultimaya Tzolkin1 card
                                                        UR Rarity
                                                        Virtual World Beast - Jiujiu1 card
                                                        UR Rarity
                                                        Virtual World Kyubi - Shenshen1 card
                                                        UR Rarity
                                                        Ash Blossom & Joyous Spring3 card
                                                        UR Rarity
                                                        Constellar Ptolemy M71 card
                                                        UR Rarity
                                                        Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                        UR Rarity
                                                        Called by the Grave2 card
                                                        UR Rarity
                                                        Crossout Designator1 card
                                                        UR Rarity
                                                        Triple Tactics Talent2 card

                                                        Main: 40 Extra: 15

                                                        UR Rarity
                                                        2 cardMaxx "C"
                                                        UR Rarity
                                                        2 cardMaxx "C"
                                                        Maxx "C"
                                                        EARTH 2
                                                        Maxx "C"
                                                        • ATK:

                                                        • 500

                                                        • DEF:

                                                        • 200


                                                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                        UR Rarity
                                                        1 cardNibiru, the Primal Being
                                                        UR Rarity
                                                        1 cardNibiru, the Primal Being
                                                        Nibiru, the Primal Being
                                                        LIGHT 11
                                                        Nibiru, the Primal Being
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 600


                                                        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                        SR Rarity
                                                        2 cardVirtual World Hime - Nyannyan
                                                        SR Rarity
                                                        2 cardVirtual World Hime - Nyannyan
                                                        Virtual World Hime - Nyannyan
                                                        WIND 3
                                                        Virtual World Hime - Nyannyan
                                                        • ATK:

                                                        • 1500

                                                        • DEF:

                                                        • 1500


                                                        If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of "Virtual World Hime - Nyannyan" once per turn.


                                                        N Rarity
                                                        3 cardVirtual World Kirin - Lili
                                                        N Rarity
                                                        3 cardVirtual World Kirin - Lili
                                                        Virtual World Kirin - Lili
                                                        EARTH 6
                                                        Virtual World Kirin - Lili
                                                        • ATK:

                                                        • 1800

                                                        • DEF:

                                                        • 600


                                                        If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn.


                                                        N Rarity
                                                        3 cardVirtual World Xiezhi - Jiji
                                                        N Rarity
                                                        3 cardVirtual World Xiezhi - Jiji
                                                        Virtual World Xiezhi - Jiji
                                                        EARTH 3
                                                        Virtual World Xiezhi - Jiji
                                                        • ATK:

                                                        • 1000

                                                        • DEF:

                                                        • 1600


                                                        If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn.


                                                        UR Rarity
                                                        3 cardAsh Blossom & Joyous Spring
                                                        UR Rarity
                                                        3 cardAsh Blossom & Joyous Spring
                                                        Ash Blossom & Joyous Spring
                                                        FIRE 3
                                                        Ash Blossom & Joyous Spring
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 1800


                                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                        SR Rarity
                                                        3 cardVirtual World Mai-Hime - Lulu
                                                        SR Rarity
                                                        3 cardVirtual World Mai-Hime - Lulu
                                                        Virtual World Mai-Hime - Lulu
                                                        WIND 3
                                                        Virtual World Mai-Hime - Lulu
                                                        • ATK:

                                                        • 1600

                                                        • DEF:

                                                        • 600


                                                        If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.


                                                        R Rarity
                                                        3 cardVirtual World Roshi - Laolao
                                                        R Rarity
                                                        3 cardVirtual World Roshi - Laolao
                                                        Virtual World Roshi - Laolao
                                                        WIND 6
                                                        Virtual World Roshi - Laolao
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 2400


                                                        If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can Special Summon 1 "Virtual World" monster from your GY in Defense Position, with a different name than the card sent to the GY, but negate its effects. For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Roshi - Laolao" once per turn.


                                                        UR Rarity
                                                        2 cardCalled by the Grave
                                                        UR Rarity
                                                        2 cardCalled by the Grave
                                                        Called by the Grave
                                                        Spell Quick
                                                        Called by the Grave

                                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                          Tag(s):

                                                          UR Rarity
                                                          1 cardCrossout Designator
                                                          UR Rarity
                                                          1 cardCrossout Designator
                                                          Crossout Designator
                                                          Spell Quick
                                                          Crossout Designator

                                                            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                            Tag(s):

                                                            SR Rarity
                                                            2 cardEmergency Teleport
                                                            SR Rarity
                                                            2 cardEmergency Teleport
                                                            Emergency Teleport
                                                            Spell Quick
                                                            Emergency Teleport

                                                              Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                                                              Tag(s):

                                                              SR Rarity
                                                              2 cardFoolish Burial Goods
                                                              SR Rarity
                                                              2 cardFoolish Burial Goods
                                                              Foolish Burial Goods
                                                              Spell Normal
                                                              Foolish Burial Goods

                                                                Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                                                SR Rarity
                                                                2 cardPot of Desires
                                                                SR Rarity
                                                                2 cardPot of Desires
                                                                Pot of Desires
                                                                Spell Normal
                                                                Pot of Desires

                                                                  Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                                  Tag(s):

                                                                  UR Rarity
                                                                  2 cardTriple Tactics Talent
                                                                  UR Rarity
                                                                  2 cardTriple Tactics Talent
                                                                  Triple Tactics Talent
                                                                  Spell Normal
                                                                  Triple Tactics Talent

                                                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                    Tag(s):

                                                                    R Rarity
                                                                    3 cardVirtual World City - Kauwloon
                                                                    R Rarity
                                                                    3 cardVirtual World City - Kauwloon
                                                                    Virtual World City - Kauwloon
                                                                    Spell Normal
                                                                    Virtual World City - Kauwloon

                                                                      Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control. ● 2+: All "Virtual World" monsters you control gain 200 ATK this turn. ● 3+: Send the top 3 cards of your Deck to the GY. ● 4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck. You can only activate 1 "Virtual World City - Kauwloon" per turn.


                                                                      R Rarity
                                                                      3 cardVirtual World Gate - Qinglong
                                                                      R Rarity
                                                                      3 cardVirtual World Gate - Qinglong
                                                                      Virtual World Gate - Qinglong
                                                                      Spell Continuous
                                                                      Virtual World Gate - Qinglong

                                                                        You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn.


                                                                        R Rarity
                                                                        2 cardVirtual World Gate - Chuche
                                                                        R Rarity
                                                                        2 cardVirtual World Gate - Chuche
                                                                        Virtual World Gate - Chuche
                                                                        Trap Continuous
                                                                        Virtual World Gate - Chuche

                                                                          You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of "Virtual World Gate - Chuche" once per turn.


                                                                          N Rarity
                                                                          1 cardVirtual World Gate - Xuanwu
                                                                          N Rarity
                                                                          1 cardVirtual World Gate - Xuanwu
                                                                          Virtual World Gate - Xuanwu
                                                                          Trap Continuous
                                                                          Virtual World Gate - Xuanwu

                                                                            During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Xuanwu" once per turn. You can only activate 1 "Virtual World Gate - Xuanwu" per turn.


                                                                            UR Rarity
                                                                            1 cardCrystal Wing Synchro Dragon
                                                                            UR Rarity
                                                                            1 cardCrystal Wing Synchro Dragon
                                                                            Crystal Wing Synchro Dragon
                                                                            WIND 8
                                                                            Crystal Wing Synchro Dragon
                                                                            • ATK:

                                                                            • 3000

                                                                            • DEF:

                                                                            • 2500


                                                                            1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                                                                            SR Rarity
                                                                            1 cardRavenous Crocodragon Archethys
                                                                            SR Rarity
                                                                            1 cardRavenous Crocodragon Archethys
                                                                            Ravenous Crocodragon Archethys
                                                                            WATER 9
                                                                            Ravenous Crocodragon Archethys
                                                                            • ATK:

                                                                            • 1000

                                                                            • DEF:

                                                                            • 1000


                                                                            1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                                                            R Rarity
                                                                            1 cardStardust Charge Warrior
                                                                            R Rarity
                                                                            1 cardStardust Charge Warrior
                                                                            Stardust Charge Warrior
                                                                            WIND 6
                                                                            Stardust Charge Warrior
                                                                            • ATK:

                                                                            • 2000

                                                                            • DEF:

                                                                            • 1300


                                                                            1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                                            UR Rarity
                                                                            1 cardStellar Wind Wolfrayet
                                                                            UR Rarity
                                                                            1 cardStellar Wind Wolfrayet
                                                                            Stellar Wind Wolfrayet
                                                                            WIND 9
                                                                            Stellar Wind Wolfrayet
                                                                            • ATK:

                                                                            • 2500

                                                                            • DEF:

                                                                            • 0


                                                                            1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.


                                                                            UR Rarity
                                                                            1 cardUltimaya Tzolkin
                                                                            UR Rarity
                                                                            1 cardUltimaya Tzolkin
                                                                            Ultimaya Tzolkin
                                                                            DARK 0
                                                                            Ultimaya Tzolkin
                                                                            • ATK:

                                                                            • 0

                                                                            • DEF:

                                                                            • 0


                                                                            (This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn, when a Spell/Trap Card(s) is Set on your side of the field (except during the Damage Step): You can Special Summon 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon-Type Synchro Monster from your Extra Deck. Cannot be targeted for attacks or by card effects, while you control another Synchro Monster.


                                                                            SR Rarity
                                                                            1 cardVermillion Dragon Mech
                                                                            SR Rarity
                                                                            1 cardVermillion Dragon Mech
                                                                            Vermillion Dragon Mech
                                                                            FIRE 9
                                                                            Vermillion Dragon Mech
                                                                            • ATK:

                                                                            • 2700

                                                                            • DEF:

                                                                            • 1800


                                                                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.


                                                                            UR Rarity
                                                                            1 cardVirtual World Beast - Jiujiu
                                                                            UR Rarity
                                                                            1 cardVirtual World Beast - Jiujiu
                                                                            Virtual World Beast - Jiujiu
                                                                            WIND 6
                                                                            Virtual World Beast - Jiujiu
                                                                            • ATK:

                                                                            • 2400

                                                                            • DEF:

                                                                            • 1700


                                                                            1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects while you have 2 or more monsters in your GY with the same original Type and Attribute, but different names. You can banish 2 monsters from your GY with the same original Type and Attribute, but different names, then target 1 card on the field; send it to the GY. You can only use this effect of "Virtual World Beast - Jiujiu" once per turn.


                                                                            UR Rarity
                                                                            1 cardVirtual World Kyubi - Shenshen
                                                                            UR Rarity
                                                                            1 cardVirtual World Kyubi - Shenshen
                                                                            Virtual World Kyubi - Shenshen
                                                                            WIND 9
                                                                            Virtual World Kyubi - Shenshen
                                                                            • ATK:

                                                                            • 2800

                                                                            • DEF:

                                                                            • 2400


                                                                            1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


                                                                            SR Rarity
                                                                            1 cardCoral Dragon
                                                                            SR Rarity
                                                                            1 cardCoral Dragon
                                                                            Coral Dragon
                                                                            WATER 6
                                                                            Coral Dragon
                                                                            • ATK:

                                                                            • 2400

                                                                            • DEF:

                                                                            • 500


                                                                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                                                                            UR Rarity
                                                                            1 cardConstellar Ptolemy M7
                                                                            UR Rarity
                                                                            1 cardConstellar Ptolemy M7
                                                                            Constellar Ptolemy M7
                                                                            LIGHT
                                                                            Constellar Ptolemy M7
                                                                            • ATK:

                                                                            • 2700

                                                                            • DEF:

                                                                            • 2000


                                                                            2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.


                                                                            UR Rarity
                                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                            UR Rarity
                                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                                            LIGHT
                                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                                            • ATK:

                                                                            • 3000

                                                                            • DEF:

                                                                            • 3000


                                                                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                            Tag(s):

                                                                            SR Rarity
                                                                            1 cardGaia Dragon, the Thunder Charger
                                                                            SR Rarity
                                                                            1 cardGaia Dragon, the Thunder Charger
                                                                            Gaia Dragon, the Thunder Charger
                                                                            WIND
                                                                            Gaia Dragon, the Thunder Charger
                                                                            • ATK:

                                                                            • 2600

                                                                            • DEF:

                                                                            • 2100


                                                                            2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                                            SR Rarity
                                                                            1 cardPhantom Fortress Enterblathnir
                                                                            SR Rarity
                                                                            1 cardPhantom Fortress Enterblathnir
                                                                            Phantom Fortress Enterblathnir
                                                                            WIND
                                                                            Phantom Fortress Enterblathnir
                                                                            • ATK:

                                                                            • 2900

                                                                            • DEF:

                                                                            • 2500


                                                                            2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.


                                                                            SR Rarity
                                                                            1 cardThe Phantom Knights of Break Sword
                                                                            SR Rarity
                                                                            1 cardThe Phantom Knights of Break Sword
                                                                            The Phantom Knights of Break Sword
                                                                            DARK
                                                                            The Phantom Knights of Break Sword
                                                                            • ATK:

                                                                            • 2000

                                                                            • DEF:

                                                                            • 1000


                                                                            2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                            SR Rarity
                                                                            1 cardVirtual World Phoenix - Fanfan
                                                                            SR Rarity
                                                                            1 cardVirtual World Phoenix - Fanfan
                                                                            Virtual World Phoenix - Fanfan
                                                                            EARTH
                                                                            Virtual World Phoenix - Fanfan
                                                                            • ATK:

                                                                            • 2600

                                                                            • DEF:

                                                                            • 2000


                                                                            2+ Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn.


                                                                             

                                                                            Virtual World City - Kauwloon and Virtual World Kirin - Lili (Combo 1)

                                                                            R Rarity
                                                                            Virtual World City - Kauwloon
                                                                            R Rarity
                                                                            Virtual World City - Kauwloon
                                                                            Virtual World City - Kauwloon
                                                                            Spell Normal
                                                                            Virtual World City - Kauwloon

                                                                              Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control. ● 2+: All "Virtual World" monsters you control gain 200 ATK this turn. ● 3+: Send the top 3 cards of your Deck to the GY. ● 4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck. You can only activate 1 "Virtual World City - Kauwloon" per turn.


                                                                              N Rarity
                                                                              Virtual World Kirin - Lili
                                                                              N Rarity
                                                                              Virtual World Kirin - Lili
                                                                              Virtual World Kirin - Lili
                                                                              EARTH 6
                                                                              Virtual World Kirin - Lili
                                                                              • ATK:

                                                                              • 1800

                                                                              • DEF:

                                                                              • 600


                                                                              If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn.


                                                                              Cards in hand: 1 Lili , 1 Kauwloon , 1 spell, random trap and 1 random card.

                                                                              • Use Kauwloon to place Chuche from the deck onto the field.
                                                                              • Lili in hand targets Chuche on your field to jump onto the field. Lili are 2 Foolish Burials that help you fill up the resources in your grave very quickly. Since Chuche is a trap card, you cannot send additional traps to the grave with Lili . Use Lili 's effect to send Nyannyan and Qinglong from the deck to the grave.
                                                                              • Qinglong in the grave can use effects, remove Qinglong as cost, add Lulu to hand then send 1 card from hand to grave. Note that in this step you need to leave 1 spell or trap in your hand to trigger Tzolkin 's effects.
                                                                              • Special summon Lulu to the field by targeting Chuche . Lulu will add Jiji to your hand, so you must send 1 Virtual World spell card from your deck to the grave.
                                                                              • To special summon Jiji to the field, you need to target another trap card because in this step, you need to send Chuche to the grave.
                                                                              • Nyannyan in the grave triggers the effect and summons it back to the field.
                                                                              • Use Tomb Chuche 's effect to increase Lulu 's level to 6.
                                                                              • Send Lulu and Lili to the grave to summon Tzolkin .
                                                                              • Set 1 spell or trap card in your hand onto the field to trigger Tzolkin 's effect. You can summon a monster of your choice that matches Tzolkin 's requirements (hint: Crystal Wing ).
                                                                              • Nyannyan, when summoned from the grave, will turn into a tuner when entering the field and will be removed if he leaves the field. Use Nyannyan and Jiji to summon Muddy Mudragon .
                                                                              • Use Muddy 's effect to fusion summon Dragoon from the extra deck. End combo.

                                                                              Comment:

                                                                              When the combo ends, you will have 2 turret monsters on the field: Crystal Wing and Dragoon .

                                                                              Crystal Wing will help you negate the activation of a monster effect.

                                                                              Although Dragoon cannot activate its shooting effect, this is still a great attack monster that can target, destroy, and has 1 negate.

                                                                              Don't forget that at the end of your turn you can add 1 Virtual World monster (Lulu) to your hand from the grave thanks to Jiji 's effect. You can also use this card to pay the cost of Dragoon .

                                                                              During the combo process, you will remove 3 cards: Chuche , Qinglong and Nyanyan :

                                                                              • Nyannyan, when discarded, can help you return a discarded card back to the deck.
                                                                              • You still have 2 cards left to use on Chuche who is on your field, shooting 1 face-up card on the field.

                                                                              Virtual World Mai-Hime - Lulu and Virtual World Kirin - Lili (Combo 2)

                                                                              SR Rarity
                                                                              Virtual World Mai-Hime - Lulu
                                                                              SR Rarity
                                                                              Virtual World Mai-Hime - Lulu
                                                                              Virtual World Mai-Hime - Lulu
                                                                              WIND 3
                                                                              Virtual World Mai-Hime - Lulu
                                                                              • ATK:

                                                                              • 1600

                                                                              • DEF:

                                                                              • 600


                                                                              If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.


                                                                              N Rarity
                                                                              Virtual World Kirin - Lili
                                                                              N Rarity
                                                                              Virtual World Kirin - Lili
                                                                              Virtual World Kirin - Lili
                                                                              EARTH 6
                                                                              Virtual World Kirin - Lili
                                                                              • ATK:

                                                                              • 1800

                                                                              • DEF:

                                                                              • 600


                                                                              If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn.


                                                                              Cards in hand: 1 Lili , 1 level 3 Virtual World Tuner monster ( Lulu ), any 2 cards.

                                                                              • Normal summon Lulu to the field.
                                                                              • Use Lili 's summon effect on the field and send Qinglong and Chuche to the grave.
                                                                              • Continue to add Lulu from the deck to your hand with Qinglong , then discard the remaining 1 card in your hand to the grave.
                                                                              • Send Xuanwu from your deck to the grave to special summon Lulu to the field, then add Kauwloon from your deck to your hand.
                                                                              • Use Chuche 's effect to turn the level of 1 Lulu to 6. Then send this Lulu and Lili to the grave to summon Tzolkin .
                                                                              • Drop Kauwloon from his hand onto the field to trigger Tzolkin to call Crystal Wing up the field.
                                                                              • Summon Lili again from the grave with Xuanwu 's effect, then discard 1 card from hand to the grave.
                                                                              • Synchro summon Shenshen with Lulu and Lili . End combo.

                                                                              Comment:

                                                                              Lulu in hand at the beginning of the combo can be replaced with Emergency Teleport and you can still retain your normal summon with Emergency Teleport .

                                                                              In this combo, you can summon Crystal Wing on the 5th summon, making the opponent's Nibiru useless.

                                                                              Kauwloon at the end of the combo can activate and pull Chuche directly onto the field.

                                                                              Virtual World City - Kauwloon and Virtual World Mai-Hime - Lulu (Combo 3)

                                                                              R Rarity
                                                                              Virtual World City - Kauwloon
                                                                              R Rarity
                                                                              Virtual World City - Kauwloon
                                                                              Virtual World City - Kauwloon
                                                                              Spell Normal
                                                                              Virtual World City - Kauwloon

                                                                                Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control. ● 2+: All "Virtual World" monsters you control gain 200 ATK this turn. ● 3+: Send the top 3 cards of your Deck to the GY. ● 4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck. You can only activate 1 "Virtual World City - Kauwloon" per turn.


                                                                                SR Rarity
                                                                                Virtual World Mai-Hime - Lulu
                                                                                SR Rarity
                                                                                Virtual World Mai-Hime - Lulu
                                                                                Virtual World Mai-Hime - Lulu
                                                                                WIND 3
                                                                                Virtual World Mai-Hime - Lulu
                                                                                • ATK:

                                                                                • 1600

                                                                                • DEF:

                                                                                • 600


                                                                                If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.


                                                                                Cards in hand: 1 Lulu , 1 Kauwloon , any 1 card.

                                                                                • Use Kauwloon to pull Chuche from the deck onto the field.
                                                                                • Lulu will target Chuche , sending Qinglong to the grave and summoning it to the field. Then take Lili from the deck into your hand.
                                                                                • Summon Lili to the field by targeting Chuche , sending Qinglong and Jiji to the grave.
                                                                                • Synchro summon Shenshen with Lulu and Lili .
                                                                                • Use Qinglong to add Laolao from your deck to your hand, then send another card from your hand to the grave.
                                                                                • Summon Laolao to the field, target Chuche to send Nyannyan to the grave, then summon Lili again.
                                                                                • Use Lili and Laolao to summon xyz to M7 . M7 will activate the effect of regaining Jiji from the grave.
                                                                                • Jiji summons himself to the field by targeting Shenshen , sending additional Chuche to the grave.
                                                                                • When Jiji is summoned, Nyannyan can be summoned again from the grave and become a tuner.
                                                                                • Depending on the situation, you can summon additional synchro monsters 6 or 9 or xyz 3. Chuche in the grave gives you more flexibility if you continue the combo.

                                                                                Comment:

                                                                                Jiji at the end of your turn can help you regain 1 Virtual World monster to your hand.

                                                                                You can continue to combo out Wolfrayet or Crocodragon:

                                                                                • Nyannyan will be removed if he leaves the field, you can return 1 banished card back to the deck. You still have 2 cards left to cast the card shooting effect on Chuche 's field.
                                                                                • When Crocodragon is summoned, you will draw 1 more card and this is 1 bombardment during your opponent's turn.

                                                                                In the combo, you get Shenshen in the early stages. If you get hit by Nibiru, you still have 1 Shenshen that can be summoned from the grave to stay on the field.



                                                                                Virtual Small World

                                                                                Virtual Small World

                                                                                Using Small World gives you access to the combo piece before starting the combo. You can also use Small World at the end of the combo, exchanging 1 extra Virtual World monster in your hand for a handtrap to stop your opponent.

                                                                                Small World (Giải thích hiệu ứng)

                                                                                SR Rarity
                                                                                Small World
                                                                                SR Rarity
                                                                                Small World
                                                                                Small World
                                                                                Spell Normal
                                                                                Small World

                                                                                  Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                                                                  (first)

                                                                                  Reveal 1 monster in your hand and show 1 monster in your Deck with its same Type, Attribute, Level, ATK, or DEF (exactly 1 of these), and if you do, banish the revealed monster face-down , then add 1 monster from your Deck to your hand with the same Type, Attribute, Level, ATK, or DEF (exactly 1 of these) as the shown monster, and if you do, banish the shown monster face-down .

                                                                                  You can only activate 1 "Small World" per turn.

                                                                                   

                                                                                  Small World effects will revolve around 3 monsters:

                                                                                  • Beast (1) in hand will be removed face-down (this monster will be revealed from hand).
                                                                                  • Beast (2) in the deck will be discarded face-down (you will show this monster to your opponent).
                                                                                  • Monsters (3) in the deck will be added to the hand.

                                                                                  The monsters will be compared in terms of characteristics: Type, Attribute, Level, ATK, DEF.

                                                                                  • Beast (1) must be like a beast (2) exactly 1 out of 5 characteristics.
                                                                                  • Next, monster (2) must be the same as monster (3). exactly 1 out of 5 characteristics.

                                                                                  Using Small World will reduce the cards in your hand by 1, but in return you can add any monster to your hand if your deck has appropriate related monsters.

                                                                                  Nyannyan can help you reclaim monsters that were eliminated by Small World .



                                                                                  Epilogue

                                                                                  Thank you for reading the entire article.




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                                                                                  - Yu-Gi-Oh! Guidance Vietnam





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