Cyberdark Gameplay Guide

Cyberdark Gameplay Guide

You should only play this deck when you feel like having fun, because this deck is really weak from the time it was released until now, but in return, you guys are quite cheap because you have Structure Deck



Sections covered in this guide:




CORE

 

Cyberdark Cannon (x1-2)
SR rarity
Cyberdark Cannon
SR rarity
Cyberdark Cannon

Even though it's a searcher , x2 is enough because even though it's Cyberdark, you don't need to use that many Cyberdark monsters and still need support from Cyber ​​Dragon.

Cyberdark Claw (x3)
SR rarity
Cyberdark Claw
SR rarity
Cyberdark Claw

searcher , has the ability to search spells / traps as well as send monsters from the Extra Deck to the graveyard (although a bit retarded, rarely used but sometimes used)

Cyberdark Chimera and Power Bond (x1-3)
SR rarity
Cyberdark Chimera
SR rarity
Cyberdark Chimera
R rarity
Power Bond
R rarity
Power Bond

Cyberdark Chimera : searcher , but sometimes bricks because you have to discard spells / traps to search for Power Bond , but in return you get extremely powerful graveyard fusion. Also mills Cyberdark monsters to the grave if sent to the grave

Cyberdark Horn, Cyberdark Edge and Cyberdark Keel (x0-1)
N rarity
Cyberdark Horn
N rarity
Cyberdark Horn
N rarity
Cyberdark Edge
N rarity
Cyberdark Edge
N rarity
Cyberdark Keel
N rarity
Cyberdark Keel

If you like it, add it, if not, then don't. It's mainly used as material to build Cyberdarkness Dragon . If you want to only play x1 copy to avoid bricking, you can only play 1 card: Cyberdark Horn (y).

Cyberdark Realm (x3)
SR rarity
Cyberdark Realm
SR rarity
Cyberdark Realm

searcher , searches for Cyberdark monsters and allows you to normal summon 1 more time (very necessary because Cyber ​​Dragons often take up your normal summon slot). Also has the effect of NTR enemy monsters from the grave that are never used

Cybernetic Horizon (x1)
SR rarity
Cybernetic Horizon
SR rarity
Cybernetic Horizon

searchable, this card throws a ton of resources you want from Deck, hand or Extra deck to the grave for you to combo. But is locked to only special summon Machine monsters from Extra deck

Cyber Dragon Core (x3)
SR rarity
Cyber Dragon Core
SR rarity
Cyber Dragon Core

The deck's searcher , able to jump 1 Cyber ​​Dragon monster from the Deck as well as consider itself a Cyber ​​Dragon when on the field or in a dungeon.


In return, this card can only use 1 effect per turn, search cannot jump and vice versa.

Cyber Dragon Herz (X1)
N rarity
Cyber Dragon Herz
N rarity
Cyber Dragon Herz

Searcher , searches Cyber ​​Dragon from the Graveyard or Deck, has the ability to turn itself into a Level 5 Xyz card that no one uses. This card can be considered a Cyber ​​Dragon on the field or in the Graveyard.


The reason this card is x1 is because it can be searched and cannot be one card comboed.

Cyber Dragon Nachster (X1)
R rarity
Cyber Dragon Nachster
R rarity
Cyber Dragon Nachster

Pulls back a Machine monster with 2100 ATK or DEF from the grave , can be used to increase resources for Fusion or Xyz, even pull back the boss. Has the ability to jump from hand by discarding another monster and considers itself a Cyber ​​Dragon when on the field or grave

Cyber Dragon (X1-3)
R rarity
Cyber Dragon
R rarity
Cyber Dragon

Just show up, win or lose doesn't matter

Cyber Emergency (X3)
SR rarity
Cyber Emergency
SR rarity
Cyber Emergency

Super searcher , search is so strong that it can even be hired by Drytron. The good thing about this card is that if it is negated, it can be picked up and used again. Discard in some cases is very good support for throwing goods to the grave, activating effects in the grave or fusion from the grave.

Chimeratech Megafleet Dragon and Chimeratech Fortress Dragon (Magician)
UR rarity
Chimeratech Megafleet Dragon
UR rarity
Chimeratech Megafleet Dragon
R rarity
Chimeratech Fortress Dragon
R rarity
Chimeratech Fortress Dragon

Both can contact fusion (cannot create chain so cannot negate, except negate summon or floodgay server) by using friendly and enemy monsters , through some negate or disrupt of the enemy very well. Especially Link monster must be first in Extra Monster Zone (usually Apollousa )

Fusion
UR rarity
Cyber End Dragon
UR rarity
Cyber End Dragon
SR rarity
Cyber Eternity Dragon
SR rarity
Cyber Eternity Dragon
SR rarity
Chimeratech Rampage Dragon
SR rarity
Chimeratech Rampage Dragon
SR rarity
Chimeratech Overdragon
SR rarity
Chimeratech Overdragon

These guys often use Chimeratech Rampage Dragon because it combines with Power Bond to get up to 4200 ATK, punches 3 times as well as shoots spells/traps . Next is armor penetration from Cyber ​​End Dragon.

Cyberdarkness Dragon, Cyberdark End Dragon and Cyberdark Dragon (Adu dảk wa)
SR rarity
Cyberdarkness Dragon
SR rarity
Cyberdarkness Dragon
UR rarity
Cyberdark End Dragon
UR rarity
Cyberdark End Dragon
R rarity
Cyberdark Dragon
R rarity
Cyberdark Dragon

Mainly go for Cyberdarkness Dragon then Cyberdark End Dragon (if you can't go for it due to floodgay or some other situation, Cyberdarkness is still a very good Omni-negate for staying on the field)


Cyberdark End Dragon : huge attack, immune to activation effects, punches multiple times, but has no armor penetration

Cyber Dragon Sieger (x1)
UR rarity
Cyber Dragon Sieger
UR rarity
Cyber Dragon Sieger

easy to level up, extremely strong attack buff helps your main force OTK or clear the enemy's field (usually Chimeratech Rampage Dragon )



Staple

 

Armor XYZ
SR rarity
Xyz Armor Fortress
SR rarity
Xyz Armor Fortress
UR rarity
Full Armored Dark Knight Lancer
UR rarity
Full Armored Dark Knight Lancer
SR rarity
Armored Xyz
SR rarity
Armored Xyz
N rarity
Full-Armored Xyz
N rarity
Full-Armored Xyz
UR rarity
Gear Gigant X
UR rarity
Gear Gigant X
UR rarity
Divine Arsenal AA-ZEUS - Sky Thunder
UR rarity
Divine Arsenal AA-ZEUS - Sky Thunder

super mercenary so I'll just briefly talk about it. Go to Gear Gigant X, search, then go for some armored xyz, simple combo, when you see light, press, finally land on the field with Rank 7

Handtrap & Staple
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence
UR rarity
Effect Veiler
UR rarity
Effect Veiler
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Maxx "C"
UR rarity
Maxx "C"

The deck is small, but in return, the deck is both bricky and has few handtraps (unless you play a 60 card deck).

go turn 2
R rarity
Clockwork Night
R rarity
Clockwork Night
UR rarity
Forbidden Droplet
UR rarity
Forbidden Droplet
UR rarity
Triple Tactics Talent
UR rarity
Triple Tactics Talent
UR rarity
Triple Tactics Thrust
UR rarity
Triple Tactics Thrust
UR rarity
Lightning Storm
UR rarity
Lightning Storm
UR rarity
Limited to 2 copies
Raigeki
UR rarity
Limited to 2 copies
Raigeki
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Limited to 1 copy
Harpie's Feather Duster

Do everything to get through the enemy's board, then OTK or negate or disrupt to make it difficult for the enemy and create an advantage for yourself.

Superheavy Samurai
UR rarity
Superheavy Samurai Prodigy Wakaushi
UR rarity
Superheavy Samurai Prodigy Wakaushi
UR rarity
Superheavy Samurai Monk Big Benkei
UR rarity
Superheavy Samurai Monk Big Benkei
R rarity
Superheavy Samurai Soulgaia Booster
R rarity
Superheavy Samurai Soulgaia Booster
UR rarity
Superheavy Samurai Motorbike
UR rarity
Superheavy Samurai Motorbike

These guys help you Xyz rank 4 easier, you can go to Gear Gigant X search card then play Armored Xyz style or go to Number 41 then go to sleep

Sky Striker Ace - Azalea (x0-1)
UR rarity
Sky Striker Ace - Azalea
UR rarity
Sky Striker Ace - Azalea

super mercenary, easy to level up and has the ability to clear the field or bait negate or disrupt

Therion "King" Regulus and Qliphort Genius (Omni-Negate)
UR rarity
Therion "King" Regulus
UR rarity
Therion "King" Regulus
SR rarity
Qliphort Genius
SR rarity
Qliphort Genius

Genius : can negate (turn you) to bait opp card if you go turn 2, turn 1 can search for Machine Level 5 monster or higher


King : is a Machine higher than Level 5, has Omni-Negate on turn 1 and a big body to punch through enemy monsters on turn 2

Gamma and friends
UR rarity
Borreload Savage Dragon
UR rarity
Borreload Savage Dragon
SR rarity
Limited to 2 copies
PSY-Framegear Gamma
SR rarity
Limited to 2 copies
PSY-Framegear Gamma
UR rarity
Limited to 1 copy
PSY-Framelord Omega
UR rarity
Limited to 1 copy
PSY-Framelord Omega
N rarity
PSY-Frame Driver
N rarity
PSY-Frame Driver

Well... Synchro level 8, go there whatever you want. They're all mercenaries so I'll just say it briefly.


Borreload Savage Dragon : omni-negate, easy to level up, big attack
Omega : hand snatching no once per turn

Salamangreat Almiraj and Relinquished Anima (normal summon)
UR rarity
Salamangreat Almiraj
UR rarity
Salamangreat Almiraj
UR rarity
Relinquished Anima
UR rarity
Relinquished Anima

After you normal summon a monster, you can link to one of these two to activate the effect in the grave or when sent to the grave (for example Cyber ​​Dragon Herz )

Eldlich the Golden Lord, Gizmek Orochi and the Serpentron Sky Slasher (well...)
UR rarity
Eldlich the Golden Lord
UR rarity
Eldlich the Golden Lord
UR rarity
Gizmek Orochi, the Serpentron Sky Slasher
UR rarity
Gizmek Orochi, the Serpentron Sky Slasher

use it if you like it, these guys... I'm speechless

Link
UR rarity
Underworld Goddess of the Closed World
UR rarity
Underworld Goddess of the Closed World
UR rarity
Apollousa, Bow of the Goddess
UR rarity
Apollousa, Bow of the Goddess
UR rarity
Accesscode Talker
UR rarity
Accesscode Talker
SR rarity
Lyna the Light Charmer, Lustrous
SR rarity
Lyna the Light Charmer, Lustrous
UR rarity
Selene, Queen of the Master Magicians
UR rarity
Selene, Queen of the Master Magicians
SR rarity
Dharc the Dark Charmer, Gloomy
SR rarity
Dharc the Dark Charmer, Gloomy

Chamers : climb to a higher link, from 2 monsters to Link 2, activate effect to pull 1 monster to Link 3


Selene : same but works well with Effect Veiler

Accesscode Talker : extremely strong support for OTK, if you can't OTK, your opp will be dying because all of his resources have been shot, this card can get through Skill Drain

Apollousa : Fuck you breathing, I negate

Underworld Goddess : super powerful, NTR also comes with tons of effects, mercenary boss in corpse spam decks




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