Blackwings Deck Breakdown

Cards Usage Statistic

Main Deck

Blackwing - Bora the Spear
Blackwing - Bora the Spear
Blackwing - Bora the Spear
DARK 4
Blackwing - Bora the Spear
  • ATK:

  • 1700

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.

Blackwing - Chinook the Snow Blast
Blackwing - Chinook the Snow Blast
Blackwing - Chinook the Snow Blast
DARK 2
Blackwing - Chinook the Snow Blast
  • ATK:

  • 100

  • DEF:

  • 700


You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 "Blackwing" Synchro Monster or 1 "Black-Winged Dragon" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of "Blackwing - Chinook the Snow Blast" once per turn.

Blackwing - Harmattan the Dust
Blackwing - Harmattan the Dust
Blackwing - Harmattan the Dust
DARK 2
Blackwing - Harmattan the Dust
  • ATK:

  • 800

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.

Blackwing - Simoon the Poison Wind
Blackwing - Simoon the Poison Wind
Blackwing - Simoon the Poison Wind
DARK 6
Blackwing - Simoon the Poison Wind
  • ATK:

  • 1600

  • DEF:

  • 2000


If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage.

Blackwing - Sudri the Phantom Glimmer
Blackwing - Sudri the Phantom Glimmer
Blackwing - Sudri the Phantom Glimmer
DARK 4
Blackwing - Sudri the Phantom Glimmer
  • ATK:

  • 1400

  • DEF:

  • 1400


When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.

Blackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Blackwing - Oroshi the Squall
Blackwing - Oroshi the Squall
Blackwing - Oroshi the Squall
DARK 1
Blackwing - Oroshi the Squall
  • ATK:

  • 400

  • DEF:

  • 600


If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squall" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field; change that target's battle position.

Blackwing - Shamal the Sandstorm
Blackwing - Shamal the Sandstorm
Blackwing - Shamal the Sandstorm
DARK 4
Blackwing - Shamal the Sandstorm
  • ATK:

  • 1600

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "Black Feather Whirlwind" from your Deck face-up in your Spell & Trap Zone. If a "Blackwing" Synchro Monster(s) or "Black-Winged Dragon" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Blackwing" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of "Blackwing - Shamal the Sandstorm" once per turn.

Blackwing - Sharnga the Waning Moon
Blackwing - Sharnga the Waning Moon
Blackwing - Sharnga the Waning Moon
DARK 2
Blackwing - Sharnga the Waning Moon
  • ATK:

  • 500

  • DEF:

  • 500


If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Sharnga the Waning Moon" once per turn this way. If you control a "Blackwing" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Blackwing - Sharnga the Waning Moon" once per Duel.

Blackwing - Vata the Emblem of Wandering
Blackwing - Vata the Emblem of Wandering
Blackwing - Vata the Emblem of Wandering
DARK 2
Blackwing - Vata the Emblem of Wandering
  • ATK:

  • 800

  • DEF:

  • 0


If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.

Black Feather Whirlwind
Black Feather Whirlwind
Black Feather Whirlwind
Spell Continuous
Black Feather Whirlwind

    Once per turn, if you Special Summon a DARK Synchro Monster from the Extra Deck (except during the Damage Step): You can target 1 of your "Blackwing" monsters, or "Black-Winged Dragon", that is banished or in your GY, with less ATK than that Special Summoned monster; Special Summon it. Once per turn, if a DARK monster you control would be destroyed by battle or card effect, you can remove 1 Black Feather Counter from your field instead.

    Black Whirlwind
    Black Whirlwind
    Black Whirlwind
    Spell Continuous
    Black Whirlwind

      When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.

      Blackwing - Twin Shadow
      Blackwing - Twin Shadow
      Blackwing - Twin Shadow
      Trap Normal
      Blackwing - Twin Shadow

        Shuffle 2 of your "Blackwing" monsters (1 Tuner and 1 non-Tuner) that are banished and/or in your GY into the Deck/Extra Deck; Special Summon 1 "Blackwing" Synchro Monster or "Black-Winged Dragon" from your Extra Deck whose Level equals the total Levels of those 2 monsters. (This is treated as a Synchro Summon.) If you control 2 or more "Blackwing" monsters, you can activate this card from your hand. You can only activate 1 "Blackwing - Twin Shadow" per turn.

        Extra Deck

        Black-Winged Assault Dragon
        Black-Winged Assault Dragon
        Black-Winged Assault Dragon
        DARK 10
        Black-Winged Assault Dragon
        • ATK:

        • 3200

        • DEF:

        • 2800


        1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.

        Black-Winged Dragon
        Black-Winged Dragon
        Black-Winged Dragon
        DARK 8
        Black-Winged Dragon
        • ATK:

        • 2800

        • DEF:

        • 1600


        1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.

        Blackwing - Nothung the Starlight
        Blackwing - Nothung the Starlight
        Blackwing - Nothung the Starlight
        DARK 6
        Blackwing - Nothung the Starlight
        • ATK:

        • 2400

        • DEF:

        • 1600


        1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

        Blackwing - Silverwind the Ascendant
        Blackwing - Silverwind the Ascendant
        Blackwing - Silverwind the Ascendant
        DARK 8
        Blackwing - Silverwind the Ascendant
        • ATK:

        • 2800

        • DEF:

        • 2000


        1 "Blackwing" Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.

        Blackwing Full Armor Master
        Blackwing Full Armor Master
        Blackwing Full Armor Master
        DARK 10
        Blackwing Full Armor Master
        • ATK:

        • 3000

        • DEF:

        • 3000


        1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.

        Bystial Dis Pater
        Bystial Dis Pater
        Bystial Dis Pater
        DARK 10
        Bystial Dis Pater
        • ATK:

        • 3500

        • DEF:

        • 3500


        1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.

        Blackwing - Boreastorm the Wicked Wind
        Blackwing - Boreastorm the Wicked Wind
        Blackwing - Boreastorm the Wicked Wind
        DARK 6
        Blackwing - Boreastorm the Wicked Wind
        • ATK:

        • 2400

        • DEF:

        • 1600


        1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn.

        Main: 40 Extra: 6

        1 copyBlackwing - Bora the Spear 1 copyBlackwing - Bora the Spear
        Blackwing - Bora the Spear
        DARK 4
        Blackwing - Bora the Spear
        • ATK:

        • 1700

        • DEF:

        • 800


        If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.


        1 copyBlackwing - Calima the Haze 1 copyBlackwing - Calima the Haze
        Blackwing - Calima the Haze
        DARK 4
        Blackwing - Calima the Haze
        • ATK:

        • 600

        • DEF:

        • 1800


        During your opponent's Battle Phase, if you control no monsters: You can banish this card from the Graveyard, then target 1 Synchro Monster in your Graveyard; Special Summon that target, but banish it at the end of the Battle Phase (this is a Quick Effect).


        1 copyBlackwing - Fane the Steel Chain 1 copyBlackwing - Fane the Steel Chain
        Blackwing - Fane the Steel Chain
        DARK 2
        Blackwing - Fane the Steel Chain
        • ATK:

        • 500

        • DEF:

        • 800


        This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Target 1 Attack Position monster your opponent controls; change that target to Defense Position.


        1 copyBlackwing - Harmattan the Dust 1 copyBlackwing - Harmattan the Dust
        Blackwing - Harmattan the Dust
        DARK 2
        Blackwing - Harmattan the Dust
        • ATK:

        • 800

        • DEF:

        • 800


        If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.


        1 copyBlackwing - Kris the Crack of Dawn 1 copyBlackwing - Kris the Crack of Dawn
        Blackwing - Kris the Crack of Dawn
        DARK 4
        Blackwing - Kris the Crack of Dawn
        • ATK:

        • 1900

        • DEF:

        • 300


        If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.


        1 copyBlackwing - Shura the Blue Flame 1 copyBlackwing - Shura the Blue Flame
        Blackwing - Shura the Blue Flame
        DARK 4
        Blackwing - Shura the Blue Flame
        • ATK:

        • 1800

        • DEF:

        • 1200


        When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.


        1 copyBlackwing - Simoon the Poison Wind 1 copyBlackwing - Simoon the Poison Wind
        Blackwing - Simoon the Poison Wind
        DARK 6
        Blackwing - Simoon the Poison Wind
        • ATK:

        • 1600

        • DEF:

        • 2000


        If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage.


        1 copyBlackwing - Sirocco the Dawn 1 copyBlackwing - Sirocco the Dawn
        Blackwing - Sirocco the Dawn
        DARK 5
        Blackwing - Sirocco the Dawn
        • ATK:

        • 2000

        • DEF:

        • 900


        If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.


        1 copyBlackwing - Sudri the Phantom Glimmer 1 copyBlackwing - Sudri the Phantom Glimmer
        Blackwing - Sudri the Phantom Glimmer
        DARK 4
        Blackwing - Sudri the Phantom Glimmer
        • ATK:

        • 1400

        • DEF:

        • 1400


        When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.


        1 copyMigratory Zereort 1 copyMigratory Zereort
        Migratory Zereort
        WATER 5
        Migratory Zereort
        • ATK:

        • 1000

        • DEF:

        • 2200


        If a WATER Xyz Monster is on the field: You can Special Summon this card from your hand. During your Main Phase: You can detach 1 Xyz Material from a monster you control, then you can Special Summon 1 Level 3 or 4 WATER monster from your hand or GY, but its effects are negated, also if it is used for the Xyz Summon of a WATER monster this turn, it can be treated as a Level 5 monster. You can only use each effect of "Zereort Migrator" once per turn.


        1 copyBlackwing - Auster the South Wind 1 copyBlackwing - Auster the South Wind
        Blackwing - Auster the South Wind
        DARK 4
        Blackwing - Auster the South Wind
        • ATK:

        • 1300

        • DEF:

        • 0


        Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower "Blackwing" monsters; Special Summon it in Defense Position. You can banish this card from the GY to activate 1 of the following effects; ● Place Black Feather Counter(s) on 1 "Black-Winged Dragon" you control, equal to the number of card(s) your opponent controls. ● Place 1 Wedge Counter on each face-up monster your opponent controls that does not have one.


        1 copyBlackwing - Blizzard the Far North 1 copyBlackwing - Blizzard the Far North
        Blackwing - Blizzard the Far North
        DARK 2
        Blackwing - Blizzard the Far North
        • ATK:

        • 1300

        • DEF:

        • 0


        Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your Graveyard; Special Summon that target in Defense Position.


        1 copyBlackwing - Decay the Ill Wind 1 copyBlackwing - Decay the Ill Wind
        Blackwing - Decay the Ill Wind
        DARK 4
        Blackwing - Decay the Ill Wind
        • ATK:

        • 1000

        • DEF:

        • 1000


        Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 "Blackwing" monster you control, then activate 1 of these effects; ● Increase its Level by 1. ● Reduce its Level by 1. You can only use this effect of "Blackwing - Decay the Ill Wind" once per turn.


        1 copyBlackwing - Gale the Whirlwind 1 copyBlackwing - Gale the Whirlwind
        Blackwing - Gale the Whirlwind
        DARK 3
        Blackwing - Gale the Whirlwind
        • ATK:

        • 1300

        • DEF:

        • 400


        If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


        1 copyBlackwing - Hurricane the Tornado 1 copyBlackwing - Hurricane the Tornado
        Blackwing - Hurricane the Tornado
        DARK 1
        Blackwing - Hurricane the Tornado
        • ATK:

        • 0

        • DEF:

        • 0


        Once per turn: You can target 1 Synchro Monster on the field; this card's ATK becomes that monster's current ATK, until the end of this turn.


        1 copyBlackwing - Oroshi the Squall 1 copyBlackwing - Oroshi the Squall
        Blackwing - Oroshi the Squall
        DARK 1
        Blackwing - Oroshi the Squall
        • ATK:

        • 400

        • DEF:

        • 600


        If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squall" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field; change that target's battle position.


        1 copyBlackwing - Pinaki the Waxing Moon 1 copyBlackwing - Pinaki the Waxing Moon
        Blackwing - Pinaki the Waxing Moon
        DARK 3
        Blackwing - Pinaki the Waxing Moon
        • ATK:

        • 1200

        • DEF:

        • 1000


        Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" Synchro Monster. During the End Phase, if this card is in the Graveyard because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaki the Waxing Moon". You can only use this effect of "Blackwing - Pinaki the Waxing Moon" once per turn.


        1 copyBlackwing - Sharnga the Waning Moon 1 copyBlackwing - Sharnga the Waning Moon
        Blackwing - Sharnga the Waning Moon
        DARK 2
        Blackwing - Sharnga the Waning Moon
        • ATK:

        • 500

        • DEF:

        • 500


        If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Sharnga the Waning Moon" once per turn this way. If you control a "Blackwing" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Blackwing - Sharnga the Waning Moon" once per Duel.


        1 copyBlackwing - Vata the Emblem of Wandering 1 copyBlackwing - Vata the Emblem of Wandering
        Blackwing - Vata the Emblem of Wandering
        DARK 2
        Blackwing - Vata the Emblem of Wandering
        • ATK:

        • 800

        • DEF:

        • 0


        If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.


        1 copyBlackwing - Vayu the Emblem of Honor 1 copyBlackwing - Vayu the Emblem of Honor
        Blackwing - Vayu the Emblem of Honor
        DARK 1
        Blackwing - Vayu the Emblem of Honor
        • ATK:

        • 800

        • DEF:

        • 0


        This face-up card on the field cannot be used as a Synchro Material. If this card is in the Graveyard: You can target 1 non-Tuner "Blackwing" monster in your Graveyard; banish both this card and that target, and if you do, Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated.


        1 copyBlack Whirlwind 1 copyBlack Whirlwind
        Black Whirlwind
        Spell Continuous
        Black Whirlwind

          When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.


          1 copyFissure 1 copyFissure
          Fissure
          Spell Normal
          Fissure

            Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).


            1 copyMonster Reborn
            1 copyMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              1 copyMonster Reincarnation 1 copyMonster Reincarnation
              Monster Reincarnation
              Spell Normal
              Monster Reincarnation

                Discard 1 card, then target 1 monster in your GY; add it to your hand.


                1 copyMystical Space Typhoon
                1 copyMystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  1 copyRiryoku 1 copyRiryoku
                  Riryoku
                  Spell Normal
                  Riryoku

                    Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the end of this turn.


                    1 copyScapegoat 1 copyScapegoat
                    Scapegoat
                    Spell Quick
                    Scapegoat

                      Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                      1 copySpiritualism 1 copySpiritualism
                      Spiritualism
                      Spell Normal
                      Spiritualism

                        Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.


                        1 copySupply Squad 1 copySupply Squad
                        Supply Squad
                        Spell Continuous
                        Supply Squad

                          Once per turn, if a monster(s) you control is destroyed by battle or card effect: Draw 1 card.


                          1 copyTwin Twisters 1 copyTwin Twisters
                          Twin Twisters
                          Spell Quick
                          Twin Twisters

                            Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                            1 copyBlack Feather Beacon 1 copyBlack Feather Beacon
                            Black Feather Beacon
                            Trap Normal
                            Black Feather Beacon

                              Activate only when you take damage from a card effect. Special Summon 1 Level 4 or lower "Blackwing" monster from your hand.


                              1 copyBlack Return 1 copyBlack Return
                              Black Return
                              Trap Normal
                              Black Return

                                When exactly 1 "Blackwing" monster (and no other monster) is Special Summoned: Target 1 face-up monster your opponent controls; gain LP equal to the ATK of that target, and if you do, return it to the hand.


                                1 copyBlack Thunder 1 copyBlack Thunder
                                Black Thunder
                                Trap Normal
                                Black Thunder

                                  Activate only when a "Blackwing" monster you control is destroyed by battle and sent to the Graveyard. Inflict 400 damage to your opponent for each card your opponent controls.


                                  1 copyBlackwing - Boobytrap 1 copyBlackwing - Boobytrap
                                  Blackwing - Boobytrap
                                  Trap Normal
                                  Blackwing - Boobytrap

                                    When this Set card is destroyed by your opponent's card effect while you control a face-up "Blackwing" monster, inflict 1000 damage to your opponent and draw 1 card.


                                    1 copyCall of the Haunted
                                    1 copyCall of the Haunted
                                    Call of the Haunted
                                    Trap Continuous
                                    Call of the Haunted

                                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                      1 copyDark Bribe 1 copyDark Bribe
                                      Dark Bribe
                                      Trap Counter
                                      Dark Bribe

                                        When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                                        1 copyDelta Crow - Anti Reverse 1 copyDelta Crow - Anti Reverse
                                        Delta Crow - Anti Reverse
                                        Trap Normal
                                        Delta Crow - Anti Reverse

                                          If you control a "Blackwing" monster: Destroy all face-down Spells and Traps your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand.


                                          1 copyDust Tornado 1 copyDust Tornado
                                          Dust Tornado
                                          Trap Normal
                                          Dust Tornado

                                            Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                            1 copyFloodgate Trap Hole
                                            1 copyFloodgate Trap Hole
                                            Floodgate Trap Hole
                                            Trap Normal
                                            Floodgate Trap Hole

                                              When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                              1 copyJudgment of Anubis 1 copyJudgment of Anubis
                                              Judgment of Anubis
                                              Trap Counter
                                              Judgment of Anubis

                                                When your opponent activates a Spell Card that would destroy a Spell/Trap Card(s) on the field: Discard 1 card; negate the activation, and if you do, destroy it, then you can destroy 1 face-up monster your opponent controls, and if you do that, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                1 copyBlack-Winged Assault Dragon 1 copyBlack-Winged Assault Dragon
                                                Black-Winged Assault Dragon
                                                DARK 10
                                                Black-Winged Assault Dragon
                                                • ATK:

                                                • 3200

                                                • DEF:

                                                • 2800


                                                1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.


                                                1 copyBlack-Winged Dragon 1 copyBlack-Winged Dragon
                                                Black-Winged Dragon
                                                DARK 8
                                                Black-Winged Dragon
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 1600


                                                1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.


                                                1 copyBlackwing - Gram the Shining Star 1 copyBlackwing - Gram the Shining Star
                                                Blackwing - Gram the Shining Star
                                                DARK 5
                                                Blackwing - Gram the Shining Star
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 1500


                                                1 Tuner + 1 or more non-Tuner monsters Must first be Synchro Summoned. When this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower non-Tuner "Blackwing" monster from your hand, but its effects are negated.


                                                1 copyBlackwing Armed Wing 1 copyBlackwing Armed Wing
                                                Blackwing Armed Wing
                                                DARK 6
                                                Blackwing Armed Wing
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 1000


                                                1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage to your opponent.


                                                1 copyBlackwing Armor Master 1 copyBlackwing Armor Master
                                                Blackwing Armor Master
                                                DARK 7
                                                Blackwing Armor Master
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 1500


                                                1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.


                                                1 copyBlackwing Full Armor Master 1 copyBlackwing Full Armor Master
                                                Blackwing Full Armor Master
                                                DARK 10
                                                Blackwing Full Armor Master
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 3000


                                                1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.


                                                ocg
                                                Blackwings
                                                5







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