Darklord Deck Breakdown

Cards Usage Statistic

Main Deck

Darklord Djehuty
Darklord Djehuty
Darklord Djehuty
DARK 4
Darklord Djehuty
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can Special Summon 1 "Darklord" monster from your Deck in Defense Position, except "Darklord Djehuty", also you cannot Special Summon for the rest of this turn, except Fairy monsters. If you control a DARK Fairy Fusion Monster: You can banish this card from your GY, then target 1 "Darklord" card or "Forbidden" Quick-Play Spell in your GY; add it to your hand. You can only use each effect of "Darklord Djehuty" once per turn.

Darklord Gulgalta
Darklord Gulgalta
Darklord Gulgalta
DARK 6
Darklord Gulgalta
  • ATK:

  • 2400

  • DEF:

  • 800


You can only Special Summon "Darklord Gulgalta(s)" once per turn. If this card is Special Summoned: You can Special Summon 2 "Darklord Tokens" (Fairy/DARK/Level 6/ATK 0/DEF 0), also you cannot Special Summon for the rest of this turn, except Fairy monsters. If this card is sent to the GY: You can add 1 "Darklord" card or "Forbidden" Quick-Play Spell from your Deck to your hand, except "Darklord Gulgalta". You can only use this effect of "Darklord Gulgalta" once per turn.

Darklord Ixchel
Darklord Ixchel
Darklord Ixchel
DARK 10
Darklord Ixchel
  • ATK:

  • 2500

  • DEF:

  • 2900


You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.

Darklord Morningstar
Darklord Morningstar
Darklord Morningstar
DARK 11
Darklord Morningstar
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the Graveyard, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the Graveyard by this effect.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Herald of Orange Light
Herald of Orange Light
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.



Tag(s):

Banishment of the Darklords
Banishment of the Darklords
Banishment of the Darklords
Spell Normal
Banishment of the Darklords

    Add 1 "Darklord" card from your Deck to your hand, except "Banishment of the Darklords". You can only activate 1 "Banishment of the Darklords" per turn.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Crossout Designator
      Crossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



        Tag(s):

        Darklord Dance
        Darklord Dance
        Darklord Dance
        Spell Normal
        Darklord Dance

          Fusion Summon 1 DARK Fairy Fusion Monster from your Extra Deck, by banishing its materials from your hand, field, and/or GY, and if you do, it gains 1000 ATK. If Summoning a "Darklord" monster this way, you can also use "Darklord" monsters your opponent controls as material. You can only activate 1 "Darklord Dance" per turn.

          Foolish Burial
          Foolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.



            Tag(s):

            Forbidden Crown
            Forbidden Crown
            Forbidden Crown
            Spell Quick
            Forbidden Crown

              Neither player can activate monster effects in response to this card's activation. Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Its effects are negated. ● It cannot attack. ● It cannot be destroyed by battle or card effects. ● It is unaffected by other cards' activated effects, except its own. ● It cannot be Tributed. ● It cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only activate 1 "Forbidden Crown" per turn.

              Darklord Rebellion
              Darklord Rebellion
              Darklord Rebellion
              Trap Normal
              Darklord Rebellion

                Send 1 "Darklord" monster from your hand or face-up from your field to the Graveyard; destroy 1 card on the field. You can only activate 1 "Darklord Rebellion" per turn.

                The Sanctified Darklord
                The Sanctified Darklord
                The Sanctified Darklord
                Trap Normal
                The Sanctified Darklord

                  Send 1 "Darklord" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of this turn, and if you do, gain LP equal to its ATK. You can only activate 1 "The Sanctified Darklord" per turn.

                  Extra Deck

                  Darklord Eveningstar
                  Darklord Eveningstar
                  Darklord Eveningstar
                  DARK 12
                  Darklord Eveningstar
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  2 Level 6 or higher DARK Fairy monsters Your opponent cannot target this card with card effects. You can only use each of the following effects of "Darklord Eveningstar" once per turn. If this card is Fusion Summoned: You can Set 1 "Darklord" Spell and 1 "Darklord" Trap from your Deck. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's activation effect, then shuffle that target into the Deck.

                  The First Darklord
                  The First Darklord
                  The First Darklord
                  DARK 12
                  The First Darklord
                  • ATK:

                  • 4000

                  • DEF:

                  • 4000


                  3 DARK Fairy monsters Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of "The First Darklord" per turn, and only once that turn. ● If this card is Fusion Summoned using "Darklord Morningstar" as material: You can destroy all cards your opponent controls. ● During the Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position.

                  Condemned Darklord
                  Condemned Darklord
                  Condemned Darklord
                  DARK
                  Condemned Darklord
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Fairy monsters You can Tribute Summon Fairy monsters that require 2 Tributes by banishing 2 monsters from your GY instead of Tributing (it is still treated as a Tribute Summon). You can discard 1 card; take 1 "Darklord" monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Condemned Darklord" once per turn. Once per turn, during your End Phase: Gain 500 LP for each Fairy monster on the field.

                  Herald of Mirage Lights
                  Herald of Mirage Lights
                  Herald of Mirage Lights
                  LIGHT
                  Herald of Mirage Lights
                  • ATK:

                  • 600

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.

                  Main: 40 Extra: 15

                  3 cardDarklord Djehuty 3 cardDarklord Djehuty
                  Darklord Djehuty
                  DARK 4
                  Darklord Djehuty
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If this card is Normal or Special Summoned: You can Special Summon 1 "Darklord" monster from your Deck in Defense Position, except "Darklord Djehuty", also you cannot Special Summon for the rest of this turn, except Fairy monsters. If you control a DARK Fairy Fusion Monster: You can banish this card from your GY, then target 1 "Darklord" card or "Forbidden" Quick-Play Spell in your GY; add it to your hand. You can only use each effect of "Darklord Djehuty" once per turn.


                  1 cardDarklord Gulgalta 1 cardDarklord Gulgalta
                  Darklord Gulgalta
                  DARK 6
                  Darklord Gulgalta
                  • ATK:

                  • 2400

                  • DEF:

                  • 800


                  You can only Special Summon "Darklord Gulgalta(s)" once per turn. If this card is Special Summoned: You can Special Summon 2 "Darklord Tokens" (Fairy/DARK/Level 6/ATK 0/DEF 0), also you cannot Special Summon for the rest of this turn, except Fairy monsters. If this card is sent to the GY: You can add 1 "Darklord" card or "Forbidden" Quick-Play Spell from your Deck to your hand, except "Darklord Gulgalta". You can only use this effect of "Darklord Gulgalta" once per turn.


                  1 cardDarklord Ixchel 1 cardDarklord Ixchel
                  Darklord Ixchel
                  DARK 10
                  Darklord Ixchel
                  • ATK:

                  • 2500

                  • DEF:

                  • 2900


                  You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.


                  1 cardDarklord Morningstar 1 cardDarklord Morningstar
                  Darklord Morningstar
                  DARK 11
                  Darklord Morningstar
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the Graveyard, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the Graveyard by this effect.


                  1 cardGem-Knight Hollowcore 1 cardGem-Knight Hollowcore
                  Gem-Knight Hollowcore
                  DARK 7
                  Gem-Knight Hollowcore
                  • ATK:

                  • 1950

                  • DEF:

                  • 2450


                  You can send 1 "Gem-Knight" Normal Monster or 1 "Gem-Knight Fusion" from your Deck to the GY; Special Summon this card from your hand in Defense Position. When your opponent activates a card or effect, while you control a "Gem-Knight" Fusion Monster (Quick Effect): You can banish 3 "Gem-Knight" cards from your GY, including this card; negate that effect, then all "Gem-Knight" monsters you currently control gain 1000 ATK. You can only use each effect of "Gem-Knight Hollowcore" once per turn.


                  2 cardGem-Knight Nepyrim 2 cardGem-Knight Nepyrim
                  Gem-Knight Nepyrim
                  LIGHT 4
                  Gem-Knight Nepyrim
                  • ATK:

                  • 1550

                  • DEF:

                  • 1600


                  If this card is Normal or Special Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand, except "Gem-Knight Nepyrim", also any effect damage your opponent takes during the Main Phase this turn is halved. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Gem-" monster. If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card. You can only use each effect of "Gem-Knight Nepyrim" once per turn.


                  1 cardGem-Knight Quartz 1 cardGem-Knight Quartz
                  Gem-Knight Quartz
                  EARTH 4
                  Gem-Knight Quartz
                  • ATK:

                  • 1500

                  • DEF:

                  • 1500


                  If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.


                  2 cardMaxx "C"
                  2 cardMaxx "C"
                  Maxx "C"
                  EARTH 2
                  Maxx "C"
                  • ATK:

                  • 500

                  • DEF:

                  • 200


                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                  1 cardCouplet the Melodious Songstress 1 cardCouplet the Melodious Songstress
                  Couplet the Melodious Songstress
                  LIGHT 59
                  Couplet the Melodious Songstress
                  • ATK:

                  • 1200

                  • DEF:

                  • 2000


                  [ Pendulum Effect ] You cannot Pendulum Summon, except LIGHT monsters (this effect cannot be negated). If you do not control any face-up monsters, other than "Melodious" monsters: You can add 1 "Melodious" Spell/Trap from your Deck to your hand. You can only use this effect of "Couplet the Melodious Songstress" once per turn. [ Monster Effect ] If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon 1 Level 4 or lower "Melodious" monster from your hand or GY. If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Couplet the Melodious Songstress" once per turn.


                  3 cardRefrain the Melodious Songstress 3 cardRefrain the Melodious Songstress
                  Refrain the Melodious Songstress
                  LIGHT 41
                  Refrain the Melodious Songstress
                  • ATK:

                  • 1600

                  • DEF:

                  • 800


                  [ Pendulum Effect ] You can target 1 "Melodious" Fusion Monster you control; send 1 "Melodious" monster from your Deck to the GY, and if you do, the targeted monster gains ATK equal to the Level of that monster sent to the GY x 200 until the end of this turn. You can only use this effect of "Refrain the Melodious Songstress" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Melodious" monster from your Deck to your hand, except "Refrain the Melodious Songstress". If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Refrain the Melodious Songstress" once per turn.


                  3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                  Ash Blossom & Joyous Spring
                  FIRE 3
                  Ash Blossom & Joyous Spring
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                  1 cardHerald of Orange Light
                  1 cardHerald of Orange Light
                  Herald of Orange Light
                  LIGHT 2
                  Herald of Orange Light
                  • ATK:

                  • 300

                  • DEF:

                  • 500


                  When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.




                  Tag(s):

                  3 cardBanishment of the Darklords 3 cardBanishment of the Darklords
                  Banishment of the Darklords
                  Spell Normal
                  Banishment of the Darklords

                    Add 1 "Darklord" card from your Deck to your hand, except "Banishment of the Darklords". You can only activate 1 "Banishment of the Darklords" per turn.


                    1 cardBrilliant Fusion
                    1 cardBrilliant Fusion
                    Brilliant Fusion
                    Spell Continuous
                    Brilliant Fusion

                      When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


                      2 cardCalled by the Grave
                      2 cardCalled by the Grave
                      Called by the Grave
                      Spell Quick
                      Called by the Grave

                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                        Tag(s):

                        1 cardCrossout Designator
                        1 cardCrossout Designator
                        Crossout Designator
                        Spell Quick
                        Crossout Designator

                          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                          Tag(s):

                          1 cardDarklord Dance 1 cardDarklord Dance
                          Darklord Dance
                          Spell Normal
                          Darklord Dance

                            Fusion Summon 1 DARK Fairy Fusion Monster from your Extra Deck, by banishing its materials from your hand, field, and/or GY, and if you do, it gains 1000 ATK. If Summoning a "Darklord" monster this way, you can also use "Darklord" monsters your opponent controls as material. You can only activate 1 "Darklord Dance" per turn.


                            1 cardFoolish Burial
                            1 cardFoolish Burial
                            Foolish Burial
                            Spell Normal
                            Foolish Burial

                              Send 1 monster from your Deck to the GY.




                              Tag(s):

                              1 cardForbidden Crown 1 cardForbidden Crown
                              Forbidden Crown
                              Spell Quick
                              Forbidden Crown

                                Neither player can activate monster effects in response to this card's activation. Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Its effects are negated. ● It cannot attack. ● It cannot be destroyed by battle or card effects. ● It is unaffected by other cards' activated effects, except its own. ● It cannot be Tributed. ● It cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only activate 1 "Forbidden Crown" per turn.


                                3 cardGem-Knight Dispersion 3 cardGem-Knight Dispersion
                                Gem-Knight Dispersion
                                Spell Normal
                                Gem-Knight Dispersion

                                  Activate 1 of these effects (but you can only use each effect of "Gem-Knight Dispersion" once per turn); ● Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or field. Up to 2 monsters from your Deck/Extra Deck can be used, if they are non-Rock "Gem-Knight" monsters and you have "Gem-Knight Fusion" in your GY. ● Add 1 "Gem-" monster from your Deck or banishment to your hand, also any effect damage your opponent takes during the Main Phase this turn is halved.


                                  1 cardGem-Knight Fusion 1 cardGem-Knight Fusion
                                  Gem-Knight Fusion
                                  Spell Normal
                                  Gem-Knight Fusion

                                    Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.


                                    1 cardMelodious Concerto 1 cardMelodious Concerto
                                    Melodious Concerto
                                    Spell Normal
                                    Melodious Concerto

                                      Fusion Summon 1 Fairy Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. If a "Melodious" Fusion Monster(s) is sent to your GY while this card is in your GY, even during the Damage Step: You can place this card on the bottom of your Deck, then draw 1 card. You can only use each effect of "Melodious Concerto" once per turn.


                                      3 cardOstinato 3 cardOstinato
                                      Ostinato
                                      Spell Normal
                                      Ostinato

                                        If you control no monsters: Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using 2 monsters from your hand and/or Deck as Fusion Material. During the End Phase of this turn, destroy the monster Fusion Summoned by this effect, and if you do, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.


                                        1 cardVingolf's Blessing 1 cardVingolf's Blessing
                                        Vingolf's Blessing
                                        Spell Continuous
                                        Vingolf's Blessing

                                          When this card is activated: You can send 1 LIGHT Fairy monster from your Deck to the GY. Fairy monsters you control gain 100 ATK for each Fairy monster in your field and GY. If this card is sent to the GY: You can target 1 Level 4 or lower Fairy monster in your GY; Special Summon it. You can only use this effect of "Vingolf's Blessing" once per turn. You can only activate 1 "Vingolf's Blessing" per turn.


                                          1 cardDarklord Rebellion 1 cardDarklord Rebellion
                                          Darklord Rebellion
                                          Trap Normal
                                          Darklord Rebellion

                                            Send 1 "Darklord" monster from your hand or face-up from your field to the Graveyard; destroy 1 card on the field. You can only activate 1 "Darklord Rebellion" per turn.


                                            1 cardBacha the Melodious Maestra 1 cardBacha the Melodious Maestra
                                            Bacha the Melodious Maestra
                                            LIGHT 7
                                            Bacha the Melodious Maestra
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 1800


                                            2 "Melodious" monsters While you control this Fusion Summoned card, the activated effects of your "Melodious" Fusion Monsters cannot be negated. You can only use each of the following effects of "Bacha the Melodious Maestra" once per turn. If this card is Special Summoned: You can Special Summon 1 "Melodious" monster from your Deck. If this card is sent to the GY: You can target 1 "Melodious" monster in your GY, except "Bacha the Melodious Maestra"; Special Summon it in Defense Position.


                                            1 cardDarklord Eveningstar 1 cardDarklord Eveningstar
                                            Darklord Eveningstar
                                            DARK 12
                                            Darklord Eveningstar
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            2 Level 6 or higher DARK Fairy monsters Your opponent cannot target this card with card effects. You can only use each of the following effects of "Darklord Eveningstar" once per turn. If this card is Fusion Summoned: You can Set 1 "Darklord" Spell and 1 "Darklord" Trap from your Deck. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's activation effect, then shuffle that target into the Deck.


                                            1 cardFlowering Etoile the Melodious Magnificat 1 cardFlowering Etoile the Melodious Magnificat
                                            Flowering Etoile the Melodious Magnificat
                                            LIGHT 8
                                            Flowering Etoile the Melodious Magnificat
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 1500


                                            1 "Melodious Maestra" monster + 2 "Melodious" monsters (Quick Effect): You can banish (until the End Phase) any number of "Melodious" monsters you control, then you can return up to that many face-up cards your opponent controls to the hand. You can only use this effect of "Flowering Etoile the Melodious Magnificat" once per turn. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Melodious" monster from your Deck or Extra Deck, except "Flowering Etoile the Melodious Magnificat".


                                            1 cardGem-Knight Aquamarine 1 cardGem-Knight Aquamarine
                                            Gem-Knight Aquamarine
                                            EARTH 6
                                            Gem-Knight Aquamarine
                                            • ATK:

                                            • 1400

                                            • DEF:

                                            • 2600


                                            "Gem-Knight Sapphire" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand.


                                            1 cardGem-Knight Lady Rose Diamond 1 cardGem-Knight Lady Rose Diamond
                                            Gem-Knight Lady Rose Diamond
                                            EARTH 8
                                            Gem-Knight Lady Rose Diamond
                                            • ATK:

                                            • 2700

                                            • DEF:

                                            • 2400


                                            1 "Gem-Knight" monster + 1 Fairy monster Once per opponent's turn, the first time a "Gem-Knight" monster(s) you control would be destroyed by card effect, it is not destroyed. During your turn, when your opponent activates a monster effect (Quick Effect): You can banish 1 "Gem-Knight" card from your GY, then target 1 face-up card your opponent controls; destroy it.


                                            1 cardGem-Knight Master Diamond Dispersion 1 cardGem-Knight Master Diamond Dispersion
                                            Gem-Knight Master Diamond Dispersion
                                            EARTH 9
                                            Gem-Knight Master Diamond Dispersion
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2600


                                            3 "Gem-" monsters During the Main Phase (Quick Effect): You can send this card from the field to the GY; Special Summon up to 3 non-Rock "Gem-" monsters with different names from your Extra Deck and/or GY, ignoring their Summoning conditions, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Fusion Monsters. When your "Gem-Knight" Fusion Monster is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use each effect of "Gem-Knight Master Diamond Dispersion" once per turn.


                                            1 cardGem-Knight Prismaura 1 cardGem-Knight Prismaura
                                            Gem-Knight Prismaura
                                            EARTH 7
                                            Gem-Knight Prismaura
                                            • ATK:

                                            • 2450

                                            • DEF:

                                            • 1400


                                            1 "Gem-Knight" monster + 1 Thunder-Type monster Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target.


                                            1 cardGem-Knight Seraphinite 1 cardGem-Knight Seraphinite
                                            Gem-Knight Seraphinite
                                            EARTH 5
                                            Gem-Knight Seraphinite
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1400


                                            1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                                            1 cardThe First Darklord 1 cardThe First Darklord
                                            The First Darklord
                                            DARK 12
                                            The First Darklord
                                            • ATK:

                                            • 4000

                                            • DEF:

                                            • 4000


                                            3 DARK Fairy monsters Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of "The First Darklord" per turn, and only once that turn. ● If this card is Fusion Summoned using "Darklord Morningstar" as material: You can destroy all cards your opponent controls. ● During the Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position.


                                            2 cardCondemned Darklord 2 cardCondemned Darklord
                                            Condemned Darklord
                                            DARK
                                            Condemned Darklord
                                            • ATK:

                                            • 1600

                                            • LINK-2

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                                            2 Fairy monsters You can Tribute Summon Fairy monsters that require 2 Tributes by banishing 2 monsters from your GY instead of Tributing (it is still treated as a Tribute Summon). You can discard 1 card; take 1 "Darklord" monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Condemned Darklord" once per turn. Once per turn, during your End Phase: Gain 500 LP for each Fairy monster on the field.


                                            1 cardGem-Knight Phantom Quartz 1 cardGem-Knight Phantom Quartz
                                            Gem-Knight Phantom Quartz
                                            EARTH
                                            Gem-Knight Phantom Quartz
                                            • ATK:

                                            • 1450

                                            • LINK-2

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                                            2 "Gem-" monsters If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in the GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn.


                                            1 cardHerald of Mirage Lights 1 cardHerald of Mirage Lights
                                            Herald of Mirage Lights
                                            LIGHT
                                            Herald of Mirage Lights
                                            • ATK:

                                            • 600

                                            • LINK-2

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                                            2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.


                                            1 cardProxy F Magician 1 cardProxy F Magician
                                            Proxy F Magician
                                            FIRE
                                            Proxy F Magician
                                            • ATK:

                                            • 1400

                                            • LINK-2

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                                            2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.


                                            1 cardSaryuja Skull Dread 1 cardSaryuja Skull Dread
                                            Saryuja Skull Dread
                                            EARTH
                                            Saryuja Skull Dread
                                            • ATK:

                                            • 2800

                                            • LINK-4

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                                            2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                            ocg
                                            Darklord
                                            5







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