Gadgets Deck Breakdown

Cards Usage Statistic

Main Deck

Green Gadget
Green Gadget
Green Gadget
EARTH 4
Green Gadget
  • ATK:

  • 1400

  • DEF:

  • 600


When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.

Red Gadget
Red Gadget
Red Gadget
EARTH 4
Red Gadget
  • ATK:

  • 1300

  • DEF:

  • 1500


When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.

Limiter Removal
Limiter Removal
Limiter Removal
Spell Quick
Limiter Removal

    Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.

    Starlight Road
    Starlight Road
    Starlight Road
    Trap Normal
    Starlight Road

      When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.

      Ultimate Offering
      Ultimate Offering
      Ultimate Offering
      Trap Continuous
      Ultimate Offering

        During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.

        Extra Deck

        Stardust Dragon
        Stardust Dragon
        Stardust Dragon
        WIND 8
        Stardust Dragon
        • ATK:

        • 2500

        • DEF:

        • 2000


        1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

        Main: 55 Extra: 15

        1 cardArchfiend's Advent 1 cardArchfiend's Advent
        Archfiend's Advent
        DARK 6
        Archfiend's Advent
        • ATK:

        • 2500

        • DEF:

        • 1200


        While you control "Shining Sarcophagus", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled "Shining Sarcophagus" when this effect was activated. You can only use this effect of "Archfiend's Advent" once per turn.


        3 cardBerry Magician Girl 3 cardBerry Magician Girl
        Berry Magician Girl
        EARTH 1
        Berry Magician Girl
        • ATK:

        • 400

        • DEF:

        • 400


        If this card is Normal Summoned: You can add 1 "Magician Girl" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 "Magician Girl" monster from your Deck, except "Berry Magician Girl".


        3 cardDark Magician Girl the Magician's Apprentice 3 cardDark Magician Girl the Magician's Apprentice
        Dark Magician Girl the Magician's Apprentice
        DARK 6
        Dark Magician Girl the Magician's Apprentice
        • ATK:

        • 2000

        • DEF:

        • 1700


        You can Special Summon this card (from your hand) by discarding 1 card, and if you do, this card's name becomes "Dark Magician Girl". You can only Special Summon "Dark Magician Girl the Magician's Apprentice" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" from your Deck to your hand. You can only use this effect of "Dark Magician Girl the Magician's Apprentice" once per turn. Gains 300 ATK for each monster that mentions "Shining Sarcophagus" in the GYs.


        1 cardDark Magician the Magician of Black Magic 1 cardDark Magician the Magician of Black Magic
        Dark Magician the Magician of Black Magic
        DARK 7
        Dark Magician the Magician of Black Magic
        • ATK:

        • 2500

        • DEF:

        • 2100


        This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".


        3 cardDimension Shifter
        3 cardDimension Shifter
        Dimension Shifter
        DARK 6
        Dimension Shifter
        • ATK:

        • 1200

        • DEF:

        • 2200


        If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


        3 cardGadget Trio 3 cardGadget Trio
        Gadget Trio
        EARTH 4
        Gadget Trio
        • ATK:

        • 1300

        • DEF:

        • 1100


        If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.


        2 cardGandora-G the Dragon of Destruction 2 cardGandora-G the Dragon of Destruction
        Gandora-G the Dragon of Destruction
        DARK 8
        Gandora-G the Dragon of Destruction
        • ATK:

        • 0

        • DEF:

        • 0


        Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.


        3 cardLava Golem 3 cardLava Golem
        Lava Golem
        FIRE 8
        Lava Golem
        • ATK:

        • 3000

        • DEF:

        • 2500


        Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


        2 cardMoremarshmallon 2 cardMoremarshmallon
        Moremarshmallon
        LIGHT 3
        Moremarshmallon
        • ATK:

        • 300

        • DEF:

        • 500


        While you control "Shining Sarcophagus", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of "Moremarshmallon" once per turn. During your opponent's turn, if you control "Shining Sarcophagus" (Quick Effect): You can Special Summon this card from your hand. If this card is destroyed by card effect: You can Special Summon 1 "Moremarshmallon" from your hand, Deck, GY, or banishment, except this card, and if you do, inflict 1000 damage to your opponent.


        3 cardSilent Magician Zero 3 cardSilent Magician Zero
        Silent Magician Zero
        LIGHT 4
        Silent Magician Zero
        • ATK:

        • 1000

        • DEF:

        • 1000


        If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.


        1 cardSilent Swordsman Zero 1 cardSilent Swordsman Zero
        Silent Swordsman Zero
        LIGHT 4
        Silent Swordsman Zero
        • ATK:

        • 1000

        • DEF:

        • 1000


        Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets "Shining Sarcophagus", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Swordsman Zero" once per turn.


        3 cardThe Winged Dragon of Ra - Sphere Mode 3 cardThe Winged Dragon of Ra - Sphere Mode
        The Winged Dragon of Ra - Sphere Mode
        DIVINE 10
        The Winged Dragon of Ra - Sphere Mode
        • ATK:

        • -1

        • DEF:

        • -1


        Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


        3 cardCosmic Cyclone 3 cardCosmic Cyclone
        Cosmic Cyclone
        Spell Quick
        Cosmic Cyclone

          Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


          3 cardDark Ruler No More 3 cardDark Ruler No More
          Dark Ruler No More
          Spell Normal
          Dark Ruler No More

            Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




            Tag(s):

            3 cardDimensional Fissure 3 cardDimensional Fissure
            Dimensional Fissure
            Spell Continuous
            Dimensional Fissure

              Any monster sent to the Graveyard is banished instead.


              3 cardFuture Silence 3 cardFuture Silence
              Future Silence
              Spell Quick
              Future Silence

                Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.


                2 cardSecrets of Dark Magic 2 cardSecrets of Dark Magic
                Secrets of Dark Magic
                Spell Quick
                Secrets of Dark Magic

                  Activate 1 of the following effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl". ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                  3 cardShining Sarcophagus 3 cardShining Sarcophagus
                  Shining Sarcophagus
                  Spell Continuous
                  Shining Sarcophagus

                    Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.


                    2 cardThe Gaze of Timaeus 2 cardThe Gaze of Timaeus
                    The Gaze of Timaeus
                    Spell Quick
                    The Gaze of Timaeus

                      Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.


                      1 cardTies That Bind 1 cardTies That Bind
                      Ties That Bind
                      Spell Normal
                      Ties That Bind

                        If you control "Shining Sarcophagus" and a monster that mentions it: Special Summon up to 2 Level 4 or lower monsters with different names that mention "Shining Sarcophagus" from your hand and/or Deck, also, for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can only activate 1 "Ties That Bind" per turn.


                        2 cardTurn Silence 2 cardTurn Silence
                        Turn Silence
                        Spell Quick
                        Turn Silence

                          Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control "Shining Sarcophagus" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions "Shining Sarcophagus" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 "Turn Silence" per turn.


                          3 cardUltimate Slayer 3 cardUltimate Slayer
                          Ultimate Slayer
                          Spell Normal
                          Ultimate Slayer

                            Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                            1 cardDark Magic Mirror Force 1 cardDark Magic Mirror Force
                            Dark Magic Mirror Force
                            Trap Normal
                            Dark Magic Mirror Force

                              When an opponent's monster declares an attack, or an opponent's monster effect is activated that would destroy a monster(s) on the field, while a monster that mentions "Shining Sarcophagus" is on the field: Destroy as many Attack Position monsters your opponent controls as possible, then if you control "Dark Magician", inflict 500 damage to your opponent for each monster destroyed, also for the rest of this turn after this card resolves, the first time each monster you control that mentions "Shining Sarcophagus" would be destroyed by battle or card effect, it is not destroyed.


                              1 cardStronghold the Hidden Fortress 1 cardStronghold the Hidden Fortress
                              Stronghold the Hidden Fortress
                              Trap Continuous
                              Stronghold the Hidden Fortress

                                Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000) with the following effects (this card is also still a Trap). ● Gains 1000 ATK for each "Shining Sarcophagus", and monster that mentions it, that you control. ● Once per turn, when an opponent's monster declares an attack, while you control "Shining Sarcophagus": You can destroy that monster.


                                2 cardDark Magician Girl the Dragon Knight 2 cardDark Magician Girl the Dragon Knight
                                Dark Magician Girl the Dragon Knight
                                DARK 7
                                Dark Magician Girl the Dragon Knight
                                • ATK:

                                • 2600

                                • DEF:

                                • 1700


                                "Dark Magician Girl" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.


                                2 cardDark Magician of Destruction 2 cardDark Magician of Destruction
                                Dark Magician of Destruction
                                DARK 8
                                Dark Magician of Destruction
                                • ATK:

                                • 2800

                                • DEF:

                                • 2600


                                "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.


                                2 cardDark Magician the Dragon Knight 2 cardDark Magician the Dragon Knight
                                Dark Magician the Dragon Knight
                                DARK 8
                                Dark Magician the Dragon Knight
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.


                                3 cardThe Dark Magicians 3 cardThe Dark Magicians
                                The Dark Magicians
                                DARK 8
                                The Dark Magicians
                                • ATK:

                                • 2800

                                • DEF:

                                • 2300


                                "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                                1 cardTimaeus the United Magical Dragon 1 cardTimaeus the United Magical Dragon
                                Timaeus the United Magical Dragon
                                LIGHT 10
                                Timaeus the United Magical Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 1800


                                "Dark Magician" or "Dark Magician Girl" + 1 Dragon or Spellcaster monster After this card is Special Summoned, it is unaffected by other cards' effects until the end of your next turn. You can only use each of the following effects of "Timaeus the United Magical Dragon" once per turn. If this card battles, during damage calculation: You can make this card gain 100 ATK for each Spell in the GYs and banishment. During your opponent's turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it.


                                1 cardChaos Angel 1 cardChaos Angel
                                Chaos Angel
                                DARK 10
                                Chaos Angel
                                • ATK:

                                • 3500

                                • DEF:

                                • 2800


                                1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                2 cardEnigmaster Packbit 2 cardEnigmaster Packbit
                                Enigmaster Packbit
                                WATER 8
                                Enigmaster Packbit
                                • ATK:

                                • 2900

                                • DEF:

                                • 2500


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


                                2 cardVallon, the Super Psy Skyblaster 2 cardVallon, the Super Psy Skyblaster
                                Vallon, the Super Psy Skyblaster
                                DARK
                                Vallon, the Super Psy Skyblaster
                                • ATK:

                                • 2500

                                • DEF:

                                • 2200


                                2 Level 5 monsters During the Main Phase (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 face-down card on the field; destroy it. You can only use each effect of "Vallon, the Super Psy Skyblaster" once per turn.


                                ocg
                                Gadgets
                                5







                                https://ygovietnam.com/
                                Top