Gadgets Deck Breakdown

Main Deck

Green Gadget
Green Gadget
Green Gadget
EARTH 4
Green Gadget
  • ATK:

  • 1400

  • DEF:

  • 600


When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.

Red Gadget
Red Gadget
Red Gadget
EARTH 4
Red Gadget
  • ATK:

  • 1300

  • DEF:

  • 1500


When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.

Yellow Gadget
Yellow Gadget
Yellow Gadget
EARTH 4
Yellow Gadget
  • ATK:

  • 1200

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.

Heavy Storm
Heavy Storm
Heavy Storm
Spell Normal
Heavy Storm

    Destroy all Spell and Trap Cards on the field.

    Lightning Vortex
    Lightning Vortex
    Lightning Vortex
    Spell Normal
    Lightning Vortex

      Discard 1 card; destroy all face-up monsters your opponent controls.

      Limiter Removal
      Limiter Removal
      Limiter Removal
      Spell Quick
      Limiter Removal

        Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.

        Monster Reborn
        Monster Reborn
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.



          Tag(s):

          Pot of Avarice
          Pot of Avarice
          Pot of Avarice
          Spell Normal
          Pot of Avarice

            Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



            Tag(s):

            Mirror Force
            Mirror Force
            Mirror Force
            Trap Normal
            Mirror Force

              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

              Main: 58 Extra: 5

              3 cardCyber Dragon 3 cardCyber Dragon
              Cyber Dragon
              LIGHT 5
              Cyber Dragon
              • ATK:

              • 2100

              • DEF:

              • 1600


              If only your opponent controls a monster, you can Special Summon this card (from your hand).


              3 cardCyber Phoenix 3 cardCyber Phoenix
              Cyber Phoenix
              FIRE 4
              Cyber Phoenix
              • ATK:

              • 1200

              • DEF:

              • 1600


              While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card.


              2 cardD.D. Assailant 2 cardD.D. Assailant
              D.D. Assailant
              EARTH 4
              D.D. Assailant
              • ATK:

              • 1700

              • DEF:

              • 1600


              After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.


              3 cardD.D. Survivor 3 cardD.D. Survivor
              D.D. Survivor
              DARK 4
              D.D. Survivor
              • ATK:

              • 1800

              • DEF:

              • 200


              During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn.


              2 cardExiled Force
              2 cardExiled Force
              Exiled Force
              EARTH 4
              Exiled Force
              • ATK:

              • 1000

              • DEF:

              • 1000


              You can Tribute this card to target 1 monster on the field; destroy that target.


              2 cardGreen Gadget 2 cardGreen Gadget
              Green Gadget
              EARTH 4
              Green Gadget
              • ATK:

              • 1400

              • DEF:

              • 600


              When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.


              1 cardNeo-Spacian Grand Mole 1 cardNeo-Spacian Grand Mole
              Neo-Spacian Grand Mole
              EARTH 3
              Neo-Spacian Grand Mole
              • ATK:

              • 900

              • DEF:

              • 300


              At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.


              2 cardRed Gadget 2 cardRed Gadget
              Red Gadget
              EARTH 4
              Red Gadget
              • ATK:

              • 1300

              • DEF:

              • 1500


              When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.


              2 cardSnipe Hunter 2 cardSnipe Hunter
              Snipe Hunter
              DARK 4
              Snipe Hunter
              • ATK:

              • 1500

              • DEF:

              • 600


              You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.


              2 cardYellow Gadget 2 cardYellow Gadget
              Yellow Gadget
              EARTH 4
              Yellow Gadget
              • ATK:

              • 1200

              • DEF:

              • 1200


              When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.


              1 cardConfiscation
              1 cardConfiscation
              Confiscation
              Spell Normal
              Confiscation

                Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.


                3 cardDimensional Fissure 3 cardDimensional Fissure
                Dimensional Fissure
                Spell Continuous
                Dimensional Fissure

                  Any monster sent to the Graveyard is banished instead.


                  2 cardEnemy Controller
                  2 cardEnemy Controller
                  Enemy Controller
                  Spell Quick
                  Enemy Controller

                    Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                    1 cardHeavy Storm
                    1 cardHeavy Storm
                    Heavy Storm
                    Spell Normal
                    Heavy Storm

                      Destroy all Spell and Trap Cards on the field.


                      1 cardLightning Vortex
                      1 cardLightning Vortex
                      Lightning Vortex
                      Spell Normal
                      Lightning Vortex

                        Discard 1 card; destroy all face-up monsters your opponent controls.


                        1 cardLimiter Removal 1 cardLimiter Removal
                        Limiter Removal
                        Spell Quick
                        Limiter Removal

                          Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                          1 cardMystical Space Typhoon
                          1 cardMystical Space Typhoon
                          Mystical Space Typhoon
                          Spell Quick
                          Mystical Space Typhoon

                            Target 1 Spell/Trap on the field; destroy that target.


                            1 cardNobleman of Crossout
                            1 cardNobleman of Crossout
                            Nobleman of Crossout
                            Spell Normal
                            Nobleman of Crossout

                              Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                              1 cardPot of Avarice 1 cardPot of Avarice
                              Pot of Avarice
                              Spell Normal
                              Pot of Avarice

                                Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                Tag(s):

                                2 cardReinforcement of the Army
                                2 cardReinforcement of the Army
                                Reinforcement of the Army
                                Spell Normal
                                Reinforcement of the Army

                                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                  2 cardShrink 2 cardShrink
                                  Shrink
                                  Spell Quick
                                  Shrink

                                    Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.


                                    3 cardSmashing Ground 3 cardSmashing Ground
                                    Smashing Ground
                                    Spell Normal
                                    Smashing Ground

                                      Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).


                                      1 cardSnatch Steal
                                      1 cardSnatch Steal
                                      Snatch Steal
                                      Spell Equip
                                      Snatch Steal

                                        Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                        1 cardSystem Down 1 cardSystem Down
                                        System Down
                                        Spell Normal
                                        System Down

                                          Pay 1000 LP; banish all Machine-Type monsters your opponent controls and in their Graveyard.


                                          1 cardBottomless Trap Hole 1 cardBottomless Trap Hole
                                          Bottomless Trap Hole
                                          Trap Normal
                                          Bottomless Trap Hole

                                            When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                            3 cardDust Tornado 3 cardDust Tornado
                                            Dust Tornado
                                            Trap Normal
                                            Dust Tornado

                                              Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                              2 cardMask of Restrict 2 cardMask of Restrict
                                              Mask of Restrict
                                              Trap Continuous
                                              Mask of Restrict

                                                Neither player can Tribute cards.


                                                1 cardMind Crush 1 cardMind Crush
                                                Mind Crush
                                                Trap Normal
                                                Mind Crush

                                                  Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.


                                                  1 cardMirror Force
                                                  1 cardMirror Force
                                                  Mirror Force
                                                  Trap Normal
                                                  Mirror Force

                                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                    1 cardRing of Destruction
                                                    1 cardRing of Destruction
                                                    Ring of Destruction
                                                    Trap Normal
                                                    Ring of Destruction

                                                      During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                      1 cardSpell Shield Type-8 1 cardSpell Shield Type-8
                                                      Spell Shield Type-8
                                                      Trap Counter
                                                      Spell Shield Type-8

                                                        Activate 1 of these effects. ● When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it. ● When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.


                                                        1 cardTorrential Tribute
                                                        1 cardTorrential Tribute
                                                        Torrential Tribute
                                                        Trap Normal
                                                        Torrential Tribute

                                                          When a monster(s) is Summoned: Destroy all monsters on the field.


                                                          3 cardTrap Dustshoot
                                                          3 cardTrap Dustshoot
                                                          Trap Dustshoot
                                                          Trap Normal
                                                          Trap Dustshoot

                                                            Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                            1 cardWidespread Ruin 1 cardWidespread Ruin
                                                            Widespread Ruin
                                                            Trap Normal
                                                            Widespread Ruin

                                                              When an opponent's monster declares an attack: Destroy the Attack Position monster your opponent controls with the highest ATK (your choice, if tied).


                                                              1 cardChimeratech Overdragon 1 cardChimeratech Overdragon
                                                              Chimeratech Overdragon
                                                              DARK 9
                                                              Chimeratech Overdragon
                                                              • ATK:

                                                              • -1

                                                              • DEF:

                                                              • -1


                                                              "Cyber Dragon" + 1+ Machine monsters Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.


                                                              1 cardCyber End Dragon 1 cardCyber End Dragon
                                                              Cyber End Dragon
                                                              LIGHT 10
                                                              Cyber End Dragon
                                                              • ATK:

                                                              • 4000

                                                              • DEF:

                                                              • 2800


                                                              "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                              1 cardCyber Twin Dragon 1 cardCyber Twin Dragon
                                                              Cyber Twin Dragon
                                                              LIGHT 8
                                                              Cyber Twin Dragon
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2100


                                                              "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.


                                                              1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                                              Dark Balter the Terrible
                                                              DARK 5
                                                              Dark Balter the Terrible
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 1200


                                                              "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                              1 cardRyu Senshi 1 cardRyu Senshi
                                                              Ryu Senshi
                                                              EARTH 6
                                                              Ryu Senshi
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 1200


                                                              "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.



                                                              GADGETS Decks in OCG








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