Gaia Deck Breakdown

Cards Usage Statistic

Main Deck

Armageddon Knight
Armageddon Knight
Armageddon Knight
DARK 4
Armageddon Knight
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.

Breaker the Magical Warrior
Breaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

Chaos Valkyria
Chaos Valkyria
Chaos Valkyria
LIGHT 4
Chaos Valkyria
  • ATK:

  • 1800

  • DEF:

  • 1050


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.

Dark Magician Girl
Dark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

Dark Simorgh
Dark Simorgh
Dark Simorgh
DARK 7
Dark Simorgh
  • ATK:

  • 2700

  • DEF:

  • 1000


While face-up on the field, this card is also WIND-Attribute. You can banish 1 DARK monster and 1 WIND monster from your Graveyard; Special Summon this card from your hand. You can banish 1 DARK monster and 1 WIND monster from your hand; Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field.

Dimension Conjurer
Dimension Conjurer
Dimension Conjurer
DARK 1
Dimension Conjurer
  • ATK:

  • 500

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can add 1 "Magical Dimension" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place cards from your hand on top of your Deck in any order, equal to the number of cards you drew. You can only use each effect of "Dimension Conjurer" once per turn.

Fusion Parasite
Fusion Parasite
Fusion Parasite
DARK 1
Fusion Parasite
  • ATK:

  • 0

  • DEF:

  • 0


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.

Golden-Eyes Idol
Golden-Eyes Idol
Golden-Eyes Idol
DARK 1
Golden-Eyes Idol
  • ATK:

  • 0

  • DEF:

  • 0


Once per turn (Quick Effect): You can activate this effect; look at your opponent's hand, also this card's name becomes "Thousand-Eyes Idol" until the End Phase. If this card is banished, or sent to the GY by card effect: You can target 1 Effect Monster your opponent controls; equip that Effect Monster to 1 "Eyes Restrict" or "Relinquished" monster you control that cannot be Normal Summoned. While equipped by this effect, that monster gains ATK equal to the ATK of the equipped monster. You can only use this effect of "Golden-Eyes Idol" once per turn.

Illusionist Faceless Magician
Illusionist Faceless Magician
Illusionist Faceless Magician
DARK 5
Illusionist Faceless Magician
  • ATK:

  • 1200

  • DEF:

  • 2200


If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.

Immortal Phoenix Gearfried
Immortal Phoenix Gearfried
Immortal Phoenix Gearfried
FIRE 9
Immortal Phoenix Gearfried
  • ATK:

  • 3000

  • DEF:

  • 2200


You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.

Kaitoptera
Kaitoptera
Kaitoptera
WIND 4
Kaitoptera
  • ATK:

  • 1400

  • DEF:

  • 1000


If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand.

King of the Swamp
King of the Swamp
King of the Swamp
WATER 3
King of the Swamp
  • ATK:

  • 500

  • DEF:

  • 1100


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.

Magical Broker
Magical Broker
Magical Broker
DARK 3
Magical Broker
  • ATK:

  • 1500

  • DEF:

  • 200


While you control a Continuous Spell/Trap, this card cannot be destroyed by battle or card effects. During your opponent's turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card. You can only use this effect of "Magical Broker" once per turn.

Magicians' Souls
Magicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

Magikuriboh
Magikuriboh
Magikuriboh
DARK 1
Magikuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.

Mathematician
Mathematician
Mathematician
EARTH 3
Mathematician
  • ATK:

  • 1500

  • DEF:

  • 500


When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.

Millennium-Eyes Illusionist
Millennium-Eyes Illusionist
Millennium-Eyes Illusionist
DARK 2
Millennium-Eyes Illusionist
  • ATK:

  • 0

  • DEF:

  • 1400


(Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. If an "Eyes Restrict" Fusion Monster(s) or a "Relinquished" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of "Millennium-Eyes Illusionist" once per turn.

Palladium Oracle Mahad
Palladium Oracle Mahad
Palladium Oracle Mahad
LIGHT 7
Palladium Oracle Mahad
  • ATK:

  • 2500

  • DEF:

  • 2100


When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.

Summoner Monk
Summoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

The Dark - Hex-Sealed Fusion
The Dark - Hex-Sealed Fusion
The Dark - Hex-Sealed Fusion
DARK 3
The Dark - Hex-Sealed Fusion
  • ATK:

  • 1000

  • DEF:

  • 1600


You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding DARK Fusion Monster from your Extra Deck.

Dark Magician
Dark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

Foolish Burial
Foolish Burial
Foolish Burial
Spell Normal
Foolish Burial

    Send 1 monster from your Deck to the GY.



    Tag(s):

    Fusion Recycling Plant
    Fusion Recycling Plant
    Fusion Recycling Plant
    Spell Field
    Fusion Recycling Plant

      Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.

      Gold Sarcophagus
      Gold Sarcophagus
      Gold Sarcophagus
      Spell Normal
      Gold Sarcophagus

        Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.

        Harpie's Feather Duster
        Harpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          Instant Fusion
          Instant Fusion
          Instant Fusion
          Spell Normal
          Instant Fusion

            Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.

            Kahyoreigetsu
            Kahyoreigetsu
            Kahyoreigetsu
            Spell Equip
            Kahyoreigetsu

              Special Summon 1 Level 4 or lower Fairy, Spellcaster, Winged Beast, or Beast-Warrior monster from your hand, and if you do, equip it with this card, then you can return all Dragon monsters on the field to the hand. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can add 1 "Polymerization" Spell, "Fusion" Spell, or "Fusion Parasite" from your Deck to your hand. You can only use each effect of "Kahyoreigetsu" once per turn.

              Legacy of the Duelist
              Legacy of the Duelist
              Legacy of the Duelist
              Spell Continuous
              Legacy of the Duelist

                When your monster declares an attack: You can target 1 Spell/Trap Card your opponent controls; negate the attack, and if you do, destroy that card. Each player can only Set 1 Spell/Trap Card from their hand per turn. Monsters cannot attack the turn they were Special Summoned from the Extra Deck. During your Draw Phase, before your draw: You can give up your normal draw this turn, and if you do, add 1 monster from your Graveyard to your hand.

                Magical Dimension
                Magical Dimension
                Magical Dimension
                Spell Quick
                Magical Dimension

                  If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.

                  Magician's Left Hand
                  Magician's Left Hand
                  Magician's Left Hand
                  Spell Continuous
                  Magician's Left Hand

                    Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card.

                    Magician's Restage
                    Magician's Restage
                    Magician's Restage
                    Spell Continuous
                    Magician's Restage

                      You can target 1 Level 3 or lower Spellcaster-Type monster in your Graveyard; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard: You can add 1 "Magician" Continuous Spell Card from your Deck to your hand, except "Magician's Restage".

                      Magician's Right Hand
                      Magician's Right Hand
                      Magician's Right Hand
                      Spell Continuous
                      Magician's Right Hand

                        Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.

                        One for One
                        One for One
                        One for One
                        Spell Normal
                        One for One

                          Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                          Polymerization
                          Polymerization
                          Polymerization
                          Spell Normal
                          Polymerization

                            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

                            Relinquished Fusion
                            Relinquished Fusion
                            Relinquished Fusion
                            Spell Quick
                            Relinquished Fusion

                              Fusion Summon 1 "Eyes Restrict" Fusion Monster from your Extra Deck, by banishing materials from your hand, field and/or GY. During your Main Phase: You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. You can only use each effect of "Relinquished Fusion" once per turn.

                              Soul Servant
                              Soul Servant
                              Soul Servant
                              Spell Quick
                              Soul Servant

                                Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.

                                Dark Sacrifice
                                Dark Sacrifice
                                Dark Sacrifice
                                Trap Normal
                                Dark Sacrifice

                                  When your opponent activates a card or effect that would destroy a card(s) on the field: Negate the effect, then send 1 Level 3 or lower DARK monster from your Deck to your GY.

                                  Fusion Duplication
                                  Fusion Duplication
                                  Fusion Duplication
                                  Trap Normal
                                  Fusion Duplication

                                    Target 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 "Fusion Duplication" per turn.

                                    Magicians' Defense
                                    Magicians' Defense
                                    Magicians' Defense
                                    Trap Continuous
                                    Magicians' Defense

                                      While you control a Spellcaster-Type monster, any damage you take is halved. (You cannot halve the same damage twice this way.) If this card is sent from the field to the Graveyard: You can target 1 Spellcaster-Type monster in your Graveyard; Special Summon it.

                                      Extra Deck

                                      Ace★Spades Speculation
                                      Ace★Spades Speculation
                                      Ace★Spades Speculation
                                      LIGHT 7
                                      Ace★Spades Speculation
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2500


                                      1 monster with 2500 or more ATK + 1 face-down Defense Position monster with 2500 or less DEF You can only Special Summon "Ace★Spades Speculation(s)" once per turn. You can Tribute 1 Attack Position monster and 1 face-down Defense Position monster; Special Summon this card from your GY. This card gains the following effect based on its battle position. ● Attack Position: Gains ATK equal to the highest original ATK among monsters your opponent controls (your choice, if tied). ● Defense Position: Cannot be destroyed by battle or card effects.

                                      Amulet Dragon
                                      Amulet Dragon
                                      Amulet Dragon
                                      DARK 8
                                      Amulet Dragon
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 2500


                                      "Dark Magician" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min.1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.

                                      Chimeratech Fortress Dragon
                                      Chimeratech Fortress Dragon
                                      Chimeratech Fortress Dragon
                                      DARK 8
                                      Chimeratech Fortress Dragon
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                                      Dark Cavalry
                                      Dark Cavalry
                                      Dark Cavalry
                                      DARK 8
                                      Dark Cavalry
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2300


                                      "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.

                                      Dark Magician the Knight of Dragon Magic
                                      Dark Magician the Knight of Dragon Magic
                                      Dark Magician the Knight of Dragon Magic
                                      DARK 8
                                      Dark Magician the Knight of Dragon Magic
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 2400


                                      "Dark Magician" + 1 Level 7 or higher Dragon or Warrior monster If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Gaia the Dragon Champion" from your hand, Deck, Extra Deck, and/or GY.

                                      Dark Paladin
                                      Dark Paladin
                                      Dark Paladin
                                      DARK 8
                                      Dark Paladin
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 2400


                                      "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.

                                      Gaia the Dragon Champion
                                      Gaia the Dragon Champion
                                      Gaia the Dragon Champion
                                      WIND 7
                                      Gaia the Dragon Champion
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2100


                                      "Gaia The Fierce Knight" + "Curse of Dragon"

                                      Guardian Chimera
                                      Guardian Chimera
                                      Guardian Chimera
                                      DARK 9
                                      Guardian Chimera
                                      • ATK:

                                      • 3300

                                      • DEF:

                                      • 3300


                                      3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.

                                      Horned Saurus
                                      Horned Saurus
                                      Horned Saurus
                                      DARK 6
                                      Horned Saurus
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1600


                                      "Kaitoptera" + 1 Dinosaur or Dragon monster This card can attack directly the turn it is Special Summoned. You can only use each of the following effects of "Horned Saurus" once per turn. If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY face-up in your Field Zone. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Dinosaur or Dragon monster.

                                      Millennium-Eyes Restrict
                                      Millennium-Eyes Restrict
                                      Millennium-Eyes Restrict
                                      DARK 1
                                      Millennium-Eyes Restrict
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      "Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.

                                      Quintet Magician
                                      Quintet Magician
                                      Quintet Magician
                                      DARK 12
                                      Quintet Magician
                                      • ATK:

                                      • 4500

                                      • DEF:

                                      • 4500


                                      5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.

                                      Red-Eyes Slash Dragon
                                      Red-Eyes Slash Dragon
                                      Red-Eyes Slash Dragon
                                      DARK 7
                                      Red-Eyes Slash Dragon
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2400


                                      "Red-Eyes B. Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.

                                      The Dark Magicians
                                      The Dark Magicians
                                      The Dark Magicians
                                      DARK 8
                                      The Dark Magicians
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2300


                                      "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.

                                      Thousand-Eyes Restrict
                                      Thousand-Eyes Restrict
                                      Thousand-Eyes Restrict
                                      DARK 1
                                      Thousand-Eyes Restrict
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                      Time Wizard of Tomorrow
                                      Time Wizard of Tomorrow
                                      Time Wizard of Tomorrow
                                      LIGHT 5
                                      Time Wizard of Tomorrow
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1900


                                      "Time Wizard" + 1 Effect Monster Once per turn, while you control this Fusion Summoned card: You can toss a coin and call it. Destroy as many monsters on the field as possible, and if you do, inflict damage equal to half the total original ATK of the destroyed face-up monsters. If you called the coin toss right, your opponent takes the damage, if you called it wrong, you take the damage.

                                      Main: 53 Extra: 17

                                      1 cardArmageddon Knight 1 cardArmageddon Knight
                                      Armageddon Knight
                                      DARK 4
                                      Armageddon Knight
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 1200


                                      When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


                                      1 cardBreaker the Magical Warrior
                                      1 cardBreaker the Magical Warrior
                                      Breaker the Magical Warrior
                                      DARK 4
                                      Breaker the Magical Warrior
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 1000


                                      If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                                      1 cardChaos Valkyria 1 cardChaos Valkyria
                                      Chaos Valkyria
                                      LIGHT 4
                                      Chaos Valkyria
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 1050


                                      Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.


                                      1 cardDark Grepher
                                      1 cardDark Grepher
                                      Dark Grepher
                                      DARK 4
                                      Dark Grepher
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1600


                                      You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


                                      1 cardDark Magician Girl 1 cardDark Magician Girl
                                      Dark Magician Girl
                                      DARK 6
                                      Dark Magician Girl
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1700


                                      Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


                                      1 cardDark Simorgh 1 cardDark Simorgh
                                      Dark Simorgh
                                      DARK 7
                                      Dark Simorgh
                                      • ATK:

                                      • 2700

                                      • DEF:

                                      • 1000


                                      While face-up on the field, this card is also WIND-Attribute. You can banish 1 DARK monster and 1 WIND monster from your Graveyard; Special Summon this card from your hand. You can banish 1 DARK monster and 1 WIND monster from your hand; Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field.


                                      1 cardDimension Conjurer 1 cardDimension Conjurer
                                      Dimension Conjurer
                                      DARK 1
                                      Dimension Conjurer
                                      • ATK:

                                      • 500

                                      • DEF:

                                      • 500


                                      If this card is Normal or Special Summoned: You can add 1 "Magical Dimension" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place cards from your hand on top of your Deck in any order, equal to the number of cards you drew. You can only use each effect of "Dimension Conjurer" once per turn.


                                      1 cardElemental HERO Prisma 1 cardElemental HERO Prisma
                                      Elemental HERO Prisma
                                      LIGHT 4
                                      Elemental HERO Prisma
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1100


                                      Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.


                                      1 cardFusion Parasite 1 cardFusion Parasite
                                      Fusion Parasite
                                      DARK 1
                                      Fusion Parasite
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.


                                      1 cardGolden-Eyes Idol 1 cardGolden-Eyes Idol
                                      Golden-Eyes Idol
                                      DARK 1
                                      Golden-Eyes Idol
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      Once per turn (Quick Effect): You can activate this effect; look at your opponent's hand, also this card's name becomes "Thousand-Eyes Idol" until the End Phase. If this card is banished, or sent to the GY by card effect: You can target 1 Effect Monster your opponent controls; equip that Effect Monster to 1 "Eyes Restrict" or "Relinquished" monster you control that cannot be Normal Summoned. While equipped by this effect, that monster gains ATK equal to the ATK of the equipped monster. You can only use this effect of "Golden-Eyes Idol" once per turn.


                                      1 cardIllusionist Faceless Magician 1 cardIllusionist Faceless Magician
                                      Illusionist Faceless Magician
                                      DARK 5
                                      Illusionist Faceless Magician
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 2200


                                      If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.


                                      1 cardImmortal Phoenix Gearfried 1 cardImmortal Phoenix Gearfried
                                      Immortal Phoenix Gearfried
                                      FIRE 9
                                      Immortal Phoenix Gearfried
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2200


                                      You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.


                                      1 cardKaitoptera 1 cardKaitoptera
                                      Kaitoptera
                                      WIND 4
                                      Kaitoptera
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 1000


                                      If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand.


                                      1 cardKing of the Swamp 1 cardKing of the Swamp
                                      King of the Swamp
                                      WATER 3
                                      King of the Swamp
                                      • ATK:

                                      • 500

                                      • DEF:

                                      • 1100


                                      This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


                                      1 cardMagical Broker 1 cardMagical Broker
                                      Magical Broker
                                      DARK 3
                                      Magical Broker
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 200


                                      While you control a Continuous Spell/Trap, this card cannot be destroyed by battle or card effects. During your opponent's turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card. You can only use this effect of "Magical Broker" once per turn.


                                      1 cardMagicians' Souls 1 cardMagicians' Souls
                                      Magicians' Souls
                                      DARK 1
                                      Magicians' Souls
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                                      1 cardMagikuriboh 1 cardMagikuriboh
                                      Magikuriboh
                                      DARK 1
                                      Magikuriboh
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 200


                                      During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.


                                      1 cardMathematician 1 cardMathematician
                                      Mathematician
                                      EARTH 3
                                      Mathematician
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 500


                                      When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.


                                      1 cardMillennium-Eyes Illusionist 1 cardMillennium-Eyes Illusionist
                                      Millennium-Eyes Illusionist
                                      DARK 2
                                      Millennium-Eyes Illusionist
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1400


                                      (Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. If an "Eyes Restrict" Fusion Monster(s) or a "Relinquished" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of "Millennium-Eyes Illusionist" once per turn.


                                      1 cardPalladium Oracle Mahad 1 cardPalladium Oracle Mahad
                                      Palladium Oracle Mahad
                                      LIGHT 7
                                      Palladium Oracle Mahad
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2100


                                      When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.


                                      1 cardPhantom of Chaos 1 cardPhantom of Chaos
                                      Phantom of Chaos
                                      DARK 4
                                      Phantom of Chaos
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 Effect Monster in your GY; banish that target, and if you do, until the End Phase, this card's name and original ATK become that monster's name and original ATK, and replace this effect with that monster's original effects. You must control this face-up card to activate and to resolve this effect.


                                      1 cardSummoner Monk 1 cardSummoner Monk
                                      Summoner Monk
                                      DARK 4
                                      Summoner Monk
                                      • ATK:

                                      • 800

                                      • DEF:

                                      • 1600


                                      While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


                                      1 cardThe Dark - Hex-Sealed Fusion 1 cardThe Dark - Hex-Sealed Fusion
                                      The Dark - Hex-Sealed Fusion
                                      DARK 3
                                      The Dark - Hex-Sealed Fusion
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 1600


                                      You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding DARK Fusion Monster from your Extra Deck.


                                      1 cardDark Magician 1 cardDark Magician
                                      Dark Magician
                                      DARK 7
                                      Dark Magician
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2100


                                      ''The ultimate wizard in terms of attack and defense.''


                                      1 cardIllusion of Chaos 1 cardIllusion of Chaos
                                      Illusion of Chaos
                                      DARK 7
                                      Illusion of Chaos
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 2500


                                      You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


                                      1 cardKinka-byo 1 cardKinka-byo
                                      Kinka-byo
                                      DARK 1
                                      Kinka-byo
                                      • ATK:

                                      • 400

                                      • DEF:

                                      • 200


                                      Cannot be Special Summoned. When this card is Normal Summoned or flipped face-up: You can target 1 Level 1 monster in your GY; Special Summon that target, but banish it when this card leaves the field. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


                                      1 cardD.D.R. - Different Dimension Reincarnation 1 cardD.D.R. - Different Dimension Reincarnation
                                      D.D.R. - Different Dimension Reincarnation
                                      Spell Equip
                                      D.D.R. - Different Dimension Reincarnation

                                        Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.


                                        1 cardDark Magic Veil 1 cardDark Magic Veil
                                        Dark Magic Veil
                                        Spell Normal
                                        Dark Magic Veil

                                          Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or Graveyard.


                                          1 cardFoolish Burial
                                          1 cardFoolish Burial
                                          Foolish Burial
                                          Spell Normal
                                          Foolish Burial

                                            Send 1 monster from your Deck to the GY.




                                            Tag(s):

                                            1 cardFusion Recycling Plant 1 cardFusion Recycling Plant
                                            Fusion Recycling Plant
                                            Spell Field
                                            Fusion Recycling Plant

                                              Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.


                                              1 cardGold Sarcophagus
                                              1 cardGold Sarcophagus
                                              Gold Sarcophagus
                                              Spell Normal
                                              Gold Sarcophagus

                                                Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                                1 cardHarpie's Feather Duster
                                                1 cardHarpie's Feather Duster
                                                Harpie's Feather Duster
                                                Spell Normal
                                                Harpie's Feather Duster

                                                  Destroy all Spell and Trap Cards your opponent controls.




                                                  Tag(s):

                                                  1 cardHidden Armory 1 cardHidden Armory
                                                  Hidden Armory
                                                  Spell Normal
                                                  Hidden Armory

                                                    Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card.


                                                    1 cardInstant Fusion
                                                    1 cardInstant Fusion
                                                    Instant Fusion
                                                    Spell Normal
                                                    Instant Fusion

                                                      Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                                      1 cardKahyoreigetsu 1 cardKahyoreigetsu
                                                      Kahyoreigetsu
                                                      Spell Equip
                                                      Kahyoreigetsu

                                                        Special Summon 1 Level 4 or lower Fairy, Spellcaster, Winged Beast, or Beast-Warrior monster from your hand, and if you do, equip it with this card, then you can return all Dragon monsters on the field to the hand. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can add 1 "Polymerization" Spell, "Fusion" Spell, or "Fusion Parasite" from your Deck to your hand. You can only use each effect of "Kahyoreigetsu" once per turn.


                                                        1 cardLegacy of the Duelist 1 cardLegacy of the Duelist
                                                        Legacy of the Duelist
                                                        Spell Continuous
                                                        Legacy of the Duelist

                                                          When your monster declares an attack: You can target 1 Spell/Trap Card your opponent controls; negate the attack, and if you do, destroy that card. Each player can only Set 1 Spell/Trap Card from their hand per turn. Monsters cannot attack the turn they were Special Summoned from the Extra Deck. During your Draw Phase, before your draw: You can give up your normal draw this turn, and if you do, add 1 monster from your Graveyard to your hand.


                                                          1 cardMagical Dimension 1 cardMagical Dimension
                                                          Magical Dimension
                                                          Spell Quick
                                                          Magical Dimension

                                                            If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.


                                                            1 cardMagicalized Fusion 1 cardMagicalized Fusion
                                                            Magicalized Fusion
                                                            Spell Normal
                                                            Magicalized Fusion

                                                              Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.


                                                              1 cardMagician's Left Hand 1 cardMagician's Left Hand
                                                              Magician's Left Hand
                                                              Spell Continuous
                                                              Magician's Left Hand

                                                                Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card.


                                                                1 cardMagician's Restage 1 cardMagician's Restage
                                                                Magician's Restage
                                                                Spell Continuous
                                                                Magician's Restage

                                                                  You can target 1 Level 3 or lower Spellcaster-Type monster in your Graveyard; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard: You can add 1 "Magician" Continuous Spell Card from your Deck to your hand, except "Magician's Restage".


                                                                  1 cardMagician's Right Hand 1 cardMagician's Right Hand
                                                                  Magician's Right Hand
                                                                  Spell Continuous
                                                                  Magician's Right Hand

                                                                    Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.


                                                                    1 cardMonster Reborn
                                                                    1 cardMonster Reborn
                                                                    Monster Reborn
                                                                    Spell Normal
                                                                    Monster Reborn

                                                                      Target 1 monster in either GY; Special Summon it.




                                                                      Tag(s):

                                                                      1 cardOne for One
                                                                      1 cardOne for One
                                                                      One for One
                                                                      Spell Normal
                                                                      One for One

                                                                        Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                                                        1 cardPiri Reis Map 1 cardPiri Reis Map
                                                                        Piri Reis Map
                                                                        Spell Normal
                                                                        Piri Reis Map

                                                                          At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


                                                                          1 cardPolymerization 1 cardPolymerization
                                                                          Polymerization
                                                                          Spell Normal
                                                                          Polymerization

                                                                            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                                            1 cardRelinquished Fusion 1 cardRelinquished Fusion
                                                                            Relinquished Fusion
                                                                            Spell Quick
                                                                            Relinquished Fusion

                                                                              Fusion Summon 1 "Eyes Restrict" Fusion Monster from your Extra Deck, by banishing materials from your hand, field and/or GY. During your Main Phase: You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. You can only use each effect of "Relinquished Fusion" once per turn.


                                                                              1 cardSecrets of Dark Magic 1 cardSecrets of Dark Magic
                                                                              Secrets of Dark Magic
                                                                              Spell Quick
                                                                              Secrets of Dark Magic

                                                                                Activate 1 of the following effects. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material. ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                                                                                1 cardSoul Servant 1 cardSoul Servant
                                                                                Soul Servant
                                                                                Spell Quick
                                                                                Soul Servant

                                                                                  Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                                                                                  1 cardSuccessor Soul 1 cardSuccessor Soul
                                                                                  Successor Soul
                                                                                  Spell Quick
                                                                                  Successor Soul

                                                                                    Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 "Successor Soul" per turn. You can only attack with 1 monster during the turn you activate this card.


                                                                                    1 cardThe Eye of Timaeus 1 cardThe Eye of Timaeus
                                                                                    The Eye of Timaeus
                                                                                    Spell Normal
                                                                                    The Eye of Timaeus

                                                                                      (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


                                                                                      1 cardDark Sacrifice 1 cardDark Sacrifice
                                                                                      Dark Sacrifice
                                                                                      Trap Normal
                                                                                      Dark Sacrifice

                                                                                        When your opponent activates a card or effect that would destroy a card(s) on the field: Negate the effect, then send 1 Level 3 or lower DARK monster from your Deck to your GY.


                                                                                        1 cardFusion Duplication 1 cardFusion Duplication
                                                                                        Fusion Duplication
                                                                                        Trap Normal
                                                                                        Fusion Duplication

                                                                                          Target 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 "Fusion Duplication" per turn.


                                                                                          1 cardMagicians' Defense 1 cardMagicians' Defense
                                                                                          Magicians' Defense
                                                                                          Trap Continuous
                                                                                          Magicians' Defense

                                                                                            While you control a Spellcaster-Type monster, any damage you take is halved. (You cannot halve the same damage twice this way.) If this card is sent from the field to the Graveyard: You can target 1 Spellcaster-Type monster in your Graveyard; Special Summon it.


                                                                                            1 cardAce★Spades Speculation 1 cardAce★Spades Speculation
                                                                                            Ace★Spades Speculation
                                                                                            LIGHT 7
                                                                                            Ace★Spades Speculation
                                                                                            • ATK:

                                                                                            • 2500

                                                                                            • DEF:

                                                                                            • 2500


                                                                                            1 monster with 2500 or more ATK + 1 face-down Defense Position monster with 2500 or less DEF You can only Special Summon "Ace★Spades Speculation(s)" once per turn. You can Tribute 1 Attack Position monster and 1 face-down Defense Position monster; Special Summon this card from your GY. This card gains the following effect based on its battle position. ● Attack Position: Gains ATK equal to the highest original ATK among monsters your opponent controls (your choice, if tied). ● Defense Position: Cannot be destroyed by battle or card effects.


                                                                                            1 cardAmulet Dragon 1 cardAmulet Dragon
                                                                                            Amulet Dragon
                                                                                            DARK 8
                                                                                            Amulet Dragon
                                                                                            • ATK:

                                                                                            • 2900

                                                                                            • DEF:

                                                                                            • 2500


                                                                                            "Dark Magician" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min.1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.


                                                                                            1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                                                            Chimeratech Fortress Dragon
                                                                                            DARK 8
                                                                                            Chimeratech Fortress Dragon
                                                                                            • ATK:

                                                                                            • 0

                                                                                            • DEF:

                                                                                            • 0


                                                                                            "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                                                            1 cardDark Cavalry 1 cardDark Cavalry
                                                                                            Dark Cavalry
                                                                                            DARK 8
                                                                                            Dark Cavalry
                                                                                            • ATK:

                                                                                            • 2800

                                                                                            • DEF:

                                                                                            • 2300


                                                                                            "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.


                                                                                            1 cardDark Magician Girl the Dragon Knight 1 cardDark Magician Girl the Dragon Knight
                                                                                            Dark Magician Girl the Dragon Knight
                                                                                            DARK 7
                                                                                            Dark Magician Girl the Dragon Knight
                                                                                            • ATK:

                                                                                            • 2600

                                                                                            • DEF:

                                                                                            • 1700


                                                                                            "Dark Magician Girl" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.


                                                                                            1 cardDark Magician the Knight of Dragon Magic 1 cardDark Magician the Knight of Dragon Magic
                                                                                            Dark Magician the Knight of Dragon Magic
                                                                                            DARK 8
                                                                                            Dark Magician the Knight of Dragon Magic
                                                                                            • ATK:

                                                                                            • 2900

                                                                                            • DEF:

                                                                                            • 2400


                                                                                            "Dark Magician" + 1 Level 7 or higher Dragon or Warrior monster If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Gaia the Dragon Champion" from your hand, Deck, Extra Deck, and/or GY.


                                                                                            1 cardDark Paladin 1 cardDark Paladin
                                                                                            Dark Paladin
                                                                                            DARK 8
                                                                                            Dark Paladin
                                                                                            • ATK:

                                                                                            • 2900

                                                                                            • DEF:

                                                                                            • 2400


                                                                                            "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                                                                            1 cardGaia the Dragon Champion 1 cardGaia the Dragon Champion
                                                                                            Gaia the Dragon Champion
                                                                                            WIND 7
                                                                                            Gaia the Dragon Champion
                                                                                            • ATK:

                                                                                            • 2600

                                                                                            • DEF:

                                                                                            • 2100


                                                                                            "Gaia The Fierce Knight" + "Curse of Dragon"


                                                                                            1 cardGuardian Chimera 1 cardGuardian Chimera
                                                                                            Guardian Chimera
                                                                                            DARK 9
                                                                                            Guardian Chimera
                                                                                            • ATK:

                                                                                            • 3300

                                                                                            • DEF:

                                                                                            • 3300


                                                                                            3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                                                                            1 cardHorned Saurus 1 cardHorned Saurus
                                                                                            Horned Saurus
                                                                                            DARK 6
                                                                                            Horned Saurus
                                                                                            • ATK:

                                                                                            • 2000

                                                                                            • DEF:

                                                                                            • 1600


                                                                                            "Kaitoptera" + 1 Dinosaur or Dragon monster This card can attack directly the turn it is Special Summoned. You can only use each of the following effects of "Horned Saurus" once per turn. If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY face-up in your Field Zone. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Dinosaur or Dragon monster.


                                                                                            1 cardMaster of Chaos 1 cardMaster of Chaos
                                                                                            Master of Chaos
                                                                                            DARK 8
                                                                                            Master of Chaos
                                                                                            • ATK:

                                                                                            • 3000

                                                                                            • DEF:

                                                                                            • 2500


                                                                                            "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                                                                            1 cardMillennium-Eyes Restrict 1 cardMillennium-Eyes Restrict
                                                                                            Millennium-Eyes Restrict
                                                                                            DARK 1
                                                                                            Millennium-Eyes Restrict
                                                                                            • ATK:

                                                                                            • 0

                                                                                            • DEF:

                                                                                            • 0


                                                                                            "Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.


                                                                                            1 cardQuintet Magician 1 cardQuintet Magician
                                                                                            Quintet Magician
                                                                                            DARK 12
                                                                                            Quintet Magician
                                                                                            • ATK:

                                                                                            • 4500

                                                                                            • DEF:

                                                                                            • 4500


                                                                                            5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.


                                                                                            1 cardRed-Eyes Slash Dragon 1 cardRed-Eyes Slash Dragon
                                                                                            Red-Eyes Slash Dragon
                                                                                            DARK 7
                                                                                            Red-Eyes Slash Dragon
                                                                                            • ATK:

                                                                                            • 2800

                                                                                            • DEF:

                                                                                            • 2400


                                                                                            "Red-Eyes B. Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.


                                                                                            1 cardThe Dark Magicians 1 cardThe Dark Magicians
                                                                                            The Dark Magicians
                                                                                            DARK 8
                                                                                            The Dark Magicians
                                                                                            • ATK:

                                                                                            • 2800

                                                                                            • DEF:

                                                                                            • 2300


                                                                                            "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                                                                                            1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                                                                            Thousand-Eyes Restrict
                                                                                            DARK 1
                                                                                            Thousand-Eyes Restrict
                                                                                            • ATK:

                                                                                            • 0

                                                                                            • DEF:

                                                                                            • 0


                                                                                            "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                                                            1 cardTime Wizard of Tomorrow 1 cardTime Wizard of Tomorrow
                                                                                            Time Wizard of Tomorrow
                                                                                            LIGHT 5
                                                                                            Time Wizard of Tomorrow
                                                                                            • ATK:

                                                                                            • 2000

                                                                                            • DEF:

                                                                                            • 1900


                                                                                            "Time Wizard" + 1 Effect Monster Once per turn, while you control this Fusion Summoned card: You can toss a coin and call it. Destroy as many monsters on the field as possible, and if you do, inflict damage equal to half the total original ATK of the destroyed face-up monsters. If you called the coin toss right, your opponent takes the damage, if you called it wrong, you take the damage.



                                                                                            GAIA Decks in OCG








                                                                                            https://ygovietnam.com/
                                                                                            Top