Gravekeeper's Deck Breakdown

Cards Usage Statistic

Main Deck

Carnot the Eternal Machine
Carnot the Eternal Machine
Carnot the Eternal Machine
LIGHT 10
Carnot the Eternal Machine
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) during a Duel in which your opponent has activated a monster effect in their hand or GY. You can only Special Summon "Carnot the Eternal Machine" once per turn. Once per turn, if your opponent activates a monster effect (except during the Damage Step): You can make this card gain 1000 ATK. If this card is sent to the GY, except from the hand or Deck: Shuffle this card into the Deck.

Crystal Beast Rainbow Dragon
Crystal Beast Rainbow Dragon
Crystal Beast Rainbow Dragon
LIGHT 8
Crystal Beast Rainbow Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. You can only use each of the following effects of "Crystal Beast Rainbow Dragon" once per turn. When an attack is declared involving a "Crystal Beast" monster: You can Special Summon this card from your hand. You can banish this Continuous Spell; Special Summon 1 Level 4 or lower "Crystal Beast" monster from your Deck, but negate its effects (if any), and if you do, add 1 "Ultimate Crystal" monster from your Deck to your hand.

Crystal Beast Sapphire Pegasus
Crystal Beast Sapphire Pegasus
Crystal Beast Sapphire Pegasus
WIND 4
Crystal Beast Sapphire Pegasus
  • ATK:

  • 1800

  • DEF:

  • 1200


When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.

Eldlich the Golden Lord
Eldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.

Gravekeeper's Commandant
Gravekeeper's Commandant
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.

Lord of the Heavenly Prison
Lord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.

Rainbow Dark Dragon
Rainbow Dark Dragon
Rainbow Dark Dragon
DARK 10
Rainbow Dark Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


(This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.

Sandaion, the Timelord
Sandaion, the Timelord
Sandaion, the Timelord
LIGHT 10
Sandaion, the Timelord
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Special Summoned from the Deck. You can only control 1 "Sandaion, the Timelord". If only your opponent controls a monster, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. Neither player takes battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict 2000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck.

Smoke Mosquito
Smoke Mosquito
Smoke Mosquito
DARK 1
Smoke Mosquito
  • ATK:

  • 0

  • DEF:

  • 0


During damage calculation, if you would take battle damage from an opponent's monster's attack (Quick Effect): You can Special Summon this card from your hand, and if you do, the damage you take from that battle is halved, also end the Battle Phase after the Damage Step. You can target 1 face-up monster you control; this card's Level becomes the same as that monster's, until the end of this turn. You can only use each effect of "Smoke Mosquito" once per turn.

The Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

Vouiburial, the Dragon Undertaker
Vouiburial, the Dragon Undertaker
Vouiburial, the Dragon Undertaker
DARK 10
Vouiburial, the Dragon Undertaker
  • ATK:

  • 3000

  • DEF:

  • 0


If this card battles a monster, neither can be destroyed by that battle. During the Main Phase, if a monster(s) your opponent controls is sent to the GY: You can activate the following effect, based on where this card is at activation (but you can only use each effect of "Vouiburial, the Dragon Undertaker" once per turn); ● Hand: Special Summon this card. ● Field: Make 1 Effect Monster your opponent controls lose 1500 ATK, then if its ATK becomes 0 by this effect, you can destroy it.

Foolish Burial Goods
Foolish Burial Goods
Foolish Burial Goods
Spell Normal
Foolish Burial Goods

    Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

    Harpie's Feather Duster
    Harpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      Necrovalley
      Necrovalley
      Necrovalley
      Spell Field
      Necrovalley

        All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

        Necrovalley Throne
        Necrovalley Throne
        Necrovalley Throne
        Spell Normal
        Necrovalley Throne

          Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.

          One Day of Peace
          One Day of Peace
          One Day of Peace
          Spell Normal
          One Day of Peace

            Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.

            Pot of Prosperity
            Pot of Prosperity
            Pot of Prosperity
            Spell Normal
            Pot of Prosperity

              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.



              Tag(s):

              Raigeki
              Raigeki
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.



                Tag(s):

                Terraforming
                Terraforming
                Terraforming
                Spell Normal
                Terraforming

                  Add 1 Field Spell from your Deck to your hand.



                  Tag(s):

                  Tokusano Shinkyojin
                  Tokusano Shinkyojin
                  Tokusano Shinkyojin
                  Spell Normal
                  Tokusano Shinkyojin

                    Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards.

                    Apophis the Swamp Deity
                    Apophis the Swamp Deity
                    Apophis the Swamp Deity
                    Trap Continuous
                    Apophis the Swamp Deity

                      During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.

                      Lose 1 Turn
                      Lose 1 Turn
                      Lose 1 Turn
                      Trap Continuous
                      Lose 1 Turn

                        Activate this card only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.

                        Necrovalley Temple
                        Necrovalley Temple
                        Necrovalley Temple
                        Trap Continuous
                        Necrovalley Temple

                          While a "Gravekeeper's" monster(s) and "Necrovalley" are both on the field, monsters your opponent controls lose 500 ATK/DEF. Once per turn, during the Main Phase, if you control no card in your Field Zone: You can activate 1 "Necrovalley" directly from your hand or GY. If this card in your possession is destroyed by an opponent's effect and sent to your GY: You can Set 1 "Necrovalley" Spell/Trap directly from your Deck, except "Necrovalley Temple".

                          Rainbow Bridge of Salvation
                          Rainbow Bridge of Salvation
                          Rainbow Bridge of Salvation
                          Trap Normal
                          Rainbow Bridge of Salvation

                            If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 "Crystal Beast" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of "Rainbow Bridge of Salvation" once per Duel.

                            Skill Drain
                            Skill Drain
                            Skill Drain
                            Trap Continuous
                            Skill Drain

                              Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                              Extra Deck

                              Fire Fighting Daruma Doll
                              Fire Fighting Daruma Doll
                              Fire Fighting Daruma Doll
                              FIRE
                              Fire Fighting Daruma Doll
                              • ATK:

                              • 1500

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Beast, Beast-Warrior, and/or Winged Beast monsters This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast monsters, that is banished or is in your GY; add it to your hand.

                              Diamond Dire Wolf
                              Diamond Dire Wolf
                              Diamond Dire Wolf
                              EARTH
                              Diamond Dire Wolf
                              • ATK:

                              • 2000

                              • DEF:

                              • 1200


                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

                              Divine Arsenal AA-ZEUS - Sky Thunder
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              LIGHT
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                              Tag(s):

                              Lightning Chidori
                              Lightning Chidori
                              Lightning Chidori
                              WIND
                              Lightning Chidori
                              • ATK:

                              • 1900

                              • DEF:

                              • 1600


                              2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.

                              Number 27: Dreadnought Dreadnoid
                              Number 27: Dreadnought Dreadnoid
                              Number 27: Dreadnought Dreadnoid
                              WATER
                              Number 27: Dreadnought Dreadnoid
                              • ATK:

                              • 2200

                              • DEF:

                              • 1000


                              2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

                              Number 35: Ravenous Tarantula
                              Number 35: Ravenous Tarantula
                              Number 35: Ravenous Tarantula
                              DARK
                              Number 35: Ravenous Tarantula
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              2 Level 10 monsters All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.

                              Number 41: Bagooska the Terribly Tired Tapir
                              Number 41: Bagooska the Terribly Tired Tapir
                              Number 41: Bagooska the Terribly Tired Tapir
                              EARTH
                              Number 41: Bagooska the Terribly Tired Tapir
                              • ATK:

                              • 2100

                              • DEF:

                              • 2000


                              2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.

                              Number 77: The Seven Sins
                              Number 77: The Seven Sins
                              Number 77: The Seven Sins
                              DARK
                              Number 77: The Seven Sins
                              • ATK:

                              • 4000

                              • DEF:

                              • 3000


                              2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.

                              Number 81: Superdreadnought Rail Cannon Super Dora
                              Number 81: Superdreadnought Rail Cannon Super Dora
                              Number 81: Superdreadnought Rail Cannon Super Dora
                              EARTH
                              Number 81: Superdreadnought Rail Cannon Super Dora
                              • ATK:

                              • 3200

                              • DEF:

                              • 4000


                              2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.

                              Skypalace Gangaridai
                              Skypalace Gangaridai
                              Skypalace Gangaridai
                              WIND
                              Skypalace Gangaridai
                              • ATK:

                              • 3400

                              • DEF:

                              • 3000


                              2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.

                              Superdreadnought Rail Cannon Gustav Max
                              Superdreadnought Rail Cannon Gustav Max
                              Superdreadnought Rail Cannon Gustav Max
                              EARTH
                              Superdreadnought Rail Cannon Gustav Max
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

                              Superdreadnought Rail Cannon Juggernaut Liebe
                              Superdreadnought Rail Cannon Juggernaut Liebe
                              Superdreadnought Rail Cannon Juggernaut Liebe
                              EARTH
                              Superdreadnought Rail Cannon Juggernaut Liebe
                              • ATK:

                              • 4000

                              • DEF:

                              • 4000


                              3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

                              Time Thief Redoer
                              Time Thief Redoer
                              Time Thief Redoer
                              DARK
                              Time Thief Redoer
                              • ATK:

                              • 2400

                              • DEF:

                              • 2000


                              2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.

                              Varudras, the Final Bringer of the End Times
                              Varudras, the Final Bringer of the End Times
                              Varudras, the Final Bringer of the End Times
                              DARK
                              Varudras, the Final Bringer of the End Times
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.

                              Main: 55 Extra: 8

                              2 cardAncient Gear Gadjiltron Dragon 2 cardAncient Gear Gadjiltron Dragon
                              Ancient Gear Gadjiltron Dragon
                              EARTH 8
                              Ancient Gear Gadjiltron Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2000


                              If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gains the appropriate effects if you Normal Summon it by Tributing these monsters. ● Green Gadget: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. ● Red Gadget: If this card inflicts battle damage to your opponent: Inflict 400 damage to your opponent. ● Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 600 damage to your opponent.


                              3 cardBeast King Barbaros 3 cardBeast King Barbaros
                              Beast King Barbaros
                              EARTH 8
                              Beast King Barbaros
                              • ATK:

                              • 3000

                              • DEF:

                              • 1200


                              You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all cards your opponent controls.


                              2 cardGravekeeper's Commandant 2 cardGravekeeper's Commandant
                              Gravekeeper's Commandant
                              EARTH 4
                              Gravekeeper's Commandant
                              • ATK:

                              • 1600

                              • DEF:

                              • 1500


                              You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


                              3 cardMalefic Cyber End Dragon 3 cardMalefic Cyber End Dragon
                              Malefic Cyber End Dragon
                              DARK 10
                              Malefic Cyber End Dragon
                              • ATK:

                              • 4000

                              • DEF:

                              • 2800


                              This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Cyber End Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.


                              1 cardMalefic Stardust Dragon 1 cardMalefic Stardust Dragon
                              Malefic Stardust Dragon
                              DARK 8
                              Malefic Stardust Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.


                              2 cardMaxx "C"
                              2 cardMaxx "C"
                              Maxx "C"
                              EARTH 2
                              Maxx "C"
                              • ATK:

                              • 500

                              • DEF:

                              • 200


                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                              3 cardThunder King Rai-Oh 3 cardThunder King Rai-Oh
                              Thunder King Rai-Oh
                              LIGHT 4
                              Thunder King Rai-Oh
                              • ATK:

                              • 1900

                              • DEF:

                              • 800


                              Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.


                              1 cardDark Hole
                              1 cardDark Hole
                              Dark Hole
                              Spell Normal
                              Dark Hole

                                Destroy all monsters on the field.


                                3 cardDimensional Fissure 3 cardDimensional Fissure
                                Dimensional Fissure
                                Spell Continuous
                                Dimensional Fissure

                                  Any monster sent to the Graveyard is banished instead.


                                  3 cardGeartown 3 cardGeartown
                                  Geartown
                                  Spell Field
                                  Geartown

                                    Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.


                                    1 cardHeavy Storm
                                    1 cardHeavy Storm
                                    Heavy Storm
                                    Spell Normal
                                    Heavy Storm

                                      Destroy all Spell and Trap Cards on the field.


                                      3 cardKaiser Colosseum
                                      3 cardKaiser Colosseum
                                      Kaiser Colosseum
                                      Spell Continuous
                                      Kaiser Colosseum

                                        If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.


                                        3 cardMystical Space Typhoon
                                        3 cardMystical Space Typhoon
                                        Mystical Space Typhoon
                                        Spell Quick
                                        Mystical Space Typhoon

                                          Target 1 Spell/Trap on the field; destroy that target.


                                          3 cardNecrovalley 3 cardNecrovalley
                                          Necrovalley
                                          Spell Field
                                          Necrovalley

                                            All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                                            3 cardPot of Duality
                                            3 cardPot of Duality
                                            Pot of Duality
                                            Spell Normal
                                            Pot of Duality

                                              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                              Tag(s):

                                              2 cardRoyal Tribute 2 cardRoyal Tribute
                                              Royal Tribute
                                              Spell Normal
                                              Royal Tribute

                                                If you control "Necrovalley": Both players discard any monsters in their hands.


                                                3 cardTerraforming
                                                3 cardTerraforming
                                                Terraforming
                                                Spell Normal
                                                Terraforming

                                                  Add 1 Field Spell from your Deck to your hand.




                                                  Tag(s):

                                                  2 cardTrade-In 2 cardTrade-In
                                                  Trade-In
                                                  Spell Normal
                                                  Trade-In

                                                    Discard 1 Level 8 monster; draw 2 cards.


                                                    2 cardTwister 2 cardTwister
                                                    Twister
                                                    Spell Quick
                                                    Twister

                                                      Pay 500 LP, then target 1 face-up Spell/Trap on the field; destroy that target.


                                                      2 cardZombie World 2 cardZombie World
                                                      Zombie World
                                                      Spell Field
                                                      Zombie World

                                                        All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                                                        3 cardDark Bribe 3 cardDark Bribe
                                                        Dark Bribe
                                                        Trap Counter
                                                        Dark Bribe

                                                          When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                                                          3 cardSkill Drain
                                                          3 cardSkill Drain
                                                          Skill Drain
                                                          Trap Continuous
                                                          Skill Drain

                                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                            1 cardSolemn Judgment
                                                            1 cardSolemn Judgment
                                                            Solemn Judgment
                                                            Trap Counter
                                                            Solemn Judgment

                                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                              Tag(s):

                                                              1 cardStarlight Road 1 cardStarlight Road
                                                              Starlight Road
                                                              Trap Normal
                                                              Starlight Road

                                                                When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                                                                3 cardCyber End Dragon 3 cardCyber End Dragon
                                                                Cyber End Dragon
                                                                LIGHT 10
                                                                Cyber End Dragon
                                                                • ATK:

                                                                • 4000

                                                                • DEF:

                                                                • 2800


                                                                "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                                3 cardStardust Dragon 3 cardStardust Dragon
                                                                Stardust Dragon
                                                                WIND 8
                                                                Stardust Dragon
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2000


                                                                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                                1 cardNumber 39: Utopia 1 cardNumber 39: Utopia
                                                                Number 39: Utopia
                                                                LIGHT
                                                                Number 39: Utopia
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2000


                                                                2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                                                1 cardSteelswarm Roach 1 cardSteelswarm Roach
                                                                Steelswarm Roach
                                                                DARK
                                                                Steelswarm Roach
                                                                • ATK:

                                                                • 1900

                                                                • DEF:

                                                                • 0


                                                                2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


                                                                ocg
                                                                Gravekeeper's
                                                                5







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