Gravekeeper's Deck Breakdown

Main Deck

Gravekeeper's Spy
Gravekeeper's Spy
Gravekeeper's Spy
DARK 4
Gravekeeper's Spy
  • ATK:

  • 1200

  • DEF:

  • 2000


FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.

Heavy Storm
Heavy Storm
Heavy Storm
Spell Normal
Heavy Storm

    Destroy all Spell and Trap Cards on the field.

    Mystical Space Typhoon
    Mystical Space Typhoon
    Mystical Space Typhoon
    Spell Quick
    Mystical Space Typhoon

      Target 1 Spell/Trap on the field; destroy that target.

      Necrovalley
      Necrovalley
      Necrovalley
      Spell Field
      Necrovalley

        All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

        Imperial Tombs of Necrovalley
        Imperial Tombs of Necrovalley
        Imperial Tombs of Necrovalley
        Trap Counter
        Imperial Tombs of Necrovalley

          When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.

          Mirror Force
          Mirror Force
          Mirror Force
          Trap Normal
          Mirror Force

            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

            Solemn Judgment
            Solemn Judgment
            Solemn Judgment
            Trap Counter
            Solemn Judgment

              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



              Tag(s):

              Torrential Tribute
              Torrential Tribute
              Torrential Tribute
              Trap Normal
              Torrential Tribute

                When a monster(s) is Summoned: Destroy all monsters on the field.

                Main: 55 Extra: 15

                1 cardBlack Luster Soldier - Envoy of the Beginning
                1 cardBlack Luster Soldier - Envoy of the Beginning
                Black Luster Soldier - Envoy of the Beginning
                LIGHT 8
                Black Luster Soldier - Envoy of the Beginning
                • ATK:

                • 3000

                • DEF:

                • 2500


                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


                1 cardBreaker the Magical Warrior
                1 cardBreaker the Magical Warrior
                Breaker the Magical Warrior
                DARK 4
                Breaker the Magical Warrior
                • ATK:

                • 1600

                • DEF:

                • 1000


                If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                2 cardChaos Sorcerer 2 cardChaos Sorcerer
                Chaos Sorcerer
                DARK 6
                Chaos Sorcerer
                • ATK:

                • 2300

                • DEF:

                • 2000


                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


                1 cardJinzo
                1 cardJinzo
                Jinzo
                DARK 6
                Jinzo
                • ATK:

                • 2400

                • DEF:

                • 1500


                Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                2 cardKycoo the Ghost Destroyer 2 cardKycoo the Ghost Destroyer
                Kycoo the Ghost Destroyer
                DARK 4
                Kycoo the Ghost Destroyer
                • ATK:

                • 1800

                • DEF:

                • 700


                When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


                3 cardManju of the Ten Thousand Hands 3 cardManju of the Ten Thousand Hands
                Manju of the Ten Thousand Hands
                LIGHT 4
                Manju of the Ten Thousand Hands
                • ATK:

                • 1400

                • DEF:

                • 1000


                When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                1 cardMobius the Frost Monarch 1 cardMobius the Frost Monarch
                Mobius the Frost Monarch
                WATER 6
                Mobius the Frost Monarch
                • ATK:

                • 2400

                • DEF:

                • 1000


                When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


                1 cardSangan
                1 cardSangan
                Sangan
                DARK 3
                Sangan
                • ATK:

                • 1000

                • DEF:

                • 600


                If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                1 cardSinister Serpent
                1 cardSinister Serpent
                Sinister Serpent
                WATER 1
                Sinister Serpent
                • ATK:

                • 300

                • DEF:

                • 250


                During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


                3 cardThunder Dragon 3 cardThunder Dragon
                Thunder Dragon
                LIGHT 5
                Thunder Dragon
                • ATK:

                • 1600

                • DEF:

                • 1500


                You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


                1 cardTribe-Infecting Virus
                1 cardTribe-Infecting Virus
                Tribe-Infecting Virus
                WATER 4
                Tribe-Infecting Virus
                • ATK:

                • 1600

                • DEF:

                • 1000


                Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


                1 cardDekoichi the Battlechanted Locomotive 1 cardDekoichi the Battlechanted Locomotive
                Dekoichi the Battlechanted Locomotive
                DARK 4
                Dekoichi the Battlechanted Locomotive
                • ATK:

                • 1400

                • DEF:

                • 1000


                FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.


                2 cardGravekeeper's Spy 2 cardGravekeeper's Spy
                Gravekeeper's Spy
                DARK 4
                Gravekeeper's Spy
                • ATK:

                • 1200

                • DEF:

                • 2000


                FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


                2 cardMagician of Faith 2 cardMagician of Faith
                Magician of Faith
                LIGHT 1
                Magician of Faith
                • ATK:

                • 300

                • DEF:

                • 400


                FLIP: Target 1 Spell in your GY; add that target to your hand.


                2 cardRelinquished 2 cardRelinquished
                Relinquished
                DARK 1
                Relinquished
                • ATK:

                • 0

                • DEF:

                • 0


                You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.


                1 cardTsukuyomi 1 cardTsukuyomi
                Tsukuyomi
                DARK 4
                Tsukuyomi
                • ATK:

                • 1100

                • DEF:

                • 1400


                Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


                1 cardBlack Illusion Ritual 1 cardBlack Illusion Ritual
                Black Illusion Ritual
                Spell Normal
                Black Illusion Ritual

                  This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.


                  1 cardBook of Moon 1 cardBook of Moon
                  Book of Moon
                  Spell Quick
                  Book of Moon

                    Target 1 face-up monster on the field; change that target to face-down Defense Position.


                    1 cardDelinquent Duo
                    1 cardDelinquent Duo
                    Delinquent Duo
                    Spell Normal
                    Delinquent Duo

                      Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                      1 cardGraceful Charity
                      1 cardGraceful Charity
                      Graceful Charity
                      Spell Normal
                      Graceful Charity

                        Draw 3 cards, then discard 2 cards.


                        1 cardHeavy Storm
                        1 cardHeavy Storm
                        Heavy Storm
                        Spell Normal
                        Heavy Storm

                          Destroy all Spell and Trap Cards on the field.


                          1 cardLightning Vortex
                          1 cardLightning Vortex
                          Lightning Vortex
                          Spell Normal
                          Lightning Vortex

                            Discard 1 card; destroy all face-up monsters your opponent controls.


                            2 cardMetamorphosis
                            2 cardMetamorphosis
                            Metamorphosis
                            Spell Normal
                            Metamorphosis

                              Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


                              2 cardMind Control 2 cardMind Control
                              Mind Control
                              Spell Normal
                              Mind Control

                                Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                1 cardMystical Space Typhoon
                                1 cardMystical Space Typhoon
                                Mystical Space Typhoon
                                Spell Quick
                                Mystical Space Typhoon

                                  Target 1 Spell/Trap on the field; destroy that target.


                                  2 cardNobleman of Crossout
                                  2 cardNobleman of Crossout
                                  Nobleman of Crossout
                                  Spell Normal
                                  Nobleman of Crossout

                                    Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                    1 cardPot of Greed
                                    1 cardPot of Greed
                                    Pot of Greed
                                    Spell Normal
                                    Pot of Greed

                                      Draw 2 cards.




                                      Tag(s):

                                      2 cardScapegoat 2 cardScapegoat
                                      Scapegoat
                                      Spell Quick
                                      Scapegoat

                                        Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                        1 cardSnatch Steal
                                        1 cardSnatch Steal
                                        Snatch Steal
                                        Spell Equip
                                        Snatch Steal

                                          Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                          1 cardSwords of Revealing Light
                                          1 cardSwords of Revealing Light
                                          Swords of Revealing Light
                                          Spell Normal
                                          Swords of Revealing Light

                                            After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                            2 cardJar of Greed 2 cardJar of Greed
                                            Jar of Greed
                                            Trap Normal
                                            Jar of Greed

                                              Draw 1 card.


                                              1 cardMirror Force
                                              1 cardMirror Force
                                              Mirror Force
                                              Trap Normal
                                              Mirror Force

                                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                2 cardPhoenix Wing Wind Blast 2 cardPhoenix Wing Wind Blast
                                                Phoenix Wing Wind Blast
                                                Trap Normal
                                                Phoenix Wing Wind Blast

                                                  Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.


                                                  1 cardRing of Destruction
                                                  1 cardRing of Destruction
                                                  Ring of Destruction
                                                  Trap Normal
                                                  Ring of Destruction

                                                    During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                    3 cardSakuretsu Armor 3 cardSakuretsu Armor
                                                    Sakuretsu Armor
                                                    Trap Normal
                                                    Sakuretsu Armor

                                                      When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                                      1 cardTorrential Tribute
                                                      1 cardTorrential Tribute
                                                      Torrential Tribute
                                                      Trap Normal
                                                      Torrential Tribute

                                                        When a monster(s) is Summoned: Destroy all monsters on the field.


                                                        2 cardTrap Dustshoot
                                                        2 cardTrap Dustshoot
                                                        Trap Dustshoot
                                                        Trap Normal
                                                        Trap Dustshoot

                                                          Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                          2 cardDark Balter the Terrible 2 cardDark Balter the Terrible
                                                          Dark Balter the Terrible
                                                          DARK 5
                                                          Dark Balter the Terrible
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 1200


                                                          "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                          1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                                          Dark Blade the Dragon Knight
                                                          DARK 6
                                                          Dark Blade the Dragon Knight
                                                          • ATK:

                                                          • 2200

                                                          • DEF:

                                                          • 1500


                                                          "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                                          1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                                          Darkfire Dragon
                                                          DARK 4
                                                          Darkfire Dragon
                                                          • ATK:

                                                          • 1500

                                                          • DEF:

                                                          • 1250


                                                          "Firegrass" + "Petit Dragon"


                                                          1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                          Fiend Skull Dragon
                                                          WIND 5
                                                          Fiend Skull Dragon
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 1200


                                                          "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                          1 cardFlame Ghost 1 cardFlame Ghost
                                                          Flame Ghost
                                                          DARK 3
                                                          Flame Ghost
                                                          • ATK:

                                                          • 1000

                                                          • DEF:

                                                          • 800


                                                          "Skull Servant" + "Dissolverock"


                                                          1 cardGatling Dragon 1 cardGatling Dragon
                                                          Gatling Dragon
                                                          DARK 8
                                                          Gatling Dragon
                                                          • ATK:

                                                          • 2600

                                                          • DEF:

                                                          • 1200


                                                          "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                          1 cardMaster of Oz 1 cardMaster of Oz
                                                          Master of Oz
                                                          EARTH 9
                                                          Master of Oz
                                                          • ATK:

                                                          • 4200

                                                          • DEF:

                                                          • 3700


                                                          "Big Koala" + "Des Kangaroo"


                                                          1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                                          Reaper on the Nightmare
                                                          DARK 5
                                                          Reaper on the Nightmare
                                                          • ATK:

                                                          • 800

                                                          • DEF:

                                                          • 600


                                                          "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                                          1 cardRyu Senshi 1 cardRyu Senshi
                                                          Ryu Senshi
                                                          EARTH 6
                                                          Ryu Senshi
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 1200


                                                          "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                          1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                          The Last Warrior from Another Planet
                                                          EARTH 7
                                                          The Last Warrior from Another Planet
                                                          • ATK:

                                                          • 2350

                                                          • DEF:

                                                          • 2300


                                                          "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                          3 cardThousand-Eyes Restrict 3 cardThousand-Eyes Restrict
                                                          Thousand-Eyes Restrict
                                                          DARK 1
                                                          Thousand-Eyes Restrict
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 0


                                                          "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                          1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                                          Twin-Headed Thunder Dragon
                                                          LIGHT 7
                                                          Twin-Headed Thunder Dragon
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2100


                                                          "Thunder Dragon" + "Thunder Dragon"


                                                          ocg
                                                          Gravekeeper's
                                                          5







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