Jinzo Deck Breakdown

Cards Usage Statistic

Main Deck

Blowback Dragon
Blowback Dragon
Blowback Dragon
DARK 6
Blowback Dragon
  • ATK:

  • 2300

  • DEF:

  • 1200


Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.

Byser Shock
Byser Shock
Byser Shock
DARK 5
Byser Shock
  • ATK:

  • 800

  • DEF:

  • 600


If this card is Summoned: Return all Set cards on the field to the hand.

Cannon Soldier
Cannon Soldier
Cannon Soldier
DARK 4
Cannon Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


You can Tribute 1 monster; inflict 500 damage to your opponent.

Cyber-Stein
Cyber-Stein
Cyber-Stein
DARK 2
Cyber-Stein
  • ATK:

  • 700

  • DEF:

  • 500


You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.

Dark Magician of Chaos
Dark Magician of Chaos
Dark Magician of Chaos
DARK 8
Dark Magician of Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.

Fusilier Dragon, the Dual-Mode Beast
Fusilier Dragon, the Dual-Mode Beast
Fusilier Dragon, the Dual-Mode Beast
DARK 7
Fusilier Dragon, the Dual-Mode Beast
  • ATK:

  • 2800

  • DEF:

  • 2000


You can Normal Summon/Set this card without Tributing, but its original ATK and DEF become halved.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Needle Burrower
Needle Burrower
Needle Burrower
DARK 5
Needle Burrower
  • ATK:

  • 1700

  • DEF:

  • 1700


When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.

Spell Canceller
Spell Canceller
Spell Canceller
WIND 5
Spell Canceller
  • ATK:

  • 1800

  • DEF:

  • 1600


Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.

Big Bang Shot
Big Bang Shot
Big Bang Shot
Spell Equip
Big Bang Shot

    The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card leaves the field, banish the equipped monster.

    Brain Control
    Brain Control
    Brain Control
    Spell Normal
    Brain Control

      Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.

      Card Destruction
      Card Destruction
      Card Destruction
      Spell Normal
      Card Destruction

        Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

        Giant Trunade
        Giant Trunade
        Giant Trunade
        Spell Normal
        Giant Trunade

          Return all Spell and Trap Cards on the field to the hand.

          Graceful Charity
          Graceful Charity
          Graceful Charity
          Spell Normal
          Graceful Charity

            Draw 3 cards, then discard 2 cards.

            Heavy Storm
            Heavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.

              Lightning Vortex
              Lightning Vortex
              Lightning Vortex
              Spell Normal
              Lightning Vortex

                Discard 1 card; destroy all face-up monsters your opponent controls.

                Limiter Removal
                Limiter Removal
                Limiter Removal
                Spell Quick
                Limiter Removal

                  Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.

                  Megamorph
                  Megamorph
                  Megamorph
                  Spell Equip
                  Megamorph

                    While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.

                    Mind Control
                    Mind Control
                    Mind Control
                    Spell Normal
                    Mind Control

                      Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

                      Monster Gate
                      Monster Gate
                      Monster Gate
                      Spell Normal
                      Monster Gate

                        Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.

                        Nobleman of Crossout
                        Nobleman of Crossout
                        Nobleman of Crossout
                        Spell Normal
                        Nobleman of Crossout

                          Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

                          Pot of Greed
                          Pot of Greed
                          Pot of Greed
                          Spell Normal
                          Pot of Greed

                            Draw 2 cards.



                            Tag(s):

                            Premature Burial
                            Premature Burial
                            Premature Burial
                            Spell Equip
                            Premature Burial

                              Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

                              Reasoning
                              Reasoning
                              Reasoning
                              Spell Normal
                              Reasoning

                                Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

                                Scapegoat
                                Scapegoat
                                Scapegoat
                                Spell Quick
                                Scapegoat

                                  Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

                                  Snatch Steal
                                  Snatch Steal
                                  Snatch Steal
                                  Spell Equip
                                  Snatch Steal

                                    Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                                    Swords of Revealing Light
                                    Swords of Revealing Light
                                    Swords of Revealing Light
                                    Spell Normal
                                    Swords of Revealing Light

                                      After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

                                      Token Thanksgiving
                                      Token Thanksgiving
                                      Token Thanksgiving
                                      Spell Normal
                                      Token Thanksgiving

                                        Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed x 800 points.

                                        Twin Swords of Flashing Light - Tryce
                                        Twin Swords of Flashing Light - Tryce
                                        Twin Swords of Flashing Light - Tryce
                                        Spell Equip
                                        Twin Swords of Flashing Light - Tryce

                                          Send 1 card from your hand to the Graveyard; equip this card to a monster. It loses 500 ATK, but it can make a second attack during each Battle Phase.

                                          United We Stand
                                          United We Stand
                                          United We Stand
                                          Spell Equip
                                          United We Stand

                                            The equipped monster gains 800 ATK/DEF for each face-up monster you control.

                                            Upstart Goblin
                                            Upstart Goblin
                                            Upstart Goblin
                                            Spell Normal
                                            Upstart Goblin

                                              Draw 1 card, then your opponent gains 1000 LP.

                                              Call of the Haunted
                                              Call of the Haunted
                                              Call of the Haunted
                                              Trap Continuous
                                              Call of the Haunted

                                                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                                                Jar of Greed
                                                Jar of Greed
                                                Jar of Greed
                                                Trap Normal
                                                Jar of Greed

                                                  Draw 1 card.

                                                  Mirror Force
                                                  Mirror Force
                                                  Mirror Force
                                                  Trap Normal
                                                  Mirror Force

                                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                                    Reckless Greed
                                                    Reckless Greed
                                                    Reckless Greed
                                                    Trap Normal
                                                    Reckless Greed

                                                      Draw 2 cards and skip your next 2 Draw Phases.

                                                      Royal Decree
                                                      Royal Decree
                                                      Royal Decree
                                                      Trap Continuous
                                                      Royal Decree

                                                        Negate all other Trap effects on the field.

                                                        Torrential Tribute
                                                        Torrential Tribute
                                                        Torrential Tribute
                                                        Trap Normal
                                                        Torrential Tribute

                                                          When a monster(s) is Summoned: Destroy all monsters on the field.

                                                          Extra Deck

                                                          Dark Balter the Terrible
                                                          Dark Balter the Terrible
                                                          Dark Balter the Terrible
                                                          DARK 5
                                                          Dark Balter the Terrible
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 1200


                                                          "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

                                                          Dark Blade the Dragon Knight
                                                          Dark Blade the Dragon Knight
                                                          Dark Blade the Dragon Knight
                                                          DARK 6
                                                          Dark Blade the Dragon Knight
                                                          • ATK:

                                                          • 2200

                                                          • DEF:

                                                          • 1500


                                                          "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

                                                          Dark Flare Knight
                                                          Dark Flare Knight
                                                          Dark Flare Knight
                                                          DARK 6
                                                          Dark Flare Knight
                                                          • ATK:

                                                          • 2200

                                                          • DEF:

                                                          • 800


                                                          "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.

                                                          Fiend Skull Dragon
                                                          Fiend Skull Dragon
                                                          Fiend Skull Dragon
                                                          WIND 5
                                                          Fiend Skull Dragon
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 1200


                                                          "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                                                          Gatling Dragon
                                                          Gatling Dragon
                                                          Gatling Dragon
                                                          DARK 8
                                                          Gatling Dragon
                                                          • ATK:

                                                          • 2600

                                                          • DEF:

                                                          • 1200


                                                          "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.

                                                          King Dragun
                                                          King Dragun
                                                          King Dragun
                                                          DARK 7
                                                          King Dragun
                                                          • ATK:

                                                          • 2400

                                                          • DEF:

                                                          • 1100


                                                          "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.

                                                          Master of Oz
                                                          Master of Oz
                                                          Master of Oz
                                                          EARTH 9
                                                          Master of Oz
                                                          • ATK:

                                                          • 4200

                                                          • DEF:

                                                          • 3700


                                                          "Big Koala" + "Des Kangaroo"

                                                          Ojama King
                                                          Ojama King
                                                          Ojama King
                                                          LIGHT 6
                                                          Ojama King
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 3000


                                                          "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.

                                                          Reaper on the Nightmare
                                                          Reaper on the Nightmare
                                                          Reaper on the Nightmare
                                                          DARK 5
                                                          Reaper on the Nightmare
                                                          • ATK:

                                                          • 800

                                                          • DEF:

                                                          • 600


                                                          "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.

                                                          Ryu Senshi
                                                          Ryu Senshi
                                                          Ryu Senshi
                                                          EARTH 6
                                                          Ryu Senshi
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 1200


                                                          "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.

                                                          St. Joan
                                                          St. Joan
                                                          St. Joan
                                                          LIGHT 7
                                                          St. Joan
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2000


                                                          "The Forgiving Maiden" + "Darklord Marie"

                                                          The Last Warrior from Another Planet
                                                          The Last Warrior from Another Planet
                                                          The Last Warrior from Another Planet
                                                          EARTH 7
                                                          The Last Warrior from Another Planet
                                                          • ATK:

                                                          • 2350

                                                          • DEF:

                                                          • 2300


                                                          "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.

                                                          Thousand-Eyes Restrict
                                                          Thousand-Eyes Restrict
                                                          Thousand-Eyes Restrict
                                                          DARK 1
                                                          Thousand-Eyes Restrict
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 0


                                                          "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                                          Twin-Headed Thunder Dragon
                                                          Twin-Headed Thunder Dragon
                                                          Twin-Headed Thunder Dragon
                                                          LIGHT 7
                                                          Twin-Headed Thunder Dragon
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2100


                                                          "Thunder Dragon" + "Thunder Dragon"

                                                          Main: 55 Extra: 15

                                                          1 cardBlowback Dragon 1 cardBlowback Dragon
                                                          Blowback Dragon
                                                          DARK 6
                                                          Blowback Dragon
                                                          • ATK:

                                                          • 2300

                                                          • DEF:

                                                          • 1200


                                                          Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.


                                                          1 cardByser Shock 1 cardByser Shock
                                                          Byser Shock
                                                          DARK 5
                                                          Byser Shock
                                                          • ATK:

                                                          • 800

                                                          • DEF:

                                                          • 600


                                                          If this card is Summoned: Return all Set cards on the field to the hand.


                                                          1 cardCannon Soldier
                                                          1 cardCannon Soldier
                                                          Cannon Soldier
                                                          DARK 4
                                                          Cannon Soldier
                                                          • ATK:

                                                          • 1400

                                                          • DEF:

                                                          • 1300


                                                          You can Tribute 1 monster; inflict 500 damage to your opponent.


                                                          2 cardCyber-Stein
                                                          2 cardCyber-Stein
                                                          Cyber-Stein
                                                          DARK 2
                                                          Cyber-Stein
                                                          • ATK:

                                                          • 700

                                                          • DEF:

                                                          • 500


                                                          You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.


                                                          1 cardDark Magician of Chaos
                                                          1 cardDark Magician of Chaos
                                                          Dark Magician of Chaos
                                                          DARK 8
                                                          Dark Magician of Chaos
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2600


                                                          During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.


                                                          2 cardFusilier Dragon, the Dual-Mode Beast 2 cardFusilier Dragon, the Dual-Mode Beast
                                                          Fusilier Dragon, the Dual-Mode Beast
                                                          DARK 7
                                                          Fusilier Dragon, the Dual-Mode Beast
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2000


                                                          You can Normal Summon/Set this card without Tributing, but its original ATK and DEF become halved.


                                                          1 cardJinzo
                                                          1 cardJinzo
                                                          Jinzo
                                                          DARK 6
                                                          Jinzo
                                                          • ATK:

                                                          • 2400

                                                          • DEF:

                                                          • 1500


                                                          Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                                                          1 cardNeedle Burrower 1 cardNeedle Burrower
                                                          Needle Burrower
                                                          DARK 5
                                                          Needle Burrower
                                                          • ATK:

                                                          • 1700

                                                          • DEF:

                                                          • 1700


                                                          When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.


                                                          1 cardSpell Canceller 1 cardSpell Canceller
                                                          Spell Canceller
                                                          WIND 5
                                                          Spell Canceller
                                                          • ATK:

                                                          • 1800

                                                          • DEF:

                                                          • 1600


                                                          Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.


                                                          1 cardBig Bang Shot 1 cardBig Bang Shot
                                                          Big Bang Shot
                                                          Spell Equip
                                                          Big Bang Shot

                                                            The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card leaves the field, banish the equipped monster.


                                                            1 cardBrain Control 1 cardBrain Control
                                                            Brain Control
                                                            Spell Normal
                                                            Brain Control

                                                              Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                                                              1 cardCard Destruction
                                                              1 cardCard Destruction
                                                              Card Destruction
                                                              Spell Normal
                                                              Card Destruction

                                                                Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                                                                3 cardGiant Trunade
                                                                3 cardGiant Trunade
                                                                Giant Trunade
                                                                Spell Normal
                                                                Giant Trunade

                                                                  Return all Spell and Trap Cards on the field to the hand.


                                                                  1 cardGraceful Charity
                                                                  1 cardGraceful Charity
                                                                  Graceful Charity
                                                                  Spell Normal
                                                                  Graceful Charity

                                                                    Draw 3 cards, then discard 2 cards.


                                                                    1 cardHeavy Storm
                                                                    1 cardHeavy Storm
                                                                    Heavy Storm
                                                                    Spell Normal
                                                                    Heavy Storm

                                                                      Destroy all Spell and Trap Cards on the field.


                                                                      1 cardLightning Vortex
                                                                      1 cardLightning Vortex
                                                                      Lightning Vortex
                                                                      Spell Normal
                                                                      Lightning Vortex

                                                                        Discard 1 card; destroy all face-up monsters your opponent controls.


                                                                        3 cardLimiter Removal 3 cardLimiter Removal
                                                                        Limiter Removal
                                                                        Spell Quick
                                                                        Limiter Removal

                                                                          Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                                                                          1 cardMegamorph 1 cardMegamorph
                                                                          Megamorph
                                                                          Spell Equip
                                                                          Megamorph

                                                                            While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.


                                                                            2 cardMind Control 2 cardMind Control
                                                                            Mind Control
                                                                            Spell Normal
                                                                            Mind Control

                                                                              Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                                                              3 cardMonster Gate
                                                                              3 cardMonster Gate
                                                                              Monster Gate
                                                                              Spell Normal
                                                                              Monster Gate

                                                                                Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.


                                                                                2 cardNobleman of Crossout
                                                                                2 cardNobleman of Crossout
                                                                                Nobleman of Crossout
                                                                                Spell Normal
                                                                                Nobleman of Crossout

                                                                                  Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                                                                  1 cardPot of Greed
                                                                                  1 cardPot of Greed
                                                                                  Pot of Greed
                                                                                  Spell Normal
                                                                                  Pot of Greed

                                                                                    Draw 2 cards.




                                                                                    Tag(s):

                                                                                    1 cardPremature Burial
                                                                                    1 cardPremature Burial
                                                                                    Premature Burial
                                                                                    Spell Equip
                                                                                    Premature Burial

                                                                                      Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                                                                                      3 cardReasoning
                                                                                      3 cardReasoning
                                                                                      Reasoning
                                                                                      Spell Normal
                                                                                      Reasoning

                                                                                        Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                                                                                        3 cardScapegoat 3 cardScapegoat
                                                                                        Scapegoat
                                                                                        Spell Quick
                                                                                        Scapegoat

                                                                                          Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                                                                          1 cardSnatch Steal
                                                                                          1 cardSnatch Steal
                                                                                          Snatch Steal
                                                                                          Spell Equip
                                                                                          Snatch Steal

                                                                                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                                            1 cardSwords of Revealing Light
                                                                                            1 cardSwords of Revealing Light
                                                                                            Swords of Revealing Light
                                                                                            Spell Normal
                                                                                            Swords of Revealing Light

                                                                                              After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                                                              2 cardToken Thanksgiving 2 cardToken Thanksgiving
                                                                                              Token Thanksgiving
                                                                                              Spell Normal
                                                                                              Token Thanksgiving

                                                                                                Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed x 800 points.


                                                                                                1 cardTwin Swords of Flashing Light - Tryce 1 cardTwin Swords of Flashing Light - Tryce
                                                                                                Twin Swords of Flashing Light - Tryce
                                                                                                Spell Equip
                                                                                                Twin Swords of Flashing Light - Tryce

                                                                                                  Send 1 card from your hand to the Graveyard; equip this card to a monster. It loses 500 ATK, but it can make a second attack during each Battle Phase.


                                                                                                  1 cardUnited We Stand
                                                                                                  1 cardUnited We Stand
                                                                                                  United We Stand
                                                                                                  Spell Equip
                                                                                                  United We Stand

                                                                                                    The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                                                                                                    2 cardUpstart Goblin
                                                                                                    2 cardUpstart Goblin
                                                                                                    Upstart Goblin
                                                                                                    Spell Normal
                                                                                                    Upstart Goblin

                                                                                                      Draw 1 card, then your opponent gains 1000 LP.


                                                                                                      1 cardCall of the Haunted
                                                                                                      1 cardCall of the Haunted
                                                                                                      Call of the Haunted
                                                                                                      Trap Continuous
                                                                                                      Call of the Haunted

                                                                                                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                                                        2 cardJar of Greed 2 cardJar of Greed
                                                                                                        Jar of Greed
                                                                                                        Trap Normal
                                                                                                        Jar of Greed

                                                                                                          Draw 1 card.


                                                                                                          1 cardMirror Force
                                                                                                          1 cardMirror Force
                                                                                                          Mirror Force
                                                                                                          Trap Normal
                                                                                                          Mirror Force

                                                                                                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                                                            1 cardReckless Greed
                                                                                                            1 cardReckless Greed
                                                                                                            Reckless Greed
                                                                                                            Trap Normal
                                                                                                            Reckless Greed

                                                                                                              Draw 2 cards and skip your next 2 Draw Phases.


                                                                                                              2 cardRoyal Decree 2 cardRoyal Decree
                                                                                                              Royal Decree
                                                                                                              Trap Continuous
                                                                                                              Royal Decree

                                                                                                                Negate all other Trap effects on the field.


                                                                                                                1 cardTorrential Tribute
                                                                                                                1 cardTorrential Tribute
                                                                                                                Torrential Tribute
                                                                                                                Trap Normal
                                                                                                                Torrential Tribute

                                                                                                                  When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                                                                  1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                                                                                                  Dark Balter the Terrible
                                                                                                                  DARK 5
                                                                                                                  Dark Balter the Terrible
                                                                                                                  • ATK:

                                                                                                                  • 2000

                                                                                                                  • DEF:

                                                                                                                  • 1200


                                                                                                                  "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                                                                                  1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                                                                                                  Dark Blade the Dragon Knight
                                                                                                                  DARK 6
                                                                                                                  Dark Blade the Dragon Knight
                                                                                                                  • ATK:

                                                                                                                  • 2200

                                                                                                                  • DEF:

                                                                                                                  • 1500


                                                                                                                  "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                                                                                                  1 cardDark Flare Knight 1 cardDark Flare Knight
                                                                                                                  Dark Flare Knight
                                                                                                                  DARK 6
                                                                                                                  Dark Flare Knight
                                                                                                                  • ATK:

                                                                                                                  • 2200

                                                                                                                  • DEF:

                                                                                                                  • 800


                                                                                                                  "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                                                                                                  1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                                                                                  Fiend Skull Dragon
                                                                                                                  WIND 5
                                                                                                                  Fiend Skull Dragon
                                                                                                                  • ATK:

                                                                                                                  • 2000

                                                                                                                  • DEF:

                                                                                                                  • 1200


                                                                                                                  "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                                                                                  2 cardGatling Dragon 2 cardGatling Dragon
                                                                                                                  Gatling Dragon
                                                                                                                  DARK 8
                                                                                                                  Gatling Dragon
                                                                                                                  • ATK:

                                                                                                                  • 2600

                                                                                                                  • DEF:

                                                                                                                  • 1200


                                                                                                                  "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                                                                                  1 cardKing Dragun 1 cardKing Dragun
                                                                                                                  King Dragun
                                                                                                                  DARK 7
                                                                                                                  King Dragun
                                                                                                                  • ATK:

                                                                                                                  • 2400

                                                                                                                  • DEF:

                                                                                                                  • 1100


                                                                                                                  "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                                                                                                  1 cardMaster of Oz 1 cardMaster of Oz
                                                                                                                  Master of Oz
                                                                                                                  EARTH 9
                                                                                                                  Master of Oz
                                                                                                                  • ATK:

                                                                                                                  • 4200

                                                                                                                  • DEF:

                                                                                                                  • 3700


                                                                                                                  "Big Koala" + "Des Kangaroo"


                                                                                                                  1 cardOjama King 1 cardOjama King
                                                                                                                  Ojama King
                                                                                                                  LIGHT 6
                                                                                                                  Ojama King
                                                                                                                  • ATK:

                                                                                                                  • 0

                                                                                                                  • DEF:

                                                                                                                  • 3000


                                                                                                                  "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                                                                                                  1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                                                                                                  Reaper on the Nightmare
                                                                                                                  DARK 5
                                                                                                                  Reaper on the Nightmare
                                                                                                                  • ATK:

                                                                                                                  • 800

                                                                                                                  • DEF:

                                                                                                                  • 600


                                                                                                                  "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                                                                                                  1 cardRyu Senshi 1 cardRyu Senshi
                                                                                                                  Ryu Senshi
                                                                                                                  EARTH 6
                                                                                                                  Ryu Senshi
                                                                                                                  • ATK:

                                                                                                                  • 2000

                                                                                                                  • DEF:

                                                                                                                  • 1200


                                                                                                                  "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                                                                                  1 cardSt. Joan 1 cardSt. Joan
                                                                                                                  St. Joan
                                                                                                                  LIGHT 7
                                                                                                                  St. Joan
                                                                                                                  • ATK:

                                                                                                                  • 2800

                                                                                                                  • DEF:

                                                                                                                  • 2000


                                                                                                                  "The Forgiving Maiden" + "Darklord Marie"


                                                                                                                  1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                                                                                  The Last Warrior from Another Planet
                                                                                                                  EARTH 7
                                                                                                                  The Last Warrior from Another Planet
                                                                                                                  • ATK:

                                                                                                                  • 2350

                                                                                                                  • DEF:

                                                                                                                  • 2300


                                                                                                                  "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                                                                                  1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                                                                                                  Thousand-Eyes Restrict
                                                                                                                  DARK 1
                                                                                                                  Thousand-Eyes Restrict
                                                                                                                  • ATK:

                                                                                                                  • 0

                                                                                                                  • DEF:

                                                                                                                  • 0


                                                                                                                  "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                                                                                  1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                                                                                                  Twin-Headed Thunder Dragon
                                                                                                                  LIGHT 7
                                                                                                                  Twin-Headed Thunder Dragon
                                                                                                                  • ATK:

                                                                                                                  • 2800

                                                                                                                  • DEF:

                                                                                                                  • 2100


                                                                                                                  "Thunder Dragon" + "Thunder Dragon"


                                                                                                                  ocg
                                                                                                                  Jinzo
                                                                                                                  5







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