Karakuri Deck Breakdown

Cards Usage Statistic

Main Deck

Karakuri Strategist mdl 248 "Nishipachi"
Karakuri Strategist mdl 248 "Nishipachi"
Karakuri Strategist mdl 248 "Nishipachi"
EARTH 3
Karakuri Strategist mdl 248 "Nishipachi"
  • ATK:

  • 500

  • DEF:

  • 1600


This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field, and change its battle position.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Monster Reborn
    Monster Reborn
    Monster Reborn
    Spell Normal
    Monster Reborn

      Target 1 monster in either GY; Special Summon it.



      Tag(s):

      Mystical Space Typhoon
      Mystical Space Typhoon
      Mystical Space Typhoon
      Spell Quick
      Mystical Space Typhoon

        Target 1 Spell/Trap on the field; destroy that target.

        Mirror Force
        Mirror Force
        Mirror Force
        Trap Normal
        Mirror Force

          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

          Extra Deck

          Black Rose Dragon
          Black Rose Dragon
          Black Rose Dragon
          FIRE 7
          Black Rose Dragon
          • ATK:

          • 2400

          • DEF:

          • 1800


          1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

          Karakuri Shogun mdl 00 "Burei"
          Karakuri Shogun mdl 00 "Burei"
          Karakuri Shogun mdl 00 "Burei"
          EARTH 7
          Karakuri Shogun mdl 00 "Burei"
          • ATK:

          • 2600

          • DEF:

          • 1900


          1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn: You can target 1 monster on the field; change its battle position.

          Karakuri Steel Shogun mdl 00X "Bureido"
          Karakuri Steel Shogun mdl 00X "Bureido"
          Karakuri Steel Shogun mdl 00X "Bureido"
          EARTH 8
          Karakuri Steel Shogun mdl 00X "Bureido"
          • ATK:

          • 2800

          • DEF:

          • 1700


          1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.

          Karakuri Super Shogun mdl 00N "Bureibu"
          Karakuri Super Shogun mdl 00N "Bureibu"
          Karakuri Super Shogun mdl 00N "Bureibu"
          EARTH 9
          Karakuri Super Shogun mdl 00N "Bureibu"
          • ATK:

          • 3000

          • DEF:

          • 1500


          1 Tuner + 1+ non-Tuner Machine monsters If this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Monsters you control in Defense Position cannot be destroyed by battle. Once per turn, if the battle position of a face-up "Karakuri" monster(s) you control is changed (except during the Damage Step): You can target 1 card your opponent controls; banish it.

          Scrap Dragon
          Scrap Dragon
          Scrap Dragon
          EARTH 8
          Scrap Dragon
          • ATK:

          • 2800

          • DEF:

          • 2000


          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.

          Stardust Dragon
          Stardust Dragon
          Stardust Dragon
          WIND 8
          Stardust Dragon
          • ATK:

          • 2500

          • DEF:

          • 2000


          1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

          Main: 53 Extra: 15

          2 cardCyber Dragon 2 cardCyber Dragon
          Cyber Dragon
          LIGHT 5
          Cyber Dragon
          • ATK:

          • 2100

          • DEF:

          • 1600


          If only your opponent controls a monster, you can Special Summon this card (from your hand).


          3 cardKarakuri Merchant mdl 177 "Inashichi" 3 cardKarakuri Merchant mdl 177 "Inashichi"
          Karakuri Merchant mdl 177 "Inashichi"
          EARTH 2
          Karakuri Merchant mdl 177 "Inashichi"
          • ATK:

          • 500

          • DEF:

          • 1500


          This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, add 1 "Karakuri" card from your Deck to your hand.


          1 cardKarakuri Muso mdl 818 "Haipa" 1 cardKarakuri Muso mdl 818 "Haipa"
          Karakuri Muso mdl 818 "Haipa"
          EARTH 4
          Karakuri Muso mdl 818 "Haipa"
          • ATK:

          • 2100

          • DEF:

          • 1100


          This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.


          2 cardKarakuri Ninja mdl 919 "Kuick" 2 cardKarakuri Ninja mdl 919 "Kuick"
          Karakuri Ninja mdl 919 "Kuick"
          EARTH 4
          Karakuri Ninja mdl 919 "Kuick"
          • ATK:

          • 1700

          • DEF:

          • 1500


          This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.


          2 cardKarakuri Soldier mdl 236 "Nisamu" 2 cardKarakuri Soldier mdl 236 "Nisamu"
          Karakuri Soldier mdl 236 "Nisamu"
          EARTH 4
          Karakuri Soldier mdl 236 "Nisamu"
          • ATK:

          • 1400

          • DEF:

          • 200


          This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position.


          2 cardMaxx "C"
          2 cardMaxx "C"
          Maxx "C"
          EARTH 2
          Maxx "C"
          • ATK:

          • 500

          • DEF:

          • 200


          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


          2 cardEffect Veiler 2 cardEffect Veiler
          Effect Veiler
          LIGHT 1
          Effect Veiler
          • ATK:

          • 0

          • DEF:

          • 0


          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


          3 cardKarakuri Komachi mdl 224 "Ninishi" 3 cardKarakuri Komachi mdl 224 "Ninishi"
          Karakuri Komachi mdl 224 "Ninishi"
          EARTH 3
          Karakuri Komachi mdl 224 "Ninishi"
          • ATK:

          • 0

          • DEF:

          • 1900


          This card must attack if able. When this face-up card is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon 1 "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.)


          1 cardKarakuri Strategist mdl 248 "Nishipachi" 1 cardKarakuri Strategist mdl 248 "Nishipachi"
          Karakuri Strategist mdl 248 "Nishipachi"
          EARTH 3
          Karakuri Strategist mdl 248 "Nishipachi"
          • ATK:

          • 500

          • DEF:

          • 1600


          This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field, and change its battle position.


          1 cardKarakuri Watchdog mdl 313 "Saizan" 1 cardKarakuri Watchdog mdl 313 "Saizan"
          Karakuri Watchdog mdl 313 "Saizan"
          EARTH 4
          Karakuri Watchdog mdl 313 "Saizan"
          • ATK:

          • 600

          • DEF:

          • 1800


          This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.


          2 cardPsychic Commander 2 cardPsychic Commander
          Psychic Commander
          EARTH 3
          Psychic Commander
          • ATK:

          • 1400

          • DEF:

          • 800


          When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.


          1 cardBook of Moon 1 cardBook of Moon
          Book of Moon
          Spell Quick
          Book of Moon

            Target 1 face-up monster on the field; change that target to face-down Defense Position.


            1 cardDark Hole
            1 cardDark Hole
            Dark Hole
            Spell Normal
            Dark Hole

              Destroy all monsters on the field.


              1 cardEmergency Teleport
              1 cardEmergency Teleport
              Emergency Teleport
              Spell Quick
              Emergency Teleport

                Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                Tag(s):

                2 cardForbidden Chalice 2 cardForbidden Chalice
                Forbidden Chalice
                Spell Quick
                Forbidden Chalice

                  Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                  1 cardHeavy Storm
                  1 cardHeavy Storm
                  Heavy Storm
                  Spell Normal
                  Heavy Storm

                    Destroy all Spell and Trap Cards on the field.


                    3 cardInstant Fusion
                    3 cardInstant Fusion
                    Instant Fusion
                    Spell Normal
                    Instant Fusion

                      Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                      2 cardKarakuri Cash Cache 2 cardKarakuri Cash Cache
                      Karakuri Cash Cache
                      Spell Normal
                      Karakuri Cash Cache

                        Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand and change the battle position of the selected monster.


                        1 cardMind Control
                        1 cardMind Control
                        Mind Control
                        Spell Normal
                        Mind Control

                          Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                          1 cardMonster Reborn
                          1 cardMonster Reborn
                          Monster Reborn
                          Spell Normal
                          Monster Reborn

                            Target 1 monster in either GY; Special Summon it.




                            Tag(s):

                            3 cardMystical Space Typhoon
                            3 cardMystical Space Typhoon
                            Mystical Space Typhoon
                            Spell Quick
                            Mystical Space Typhoon

                              Target 1 Spell/Trap on the field; destroy that target.


                              1 cardPot of Avarice 1 cardPot of Avarice
                              Pot of Avarice
                              Spell Normal
                              Pot of Avarice

                                Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                Tag(s):

                                2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                Bottomless Trap Hole
                                Trap Normal
                                Bottomless Trap Hole

                                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                  2 cardCall of the Haunted
                                  2 cardCall of the Haunted
                                  Call of the Haunted
                                  Trap Continuous
                                  Call of the Haunted

                                    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                    2 cardCompulsory Evacuation Device 2 cardCompulsory Evacuation Device
                                    Compulsory Evacuation Device
                                    Trap Normal
                                    Compulsory Evacuation Device

                                      Target 1 monster on the field; return that target to the hand.


                                      1 cardFiendish Chain 1 cardFiendish Chain
                                      Fiendish Chain
                                      Trap Continuous
                                      Fiendish Chain

                                        Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                        1 cardMirror Force
                                        1 cardMirror Force
                                        Mirror Force
                                        Trap Normal
                                        Mirror Force

                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                          1 cardSolemn Judgment 1 cardSolemn Judgment
                                          Solemn Judgment
                                          Trap Counter
                                          Solemn Judgment

                                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                            Tag(s):

                                            2 cardSolemn Warning 2 cardSolemn Warning
                                            Solemn Warning
                                            Trap Counter
                                            Solemn Warning

                                              When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                              Tag(s):

                                              1 cardTorrential Tribute
                                              1 cardTorrential Tribute
                                              Torrential Tribute
                                              Trap Normal
                                              Torrential Tribute

                                                When a monster(s) is Summoned: Destroy all monsters on the field.


                                                1 cardTrap Dustshoot
                                                1 cardTrap Dustshoot
                                                Trap Dustshoot
                                                Trap Normal
                                                Trap Dustshoot

                                                  Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                  2 cardVanity's Emptiness
                                                  2 cardVanity's Emptiness
                                                  Vanity's Emptiness
                                                  Trap Continuous
                                                  Vanity's Emptiness

                                                    Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.


                                                    1 cardCyber Saurus 1 cardCyber Saurus
                                                    Cyber Saurus
                                                    EARTH 5
                                                    Cyber Saurus
                                                    • ATK:

                                                    • 1800

                                                    • DEF:

                                                    • 1400


                                                    "Blast Juggler" + "Two-Headed King Rex"


                                                    1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                    Ally of Justice Catastor
                                                    DARK 5
                                                    Ally of Justice Catastor
                                                    • ATK:

                                                    • 2200

                                                    • DEF:

                                                    • 1200


                                                    1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                    1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                    Black Rose Dragon
                                                    FIRE 7
                                                    Black Rose Dragon
                                                    • ATK:

                                                    • 2400

                                                    • DEF:

                                                    • 1800


                                                    1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                    1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                    Brionac, Dragon of the Ice Barrier
                                                    WATER 6
                                                    Brionac, Dragon of the Ice Barrier
                                                    • ATK:

                                                    • 2300

                                                    • DEF:

                                                    • 1400


                                                    1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                    1 cardGaia Knight, the Force of Earth 1 cardGaia Knight, the Force of Earth
                                                    Gaia Knight, the Force of Earth
                                                    EARTH 6
                                                    Gaia Knight, the Force of Earth
                                                    • ATK:

                                                    • 2600

                                                    • DEF:

                                                    • 800


                                                    1 Tuner + 1 or more non-Tuner monsters


                                                    1 cardKarakuri Shogun mdl 00 "Burei" 1 cardKarakuri Shogun mdl 00 "Burei"
                                                    Karakuri Shogun mdl 00 "Burei"
                                                    EARTH 7
                                                    Karakuri Shogun mdl 00 "Burei"
                                                    • ATK:

                                                    • 2600

                                                    • DEF:

                                                    • 1900


                                                    1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn: You can target 1 monster on the field; change its battle position.


                                                    2 cardKarakuri Steel Shogun mdl 00X "Bureido" 2 cardKarakuri Steel Shogun mdl 00X "Bureido"
                                                    Karakuri Steel Shogun mdl 00X "Bureido"
                                                    EARTH 8
                                                    Karakuri Steel Shogun mdl 00X "Bureido"
                                                    • ATK:

                                                    • 2800

                                                    • DEF:

                                                    • 1700


                                                    1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.


                                                    1 cardNaturia Barkion 1 cardNaturia Barkion
                                                    Naturia Barkion
                                                    EARTH 6
                                                    Naturia Barkion
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 1800


                                                    1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                                    1 cardNaturia Beast 1 cardNaturia Beast
                                                    Naturia Beast
                                                    EARTH 5
                                                    Naturia Beast
                                                    • ATK:

                                                    • 2200

                                                    • DEF:

                                                    • 1700


                                                    1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                                    1 cardNaturia Landoise 1 cardNaturia Landoise
                                                    Naturia Landoise
                                                    EARTH 7
                                                    Naturia Landoise
                                                    • ATK:

                                                    • 2350

                                                    • DEF:

                                                    • 1600


                                                    1 EARTH Tuner + 1 or more non-Tuner EARTH monsters While this card is face-up on the field, you can send 1 Spell Card from your hand to the Graveyard to negate the activation of an Effect Monster's effect and destroy it.


                                                    1 cardScrap Dragon 1 cardScrap Dragon
                                                    Scrap Dragon
                                                    EARTH 8
                                                    Scrap Dragon
                                                    • ATK:

                                                    • 2800

                                                    • DEF:

                                                    • 2000


                                                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.


                                                    1 cardStardust Dragon 1 cardStardust Dragon
                                                    Stardust Dragon
                                                    WIND 8
                                                    Stardust Dragon
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 2000


                                                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                    1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                                    Trishula, Dragon of the Ice Barrier
                                                    WATER 9
                                                    Trishula, Dragon of the Ice Barrier
                                                    • ATK:

                                                    • 2700

                                                    • DEF:

                                                    • 2000


                                                    1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                    1 cardNumber 39: Utopia 1 cardNumber 39: Utopia
                                                    Number 39: Utopia
                                                    LIGHT
                                                    Number 39: Utopia
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 2000


                                                    2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.



                                                    KARAKURI Decks in OCG








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