Machina Deck Breakdown

Cards Usage Statistic

Main Deck

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Machina Citadel
Machina Citadel
Machina Citadel
EARTH 10
Machina Citadel
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Machina Gearframe
Machina Gearframe
Machina Gearframe
EARTH 4
Machina Gearframe
  • ATK:

  • 1800

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

Urgent Schedule
Urgent Schedule
Urgent Schedule
Spell Quick
Urgent Schedule

    If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.

    Extra Deck

    Superdreadnought Rail Cannon Gustav Max
    Superdreadnought Rail Cannon Gustav Max
    Superdreadnought Rail Cannon Gustav Max
    EARTH
    Superdreadnought Rail Cannon Gustav Max
    • ATK:

    • 3000

    • DEF:

    • 3000


    2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

    Superdreadnought Rail Cannon Juggernaut Liebe
    Superdreadnought Rail Cannon Juggernaut Liebe
    Superdreadnought Rail Cannon Juggernaut Liebe
    EARTH
    Superdreadnought Rail Cannon Juggernaut Liebe
    • ATK:

    • 4000

    • DEF:

    • 4000


    3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

    Main: 55 Extra: 13

    3 cardCaius the Shadow Monarch 3 cardCaius the Shadow Monarch
    Caius the Shadow Monarch
    DARK 6
    Caius the Shadow Monarch
    • ATK:

    • 2400

    • DEF:

    • 1000


    If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


    1 cardCard Trooper 1 cardCard Trooper
    Card Trooper
    EARTH 3
    Card Trooper
    • ATK:

    • 400

    • DEF:

    • 400


    Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


    2 cardCyber Dragon 2 cardCyber Dragon
    Cyber Dragon
    LIGHT 5
    Cyber Dragon
    • ATK:

    • 2100

    • DEF:

    • 1600


    If only your opponent controls a monster, you can Special Summon this card (from your hand).


    2 cardD.D. Crow 2 cardD.D. Crow
    D.D. Crow
    DARK 1
    D.D. Crow
    • ATK:

    • 100

    • DEF:

    • 100


    (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


    2 cardFossil Dyna Pachycephalo
    2 cardFossil Dyna Pachycephalo
    Fossil Dyna Pachycephalo
    EARTH 4
    Fossil Dyna Pachycephalo
    • ATK:

    • 1200

    • DEF:

    • 1300


    If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


    1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
    Gorz the Emissary of Darkness
    DARK 7
    Gorz the Emissary of Darkness
    • ATK:

    • 2700

    • DEF:

    • 2500


    When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


    2 cardKycoo the Ghost Destroyer 2 cardKycoo the Ghost Destroyer
    Kycoo the Ghost Destroyer
    DARK 4
    Kycoo the Ghost Destroyer
    • ATK:

    • 1800

    • DEF:

    • 700


    When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


    1 cardLyla, Lightsworn Sorceress 1 cardLyla, Lightsworn Sorceress
    Lyla, Lightsworn Sorceress
    LIGHT 4
    Lyla, Lightsworn Sorceress
    • ATK:

    • 1700

    • DEF:

    • 200


    You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


    2 cardMachina Force 2 cardMachina Force
    Machina Force
    EARTH 10
    Machina Force
    • ATK:

    • 4600

    • DEF:

    • 4100


    Cannot be Normal Summoned/Set. Must be Special Summoned by "Commander Covington". You must pay 1000 LP to declare an attack with this card. You can send this card you control to the GY, then target 1 "Machina Soldier", "Machina Sniper", and "Machina Defender" in your GY; Special Summon those targets.


    3 cardMachina Fortress 3 cardMachina Fortress
    Machina Fortress
    EARTH 7
    Machina Fortress
    • ATK:

    • 2500

    • DEF:

    • 1600


    You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


    1 cardPossessed Dark Soul 1 cardPossessed Dark Soul
    Possessed Dark Soul
    DARK 3
    Possessed Dark Soul
    • ATK:

    • 1200

    • DEF:

    • 800


    You can Tribute this face-up card; take control of all face-up Level 3 or lower monsters your opponent currently controls.


    3 cardRyko, Lightsworn Hunter 3 cardRyko, Lightsworn Hunter
    Ryko, Lightsworn Hunter
    LIGHT 2
    Ryko, Lightsworn Hunter
    • ATK:

    • 200

    • DEF:

    • 100


    FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


    3 cardSuper-Nimble Mega Hamster 3 cardSuper-Nimble Mega Hamster
    Super-Nimble Mega Hamster
    EARTH 4
    Super-Nimble Mega Hamster
    • ATK:

    • 1100

    • DEF:

    • 1800


    FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.


    1 cardBlackwing - Gale the Whirlwind 1 cardBlackwing - Gale the Whirlwind
    Blackwing - Gale the Whirlwind
    DARK 3
    Blackwing - Gale the Whirlwind
    • ATK:

    • 1300

    • DEF:

    • 400


    If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


    1 cardPlaguespreader Zombie 1 cardPlaguespreader Zombie
    Plaguespreader Zombie
    DARK 2
    Plaguespreader Zombie
    • ATK:

    • 400

    • DEF:

    • 200


    If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


    3 cardMachina Gearframe 3 cardMachina Gearframe
    Machina Gearframe
    EARTH 4
    Machina Gearframe
    • ATK:

    • 1800

    • DEF:

    • 0


    When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


    1 cardBrain Control 1 cardBrain Control
    Brain Control
    Spell Normal
    Brain Control

      Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


      1 cardCharge of the Light Brigade 1 cardCharge of the Light Brigade
      Charge of the Light Brigade
      Spell Normal
      Charge of the Light Brigade

        Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


        1 cardHeavy Storm
        1 cardHeavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.


          1 cardLightning Vortex
          1 cardLightning Vortex
          Lightning Vortex
          Spell Normal
          Lightning Vortex

            Discard 1 card; destroy all face-up monsters your opponent controls.


            1 cardMystical Space Typhoon
            1 cardMystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              3 cardPot of Avarice 3 cardPot of Avarice
              Pot of Avarice
              Spell Normal
              Pot of Avarice

                Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                Tag(s):

                2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                Bottomless Trap Hole
                Trap Normal
                Bottomless Trap Hole

                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                  3 cardDimensional Prison 3 cardDimensional Prison
                  Dimensional Prison
                  Trap Normal
                  Dimensional Prison

                    When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                    2 cardDust Tornado 2 cardDust Tornado
                    Dust Tornado
                    Trap Normal
                    Dust Tornado

                      Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                      1 cardMirror Force
                      1 cardMirror Force
                      Mirror Force
                      Trap Normal
                      Mirror Force

                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                        3 cardPulling the Rug 3 cardPulling the Rug
                        Pulling the Rug
                        Trap Counter
                        Pulling the Rug

                          Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.


                          2 cardRoyal Oppression
                          2 cardRoyal Oppression
                          Royal Oppression
                          Trap Continuous
                          Royal Oppression

                            Either player can pay 800 Life Points to negate the Special Summon of a monster(s), and/or an effect that Special Summons a monster(s), and destroy those cards.


                            1 cardSolemn Judgment
                            1 cardSolemn Judgment
                            Solemn Judgment
                            Trap Counter
                            Solemn Judgment

                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                              Tag(s):

                              1 cardTorrential Tribute
                              1 cardTorrential Tribute
                              Torrential Tribute
                              Trap Normal
                              Torrential Tribute

                                When a monster(s) is Summoned: Destroy all monsters on the field.


                                1 cardTrap Dustshoot
                                1 cardTrap Dustshoot
                                Trap Dustshoot
                                Trap Normal
                                Trap Dustshoot

                                  Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                  2 cardChimeratech Fortress Dragon 2 cardChimeratech Fortress Dragon
                                  Chimeratech Fortress Dragon
                                  DARK 8
                                  Chimeratech Fortress Dragon
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                  1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                  Ally of Justice Catastor
                                  DARK 5
                                  Ally of Justice Catastor
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1200


                                  1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                  1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                  Black Rose Dragon
                                  FIRE 7
                                  Black Rose Dragon
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1800


                                  1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                  1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                  Brionac, Dragon of the Ice Barrier
                                  WATER 6
                                  Brionac, Dragon of the Ice Barrier
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1400


                                  1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                  1 cardColossal Fighter 1 cardColossal Fighter
                                  Colossal Fighter
                                  DARK 8
                                  Colossal Fighter
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 1000


                                  1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                  1 cardDark End Dragon 1 cardDark End Dragon
                                  Dark End Dragon
                                  DARK 8
                                  Dark End Dragon
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 2100


                                  1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.


                                  1 cardFlamvell Uruquizas 1 cardFlamvell Uruquizas
                                  Flamvell Uruquizas
                                  FIRE 6
                                  Flamvell Uruquizas
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 400


                                  1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.


                                  1 cardGoyo Guardian 1 cardGoyo Guardian
                                  Goyo Guardian
                                  EARTH 6
                                  Goyo Guardian
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2000


                                  1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                  1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                                  Red Dragon Archfiend
                                  DARK 8
                                  Red Dragon Archfiend
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                  2 cardStardust Dragon 2 cardStardust Dragon
                                  Stardust Dragon
                                  WIND 8
                                  Stardust Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                  1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                  Thought Ruler Archfiend
                                  DARK 8
                                  Thought Ruler Archfiend
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 2300


                                  1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.


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