Malefic Deck Breakdown

Cards Usage Statistic

Main Deck

Malefic Cyber End Dragon
Malefic Cyber End Dragon
Malefic Cyber End Dragon
DARK 10
Malefic Cyber End Dragon
  • ATK:

  • 4000

  • DEF:

  • 2800


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Cyber End Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

Malefic Paradox Gear
Malefic Paradox Gear
Malefic Paradox Gear
DARK 1
Malefic Paradox Gear
  • ATK:

  • 0

  • DEF:

  • 0


If a face-up Field Spell is on the field: You can Tribute this card; Special Summon 1 "Malefic Parallel Gear" from your Deck, then, add 1 "Malefic" monster from your Deck to your hand, except "Malefic Paradox Gear". If a "Malefic" monster would banish a monster to Special Summon itself by its own way, you can banish this card you control or in your GY instead. You can only use each effect of "Malefic Paradox Gear" once per turn.

Malefic Stardust Dragon
Malefic Stardust Dragon
Malefic Stardust Dragon
DARK 8
Malefic Stardust Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

Malefic Parallel Gear
Malefic Parallel Gear
Malefic Parallel Gear
DARK 2
Malefic Parallel Gear
  • ATK:

  • 0

  • DEF:

  • 0


When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 "Malefic" monster in your hand.

Malefic Territory
Malefic Territory
Malefic Territory
Spell Continuous
Malefic Territory

    When this card is activated: You can activate 1 "Malefic World" from your Deck. While that card is in the Field Zone, neither player can target a card(s) in the Field Zone with card effects. The "Malefic" monster effect, "There can only be 1 face-up "Malefic" monster on the field" becomes "There can only be 1 face-up "Malefic" monster on the field with the same name". During the Battle Phase, negate the effects of face-up "Malefic" monsters on the field.

    Malefic World
    Malefic World
    Malefic World
    Spell Field
    Malefic World

      While this card is face-up on the field, you can activate this effect instead of conducting a normal draw during your Draw Phase. Choose 3 "Malefic" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. Shuffle the rest back into your Deck.

      Malefic Paradigm Shift
      Malefic Paradigm Shift
      Malefic Paradigm Shift
      Trap Normal
      Malefic Paradigm Shift

        You can activate this card from your hand by paying half your LP. Add to your hand, or place face-up in your Field Zone, 1 "Malefic World" from your Deck or GY, then Special Summon 1 "Malefic" monster from your Deck or Extra Deck in Defense Position, ignoring its Summoning conditions, then if your opponent controls a monster with 2500 or more ATK, all face-up monsters they currently control lose 2500 ATK until the end of this turn. You can only activate 1 "Malefic Paradigm Shift" per turn.

        Extra Deck

        Cyber End Dragon
        Cyber End Dragon
        Cyber End Dragon
        LIGHT 10
        Cyber End Dragon
        • ATK:

        • 4000

        • DEF:

        • 2800


        "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.

        Baronne de Fleur
        Baronne de Fleur
        Baronne de Fleur
        WIND 10
        Baronne de Fleur
        • ATK:

        • 3000

        • DEF:

        • 2400


        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

        Malefic Paradox Dragon
        Malefic Paradox Dragon
        Malefic Paradox Dragon
        DARK 10
        Malefic Paradox Dragon
        • ATK:

        • 4000

        • DEF:

        • 4000


        "Malefic Parallel Gear" + 1 non-Tuner "Malefic" monster When this card is Synchro Summoned, you can select 1 Synchro Monster in either player's Graveyard, and Special Summon it. There can only be 1 face-up "Malefic Paradox Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card.

        Stardust Dragon
        Stardust Dragon
        Stardust Dragon
        WIND 8
        Stardust Dragon
        • ATK:

        • 2500

        • DEF:

        • 2000


        1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

        Superdreadnought Rail Cannon Gustav Max
        Superdreadnought Rail Cannon Gustav Max
        Superdreadnought Rail Cannon Gustav Max
        EARTH
        Superdreadnought Rail Cannon Gustav Max
        • ATK:

        • 3000

        • DEF:

        • 3000


        2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

        Main: 40 Extra: 15

        2 cardDark Honest 2 cardDark Honest
        Dark Honest
        DARK 4
        Dark Honest
        • ATK:

        • 1100

        • DEF:

        • 1900


        Once per turn, during your Main Phase: You can return this face-up card to the hand. During the Damage Step, when your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its own ATK, until the end of this turn.


        1 cardMalefic Blue-Eyes White Dragon 1 cardMalefic Blue-Eyes White Dragon
        Malefic Blue-Eyes White Dragon
        DARK 8
        Malefic Blue-Eyes White Dragon
        • ATK:

        • 3000

        • DEF:

        • 2500


        Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.


        3 cardMalefic Cyber End Dragon 3 cardMalefic Cyber End Dragon
        Malefic Cyber End Dragon
        DARK 10
        Malefic Cyber End Dragon
        • ATK:

        • 4000

        • DEF:

        • 2800


        This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Cyber End Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.


        2 cardMalefic Paradigm Dragon 2 cardMalefic Paradigm Dragon
        Malefic Paradigm Dragon
        DARK 10
        Malefic Paradigm Dragon
        • ATK:

        • 4000

        • DEF:

        • 4000


        Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Malefic" monster from your Extra Deck while "Malefic Paradigm Dragon" is not on the field. If "Malefic World" is not on the field, destroy this card. Once per turn: You can send 1 "Malefic" card from your Deck to the GY; return 1 of your banished Level 8 Synchro Monsters to the Extra Deck, then you can Special Summon that monster from the Extra Deck, also you can only attack with "Malefic" monsters for the rest of this turn.


        3 cardMalefic Paradox Gear 3 cardMalefic Paradox Gear
        Malefic Paradox Gear
        DARK 1
        Malefic Paradox Gear
        • ATK:

        • 0

        • DEF:

        • 0


        If a face-up Field Spell is on the field: You can Tribute this card; Special Summon 1 "Malefic Parallel Gear" from your Deck, then, add 1 "Malefic" monster from your Deck to your hand, except "Malefic Paradox Gear". If a "Malefic" monster would banish a monster to Special Summon itself by its own way, you can banish this card you control or in your GY instead. You can only use each effect of "Malefic Paradox Gear" once per turn.


        3 cardMalefic Stardust Dragon 3 cardMalefic Stardust Dragon
        Malefic Stardust Dragon
        DARK 8
        Malefic Stardust Dragon
        • ATK:

        • 2500

        • DEF:

        • 2000


        Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.


        1 cardMalefic Truth Dragon 1 cardMalefic Truth Dragon
        Malefic Truth Dragon
        DARK 12
        Malefic Truth Dragon
        • ATK:

        • 5000

        • DEF:

        • 5000


        Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a "Malefic" monster you control, except "Malefic Truth Dragon", is destroyed by battle or by card effect: You can pay half your Life Points; Special Summon this card from your hand or Graveyard. There can only be 1 "Malefic" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. If this card destroys an opponent's monster by battle: Destroy all face-up monsters your opponent controls.


        3 cardMalefic Parallel Gear 3 cardMalefic Parallel Gear
        Malefic Parallel Gear
        DARK 2
        Malefic Parallel Gear
        • ATK:

        • 0

        • DEF:

        • 0


        When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 "Malefic" monster in your hand.


        1 cardAllure of Darkness
        1 cardAllure of Darkness
        Allure of Darkness
        Spell Normal
        Allure of Darkness

          Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


          1 cardFoolish Burial
          1 cardFoolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.




            Tag(s):

            1 cardHarpie's Feather Duster
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              2 cardMalefic Divide 2 cardMalefic Divide
              Malefic Divide
              Spell Quick
              Malefic Divide

                Target 1 "Malefic" monster in your GY; Special Summon it, ignoring its Summoning conditions, but its effects are negated, also banish it during the End Phase.


                2 cardMalefic Selector 2 cardMalefic Selector
                Malefic Selector
                Spell Normal
                Malefic Selector

                  Banish 2 "Malefic" cards from your GY; add 2 "Malefic" cards from your Deck to your hand, except "Malefic Selector", with different names from each other and from the banished cards. You can only activate 1 "Malefic Selector" per turn.


                  3 cardMalefic Territory 3 cardMalefic Territory
                  Malefic Territory
                  Spell Continuous
                  Malefic Territory

                    When this card is activated: You can activate 1 "Malefic World" from your Deck. While that card is in the Field Zone, neither player can target a card(s) in the Field Zone with card effects. The "Malefic" monster effect, "There can only be 1 face-up "Malefic" monster on the field" becomes "There can only be 1 face-up "Malefic" monster on the field with the same name". During the Battle Phase, negate the effects of face-up "Malefic" monsters on the field.


                    3 cardMalefic World 3 cardMalefic World
                    Malefic World
                    Spell Field
                    Malefic World

                      While this card is face-up on the field, you can activate this effect instead of conducting a normal draw during your Draw Phase. Choose 3 "Malefic" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. Shuffle the rest back into your Deck.


                      2 cardPot of Desires
                      2 cardPot of Desires
                      Pot of Desires
                      Spell Normal
                      Pot of Desires

                        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                        Tag(s):

                        1 cardMalefic Claw Stream 1 cardMalefic Claw Stream
                        Malefic Claw Stream
                        Trap Normal
                        Malefic Claw Stream

                          Activate only if you control a face-up "Malefic" monster. Select 1 monster your opponent controls, and destroy it.


                          1 cardMalefic Force 1 cardMalefic Force
                          Malefic Force
                          Trap Normal
                          Malefic Force

                            Target 1 face-up monster on the field; equip this card to it as an Equip Card with these effects. ● The equipped monster is unaffected by Spell effects. ● Once per turn: You can destroy this card, and if you do, add 1 "Malefic" card from your Deck to your hand. If a card is in the Field Zone: You can banish this card and 1 other "Malefic" card from your GY; destroy all monsters on the field. You can only use each effect of "Malefic Force" once per turn.


                            3 cardMalefic Paradigm Shift 3 cardMalefic Paradigm Shift
                            Malefic Paradigm Shift
                            Trap Normal
                            Malefic Paradigm Shift

                              You can activate this card from your hand by paying half your LP. Add to your hand, or place face-up in your Field Zone, 1 "Malefic World" from your Deck or GY, then Special Summon 1 "Malefic" monster from your Deck or Extra Deck in Defense Position, ignoring its Summoning conditions, then if your opponent controls a monster with 2500 or more ATK, all face-up monsters they currently control lose 2500 ATK until the end of this turn. You can only activate 1 "Malefic Paradigm Shift" per turn.


                              2 cardMalefic Tune 2 cardMalefic Tune
                              Malefic Tune
                              Trap Normal
                              Malefic Tune

                                If a face-up "Malefic" monster(s) you control is destroyed by battle or an opponent's card effect: Draw 2 cards. If a face-up "Malefic" monster(s) you control is destroyed, while this card is in your GY (except during the Damage Step): You can banish this card from your GY; add 1 "Malefic" monster from your Deck to your hand. You can only use each effect of "Malefic Tune" once per turn.


                                3 cardCyber End Dragon 3 cardCyber End Dragon
                                Cyber End Dragon
                                LIGHT 10
                                Cyber End Dragon
                                • ATK:

                                • 4000

                                • DEF:

                                • 2800


                                "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                1 cardRelinquished Anima 1 cardRelinquished Anima
                                Relinquished Anima
                                DARK
                                Relinquished Anima
                                • ATK:

                                • 0

                                • LINK-1

                                Link Arrow:

                                Top


                                1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                1 cardBaronne de Fleur
                                1 cardBaronne de Fleur
                                Baronne de Fleur
                                WIND 10
                                Baronne de Fleur
                                • ATK:

                                • 3000

                                • DEF:

                                • 2400


                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                1 cardDragocytos Corrupted Nethersoul Dragon 1 cardDragocytos Corrupted Nethersoul Dragon
                                Dragocytos Corrupted Nethersoul Dragon
                                DARK 10
                                Dragocytos Corrupted Nethersoul Dragon
                                • ATK:

                                • 4000

                                • DEF:

                                • 2000


                                1 DARK Tuner + 1 non-Tuner Dragon-Type monster Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During your Standby Phase: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK.


                                3 cardMalefic Paradox Dragon 3 cardMalefic Paradox Dragon
                                Malefic Paradox Dragon
                                DARK 10
                                Malefic Paradox Dragon
                                • ATK:

                                • 4000

                                • DEF:

                                • 4000


                                "Malefic Parallel Gear" + 1 non-Tuner "Malefic" monster When this card is Synchro Summoned, you can select 1 Synchro Monster in either player's Graveyard, and Special Summon it. There can only be 1 face-up "Malefic Paradox Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card.


                                1 cardStar Eater 1 cardStar Eater
                                Star Eater
                                LIGHT 11
                                Star Eater
                                • ATK:

                                • 3200

                                • DEF:

                                • 2800


                                1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.


                                3 cardStardust Dragon 3 cardStardust Dragon
                                Stardust Dragon
                                WIND 8
                                Stardust Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                1 cardTatsunoko 1 cardTatsunoko
                                Tatsunoko
                                WATER 3
                                Tatsunoko
                                • ATK:

                                • 1700

                                • DEF:

                                • 500


                                1 Tuner + 1+ non-Tuner monsters If this Synchro Summoned monster would be used as a Synchro Material, 1 monster in your hand can be used as 1 of the other materials. Unaffected by other monsters' effects.


                                1 cardSuperdreadnought Rail Cannon Gustav Max 1 cardSuperdreadnought Rail Cannon Gustav Max
                                Superdreadnought Rail Cannon Gustav Max
                                EARTH
                                Superdreadnought Rail Cannon Gustav Max
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                ocg
                                Malefic
                                5







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