Naturia Deck Breakdown

Cards Usage Statistic

Main Deck

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Infinite Impermanence
Infinite Impermanence
Infinite Impermanence
Trap Normal
Infinite Impermanence

    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

    Extra Deck

    Naturia Beast
    Naturia Beast
    Naturia Beast
    EARTH 5
    Naturia Beast
    • ATK:

    • 2200

    • DEF:

    • 1700


    1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

    Main: 42 Extra: 15

    2 cardChronomaly Acambaro Figures 2 cardChronomaly Acambaro Figures
    Chronomaly Acambaro Figures
    EARTH 5
    Chronomaly Acambaro Figures
    • ATK:

    • 1000

    • DEF:

    • 1800


    If a "Chronomaly" monster(s) you control would be destroyed by battle or your opponent's card effect, you can discard this card instead. If this card is in your GY: You can pay 1000 LP; Special Summon this card, but return it to the hand during the End Phase. You cannot Special Summon monsters the turn you activate this effect, except "Chronomaly" monsters. You can only use this effect of "Chronomaly Acambaro Figures" once per turn.


    1 cardChronomaly Aztec Mask Golem 1 cardChronomaly Aztec Mask Golem
    Chronomaly Aztec Mask Golem
    EARTH 4
    Chronomaly Aztec Mask Golem
    • ATK:

    • 1500

    • DEF:

    • 1000


    During your turn, if you have activated a "Chronomaly" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Aztec Mask Golem".


    3 cardChronomaly Crystal Skull 3 cardChronomaly Crystal Skull
    Chronomaly Crystal Skull
    LIGHT 3
    Chronomaly Crystal Skull
    • ATK:

    • 900

    • DEF:

    • 600


    If you control a face-up "Chronomaly" monster: You can discard this card to the Graveyard; add 1 "Chronomaly" monster from your Deck or Graveyard to your hand, except "Chronomaly Crystal Skull". The effect of "Chronomaly Crystal Skull" can only be used once per turn.


    1 cardChronomaly Golden Jet 1 cardChronomaly Golden Jet
    Chronomaly Golden Jet
    LIGHT 4
    Chronomaly Golden Jet
    • ATK:

    • 1300

    • DEF:

    • 1400


    Once per turn: You can increase the Levels of all "Chronomaly" monsters you currently control by 1.


    2 cardChronomaly Gordian Knot 2 cardChronomaly Gordian Knot
    Chronomaly Gordian Knot
    EARTH 3
    Chronomaly Gordian Knot
    • ATK:

    • 300

    • DEF:

    • 900


    When this card is Normal Summoned: You can Special Summon 1 "Chronomaly" monster from your hand, and if you do, this card's Level becomes the current Level of that Special Summoned monster.


    2 cardChronomaly Magella Globe 2 cardChronomaly Magella Globe
    Chronomaly Magella Globe
    LIGHT 4
    Chronomaly Magella Globe
    • ATK:

    • 1500

    • DEF:

    • 300


    You can Tribute this card; Special Summon 1 "Chronomaly" monster from your Deck, except "Chronomaly Magella Globe". If this card is in your GY, except the turn it was sent there: You can banish 1 "Chronomaly" card from your GY, except "Chronomaly Magella Globe"; add this card to your hand. You can only use each effect of "Chronomaly Magella Globe" once per turn.


    3 cardChronomaly Moai 3 cardChronomaly Moai
    Chronomaly Moai
    EARTH 5
    Chronomaly Moai
    • ATK:

    • 1800

    • DEF:

    • 1600


    If you control a face-up "Chronomaly" monster, you can Special Summon this card (from your hand) in face-up Defense Position.


    3 cardChronomaly Nebra Disk 3 cardChronomaly Nebra Disk
    Chronomaly Nebra Disk
    LIGHT 4
    Chronomaly Nebra Disk
    • ATK:

    • 1800

    • DEF:

    • 1500


    When this card is Normal Summoned: You can add 1 "Chronomaly" card from your Deck to your hand, except "Chronomaly Nebra Disk". If this card is in the Graveyard and all monsters you control are "Chronomaly" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except "Chronomaly" cards and effects. You can only use 1 "Chronomaly Nebra Disk" effect per turn, and only once that turn.


    2 cardChronomaly Sol Monolith 2 cardChronomaly Sol Monolith
    Chronomaly Sol Monolith
    EARTH 6
    Chronomaly Sol Monolith
    • ATK:

    • 600

    • DEF:

    • 600


    Once per turn: You can target 1 "Chronomaly" monster you control; its Level becomes 6. You cannot Special Summon any monsters during the turn you activate this effect, except "Chronomaly" monsters.


    1 cardChronomaly Tula Guardian 1 cardChronomaly Tula Guardian
    Chronomaly Tula Guardian
    EARTH 5
    Chronomaly Tula Guardian
    • ATK:

    • 1800

    • DEF:

    • 900


    If there is a face-up Field Spell Card on the field, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Tula Guardian".


    2 cardChronomaly Tuspa Rocket 2 cardChronomaly Tuspa Rocket
    Chronomaly Tuspa Rocket
    EARTH 4
    Chronomaly Tuspa Rocket
    • ATK:

    • 1000

    • DEF:

    • 1000


    If this card is Normal or Special Summoned: You can send 1 "Chronomaly" monster from your Deck or Extra Deck to the GY, then target 1 face-up monster on the field; it loses ATK equal to the Level/Rank of the monster sent to the GY x 200. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● This card can make up to 2 attacks on monsters during each Battle Phase. You can only use each effect of "Chronomaly Tuspa Rocket" once per turn.


    2 cardAdamancipator Researcher 2 cardAdamancipator Researcher
    Adamancipator Researcher
    EARTH 2
    Adamancipator Researcher
    • ATK:

    • 100

    • DEF:

    • 2100


    If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.


    1 cardAdamancipator Seeker 1 cardAdamancipator Seeker
    Adamancipator Seeker
    EARTH 2
    Adamancipator Seeker
    • ATK:

    • 1200

    • DEF:

    • 1000


    If you control an "Adamancipator" monster, except "Adamancipator Seeker": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Seeker" once per turn.


    3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
    Ash Blossom & Joyous Spring
    FIRE 3
    Ash Blossom & Joyous Spring
    • ATK:

    • 0

    • DEF:

    • 1800


    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


    3 cardAdamancipator Signs 3 cardAdamancipator Signs
    Adamancipator Signs
    Spell Normal
    Adamancipator Signs

      Target 1 Rock monster in your GY; Special Summon it in Defense Position, then, if you Special Summoned an "Adamancipator" monster by this effect, you can take 1 Level 4 or lower Rock monster from your Deck and place it on top of your Deck.


      1 cardCalled by the Grave
      1 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        1 cardChronomaly City Babylon 1 cardChronomaly City Babylon
        Chronomaly City Babylon
        Spell Field
        Chronomaly City Babylon

          Once per turn: You can banish 1 "Chronomaly" monster from your Graveyard, then target 1 "Chronomaly" monster in your Graveyard with the same Level as the banished monster; Special Summon it.


          2 cardChronomaly Technology 2 cardChronomaly Technology
          Chronomaly Technology
          Spell Normal
          Chronomaly Technology

            Target 1 "Chronomaly" monster in your Graveyard; banish it, then look at the top 2 cards of your Deck, add 1 of them to your hand, and send the other to the Graveyard. You can only activate 1 "Chronomaly Technology" per turn. You cannot Special Summon any monsters during the turn you activate this card, except "Chronomaly" monsters.


            2 cardChronomaly Temple - Trilithon 2 cardChronomaly Temple - Trilithon
            Chronomaly Temple - Trilithon
            Spell Continuous
            Chronomaly Temple - Trilithon

              If you control no monsters, or all monsters you control are "Chronomaly" monsters: You can pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Chronomaly" monster from your hand. If a "Chronomaly" or "Number" Xyz Monster you control would activate an effect by detaching material, you can send this card to the GY instead of 1 of those materials. You can only use each effect of "Chronomaly Temple - Trilithon" once per turn.


              2 cardChronomaly Esperanza Glyph 2 cardChronomaly Esperanza Glyph
              Chronomaly Esperanza Glyph
              Trap Normal
              Chronomaly Esperanza Glyph

                During the Main Phase: Target 1 Xyz Monster Card you control or in your GY; Special Summon 2 "Chronomaly" monsters that are 1 Level higher than that monster's Rank, from your hand, Deck, and/or GY, but negate their effects, then, immediately after this effect resolves, Xyz Summon 1 "Chronomaly" Xyz Monster using only those 2 monsters. You can only activate 1 "Chronomaly Esperanza Glyph" per turn.


                2 cardInfinite Impermanence 2 cardInfinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  1 cardStonehenge Methods 1 cardStonehenge Methods
                  Stonehenge Methods
                  Trap Normal
                  Stonehenge Methods

                    When a face-up "Chronomaly" monster(s) you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower "Chronomaly" monster from your Deck in face-up Defense Position. It cannot change its battle position.


                    1 cardAussa the Earth Charmer, Immovable 1 cardAussa the Earth Charmer, Immovable
                    Aussa the Earth Charmer, Immovable
                    EARTH
                    Aussa the Earth Charmer, Immovable
                    • ATK:

                    • 1850

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                    1 cardLyna the Light Charmer, Lustrous 1 cardLyna the Light Charmer, Lustrous
                    Lyna the Light Charmer, Lustrous
                    LIGHT
                    Lyna the Light Charmer, Lustrous
                    • ATK:

                    • 1850

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.


                    1 cardMaple Maiden 1 cardMaple Maiden
                    Maple Maiden
                    WIND 7
                    Maple Maiden
                    • ATK:

                    • 2100

                    • DEF:

                    • 2600


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can declare 1 Attribute; this card gains the following effect. ● All face-up monsters become that Attribute. You can target 1 monster in your opponent's Main Monster Zone; your opponent must send 1 card from among its adjacent Monster Zones or Spell & Trap Zones to the GY. You can only use each effect of "Maple Maiden" once per turn.


                    1 cardNaturia Beast 1 cardNaturia Beast
                    Naturia Beast
                    EARTH 5
                    Naturia Beast
                    • ATK:

                    • 2200

                    • DEF:

                    • 1700


                    1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                    1 cardX-Saber Urbellum 1 cardX-Saber Urbellum
                    X-Saber Urbellum
                    EARTH 7
                    X-Saber Urbellum
                    • ATK:

                    • 2200

                    • DEF:

                    • 1300


                    1 Tuner + 1 or more non-Tuner monsters When this card inflicts Battle Damage to your opponent while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.


                    1 cardChronomaly Crystal Chrononaut 1 cardChronomaly Crystal Chrononaut
                    Chronomaly Crystal Chrononaut
                    LIGHT
                    Chronomaly Crystal Chrononaut
                    • ATK:

                    • 2100

                    • DEF:

                    • 1000


                    2 Level 3 monsters Once per turn, when this card is targeted for an attack: You can detach 1 Xyz Material from this card; this turn, this card cannot be destroyed by battle or by card effects, also your opponent takes any Battle Damage you would have taken from battles involving this card.


                    2 cardChronomaly Vimana 2 cardChronomaly Vimana
                    Chronomaly Vimana
                    LIGHT
                    Chronomaly Vimana
                    • ATK:

                    • 2300

                    • DEF:

                    • 2600


                    2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field and 1 Xyz Monster or "Chronomaly" monster in your GY; that monster on the field gains half the ATK of that monster in the GY (until the end of this turn), then attach that monster from the GY to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation.


                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    LIGHT
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                    Tag(s):

                    1 cardK9-17 "Ripper" 1 cardK9-17 "Ripper"
                    K9-17 "Ripper"
                    WIND
                    K9-17 "Ripper"
                    • ATK:

                    • 2300

                    • DEF:

                    • 1800


                    2 Level 5 monsters You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.


                    1 cardNumber 33: Chronomaly Machu Mech
                    1 cardNumber 33: Chronomaly Machu Mech
                    Number 33: Chronomaly Machu Mech
                    LIGHT
                    Number 33: Chronomaly Machu Mech
                    • ATK:

                    • 2400

                    • DEF:

                    • 1500


                    2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, this card gains ATK equal to the damage inflicted.


                    2 cardNumber 36: Chronomaly Chateau Huyuk 2 cardNumber 36: Chronomaly Chateau Huyuk
                    Number 36: Chronomaly Chateau Huyuk
                    LIGHT
                    Number 36: Chronomaly Chateau Huyuk
                    • ATK:

                    • 2000

                    • DEF:

                    • 2500


                    2 Level 4 "Chronomaly" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 "Chronomaly" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target.


                    1 cardNumber 6: Chronomaly Atlandis 1 cardNumber 6: Chronomaly Atlandis
                    Number 6: Chronomaly Atlandis
                    LIGHT
                    Number 6: Chronomaly Atlandis
                    • ATK:

                    • 2600

                    • DEF:

                    • 3000


                    2 Level 6 monsters When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect.


                    1 cardTime Thief Redoer 1 cardTime Thief Redoer
                    Time Thief Redoer
                    DARK
                    Time Thief Redoer
                    • ATK:

                    • 2400

                    • DEF:

                    • 2000


                    2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


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