Nephthys Deck Breakdown

Main Deck

Sacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
FIRE 8
Sacred Phoenix of Nephthys
  • ATK:

  • 2400

  • DEF:

  • 1600


Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.

Pot of Greed
Pot of Greed
Pot of Greed
Spell Normal
Pot of Greed

    Draw 2 cards.



    Tag(s):

    Main: 40

    3 cardChronicler of Nephthys 3 cardChronicler of Nephthys
    Chronicler of Nephthys
    WIND 2
    Chronicler of Nephthys
    • ATK:

    • 300

    • DEF:

    • 1200


    You can target 1 "Nephthys" card in your GY, except "Chronicler of Nephthys"; destroy 1 card in your hand, and if you do, add that target to your hand. During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can add 1 "Nephthys" card from your GY to your hand, except "Chronicler of Nephthys". You can only use each effect of "Chronicler of Nephthys" once per turn.


    3 cardDefender of Nephthys 3 cardDefender of Nephthys
    Defender of Nephthys
    WIND 2
    Defender of Nephthys
    • ATK:

    • 1400

    • DEF:

    • 200


    During your Main Phase: You can destroy 1 card in your hand, and if you do, Special Summon 1 Level 4 or lower "Nephthys" monster from your hand, except "Defender of Nephthys". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can destroy 1 "Nephthys" monster in your Deck, except "Defender of Nephthys". You can only use each effect of "Defender of Nephthys" once per turn.


    1 cardDisciple of Nephthys 1 cardDisciple of Nephthys
    Disciple of Nephthys
    WIND 2
    Disciple of Nephthys
    • ATK:

    • 0

    • DEF:

    • 2000


    During your Main Phase: You can destroy 1 card in your hand, and if you do, add 1 "Nephthys" monster from your Deck to your hand, except "Disciple of Nephthys". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can add 1 "Nephthys" Spell/Trap from your Deck to your hand. You can only use each effect of "Disciple of Nephthys" once per turn.


    3 cardHand of Nephthys 3 cardHand of Nephthys
    Hand of Nephthys
    WIND 2
    Hand of Nephthys
    • ATK:

    • 600

    • DEF:

    • 600


    You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.


    3 cardManju of the Ten Thousand Hands 3 cardManju of the Ten Thousand Hands
    Manju of the Ten Thousand Hands
    LIGHT 4
    Manju of the Ten Thousand Hands
    • ATK:

    • 1400

    • DEF:

    • 1000


    When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


    3 cardMatriarch of Nephthys 3 cardMatriarch of Nephthys
    Matriarch of Nephthys
    WIND 2
    Matriarch of Nephthys
    • ATK:

    • 600

    • DEF:

    • 600


    You can target 1 Level 4 or lower "Nephthys" monster in your GY, except "Matriarch of Nephthys"; destroy 1 card in your hand, and if you do, Special Summon the targeted monster in Defense Position, but negate its effects. During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can Special Summon this card from the GY. You can only use each effect of "Matriarch of Nephthys" once per turn.


    3 cardSacred Phoenix of Nephthys
    3 cardSacred Phoenix of Nephthys
    Sacred Phoenix of Nephthys
    FIRE 8
    Sacred Phoenix of Nephthys
    • ATK:

    • 2400

    • DEF:

    • 1600


    Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.


    1 cardCerulean Sacred Phoenix of Nephthys 1 cardCerulean Sacred Phoenix of Nephthys
    Cerulean Sacred Phoenix of Nephthys
    FIRE 8
    Cerulean Sacred Phoenix of Nephthys
    • ATK:

    • 3000

    • DEF:

    • 1000


    You can Ritual Summon this card with "Rebirth of Nephthys". You can only use each of the following effects of "Cerulean Sacred Phoenix of Nephthys" once per turn. ● During your Main Phase: You can destroy "Nephthys" cards in your hand and/or face-up field, then destroy an equal number of monsters your opponent controls. ● During your next Standby Phase after this card was destroyed by battle or card effect and sent to the GY: You can Special Summon this card from the GY.


    2 cardConductor of Nephthys 2 cardConductor of Nephthys
    Conductor of Nephthys
    WIND 2
    Conductor of Nephthys
    • ATK:

    • 2000

    • DEF:

    • 0


    You can Ritual Summon this card with "Rebirth of Nephthys". If this card is Ritual Summoned: You can Special Summon 1 "Nephthys" Ritual Monster from your hand or Deck, except "Conductor of Nephthys" (this is treated as a Ritual Summon). If this card is Tributed or destroyed by a "Nephthys" card effect: You can activate this effect; during the next Standby Phase, destroy up to 3 "Nephthys" cards, except Ritual Monsters, 1 each from your hand, Deck, and field. You can only use each effect of "Conductor of Nephthys" once per turn.


    1 cardDevotee of Nephthys 1 cardDevotee of Nephthys
    Devotee of Nephthys
    WIND 2
    Devotee of Nephthys
    • ATK:

    • 1200

    • DEF:

    • 1200


    You can Ritual Summon this card with "Rebirth of Nephthys". You can only use each of the following effects of "Devotee of Nephthys" once per turn. ● If this card is Ritual Summoned: You can activate this effect; Special Summon 1 "Nephthys" monster from your Deck, also during the End Phase of this turn, destroy this card. ● If this card is in the GY: You can destroy 1 "Nephthys" card in your hand, and if you do, Special Summon this card.


    3 cardCircle of the Fire Kings 3 cardCircle of the Fire Kings
    Circle of the Fire Kings
    Spell Quick
    Circle of the Fire Kings

      Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 "Circle of the Fire Kings" per turn.


      3 cardLast Hope of Nephthys 3 cardLast Hope of Nephthys
      Last Hope of Nephthys
      Spell Normal
      Last Hope of Nephthys

        Target 1 other "Nephthys" card you control and 1 card your opponent controls; destroy them. You can only activate 1 "Last Hope of Nephthys" per turn.


        3 cardPreparation of Rites 3 cardPreparation of Rites
        Preparation of Rites
        Spell Normal
        Preparation of Rites

          Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


          3 cardRebirth of Nephthys 3 cardRebirth of Nephthys
          Rebirth of Nephthys
          Spell Normal
          Rebirth of Nephthys

            This card can be used to Ritual Summon any "Nephthys" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Tributed "Devotee of Nephthys" or "Cerulean Sacred Phoenix of Nephthys", you can destroy 1 card on the field.


            3 cardAwakening of Nephthys 3 cardAwakening of Nephthys
            Awakening of Nephthys
            Trap Continuous
            Awakening of Nephthys

              All "Nephthys" monsters you control gain 300 ATK. If this face-up card in the Spell & Trap Zone is destroyed by card effect and sent to the GY: You can Special Summon 1 "Nephthys" monster from your hand, Deck, or GY, but destroy it during the End Phase. You can only use this effect of "Awakening of Nephthys" once per turn.


              2 cardStars Align across the Milky Way 2 cardStars Align across the Milky Way
              Stars Align across the Milky Way
              Trap Normal
              Stars Align across the Milky Way

                Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. You can only use each effect of "Stars Align across the Milky Way" once per turn.


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                Nephthys
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