Ojama Deck Breakdown

Cards Usage Statistic

Main Deck

Aria the Melodious Diva
Aria the Melodious Diva
Aria the Melodious Diva
LIGHT 4
Aria the Melodious Diva
  • ATK:

  • 1600

  • DEF:

  • 1200


While this Special Summoned card is on the field, "Melodious" monsters you control cannot be targeted by card effects, or be destroyed by battle.

Artifact Lancea
Artifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.

Canon the Melodious Diva
Canon the Melodious Diva
Canon the Melodious Diva
LIGHT 4
Canon the Melodious Diva
  • ATK:

  • 1400

  • DEF:

  • 2000


If you control a "Melodious" monster, you can Special Summon this card (from your hand). You can only Special Summon "Canon the Melodious Diva" once per turn this way. Once per turn: You can target 1 "Melodious" monster you control; change its battle position.

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Elegy the Melodious Diva
Elegy the Melodious Diva
Elegy the Melodious Diva
LIGHT 5
Elegy the Melodious Diva
  • ATK:

  • 2000

  • DEF:

  • 1200


Special Summoned "Melodious" monsters you control cannot be destroyed by card effects. If this card was Special Summoned, all Fairy-Type monsters you control gain 300 ATK.

Herald of Green Light
Herald of Green Light
Herald of Green Light
LIGHT 2
Herald of Green Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a Spell Card (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Opera the Melodious Diva
Opera the Melodious Diva
Opera the Melodious Diva
LIGHT 4
Opera the Melodious Diva
  • ATK:

  • 2300

  • DEF:

  • 1000


Cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, "Melodious" monsters you control cannot be destroyed by battle or card effects.

Shopina the Melodious Maestra
Shopina the Melodious Maestra
Shopina the Melodious Maestra
LIGHT 7
Shopina the Melodious Maestra
  • ATK:

  • 2300

  • DEF:

  • 1700


Once per turn: You can target 1 LIGHT Fairy-Type monster in your Graveyard; add it to your hand. You cannot activate non-LIGHT monster effects during the turn you activate this effect.

Sonata the Melodious Diva
Sonata the Melodious Diva
Sonata the Melodious Diva
LIGHT 3
Sonata the Melodious Diva
  • ATK:

  • 1200

  • DEF:

  • 1000


If you control a "Melodious" monster, you can Special Summon this card (from your hand). While this Special Summoned card is on the field, all Fairy-Type monsters you control gain 500 ATK and DEF.

Soprano the Melodious Songstress
Soprano the Melodious Songstress
Soprano the Melodious Songstress
LIGHT 4
Soprano the Melodious Songstress
  • ATK:

  • 1400

  • DEF:

  • 1400


When this card is Special Summoned: You can target 1 "Melodious" monster in your Graveyard, except "Soprano the Melodious Songstress"; add it to your hand. You can only use this effect of "Soprano the Melodious Songstress" once per turn. Once per turn: You can Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.

Tamtam the Melodious Diva
Tamtam the Melodious Diva
Tamtam the Melodious Diva
LIGHT 4
Tamtam the Melodious Diva
  • ATK:

  • 1000

  • DEF:

  • 2000


If this card is Special Summoned while you control a "Melodious" monster: You can add 1 "Polymerization" from your Deck or Graveyard to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Melodious" monster you control; it loses 500 ATK, and if it does, inflict 500 damage to your opponent.

Couplet the Melodious Songstress
Couplet the Melodious Songstress
Couplet the Melodious Songstress
LIGHT 59
Couplet the Melodious Songstress
  • ATK:

  • 1200

  • DEF:

  • 2000


[ Pendulum Effect ] You cannot Pendulum Summon, except LIGHT monsters (this effect cannot be negated). If you do not control any face-up monsters, other than "Melodious" monsters: You can add 1 "Melodious" Spell/Trap from your Deck to your hand. You can only use this effect of "Couplet the Melodious Songstress" once per turn. [ Monster Effect ] If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon 1 Level 4 or lower "Melodious" monster from your hand or GY. If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Couplet the Melodious Songstress" once per turn.

Refrain the Melodious Songstress
Refrain the Melodious Songstress
Refrain the Melodious Songstress
LIGHT 41
Refrain the Melodious Songstress
  • ATK:

  • 1600

  • DEF:

  • 800


[ Pendulum Effect ] You can target 1 "Melodious" Fusion Monster you control; send 1 "Melodious" monster from your Deck to the GY, and if you do, the targeted monster gains ATK equal to the Level of that monster sent to the GY x 200 until the end of this turn. You can only use this effect of "Refrain the Melodious Songstress" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Melodious" monster from your Deck to your hand, except "Refrain the Melodious Songstress". If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Refrain the Melodious Songstress" once per turn.

Ally of Justice Cycle Reader
Ally of Justice Cycle Reader
Ally of Justice Cycle Reader
DARK 3
Ally of Justice Cycle Reader
  • ATK:

  • 1000

  • DEF:

  • 1000


During either player's turn: You can discard this card to the Graveyard, then target up to 2 LIGHT monsters in your opponent's Graveyard; banish those targets.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Ghost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

Herald of Orange Light
Herald of Orange Light
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.



Tag(s):

1st Movement Solo
1st Movement Solo
1st Movement Solo
Spell Normal
1st Movement Solo

    If you control no monsters: Special Summon 1 Level 4 or lower "Melodious" monster from your hand or Deck. You can only activate 1 "1st Movement Solo" per turn. You cannot Special Summon monsters during the turn you activate this card, except "Melodious" monsters.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Melodious Concerto
      Melodious Concerto
      Melodious Concerto
      Spell Normal
      Melodious Concerto

        Fusion Summon 1 Fairy Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. If a "Melodious" Fusion Monster(s) is sent to your GY while this card is in your GY, even during the Damage Step: You can place this card on the bottom of your Deck, then draw 1 card. You can only use each effect of "Melodious Concerto" once per turn.

        Ostinato
        Ostinato
        Ostinato
        Spell Normal
        Ostinato

          If you control no monsters: Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using 2 monsters from your hand and/or Deck as Fusion Material. During the End Phase of this turn, destroy the monster Fusion Summoned by this effect, and if you do, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.

          Polymerization
          Polymerization
          Polymerization
          Spell Normal
          Polymerization

            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

            Pot of Prosperity
            Pot of Prosperity
            Pot of Prosperity
            Spell Normal
            Pot of Prosperity

              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.



              Tag(s):

              Infinite Impermanence
              Infinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                Extra Deck

                Bacha the Melodious Maestra
                Bacha the Melodious Maestra
                Bacha the Melodious Maestra
                LIGHT 7
                Bacha the Melodious Maestra
                • ATK:

                • 2500

                • DEF:

                • 1800


                2 "Melodious" monsters While you control this Fusion Summoned card, the activated effects of your "Melodious" Fusion Monsters cannot be negated. You can only use each of the following effects of "Bacha the Melodious Maestra" once per turn. If this card is Special Summoned: You can Special Summon 1 "Melodious" monster from your Deck. If this card is sent to the GY: You can target 1 "Melodious" monster in your GY, except "Bacha the Melodious Maestra"; Special Summon it in Defense Position.

                Bloom Diva the Melodious Choir
                Bloom Diva the Melodious Choir
                Bloom Diva the Melodious Choir
                LIGHT 6
                Bloom Diva the Melodious Choir
                • ATK:

                • 1000

                • DEF:

                • 2000


                1 "Melodious Maestra" monster + 1 "Melodious" monster Cannot be destroyed by battle or card effects, also you take no battle damage from attacks involving this card. If this card battles a Special Summoned monster, after damage calculation: You can inflict damage to your opponent equal to the difference between the original ATK of that opponent's monster and this card, and if you do, destroy that opponent's monster.

                Flowering Etoile the Melodious Magnificat
                Flowering Etoile the Melodious Magnificat
                Flowering Etoile the Melodious Magnificat
                LIGHT 8
                Flowering Etoile the Melodious Magnificat
                • ATK:

                • 2800

                • DEF:

                • 1500


                1 "Melodious Maestra" monster + 2 "Melodious" monsters (Quick Effect): You can banish (until the End Phase) any number of "Melodious" monsters you control, then you can return up to that many face-up cards your opponent controls to the hand. You can only use this effect of "Flowering Etoile the Melodious Magnificat" once per turn. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Melodious" monster from your Deck or Extra Deck, except "Flowering Etoile the Melodious Magnificat".

                Schuberta the Melodious Maestra
                Schuberta the Melodious Maestra
                Schuberta the Melodious Maestra
                LIGHT 6
                Schuberta the Melodious Maestra
                • ATK:

                • 2400

                • DEF:

                • 2000


                2 "Melodious" monsters During either player's turn: You can target up to 3 cards in any Graveyard(s); banish them, and if you do, this card gains 200 ATK for each. This effect can only be used once while this card is face-up on the field.

                Bloom Harmonist the Melodious Composer
                Bloom Harmonist the Melodious Composer
                Bloom Harmonist the Melodious Composer
                LIGHT
                Bloom Harmonist the Melodious Composer
                • ATK:

                • 1000

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 Fairy monsters If this card is Link Summoned: You can discard 1 card; Special Summon 2 "Melodious" monsters with different Levels from your Deck to your zones this card points to, in Defense Position. You cannot Special Summon monsters the turn you activate this effect, except "Melodious" monsters. You can only use this effect of "Bloom Harmonist the Melodious Composer" once per turn. If a "Melodious" monster this card points to attacks, your opponent cannot activate cards or effects until the end of the Damage Step.

                Gravity Controller
                Gravity Controller
                Gravity Controller
                DARK
                Gravity Controller
                • ATK:

                • 1000

                • LINK-1

                Link Arrow:

                Bottom-Left


                1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.

                Haggard Lizardose
                Haggard Lizardose
                Haggard Lizardose
                WATER
                Haggard Lizardose
                • ATK:

                • 800

                • LINK-2

                Link Arrow:

                Right

                Bottom


                2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.

                Protector of The Agents - Moon
                Protector of The Agents - Moon
                Protector of The Agents - Moon
                LIGHT
                Protector of The Agents - Moon
                • ATK:

                • 1800

                • LINK-2

                Link Arrow:

                Right

                Bottom-Right


                2 Fairy monsters If this card is Link Summoned: You can send 1 "The Sanctuary in the Sky" or 1 card that mentions it from your Deck to the GY, or if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 "The Agent of Mystery - Earth" from your Deck or GY to your hand instead. You can Tribute 1 Fairy monster, then target 1 card your opponent controls; destroy it. You can only use each effect of "Protector of The Agents - Moon" once per turn.

                S:P Little Knight
                S:P Little Knight
                S:P Little Knight
                DARK
                S:P Little Knight
                • ATK:

                • 1600

                • LINK-2

                Link Arrow:

                Left

                Right


                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                Underworld Goddess of the Closed World
                Underworld Goddess of the Closed World
                Underworld Goddess of the Closed World
                LIGHT
                Underworld Goddess of the Closed World
                • ATK:

                • 3000

                • LINK-5

                Link Arrow:

                Top

                Top-Right

                Right

                Bottom

                Bottom-Right


                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                Main: 60 Extra: 15

                1 cardArmed Dragon Thunder LV10 1 cardArmed Dragon Thunder LV10
                Armed Dragon Thunder LV10
                WIND 10
                Armed Dragon Thunder LV10
                • ATK:

                • 3000

                • DEF:

                • 2000


                If this card was Special Summoned by the effect of an "Armed Dragon" monster, it gains the following effects based on its ATK. ● 1+: Its name becomes "Armed Dragon LV10". ● 10+: Control of it cannot switch. ● 100+: Cannot be destroyed by battle. ● 1000+: Once per opponent's turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 other card on the field; destroy it, and if you do, this card gains 1000 ATK. ● 10000+: Once per turn: You can destroy all other cards on the field.


                1 cardArmed Dragon Thunder LV7 1 cardArmed Dragon Thunder LV7
                Armed Dragon Thunder LV7
                WIND 7
                Armed Dragon Thunder LV7
                • ATK:

                • 2800

                • DEF:

                • 1000


                This card's name becomes "Armed Dragon LV7" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV7" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 10 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 "Armed Dragon" card from your Deck to your hand.


                1 cardBystial Baldrake
                1 cardBystial Baldrake
                Bystial Baldrake
                DARK 6
                Bystial Baldrake
                • ATK:

                • 2500

                • DEF:

                • 2000


                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


                1 cardBystial Druiswurm
                1 cardBystial Druiswurm
                Bystial Druiswurm
                DARK 6
                Bystial Druiswurm
                • ATK:

                • 2500

                • DEF:

                • 2000


                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                1 cardBystial Magnamhut
                1 cardBystial Magnamhut
                Bystial Magnamhut
                DARK 6
                Bystial Magnamhut
                • ATK:

                • 2500

                • DEF:

                • 2000


                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                1 cardCooky☆Yummy 1 cardCooky☆Yummy
                Cooky☆Yummy
                LIGHT 1
                Cooky☆Yummy
                • ATK:

                • 1000

                • DEF:

                • 0


                If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Cooky☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK, or, if this card was Special Summoned by the effect of a Synchro Monster, you can destroy that monster instead. You can only use this effect of "Cooky☆Yummy" once per turn.


                3 cardCupsy☆Yummy 3 cardCupsy☆Yummy
                Cupsy☆Yummy
                LIGHT 1
                Cupsy☆Yummy
                • ATK:

                • 0

                • DEF:

                • 1600


                If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Cupsy☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Yummy" card from your Deck to your hand, except "Cupsy☆Yummy", or, if this card was Special Summoned by the effect of a Synchro Monster, you can draw 1 card instead. You can only use this effect of "Cupsy☆Yummy" once per turn.


                1 cardDark Armed Dragon 1 cardDark Armed Dragon
                Dark Armed Dragon
                DARK 7
                Dark Armed Dragon
                • ATK:

                • 2800

                • DEF:

                • 1000


                Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


                3 cardDroll & Lock Bird 3 cardDroll & Lock Bird
                Droll & Lock Bird
                WIND 1
                Droll & Lock Bird
                • ATK:

                • 0

                • DEF:

                • 0


                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                1 cardLollipo☆Yummy 1 cardLollipo☆Yummy
                Lollipo☆Yummy
                LIGHT 1
                Lollipo☆Yummy
                • ATK:

                • 600

                • DEF:

                • 1200


                If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Lollipo☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can target 1 card in your opponent's GY; shuffle it into the Deck, or, if this card was Special Summoned by the effect of a Synchro Monster, you can banish that card instead. You can only use this effect of "Lollipo☆Yummy" once per turn.


                1 cardOjama Blue 1 cardOjama Blue
                Ojama Blue
                LIGHT 2
                Ojama Blue
                • ATK:

                • 0

                • DEF:

                • 1000


                When this card is destroyed by battle and sent to the GY: You can add 2 "Ojama" cards from your Deck to your hand.


                1 cardOjama Red 1 cardOjama Red
                Ojama Red
                LIGHT 2
                Ojama Red
                • ATK:

                • 0

                • DEF:

                • 1000


                When this card is Normal Summoned: You can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.


                2 cardSpright Blue
                2 cardSpright Blue
                Spright Blue
                DARK 2
                Spright Blue
                • ATK:

                • 1100

                • DEF:

                • 1000


                If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.


                1 cardSpright Carrot 1 cardSpright Carrot
                Spright Carrot
                FIRE 2
                Spright Carrot
                • ATK:

                • 1000

                • DEF:

                • 1900


                If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


                1 cardSpright Jet
                1 cardSpright Jet
                Spright Jet
                DARK 2
                Spright Jet
                • ATK:

                • 1300

                • DEF:

                • 700


                If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


                2 cardTri-Brigade Fraktall 2 cardTri-Brigade Fraktall
                Tri-Brigade Fraktall
                FIRE 4
                Tri-Brigade Fraktall
                • ATK:

                • 1900

                • DEF:

                • 1600


                You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.


                1 cardTri-Brigade Kerass 1 cardTri-Brigade Kerass
                Tri-Brigade Kerass
                EARTH 2
                Tri-Brigade Kerass
                • ATK:

                • 1200

                • DEF:

                • 1500


                You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn.


                1 cardTri-Brigade Kitt 1 cardTri-Brigade Kitt
                Tri-Brigade Kitt
                FIRE 2
                Tri-Brigade Kitt
                • ATK:

                • 700

                • DEF:

                • 1000


                You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 "Tri-Brigade" card from your Deck to the GY, except "Tri-Brigade Kitt". You can only use each effect of "Tri-Brigade Kitt" once per turn.


                1 cardTri-Brigade Nervall 1 cardTri-Brigade Nervall
                Tri-Brigade Nervall
                WIND 1
                Tri-Brigade Nervall
                • ATK:

                • 0

                • DEF:

                • 2000


                You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.


                2 cardOjama Black 2 cardOjama Black
                Ojama Black
                LIGHT 2
                Ojama Black
                • ATK:

                • 0

                • DEF:

                • 1000


                He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


                2 cardOjama Green 2 cardOjama Green
                Ojama Green
                LIGHT 2
                Ojama Green
                • ATK:

                • 0

                • DEF:

                • 1000


                He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


                2 cardOjama Yellow 2 cardOjama Yellow
                Ojama Yellow
                LIGHT 2
                Ojama Yellow
                • ATK:

                • 0

                • DEF:

                • 1000


                He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


                3 cardGhost Reaper & Winter Cherries 3 cardGhost Reaper & Winter Cherries
                Ghost Reaper & Winter Cherries
                DARK 3
                Ghost Reaper & Winter Cherries
                • ATK:

                • 0

                • DEF:

                • 1800


                If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.


                1 cardCalled by the Grave
                1 cardCalled by the Grave
                Called by the Grave
                Spell Quick
                Called by the Grave

                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                  Tag(s):

                  3 cardDark Ruler No More 3 cardDark Ruler No More
                  Dark Ruler No More
                  Spell Normal
                  Dark Ruler No More

                    Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                    Tag(s):

                    3 cardForbidden Droplet 3 cardForbidden Droplet
                    Forbidden Droplet
                    Spell Quick
                    Forbidden Droplet

                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                      Tag(s):

                      2 cardLightning Storm
                      2 cardLightning Storm
                      Lightning Storm
                      Spell Normal
                      Lightning Storm

                        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                        Tag(s):

                        2 cardOjamagic 2 cardOjamagic
                        Ojamagic
                        Spell Normal
                        Ojamagic

                          If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.


                          2 cardOjamatch 2 cardOjamatch
                          Ojamatch
                          Spell Quick
                          Ojamatch

                            Send 1 "Ojama" card from your hand or face-up from your field to the GY; add to your hand, 1 "Ojama" monster with a different name and 1 "Armed Dragon" monster from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card.


                            1 cardSky Striker Mecha - Hornet Drones
                            1 cardSky Striker Mecha - Hornet Drones
                            Sky Striker Mecha - Hornet Drones
                            Spell Quick
                            Sky Striker Mecha - Hornet Drones

                              If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                              3 cardSky Striker Mobilize - Engage! 3 cardSky Striker Mobilize - Engage!
                              Sky Striker Mobilize - Engage!
                              Spell Normal
                              Sky Striker Mobilize - Engage!

                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                1 cardSpright Smashers 1 cardSpright Smashers
                                Spright Smashers
                                Spell Quick
                                Spright Smashers

                                  Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 "Springans" monster from your Deck. ● Special Summon 1 "Therion" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 "Spright Smashers" per turn.


                                  2 cardTwin Twisters 2 cardTwin Twisters
                                  Twin Twisters
                                  Spell Quick
                                  Twin Twisters

                                    Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                    2 cardYummy☆Surprise 2 cardYummy☆Surprise
                                    Yummy☆Surprise
                                    Spell Quick
                                    Yummy☆Surprise

                                      Activate 1 of these effects (but you can only use each effect of "Yummy☆Surprise" once per turn); ● Target 2 LIGHT Beast monsters you control and 2 cards your opponent controls; return them to the hand. ● Special Summon 1 "Yummy" monster from your hand or GY, but it cannot attack directly this turn. ● Return 1 Field Spell from your face-up field or GY to the hand, then you can place 1 "Yummy" Field Spell from your hand, face-up on your field.


                                      1 cardYummyusment☆Mignon 1 cardYummyusment☆Mignon
                                      Yummyusment☆Mignon
                                      Spell Field
                                      Yummyusment☆Mignon

                                        "Yummy" monsters you control gain 500 ATK for each LIGHT Beast monster on the field. You can only use each of the following effects of "Yummyusment☆Mignon" once per turn. If you control a Link-1 monster: You can target 1 Level 1 "Yummy" monster in your GY; Special Summon it. If this card is in your GY: You can target 2 "Yummy" monsters in your GY and/or banishment; place this card, and them, on the bottom of the Deck in any order.


                                        2 cardEvenly Matched 2 cardEvenly Matched
                                        Evenly Matched
                                        Trap Normal
                                        Evenly Matched

                                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                          1 cardOjama Pajama 1 cardOjama Pajama
                                          Ojama Pajama
                                          Trap Continuous
                                          Ojama Pajama

                                            If an "Armed Dragon" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Ojama" card from your hand, face-up field, or GY instead. You can only use each of the following effects of "Ojama Pajama" once per turn. ● During the Main Phase: You can add 1 "Ojama" card from your Deck to your hand, then discard 1 card. ● If this card is sent to the GY: You can Special Summon as many of your banished "Ojama" monsters as possible.


                                            1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                            Knightmare Phoenix
                                            FIRE
                                            Knightmare Phoenix
                                            • ATK:

                                            • 1900

                                            • LINK-2

                                            Link Arrow:

                                            Top

                                            Right


                                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                            1 cardLink Spider 1 cardLink Spider
                                            Link Spider
                                            EARTH
                                            Link Spider
                                            • ATK:

                                            • 1000

                                            • LINK-1

                                            Link Arrow:

                                            Bottom


                                            1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                            1 cardSaryuja Skull Dread 1 cardSaryuja Skull Dread
                                            Saryuja Skull Dread
                                            EARTH
                                            Saryuja Skull Dread
                                            • ATK:

                                            • 2800

                                            • LINK-4

                                            Link Arrow:

                                            Top

                                            Bottom-Left

                                            Bottom

                                            Bottom-Right


                                            2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                            1 cardSky Striker Ace - Kagari 1 cardSky Striker Ace - Kagari
                                            Sky Striker Ace - Kagari
                                            FIRE
                                            Sky Striker Ace - Kagari
                                            • ATK:

                                            • 1500

                                            • LINK-1

                                            Link Arrow:

                                            Top-Left


                                            1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                            1 cardSpright Sprind 1 cardSpright Sprind
                                            Spright Sprind
                                            FIRE
                                            Spright Sprind
                                            • ATK:

                                            • 1400

                                            • LINK-2

                                            Link Arrow:

                                            Top-Right

                                            Bottom-Left


                                            2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.


                                            1 cardTri-Brigade Ferrijit the Barren Blossom 1 cardTri-Brigade Ferrijit the Barren Blossom
                                            Tri-Brigade Ferrijit the Barren Blossom
                                            EARTH
                                            Tri-Brigade Ferrijit the Barren Blossom
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Bottom-Left


                                            2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                                            1 cardTri-Brigade Shuraig the Ominous Omen 1 cardTri-Brigade Shuraig the Ominous Omen
                                            Tri-Brigade Shuraig the Ominous Omen
                                            DARK
                                            Tri-Brigade Shuraig the Ominous Omen
                                            • ATK:

                                            • 3000

                                            • LINK-4

                                            Link Arrow:

                                            Left

                                            Right

                                            Bottom-Left

                                            Bottom-Right


                                            2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.


                                            1 cardUkanomitsune-no-Onari 1 cardUkanomitsune-no-Onari
                                            Ukanomitsune-no-Onari
                                            LIGHT
                                            Ukanomitsune-no-Onari
                                            • ATK:

                                            • 1500

                                            • LINK-2

                                            Link Arrow:

                                            Right

                                            Bottom


                                            2 LIGHT monsters, including a Beast monster Your opponent cannot target cards in the Field Zones with card effects. You can only use each of the following effects of "Ukanomitsune-no-Onari" once per turn. If this card is Link Summoned: You can target 1 Quick-Play Spell in your GY; Set it. If this card is destroyed: For each card in a Field Zone, you can apply 1 of these effects. (If both, apply them in sequence.) ● Destroy 1 card your opponent controls. ● Inflict 1500 damage to your opponent.


                                            3 cardYummy★Snatchy 3 cardYummy★Snatchy
                                            Yummy★Snatchy
                                            LIGHT
                                            Yummy★Snatchy
                                            • ATK:

                                            • 600

                                            • LINK-1

                                            Link Arrow:

                                            Bottom


                                            1 Level 4 or lower LIGHT Beast monster If this card is Special Summoned: You can place 1 "Yummy" Field Spell from your hand or Deck, face-up on your field, also you cannot Link Summon Link-3 or higher Link Monsters for the rest of this turn. You can only use this effect of "Yummy★Snatchy" once per turn. Once per Chain, during the Main Phase or your opponent's Battle Phase (Quick Effect): You can pay 100 LP; immediately after this effect resolves, Synchro Summon using monsters you control as material, including a "Yummy" monster.


                                            1 cardCooky★Yummy Way 1 cardCooky★Yummy Way
                                            Cooky★Yummy Way
                                            LIGHT 2
                                            Cooky★Yummy Way
                                            • ATK:

                                            • 1600

                                            • DEF:

                                            • 0


                                            1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cooky★Yummy Way" once per turn. If this card is Synchro Summoned: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.


                                            1 cardCupsy★Yummy Way 1 cardCupsy★Yummy Way
                                            Cupsy★Yummy Way
                                            LIGHT 2
                                            Cupsy★Yummy Way
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 2200


                                            1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cupsy★Yummy Way" once per turn. If this card is Synchro Summoned: You can add 2 "Yummy" monsters from your Deck to your hand, then discard 1 card. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.


                                            1 cardLollipo★Yummy Way 1 cardLollipo★Yummy Way
                                            Lollipo★Yummy Way
                                            LIGHT 2
                                            Lollipo★Yummy Way
                                            • ATK:

                                            • 1200

                                            • DEF:

                                            • 1200


                                            1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Lollipo★Yummy Way" once per turn. If this card is Synchro Summoned: You can Special Summon 2 "Yummy" monsters from your GY, but negate their effects. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.


                                            1 cardGigantic Spright 1 cardGigantic Spright
                                            Gigantic Spright
                                            DARK
                                            Gigantic Spright
                                            • ATK:

                                            • 1600

                                            • DEF:

                                            • 1600


                                            2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.



                                            OJAMA Decks in OCG








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