Purrely Deck Breakdown

Cards Usage Statistic

Main Deck

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Purrely
Purrely
Purrely
LIGHT 1
Purrely
  • ATK:

  • 100

  • DEF:

  • 100


If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Purrely" Spell/Trap to your hand, also place the rest on the bottom of the Deck in any order. Once per turn: You can reveal 1 "Purrely" Quick-Play Spell in your hand, and if you do, Special Summon 1 Xyz Monster that mentions it from your Extra Deck, by using this face-up card you control as material, and if you do, attach the revealed card to the Summoned monster as additional material. (This is treated as an Xyz Summon.)

Purrelyly
Purrelyly
Purrelyly
DARK 1
Purrelyly
  • ATK:

  • 100

  • DEF:

  • 100


If this card is Normal or Special Summoned: You can add 1 "Purrely" card from your Deck to your hand, except a Quick-Play Spell. You can target 1 "Purrely" Quick-Play Spell in your GY; Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and if you do, attach that Spell to the Summoned monster. (This is treated as an Xyz Summon.) You can only use each effect of "Purrelyly" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

Crossout Designator
Crossout Designator
Crossout Designator
Spell Quick
Crossout Designator

    Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



    Tag(s):

    My Friend Purrely
    My Friend Purrely
    My Friend Purrely
    Spell Continuous
    My Friend Purrely

      You can pay 500 LP; reveal 3 "Purrely" cards from your Deck, except "My Friend Purrely", and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. If a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card, even during the Damage Step: You can add up to 3 "Purrely" Quick-Play Spells with different names from your GY to your hand. You can only use each effect of "My Friend Purrely" once per turn.

      Purrely Delicious Memory
      Purrely Delicious Memory
      Purrely Delicious Memory
      Spell Quick
      Purrely Delicious Memory

        Choose 1 monster on the field, and until the end of the next turn, it cannot be destroyed by battle. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Gains 300 ATK/DEF for each material attached to it.

        Purrely Happy Memory
        Purrely Happy Memory
        Purrely Happy Memory
        Spell Quick
        Purrely Happy Memory

          Choose 1 card on the field, and until the end of the next turn, the first time it would be destroyed by card effect, it is not destroyed. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● This card can attack monsters a number of times each Battle Phase, up to the number of "Purrely Happy Memory" attached to it +1.

          Purrely Pretty Memory
          Purrely Pretty Memory
          Purrely Pretty Memory
          Spell Quick
          Purrely Pretty Memory

            Each player gains 1000 LP, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Once per turn: You can send 1 other card you control to the GY, then target 1 card your opponent controls; attach it to this card as material.

            Purrely Sleepy Memory
            Purrely Sleepy Memory
            Purrely Sleepy Memory
            Spell Quick
            Purrely Sleepy Memory

              The next battle or effect damage you take this turn will become 0. You can also immediately apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Once per turn, during your opponent's Standby Phase: You can draw 1 card.

              Stray Purrely Street
              Stray Purrely Street
              Stray Purrely Street
              Spell Field
              Stray Purrely Street

                Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material.

                Infinite Impermanence
                Infinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                  Purrelyeap!?
                  Purrelyeap!?
                  Purrelyeap!?
                  Trap Normal
                  Purrelyeap!?

                    Target 1 "Purrely" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Purrely" Xyz Monster with a different Rank, by using that target as material, but return it to the Extra Deck during the End Phase of the next turn. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target up to 3 "Purrely" monsters in your GY; shuffle them into the Deck. You can only activate 1 "Purrelyeap!?" per turn.

                    Solemn Judgment
                    Solemn Judgment
                    Solemn Judgment
                    Trap Counter
                    Solemn Judgment

                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                      Tag(s):

                      Extra Deck

                      S:P Little Knight
                      S:P Little Knight
                      S:P Little Knight
                      DARK
                      S:P Little Knight
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Right


                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                      Divine Arsenal AA-ZEUS - Sky Thunder
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      LIGHT
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                      Tag(s):

                      Epurrely Beauty
                      Epurrely Beauty
                      Epurrely Beauty
                      WATER
                      Epurrely Beauty
                      • ATK:

                      • 1600

                      • DEF:

                      • 1100


                      2 Level 2 monsters Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has "Purrely Pretty Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls.

                      Epurrely Happiness
                      Epurrely Happiness
                      Epurrely Happiness
                      LIGHT
                      Epurrely Happiness
                      • ATK:

                      • 2000

                      • DEF:

                      • 100


                      2 Level 2 monsters At the end of the Damage Step, if this card battled: You can add 1 "Purrely" card from your Deck to your hand, also, if this card has "Purrely Happy Memory" as material, you can halve the ATK of 1 face-up monster on the field. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can return 1 Spell/Trap your opponent controls to the hand.

                      Epurrely Noir
                      Epurrely Noir
                      Epurrely Noir
                      DARK
                      Epurrely Noir
                      • ATK:

                      • 1000

                      • DEF:

                      • 2000


                      2 Level 2 monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls, or up to 2 if this card has "Purrely Sleepy Memory" as material; return that card(s) to the hand. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can Set 1 "Purrely" Trap directly from your Deck.

                      Epurrely Plump
                      Epurrely Plump
                      Epurrely Plump
                      EARTH
                      Epurrely Plump
                      • ATK:

                      • 200

                      • DEF:

                      • 2100


                      2 Level 2 monsters Once per turn: You can target up to 2 Spells/Traps in the GYs; attach them to this card as material. This is a Quick Effect if this card has "Purrely Delicious Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can banish 1 monster on the field until the End Phase.

                      Expurrely Noir
                      Expurrely Noir
                      Expurrely Noir
                      DARK
                      Expurrely Noir
                      • ATK:

                      • 1100

                      • DEF:

                      • 2800


                      2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) This card is unaffected by your opponent's activated effects while it has 5 or more materials. You can detach 2 materials from this card, then target 1 card your opponent controls or in their GY; place it on the bottom of the Deck. This is a Quick Effect if this card has a Level 1 "Purrely" monster as material.

                      Main: 58 Extra: 15

                      1 cardDroll & Lock Bird
                      1 cardDroll & Lock Bird
                      Droll & Lock Bird
                      WIND 1
                      Droll & Lock Bird
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                      1 cardGameciel, the Sea Turtle Kaiju 1 cardGameciel, the Sea Turtle Kaiju
                      Gameciel, the Sea Turtle Kaiju
                      WATER 8
                      Gameciel, the Sea Turtle Kaiju
                      • ATK:

                      • 2200

                      • DEF:

                      • 3000


                      You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                      1 cardMaxx "C"
                      1 cardMaxx "C"
                      Maxx "C"
                      EARTH 2
                      Maxx "C"
                      • ATK:

                      • 500

                      • DEF:

                      • 200


                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                      3 cardNibiru, the Primal Being
                      3 cardNibiru, the Primal Being
                      Nibiru, the Primal Being
                      LIGHT 11
                      Nibiru, the Primal Being
                      • ATK:

                      • 3000

                      • DEF:

                      • 600


                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                      3 cardPurrely
                      3 cardPurrely
                      Purrely
                      LIGHT 1
                      Purrely
                      • ATK:

                      • 100

                      • DEF:

                      • 100


                      If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Purrely" Spell/Trap to your hand, also place the rest on the bottom of the Deck in any order. Once per turn: You can reveal 1 "Purrely" Quick-Play Spell in your hand, and if you do, Special Summon 1 Xyz Monster that mentions it from your Extra Deck, by using this face-up card you control as material, and if you do, attach the revealed card to the Summoned monster as additional material. (This is treated as an Xyz Summon.)


                      3 cardPurrelyly 3 cardPurrelyly
                      Purrelyly
                      DARK 1
                      Purrelyly
                      • ATK:

                      • 100

                      • DEF:

                      • 100


                      If this card is Normal or Special Summoned: You can add 1 "Purrely" card from your Deck to your hand, except a Quick-Play Spell. You can target 1 "Purrely" Quick-Play Spell in your GY; Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and if you do, attach that Spell to the Summoned monster. (This is treated as an Xyz Summon.) You can only use each effect of "Purrelyly" once per turn.


                      1 cardPSY-Frame Driver 1 cardPSY-Frame Driver
                      PSY-Frame Driver
                      LIGHT 6
                      PSY-Frame Driver
                      • ATK:

                      • 2500

                      • DEF:

                      • 0


                      A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


                      2 cardAsh Blossom & Joyous Spring
                      2 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      3 cardEffect Veiler 3 cardEffect Veiler
                      Effect Veiler
                      LIGHT 1
                      Effect Veiler
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                      1 cardGhost Belle & Haunted Mansion 1 cardGhost Belle & Haunted Mansion
                      Ghost Belle & Haunted Mansion
                      EARTH 3
                      Ghost Belle & Haunted Mansion
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                      2 cardGhost Mourner & Moonlit Chill 2 cardGhost Mourner & Moonlit Chill
                      Ghost Mourner & Moonlit Chill
                      WIND 3
                      Ghost Mourner & Moonlit Chill
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


                      2 cardPSY-Framegear Delta 2 cardPSY-Framegear Delta
                      PSY-Framegear Delta
                      LIGHT 2
                      PSY-Framegear Delta
                      • ATK:

                      • 1200

                      • DEF:

                      • 0


                      Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Spell Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Spell Card. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                      1 cardPSY-Framegear Gamma
                      1 cardPSY-Framegear Gamma
                      PSY-Framegear Gamma
                      LIGHT 2
                      PSY-Framegear Gamma
                      • ATK:

                      • 1000

                      • DEF:

                      • 0


                      Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                      1 cardChange of Heart
                      1 cardChange of Heart
                      Change of Heart
                      Spell Normal
                      Change of Heart

                        Target 1 monster your opponent controls; take control of it until the End Phase.


                        1 cardCrossout Designator
                        1 cardCrossout Designator
                        Crossout Designator
                        Spell Quick
                        Crossout Designator

                          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                          Tag(s):

                          3 cardMy Friend Purrely 3 cardMy Friend Purrely
                          My Friend Purrely
                          Spell Continuous
                          My Friend Purrely

                            You can pay 500 LP; reveal 3 "Purrely" cards from your Deck, except "My Friend Purrely", and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. If a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card, even during the Damage Step: You can add up to 3 "Purrely" Quick-Play Spells with different names from your GY to your hand. You can only use each effect of "My Friend Purrely" once per turn.


                            2 cardPot of Extravagance
                            2 cardPot of Extravagance
                            Pot of Extravagance
                            Spell Normal
                            Pot of Extravagance

                              At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                              Tag(s):

                              3 cardPurrely Delicious Memory
                              3 cardPurrely Delicious Memory
                              Purrely Delicious Memory
                              Spell Quick
                              Purrely Delicious Memory

                                Choose 1 monster on the field, and until the end of the next turn, it cannot be destroyed by battle. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Gains 300 ATK/DEF for each material attached to it.


                                3 cardPurrely Happy Memory 3 cardPurrely Happy Memory
                                Purrely Happy Memory
                                Spell Quick
                                Purrely Happy Memory

                                  Choose 1 card on the field, and until the end of the next turn, the first time it would be destroyed by card effect, it is not destroyed. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● This card can attack monsters a number of times each Battle Phase, up to the number of "Purrely Happy Memory" attached to it +1.


                                  3 cardPurrely Pretty Memory 3 cardPurrely Pretty Memory
                                  Purrely Pretty Memory
                                  Spell Quick
                                  Purrely Pretty Memory

                                    Each player gains 1000 LP, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Once per turn: You can send 1 other card you control to the GY, then target 1 card your opponent controls; attach it to this card as material.


                                    2 cardPurrely Sleepy Memory
                                    2 cardPurrely Sleepy Memory
                                    Purrely Sleepy Memory
                                    Spell Quick
                                    Purrely Sleepy Memory

                                      The next battle or effect damage you take this turn will become 0. You can also immediately apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Once per turn, during your opponent's Standby Phase: You can draw 1 card.


                                      1 cardRaigeki
                                      1 cardRaigeki
                                      Raigeki
                                      Spell Normal
                                      Raigeki

                                        Destroy all monsters your opponent controls.




                                        Tag(s):

                                        2 cardStray Purrely Street 2 cardStray Purrely Street
                                        Stray Purrely Street
                                        Spell Field
                                        Stray Purrely Street

                                          Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material.


                                          1 cardTriple Tactics Talent
                                          1 cardTriple Tactics Talent
                                          Triple Tactics Talent
                                          Spell Normal
                                          Triple Tactics Talent

                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                            Tag(s):

                                            1 cardXyz Import 1 cardXyz Import
                                            Xyz Import
                                            Spell Quick
                                            Xyz Import

                                              Target 1 Xyz Monster you control and 1 monster your opponent controls with ATK less than or equal to it; attach that opponent's monster to your monster as material. You can only activate 1 "Xyz Import" per turn.


                                              2 cardDominus Impulse
                                              2 cardDominus Impulse
                                              Dominus Impulse
                                              Trap Normal
                                              Dominus Impulse

                                                If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                Infinite Impermanence
                                                Trap Normal
                                                Infinite Impermanence

                                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                  2 cardPurrely Sharely!? 2 cardPurrely Sharely!?
                                                  Purrely Sharely!?
                                                  Trap Normal
                                                  Purrely Sharely!?

                                                    Target 1 "Purrely" Xyz Monster you control; Special Summon 1 Level 1 "Purrely" monster from your Deck, but negate its effects, then Special Summon from your Extra Deck, 1 "Purrely" Xyz Monster with the same Rank but a different Attribute than the targeted monster, by using that Special Summoned monster as material. (This is treated as an Xyz Summon.) Then, you can attach 1 card from your Deck to that Xyz Summoned monster, with the same name as a "Purrely" Quick-Play Spell attached to the targeted monster.


                                                    3 cardPurrelyeap!? 3 cardPurrelyeap!?
                                                    Purrelyeap!?
                                                    Trap Normal
                                                    Purrelyeap!?

                                                      Target 1 "Purrely" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Purrely" Xyz Monster with a different Rank, by using that target as material, but return it to the Extra Deck during the End Phase of the next turn. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target up to 3 "Purrely" monsters in your GY; shuffle them into the Deck. You can only activate 1 "Purrelyeap!?" per turn.


                                                      1 cardSolemn Judgment
                                                      1 cardSolemn Judgment
                                                      Solemn Judgment
                                                      Trap Counter
                                                      Solemn Judgment

                                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                        Tag(s):

                                                        1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                                        Knightmare Phoenix
                                                        FIRE
                                                        Knightmare Phoenix
                                                        • ATK:

                                                        • 1900

                                                        • LINK-2

                                                        Link Arrow:

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                                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                        1 cardRelinquished Anima 1 cardRelinquished Anima
                                                        Relinquished Anima
                                                        DARK
                                                        Relinquished Anima
                                                        • ATK:

                                                        • 0

                                                        • LINK-1

                                                        Link Arrow:

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                                                        1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                        1 cardS:P Little Knight
                                                        1 cardS:P Little Knight
                                                        S:P Little Knight
                                                        DARK
                                                        S:P Little Knight
                                                        • ATK:

                                                        • 1600

                                                        • LINK-2

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                                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                        1 cardSky Striker Ace - Azalea 1 cardSky Striker Ace - Azalea
                                                        Sky Striker Ace - Azalea
                                                        DARK
                                                        Sky Striker Ace - Azalea
                                                        • ATK:

                                                        • 1500

                                                        • LINK-2

                                                        Link Arrow:

                                                        Top-Left

                                                        Bottom-Right


                                                        2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.


                                                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                        LIGHT
                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 3000


                                                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                        Tag(s):

                                                        1 cardEpurrely Beauty 1 cardEpurrely Beauty
                                                        Epurrely Beauty
                                                        WATER
                                                        Epurrely Beauty
                                                        • ATK:

                                                        • 1600

                                                        • DEF:

                                                        • 1100


                                                        2 Level 2 monsters Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has "Purrely Pretty Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls.


                                                        1 cardEpurrely Happiness 1 cardEpurrely Happiness
                                                        Epurrely Happiness
                                                        LIGHT
                                                        Epurrely Happiness
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 100


                                                        2 Level 2 monsters At the end of the Damage Step, if this card battled: You can add 1 "Purrely" card from your Deck to your hand, also, if this card has "Purrely Happy Memory" as material, you can halve the ATK of 1 face-up monster on the field. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can return 1 Spell/Trap your opponent controls to the hand.


                                                        2 cardEpurrely Noir 2 cardEpurrely Noir
                                                        Epurrely Noir
                                                        DARK
                                                        Epurrely Noir
                                                        • ATK:

                                                        • 1000

                                                        • DEF:

                                                        • 2000


                                                        2 Level 2 monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls, or up to 2 if this card has "Purrely Sleepy Memory" as material; return that card(s) to the hand. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can Set 1 "Purrely" Trap directly from your Deck.


                                                        2 cardEpurrely Plump 2 cardEpurrely Plump
                                                        Epurrely Plump
                                                        EARTH
                                                        Epurrely Plump
                                                        • ATK:

                                                        • 200

                                                        • DEF:

                                                        • 2100


                                                        2 Level 2 monsters Once per turn: You can target up to 2 Spells/Traps in the GYs; attach them to this card as material. This is a Quick Effect if this card has "Purrely Delicious Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can banish 1 monster on the field until the End Phase.


                                                        2 cardExpurrely Noir 2 cardExpurrely Noir
                                                        Expurrely Noir
                                                        DARK
                                                        Expurrely Noir
                                                        • ATK:

                                                        • 1100

                                                        • DEF:

                                                        • 2800


                                                        2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) This card is unaffected by your opponent's activated effects while it has 5 or more materials. You can detach 2 materials from this card, then target 1 card your opponent controls or in their GY; place it on the bottom of the Deck. This is a Quick Effect if this card has a Level 1 "Purrely" monster as material.


                                                        1 cardLyrilusc - Assembled Nightingale
                                                        1 cardLyrilusc - Assembled Nightingale
                                                        Lyrilusc - Assembled Nightingale
                                                        WIND
                                                        Lyrilusc - Assembled Nightingale
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 0


                                                        2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                                                        1 cardSylvan Princessprite 1 cardSylvan Princessprite
                                                        Sylvan Princessprite
                                                        LIGHT
                                                        Sylvan Princessprite
                                                        • ATK:

                                                        • 1800

                                                        • DEF:

                                                        • 100


                                                        2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.


                                                        ocg
                                                        Purrely
                                                        5







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