Relinquished Deck Breakdown

Cards Usage Statistic

Main Deck

Armageddon Knight
Armageddon Knight
Armageddon Knight
DARK 4
Armageddon Knight
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.

Chaos Valkyria
Chaos Valkyria
Chaos Valkyria
LIGHT 4
Chaos Valkyria
  • ATK:

  • 1800

  • DEF:

  • 1050


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.

Dark Magician Girl
Dark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

Elemental HERO Prisma
Elemental HERO Prisma
Elemental HERO Prisma
LIGHT 4
Elemental HERO Prisma
  • ATK:

  • 1700

  • DEF:

  • 1100


Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.

Fusion Parasite
Fusion Parasite
Fusion Parasite
DARK 1
Fusion Parasite
  • ATK:

  • 0

  • DEF:

  • 0


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.

Golden-Eyes Idol
Golden-Eyes Idol
Golden-Eyes Idol
DARK 1
Golden-Eyes Idol
  • ATK:

  • 0

  • DEF:

  • 0


Once per turn (Quick Effect): You can activate this effect; look at your opponent's hand, also this card's name becomes "Thousand-Eyes Idol" until the End Phase. If this card is banished, or sent to the GY by card effect: You can target 1 Effect Monster your opponent controls; equip that Effect Monster to 1 "Eyes Restrict" or "Relinquished" monster you control that cannot be Normal Summoned. While equipped by this effect, that monster gains ATK equal to the ATK of the equipped monster. You can only use this effect of "Golden-Eyes Idol" once per turn.

Illusionist Faceless Magician
Illusionist Faceless Magician
Illusionist Faceless Magician
DARK 5
Illusionist Faceless Magician
  • ATK:

  • 1200

  • DEF:

  • 2200


If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.

Kaitoptera
Kaitoptera
Kaitoptera
WIND 4
Kaitoptera
  • ATK:

  • 1400

  • DEF:

  • 1000


If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand.

King of the Swamp
King of the Swamp
King of the Swamp
WATER 3
King of the Swamp
  • ATK:

  • 500

  • DEF:

  • 1100


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.

Legion the Fiend Jester
Legion the Fiend Jester
Legion the Fiend Jester
DARK 4
Legion the Fiend Jester
  • ATK:

  • 1300

  • DEF:

  • 1500


During your Main Phase, you can Tribute Summon 1 Spellcaster monster in face-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You can add 1 Spellcaster Normal Monster from your Deck or GY to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn.

Magicians' Souls
Magicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

Magikuriboh
Magikuriboh
Magikuriboh
DARK 1
Magikuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.

Mathematician
Mathematician
Mathematician
EARTH 3
Mathematician
  • ATK:

  • 1500

  • DEF:

  • 500


When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.

Millennium-Eyes Illusionist
Millennium-Eyes Illusionist
Millennium-Eyes Illusionist
DARK 2
Millennium-Eyes Illusionist
  • ATK:

  • 0

  • DEF:

  • 1400


(Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. If an "Eyes Restrict" Fusion Monster(s) or a "Relinquished" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of "Millennium-Eyes Illusionist" once per turn.

Palladium Oracle Mahad
Palladium Oracle Mahad
Palladium Oracle Mahad
LIGHT 7
Palladium Oracle Mahad
  • ATK:

  • 2500

  • DEF:

  • 2100


When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.

Palladium Oracle Mana
Palladium Oracle Mana
Palladium Oracle Mana
LIGHT 6
Palladium Oracle Mana
  • ATK:

  • 2000

  • DEF:

  • 1700


When your opponent activates a card or effect that targets 1 Spellcaster monster you control (and no other cards), while this card is in your hand or GY (Quick Effect): You can Special Summon this card. You can only use this effect of "Palladium Oracle Mana" once per turn. Level 7 or higher Spellcaster monsters you control cannot be destroyed by card effects. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY.

Summoner Monk
Summoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

The Dark - Hex-Sealed Fusion
The Dark - Hex-Sealed Fusion
The Dark - Hex-Sealed Fusion
DARK 3
The Dark - Hex-Sealed Fusion
  • ATK:

  • 1000

  • DEF:

  • 1600


You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding DARK Fusion Monster from your Extra Deck.

Timaeus the United Dragon
Timaeus the United Dragon
Timaeus the United Dragon
LIGHT 8
Timaeus the United Dragon
  • ATK:

  • 2800

  • DEF:

  • 1800


You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions "Dark Magician", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of "Timaeus the United Dragon" once per turn.

Dark Magician
Dark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

Illusion of Chaos
Illusion of Chaos
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

Chaos Space
Chaos Space
Chaos Space
Spell Normal
Chaos Space

    Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.

    Dark Magic Veil
    Dark Magic Veil
    Dark Magic Veil
    Spell Normal
    Dark Magic Veil

      Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or Graveyard.

      Foolish Burial
      Foolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.



        Tag(s):

        Fusion Recycling Plant
        Fusion Recycling Plant
        Fusion Recycling Plant
        Spell Field
        Fusion Recycling Plant

          Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.

          Gold Sarcophagus
          Gold Sarcophagus
          Gold Sarcophagus
          Spell Normal
          Gold Sarcophagus

            Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.

            Harpie's Feather Duster
            Harpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.



              Tag(s):

              Instant Fusion
              Instant Fusion
              Instant Fusion
              Spell Normal
              Instant Fusion

                Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.

                Kahyoreigetsu
                Kahyoreigetsu
                Kahyoreigetsu
                Spell Equip
                Kahyoreigetsu

                  Special Summon 1 Level 4 or lower Fairy, Spellcaster, Winged Beast, or Beast-Warrior monster from your hand, and if you do, equip it with this card, then you can return all Dragon monsters on the field to the hand. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can add 1 "Polymerization" Spell, "Fusion" Spell, or "Fusion Parasite" from your Deck to your hand. You can only use each effect of "Kahyoreigetsu" once per turn.

                  Magicalized Fusion
                  Magicalized Fusion
                  Magicalized Fusion
                  Spell Normal
                  Magicalized Fusion

                    Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.

                    Magician's Left Hand
                    Magician's Left Hand
                    Magician's Left Hand
                    Spell Continuous
                    Magician's Left Hand

                      Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card.

                      Magician's Restage
                      Magician's Restage
                      Magician's Restage
                      Spell Continuous
                      Magician's Restage

                        You can target 1 Level 3 or lower Spellcaster-Type monster in your Graveyard; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard: You can add 1 "Magician" Continuous Spell Card from your Deck to your hand, except "Magician's Restage".

                        Magician's Right Hand
                        Magician's Right Hand
                        Magician's Right Hand
                        Spell Continuous
                        Magician's Right Hand

                          Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.

                          Monster Reborn
                          Monster Reborn
                          Monster Reborn
                          Spell Normal
                          Monster Reborn

                            Target 1 monster in either GY; Special Summon it.



                            Tag(s):

                            One for One
                            One for One
                            One for One
                            Spell Normal
                            One for One

                              Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                              Polymerization
                              Polymerization
                              Polymerization
                              Spell Normal
                              Polymerization

                                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

                                Relinquished Fusion
                                Relinquished Fusion
                                Relinquished Fusion
                                Spell Quick
                                Relinquished Fusion

                                  Fusion Summon 1 "Eyes Restrict" Fusion Monster from your Extra Deck, by banishing materials from your hand, field and/or GY. During your Main Phase: You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. You can only use each effect of "Relinquished Fusion" once per turn.

                                  Secrets of Dark Magic
                                  Secrets of Dark Magic
                                  Secrets of Dark Magic
                                  Spell Quick
                                  Secrets of Dark Magic

                                    Activate 1 of the following effects. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material. ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.

                                    Soul Release
                                    Soul Release
                                    Soul Release
                                    Spell Normal
                                    Soul Release

                                      Target up to 5 cards in any GY(s); banish them.

                                      Soul Servant
                                      Soul Servant
                                      Soul Servant
                                      Spell Quick
                                      Soul Servant

                                        Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.

                                        The Eye of Timaeus
                                        The Eye of Timaeus
                                        The Eye of Timaeus
                                        Spell Normal
                                        The Eye of Timaeus

                                          (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.

                                          Dark Sacrifice
                                          Dark Sacrifice
                                          Dark Sacrifice
                                          Trap Normal
                                          Dark Sacrifice

                                            When your opponent activates a card or effect that would destroy a card(s) on the field: Negate the effect, then send 1 Level 3 or lower DARK monster from your Deck to your GY.

                                            Extra Deck

                                            Ace★Spades Speculation
                                            Ace★Spades Speculation
                                            Ace★Spades Speculation
                                            LIGHT 7
                                            Ace★Spades Speculation
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2500


                                            1 monster with 2500 or more ATK + 1 face-down Defense Position monster with 2500 or less DEF You can only Special Summon "Ace★Spades Speculation(s)" once per turn. You can Tribute 1 Attack Position monster and 1 face-down Defense Position monster; Special Summon this card from your GY. This card gains the following effect based on its battle position. ● Attack Position: Gains ATK equal to the highest original ATK among monsters your opponent controls (your choice, if tied). ● Defense Position: Cannot be destroyed by battle or card effects.

                                            Chimeratech Fortress Dragon
                                            Chimeratech Fortress Dragon
                                            Chimeratech Fortress Dragon
                                            DARK 8
                                            Chimeratech Fortress Dragon
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                                            Dark Cavalry
                                            Dark Cavalry
                                            Dark Cavalry
                                            DARK 8
                                            Dark Cavalry
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2300


                                            "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.

                                            Dark Paladin
                                            Dark Paladin
                                            Dark Paladin
                                            DARK 8
                                            Dark Paladin
                                            • ATK:

                                            • 2900

                                            • DEF:

                                            • 2400


                                            "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.

                                            Guardian Chimera
                                            Guardian Chimera
                                            Guardian Chimera
                                            DARK 9
                                            Guardian Chimera
                                            • ATK:

                                            • 3300

                                            • DEF:

                                            • 3300


                                            3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.

                                            Horned Saurus
                                            Horned Saurus
                                            Horned Saurus
                                            DARK 6
                                            Horned Saurus
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1600


                                            "Kaitoptera" + 1 Dinosaur or Dragon monster This card can attack directly the turn it is Special Summoned. You can only use each of the following effects of "Horned Saurus" once per turn. If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY face-up in your Field Zone. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Dinosaur or Dragon monster.

                                            Master of Chaos
                                            Master of Chaos
                                            Master of Chaos
                                            DARK 8
                                            Master of Chaos
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.

                                            Millennium-Eyes Restrict
                                            Millennium-Eyes Restrict
                                            Millennium-Eyes Restrict
                                            DARK 1
                                            Millennium-Eyes Restrict
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            "Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.

                                            Mysterion the Dragon Crown
                                            Mysterion the Dragon Crown
                                            Mysterion the Dragon Crown
                                            LIGHT 8
                                            Mysterion the Dragon Crown
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 1500


                                            1 Spellcaster monster + 1 Dragon monster Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of "Mysterion the Dragon Crown" once per turn.

                                            Quintet Magician
                                            Quintet Magician
                                            Quintet Magician
                                            DARK 12
                                            Quintet Magician
                                            • ATK:

                                            • 4500

                                            • DEF:

                                            • 4500


                                            5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.

                                            The Dark Magicians
                                            The Dark Magicians
                                            The Dark Magicians
                                            DARK 8
                                            The Dark Magicians
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2300


                                            "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.

                                            Thousand-Eyes Restrict
                                            Thousand-Eyes Restrict
                                            Thousand-Eyes Restrict
                                            DARK 1
                                            Thousand-Eyes Restrict
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                            Main: 44 Extra: 15

                                            2 cardAnimadorned Archosaur 2 cardAnimadorned Archosaur
                                            Animadorned Archosaur
                                            LIGHT 1
                                            Animadorned Archosaur
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


                                            3 cardBabycerasaurus 3 cardBabycerasaurus
                                            Babycerasaurus
                                            EARTH 2
                                            Babycerasaurus
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 500


                                            If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


                                            1 cardGiant Rex 1 cardGiant Rex
                                            Giant Rex
                                            EARTH 4
                                            Giant Rex
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1200


                                            Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


                                            1 cardKaitoptera 1 cardKaitoptera
                                            Kaitoptera
                                            WIND 4
                                            Kaitoptera
                                            • ATK:

                                            • 1400

                                            • DEF:

                                            • 1000


                                            If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand.


                                            1 cardMiscellaneousaurus
                                            1 cardMiscellaneousaurus
                                            Miscellaneousaurus
                                            FIRE 4
                                            Miscellaneousaurus
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 1000


                                            During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


                                            2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
                                            Nibiru, the Primal Being
                                            LIGHT 11
                                            Nibiru, the Primal Being
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 600


                                            During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                            2 cardPetiteranodon 2 cardPetiteranodon
                                            Petiteranodon
                                            EARTH 2
                                            Petiteranodon
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 500


                                            If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.


                                            1 cardScrap Chimera 1 cardScrap Chimera
                                            Scrap Chimera
                                            EARTH 4
                                            Scrap Chimera
                                            • ATK:

                                            • 1700

                                            • DEF:

                                            • 500


                                            This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster, and all other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it.


                                            3 cardSouleating Oviraptor 3 cardSouleating Oviraptor
                                            Souleating Oviraptor
                                            DARK 4
                                            Souleating Oviraptor
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 500


                                            If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


                                            2 cardUltimate Conductor Tyranno 2 cardUltimate Conductor Tyranno
                                            Ultimate Conductor Tyranno
                                            LIGHT 10
                                            Ultimate Conductor Tyranno
                                            • ATK:

                                            • 3500

                                            • DEF:

                                            • 3200


                                            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


                                            1 cardFrostosaurus 1 cardFrostosaurus
                                            Frostosaurus
                                            WATER 6
                                            Frostosaurus
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 1700


                                            This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.


                                            1 cardTwo-Headed King Rex 1 cardTwo-Headed King Rex
                                            Two-Headed King Rex
                                            EARTH 4
                                            Two-Headed King Rex
                                            • ATK:

                                            • 1600

                                            • DEF:

                                            • 1200


                                            A powerful monster whose two heads attack as one.


                                            3 cardScrap Raptor 3 cardScrap Raptor
                                            Scrap Raptor
                                            EARTH 4
                                            Scrap Raptor
                                            • ATK:

                                            • 1400

                                            • DEF:

                                            • 1000


                                            You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your Deck to your hand. You can only use each effect of "Scrap Raptor" once per turn.


                                            2 cardXeno Meteorus 2 cardXeno Meteorus
                                            Xeno Meteorus
                                            FIRE 6
                                            Xeno Meteorus
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 200


                                            If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of "Xeno Meteorus" once per turn.


                                            1 cardDouble Evolution Pill 1 cardDouble Evolution Pill
                                            Double Evolution Pill
                                            Spell Normal
                                            Double Evolution Pill

                                              Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


                                              2 cardForbidden Droplet 2 cardForbidden Droplet
                                              Forbidden Droplet
                                              Spell Quick
                                              Forbidden Droplet

                                                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                Tag(s):

                                                3 cardFossil Dig 3 cardFossil Dig
                                                Fossil Dig
                                                Spell Normal
                                                Fossil Dig

                                                  Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                                                  2 cardGround Xeno 2 cardGround Xeno
                                                  Ground Xeno
                                                  Spell Normal
                                                  Ground Xeno

                                                    Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.


                                                    2 cardHarmonic Synchro Fusion 2 cardHarmonic Synchro Fusion
                                                    Harmonic Synchro Fusion
                                                    Spell Normal
                                                    Harmonic Synchro Fusion

                                                      Send 1 Tuner and 1 non-Tuner from your face-up field to the GY; Special Summon both of the following monsters from your Extra Deck. ● 1 Synchro Monster that could be Synchro Summoned using just those 2 monsters in the GY as material. ● 1 Fusion Monster that could be Fusion Summoned using just those 2 monsters in the GY as material. You cannot Special Summon from the Extra Deck the turn you activate this card, except Fusion or Synchro Monsters. You can only activate 1 "Harmonic Synchro Fusion" per turn.


                                                      1 cardHarpie's Feather Duster
                                                      1 cardHarpie's Feather Duster
                                                      Harpie's Feather Duster
                                                      Spell Normal
                                                      Harpie's Feather Duster

                                                        Destroy all Spell and Trap Cards your opponent controls.




                                                        Tag(s):

                                                        2 cardLightning Storm
                                                        2 cardLightning Storm
                                                        Lightning Storm
                                                        Spell Normal
                                                        Lightning Storm

                                                          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                          Tag(s):

                                                          2 cardLost World 2 cardLost World
                                                          Lost World
                                                          Spell Field
                                                          Lost World

                                                            All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead.


                                                            3 cardMagical Mallet 3 cardMagical Mallet
                                                            Magical Mallet
                                                            Spell Normal
                                                            Magical Mallet

                                                              Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                                                              1 cardPolymerization 1 cardPolymerization
                                                              Polymerization
                                                              Spell Normal
                                                              Polymerization

                                                                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                                1 cardHorned Saurus 1 cardHorned Saurus
                                                                Horned Saurus
                                                                DARK 6
                                                                Horned Saurus
                                                                • ATK:

                                                                • 2000

                                                                • DEF:

                                                                • 1600


                                                                "Kaitoptera" + 1 Dinosaur or Dragon monster This card can attack directly the turn it is Special Summoned. You can only use each of the following effects of "Horned Saurus" once per turn. If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY face-up in your Field Zone. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Dinosaur or Dragon monster.


                                                                1 cardPredaplant Dragostapelia
                                                                1 cardPredaplant Dragostapelia
                                                                Predaplant Dragostapelia
                                                                DARK 8
                                                                Predaplant Dragostapelia
                                                                • ATK:

                                                                • 2700

                                                                • DEF:

                                                                • 1900


                                                                1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                1 cardTranscendosaurus Gigantozowler 1 cardTranscendosaurus Gigantozowler
                                                                Transcendosaurus Gigantozowler
                                                                EARTH 12
                                                                Transcendosaurus Gigantozowler
                                                                • ATK:

                                                                • 3800

                                                                • DEF:

                                                                • 2000


                                                                1 Dinosaur monster + 1 Normal Monster If this card is Special Summoned: You can target 1 Dinosaur monster in your GY; add it to your hand, then, if this card was Special Summoned from the GY, you can destroy 2 cards (1 from your hand or field, and 1 your opponent controls). If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Gigantozowler" once per turn.


                                                                1 cardPentestag 1 cardPentestag
                                                                Pentestag
                                                                DARK
                                                                Pentestag
                                                                • ATK:

                                                                • 1600

                                                                • LINK-2

                                                                Link Arrow:

                                                                Top

                                                                Bottom


                                                                2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                                1 cardRelinquished Anima 1 cardRelinquished Anima
                                                                Relinquished Anima
                                                                DARK
                                                                Relinquished Anima
                                                                • ATK:

                                                                • 0

                                                                • LINK-1

                                                                Link Arrow:

                                                                Top


                                                                1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                                1 cardScrap Wyvern 1 cardScrap Wyvern
                                                                Scrap Wyvern
                                                                EARTH
                                                                Scrap Wyvern
                                                                • ATK:

                                                                • 1700

                                                                • LINK-2

                                                                Link Arrow:

                                                                Left

                                                                Bottom


                                                                2 monsters, including a "Scrap" monster You can target 1 "Scrap" monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up "Scrap" monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck, then destroy 1 card on the field. You can only use each effect of "Scrap Wyvern" once per turn.


                                                                1 cardTriple Burst Dragon 1 cardTriple Burst Dragon
                                                                Triple Burst Dragon
                                                                DARK
                                                                Triple Burst Dragon
                                                                • ATK:

                                                                • 2400

                                                                • LINK-3

                                                                Link Arrow:

                                                                Top

                                                                Left

                                                                Bottom


                                                                2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                                                                1 cardDraco Berserker of the Tenyi 1 cardDraco Berserker of the Tenyi
                                                                Draco Berserker of the Tenyi
                                                                DARK 8
                                                                Draco Berserker of the Tenyi
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 0


                                                                1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


                                                                1 cardScarlight Red Dragon Archfiend 1 cardScarlight Red Dragon Archfiend
                                                                Scarlight Red Dragon Archfiend
                                                                DARK 8
                                                                Scarlight Red Dragon Archfiend
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 2500


                                                                1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.


                                                                1 cardSwordsoul Supreme Sovereign - Chengying 1 cardSwordsoul Supreme Sovereign - Chengying
                                                                Swordsoul Supreme Sovereign - Chengying
                                                                WATER 10
                                                                Swordsoul Supreme Sovereign - Chengying
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 3000


                                                                1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                                                1 cardTranscendosaurus Glaciasaurus 1 cardTranscendosaurus Glaciasaurus
                                                                Transcendosaurus Glaciasaurus
                                                                WATER 12
                                                                Transcendosaurus Glaciasaurus
                                                                • ATK:

                                                                • 3600

                                                                • DEF:

                                                                • 2700


                                                                1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn.


                                                                1 cardEvolzar Dolkka 1 cardEvolzar Dolkka
                                                                Evolzar Dolkka
                                                                FIRE
                                                                Evolzar Dolkka
                                                                • ATK:

                                                                • 2300

                                                                • DEF:

                                                                • 1700


                                                                2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                                                                1 cardEvolzar Laggia 1 cardEvolzar Laggia
                                                                Evolzar Laggia
                                                                FIRE
                                                                Evolzar Laggia
                                                                • ATK:

                                                                • 2400

                                                                • DEF:

                                                                • 2000


                                                                2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                                                                1 cardNumber 60: Dugares the Timeless 1 cardNumber 60: Dugares the Timeless
                                                                Number 60: Dugares the Timeless
                                                                FIRE
                                                                Number 60: Dugares the Timeless
                                                                • ATK:

                                                                • 1200

                                                                • DEF:

                                                                • 1200


                                                                2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                                1 cardTranscendosaurus Drillygnathus 1 cardTranscendosaurus Drillygnathus
                                                                Transcendosaurus Drillygnathus
                                                                WIND
                                                                Transcendosaurus Drillygnathus
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 2300


                                                                2 Level 6 monsters While this card has no materials, if it battles a monster, any battle damage it inflicts to your opponent is doubled. You can only use each of the following effects of "Transcendosaurus Drillygnathus" once per turn. You can detach 1 material from this card, then target 1 of your banished Dinosaur monsters; Special Summon it. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card.



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