Tistina Deck Breakdown

Cards Usage Statistic

Main Deck

Crystal God Tistina
Crystal God Tistina
Crystal God Tistina
LIGHT 10
Crystal God Tistina
  • ATK:

  • 2000

  • DEF:

  • 3000


During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Crystal God Tistina" once per turn.

Demigod of the Tistina
Demigod of the Tistina
Demigod of the Tistina
LIGHT 10
Demigod of the Tistina
  • ATK:

  • 2000

  • DEF:

  • 0


If you control a "Tistina" card: You can Special Summon this card from your hand, then you can add 1 "Tistina" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control "Crystal God Tistina" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Demigod of the Tistina" once per turn.

Fallen of the Tistina
Fallen of the Tistina
Fallen of the Tistina
WATER 1
Fallen of the Tistina
  • ATK:

  • 200

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "Divine Domain Baatistina" from your Deck, face-up in your Field Zone. If a face-up "Tistina" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT "Tistina" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the Tistina" once per turn.

Hound of the Tistina
Hound of the Tistina
Hound of the Tistina
EARTH 4
Hound of the Tistina
  • ATK:

  • 1800

  • DEF:

  • 700


If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster.

Returned of the Tistina
Returned of the Tistina
Returned of the Tistina
FIRE 2
Returned of the Tistina
  • ATK:

  • 500

  • DEF:

  • 500


If this card is in your hand: You can target 1 "Tistina" monster you control, except "Returned of the Tistina"; Special Summon this card, and if you do, its Level becomes that targeted monster's Level. If this card is in your GY: You can target 1 Aqua Xyz Monster you control; attach this card to it as material. You can only use each effect of "Returned of the Tistina" once per turn.

Sentinel of the Tistina
Sentinel of the Tistina
Sentinel of the Tistina
WIND 3
Sentinel of the Tistina
  • ATK:

  • 1200

  • DEF:

  • 1400


If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can target 1 "Tistina" monster or 1 face-down card you control; destroy it, then add 1 "Tistina" card from your Deck to your hand. You can only use each effect of "Sentinel of the Tistina" once per turn.

Tainted of the Tistina
Tainted of the Tistina
Tainted of the Tistina
DARK 5
Tainted of the Tistina
  • ATK:

  • 2000

  • DEF:

  • 0


You can Tribute Summon this card face-up by Tributing 1 face-down monster your opponent controls. This card's Level becomes 10 if it was Normal Summoned/Set. If this card is sent to the GY, except from the field: You can target 1 "Tistina" monster you control; this turn, it can make a second attack during each Battle Phase, also you can only attack with 1 monster.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Breath of the Tistina
    Breath of the Tistina
    Breath of the Tistina
    Spell Continuous
    Breath of the Tistina

      During your Main Phase, you can Normal Summon 1 "Tistina" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT "Tistina" monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 "Tistina" card from your Deck to your hand, except "Breath of the Tistina". You can only use this effect of "Breath of the Tistina" once per turn.

      Divine Domain Baatistina
      Divine Domain Baatistina
      Divine Domain Baatistina
      Spell Field
      Divine Domain Baatistina

        During your Main Phase: You can send 1 "Tistina" monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 "Crystal God Tistina" from your hand or Deck. You can only use this effect of "Divine Domain Baatistina" once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 "Tistina" monster from your Deck or GY.

        Galaxy Cyclone
        Galaxy Cyclone
        Galaxy Cyclone
        Spell Normal
        Galaxy Cyclone

          Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.

          Harpie's Feather Duster
          Harpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.



            Tag(s):

            Play of the Tistina
            Play of the Tistina
            Play of the Tistina
            Spell Quick
            Play of the Tistina

              Special Summon 1 "Tistina" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only activate 1 "Play of the Tistina" per turn.

              Pot of Avarice
              Pot of Avarice
              Pot of Avarice
              Spell Normal
              Pot of Avarice

                Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



                Tag(s):

                Raigeki
                Raigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.



                  Tag(s):

                  Wave-Motion Cannon
                  Wave-Motion Cannon
                  Wave-Motion Cannon
                  Spell Continuous
                  Wave-Motion Cannon

                    During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.

                    Discordance of the Tistina
                    Discordance of the Tistina
                    Discordance of the Tistina
                    Trap Normal
                    Discordance of the Tistina

                      Activate 1 of these effects; ● If you control a "Tistina" monster: Banish 1 card from your opponent's GY, face-down. ● If you control a "Tistina" monster Special Summoned from the Extra Deck: Banish all cards from your opponent's GY, face-down. You can banish this card from your GY, then target 1 "Tistina" monster in your GY; add it to your hand. You can only use 1 "Discordance of the Tistina" effect per turn, and only once that turn.

                      Embrace of the Tistina
                      Embrace of the Tistina
                      Embrace of the Tistina
                      Trap Continuous
                      Embrace of the Tistina

                        When your opponent activates a monster effect on the field: You can target that monster; change it to face-down Defense Position. During the End Phase: You can target 1 face-down Defense Position monster your opponent controls; take control of that monster. You can only use each effect of "Embrace of the Tistina" once per turn, and can only activate them while you control a "Tistina" monster with 3000 or more DEF.

                        Floodgate Trap Hole
                        Floodgate Trap Hole
                        Floodgate Trap Hole
                        Trap Normal
                        Floodgate Trap Hole

                          When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

                          Infinite Impermanence
                          Infinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                            Magic Cylinder
                            Magic Cylinder
                            Magic Cylinder
                            Trap Normal
                            Magic Cylinder

                              When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

                              Magical Cylinders
                              Magical Cylinders
                              Magical Cylinders
                              Trap Normal
                              Magical Cylinders

                                Set 1 "Magic Cylinder" directly from your Deck or GY. If Set from the Deck, it can be activated this turn. When you activate "Magic Cylinder": You can banish this card from your GY; double that damage inflicted to your opponent. You can only use this effect of "Magical Cylinders" once per turn.

                                Signs of the Tistina
                                Signs of the Tistina
                                Signs of the Tistina
                                Trap Continuous
                                Signs of the Tistina

                                  Activate this card by targeting 1 face-up monster on the field; Special Summon this card as an Effect Monster (Aqua/LIGHT/Level 10/ATK 0/DEF 0) with the following effect (this card is also still a Trap). ● During your opponent's turn, when that target leaves the field, destroy this card. During your opponent's turn, when this card leaves the field, destroy that target.

                                  Extra Deck

                                  I:P Masquerena
                                  I:P Masquerena
                                  I:P Masquerena
                                  DARK
                                  I:P Masquerena
                                  • ATK:

                                  • 800

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                                  Moon of the Closed Heaven
                                  Moon of the Closed Heaven
                                  Moon of the Closed Heaven
                                  LIGHT
                                  Moon of the Closed Heaven
                                  • ATK:

                                  • 1200

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Top-Right


                                  2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                                  S:P Little Knight
                                  S:P Little Knight
                                  S:P Little Knight
                                  DARK
                                  S:P Little Knight
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Right


                                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                  Sorcerer of Sebek
                                  Sorcerer of Sebek
                                  Sorcerer of Sebek
                                  WATER
                                  Sorcerer of Sebek
                                  • ATK:

                                  • 2000

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 Effect Monsters When this card or your monster this card points to inflicts battle damage to your opponent: You can gain that much LP. If a player gains LP, even during the Damage Step: You can make each player take 1000 damage. You can only use each effect of "Sorcerer of Sebek" once per turn.

                                  Underworld Goddess of the Closed World
                                  Underworld Goddess of the Closed World
                                  Underworld Goddess of the Closed World
                                  LIGHT
                                  Underworld Goddess of the Closed World
                                  • ATK:

                                  • 3000

                                  • LINK-5

                                  Link Arrow:

                                  Top

                                  Top-Right

                                  Right

                                  Bottom

                                  Bottom-Right


                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                                  Number XX: Utopic Dark Infinity
                                  Number XX: Utopic Dark Infinity
                                  Number XX: Utopic Dark Infinity
                                  DARK
                                  Number XX: Utopic Dark Infinity
                                  • ATK:

                                  • 4000

                                  • DEF:

                                  • 4000


                                  2+ Level 10 monsters When a monster is destroyed by battle and sent to the GY: You can detach 1 material from this card, then target that monster; Special Summon it to your field in Defense Position. You can target 1 other face-up Special Summoned monster you control; gain LP equal to its original ATK. You can only use each effect of "Number XX: Utopic Dark Infinity" once per turn.

                                  Superdimensional Robot Galaxy Destroyer
                                  Superdimensional Robot Galaxy Destroyer
                                  Superdimensional Robot Galaxy Destroyer
                                  LIGHT
                                  Superdimensional Robot Galaxy Destroyer
                                  • ATK:

                                  • 5000

                                  • DEF:

                                  • 2000


                                  3 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.

                                  Superdreadnought Rail Cannon Gustav Max
                                  Superdreadnought Rail Cannon Gustav Max
                                  Superdreadnought Rail Cannon Gustav Max
                                  EARTH
                                  Superdreadnought Rail Cannon Gustav Max
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

                                  Tistina, the Divinity that Defies Darkness
                                  Tistina, the Divinity that Defies Darkness
                                  Tistina, the Divinity that Defies Darkness
                                  LIGHT
                                  Tistina, the Divinity that Defies Darkness
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 3000


                                  2 Level 10 monsters If this card is Special Summoned: You can send all face-down cards your opponent controls to the GY. You can only use this effect of "Tistina, the Divinity that Defies Darkness" once per turn. Once per turn, if this card has "Crystal God Tistina" as material: You can detach 1 material from this card; it gains 2000 ATK until the end of your opponent's turn. If this card you control is destroyed by an opponent's card while it has material: You can Special Summon 1 "Tistina" monster from your GY.

                                  Varudras, the Final Bringer of the End Times
                                  Varudras, the Final Bringer of the End Times
                                  Varudras, the Final Bringer of the End Times
                                  DARK
                                  Varudras, the Final Bringer of the End Times
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.

                                  Main: 55 Extra: 15

                                  2 cardArtifact Lancea 2 cardArtifact Lancea
                                  Artifact Lancea
                                  LIGHT 5
                                  Artifact Lancea
                                  • ATK:

                                  • 1700

                                  • DEF:

                                  • 2300


                                  You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                  1 cardCrystal God Tistina 1 cardCrystal God Tistina
                                  Crystal God Tistina
                                  LIGHT 10
                                  Crystal God Tistina
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 3000


                                  During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Crystal God Tistina" once per turn.


                                  3 cardDemigod of the Tistina 3 cardDemigod of the Tistina
                                  Demigod of the Tistina
                                  LIGHT 10
                                  Demigod of the Tistina
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 0


                                  If you control a "Tistina" card: You can Special Summon this card from your hand, then you can add 1 "Tistina" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control "Crystal God Tistina" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Demigod of the Tistina" once per turn.


                                  1 cardDinowrestler Pankratops 1 cardDinowrestler Pankratops
                                  Dinowrestler Pankratops
                                  EARTH 7
                                  Dinowrestler Pankratops
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 0


                                  If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


                                  1 cardFallen of the Tistina 1 cardFallen of the Tistina
                                  Fallen of the Tistina
                                  WATER 1
                                  Fallen of the Tistina
                                  • ATK:

                                  • 200

                                  • DEF:

                                  • 0


                                  You can send this card from your hand or field to the GY; place 1 "Divine Domain Baatistina" from your Deck, face-up in your Field Zone. If a face-up "Tistina" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT "Tistina" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the Tistina" once per turn.


                                  1 cardHound of the Tistina 1 cardHound of the Tistina
                                  Hound of the Tistina
                                  EARTH 4
                                  Hound of the Tistina
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 700


                                  If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster.


                                  3 cardK9 - 17 Izuna 3 cardK9 - 17 Izuna
                                  K9 - 17 Izuna
                                  EARTH 5
                                  K9 - 17 Izuna
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 1600


                                  If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9 - #17 Izuna" once per turn. During the Main Phase, if your opponent activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9 - #17 Izuna".


                                  1 cardK9 - ØØ Lupus 1 cardK9 - ØØ Lupus
                                  K9 - ØØ Lupus
                                  EARTH 5
                                  K9 - ØØ Lupus
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 200


                                  During the Main Phase, if your opponent activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control. You can only use each of the previous effects of "K9 - #ØØ Lupus" once per turn. An Xyz Monster that has this card as material gains this effect. ● Your opponent cannot target this card with card effects.


                                  2 cardMaxx "C"
                                  2 cardMaxx "C"
                                  Maxx "C"
                                  EARTH 2
                                  Maxx "C"
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 200


                                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                  2 cardMiasma Dragon Tistina 2 cardMiasma Dragon Tistina
                                  Miasma Dragon Tistina
                                  DARK 10
                                  Miasma Dragon Tistina
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 0


                                  If this card is Normal or Special Summoned: You can add 1 "Tistina" monster from your Deck to your hand, except "Miasma Dragon Tistina", also for the rest of this turn, LIGHT "Tistina" monsters you control gain 1000 ATK. If this card is sent to the GY and a card is in the Field Zone: You can Special Summon this card, also you cannot Special Summon from the hand or GY for the rest of this turn, except "Tistina" monsters. You can only use each effect of "Miasma Dragon Tistina" once per turn.


                                  3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
                                  Mulcharmy Fuwalos
                                  WIND 4
                                  Mulcharmy Fuwalos
                                  • ATK:

                                  • 100

                                  • DEF:

                                  • 600


                                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                  2 cardMulcharmy Purulia 2 cardMulcharmy Purulia
                                  Mulcharmy Purulia
                                  WATER 4
                                  Mulcharmy Purulia
                                  • ATK:

                                  • 100

                                  • DEF:

                                  • 600


                                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                  1 cardReturned of the Tistina 1 cardReturned of the Tistina
                                  Returned of the Tistina
                                  FIRE 2
                                  Returned of the Tistina
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 500


                                  If this card is in your hand: You can target 1 "Tistina" monster you control, except "Returned of the Tistina"; Special Summon this card, and if you do, its Level becomes that targeted monster's Level. If this card is in your GY: You can target 1 Aqua Xyz Monster you control; attach this card to it as material. You can only use each effect of "Returned of the Tistina" once per turn.


                                  3 cardSentinel of the Tistina 3 cardSentinel of the Tistina
                                  Sentinel of the Tistina
                                  WIND 3
                                  Sentinel of the Tistina
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 1400


                                  If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can target 1 "Tistina" monster or 1 face-down card you control; destroy it, then add 1 "Tistina" card from your Deck to your hand. You can only use each effect of "Sentinel of the Tistina" once per turn.


                                  1 cardSpeedroid Taketomborg 1 cardSpeedroid Taketomborg
                                  Speedroid Taketomborg
                                  WIND 3
                                  Speedroid Taketomborg
                                  • ATK:

                                  • 600

                                  • DEF:

                                  • 1200


                                  If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


                                  3 cardSpeedroid Terrortop
                                  3 cardSpeedroid Terrortop
                                  Speedroid Terrortop
                                  WIND 3
                                  Speedroid Terrortop
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 600


                                  If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


                                  1 cardPSY-Frame Driver 1 cardPSY-Frame Driver
                                  PSY-Frame Driver
                                  LIGHT 6
                                  PSY-Frame Driver
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 0


                                  A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


                                  3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                  Ash Blossom & Joyous Spring
                                  FIRE 3
                                  Ash Blossom & Joyous Spring
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1800


                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                  1 cardPSY-Framegear Gamma
                                  1 cardPSY-Framegear Gamma
                                  PSY-Framegear Gamma
                                  LIGHT 2
                                  PSY-Framegear Gamma
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 0


                                  Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                                  3 cardBook of Eclipse 3 cardBook of Eclipse
                                  Book of Eclipse
                                  Spell Quick
                                  Book of Eclipse

                                    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                                    3 cardBreath of the Tistina 3 cardBreath of the Tistina
                                    Breath of the Tistina
                                    Spell Continuous
                                    Breath of the Tistina

                                      During your Main Phase, you can Normal Summon 1 "Tistina" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT "Tistina" monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 "Tistina" card from your Deck to your hand, except "Breath of the Tistina". You can only use this effect of "Breath of the Tistina" once per turn.


                                      2 cardCalled by the Grave
                                      2 cardCalled by the Grave
                                      Called by the Grave
                                      Spell Quick
                                      Called by the Grave

                                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                        Tag(s):

                                        3 cardDivine Domain Baatistina 3 cardDivine Domain Baatistina
                                        Divine Domain Baatistina
                                        Spell Field
                                        Divine Domain Baatistina

                                          During your Main Phase: You can send 1 "Tistina" monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 "Crystal God Tistina" from your hand or Deck. You can only use this effect of "Divine Domain Baatistina" once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 "Tistina" monster from your Deck or GY.


                                          1 cardHarpie's Feather Duster
                                          1 cardHarpie's Feather Duster
                                          Harpie's Feather Duster
                                          Spell Normal
                                          Harpie's Feather Duster

                                            Destroy all Spell and Trap Cards your opponent controls.




                                            Tag(s):

                                            1 cardHeavy Storm
                                            1 cardHeavy Storm
                                            Heavy Storm
                                            Spell Normal
                                            Heavy Storm

                                              Destroy all Spell and Trap Cards on the field.


                                              1 cardPlay of the Tistina 1 cardPlay of the Tistina
                                              Play of the Tistina
                                              Spell Quick
                                              Play of the Tistina

                                                Special Summon 1 "Tistina" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only activate 1 "Play of the Tistina" per turn.


                                                1 cardTriple Tactics Talent
                                                1 cardTriple Tactics Talent
                                                Triple Tactics Talent
                                                Spell Normal
                                                Triple Tactics Talent

                                                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                  Tag(s):

                                                  1 cardDiscordance of the Tistina 1 cardDiscordance of the Tistina
                                                  Discordance of the Tistina
                                                  Trap Normal
                                                  Discordance of the Tistina

                                                    Activate 1 of these effects; ● If you control a "Tistina" monster: Banish 1 card from your opponent's GY, face-down. ● If you control a "Tistina" monster Special Summoned from the Extra Deck: Banish all cards from your opponent's GY, face-down. You can banish this card from your GY, then target 1 "Tistina" monster in your GY; add it to your hand. You can only use 1 "Discordance of the Tistina" effect per turn, and only once that turn.


                                                    1 cardRed Reboot
                                                    1 cardRed Reboot
                                                    Red Reboot
                                                    Trap Counter
                                                    Red Reboot

                                                      When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                                      2 cardSolemn Judgment 2 cardSolemn Judgment
                                                      Solemn Judgment
                                                      Trap Counter
                                                      Solemn Judgment

                                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                        Tag(s):

                                                        1 cardVirtue Stream 1 cardVirtue Stream
                                                        Virtue Stream
                                                        Trap Normal
                                                        Virtue Stream

                                                          Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becomes WATER. You can only use each effect of "Virtue Stream" once per turn.


                                                          1 cardAccesscode Talker 1 cardAccesscode Talker
                                                          Accesscode Talker
                                                          DARK
                                                          Accesscode Talker
                                                          • ATK:

                                                          • 2300

                                                          • LINK-4

                                                          Link Arrow:

                                                          Top

                                                          Left

                                                          Right

                                                          Bottom


                                                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                          Tag(s):

                                                          1 cardCherubini, Ebon Angel of the Burning Abyss 1 cardCherubini, Ebon Angel of the Burning Abyss
                                                          Cherubini, Ebon Angel of the Burning Abyss
                                                          DARK
                                                          Cherubini, Ebon Angel of the Burning Abyss
                                                          • ATK:

                                                          • 500

                                                          • LINK-2

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.


                                                          1 cardI:P Masquerena 1 cardI:P Masquerena
                                                          I:P Masquerena
                                                          DARK
                                                          I:P Masquerena
                                                          • ATK:

                                                          • 800

                                                          • LINK-2

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                          1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                                                          Knightmare Unicorn
                                                          DARK
                                                          Knightmare Unicorn
                                                          • ATK:

                                                          • 2200

                                                          • LINK-3

                                                          Link Arrow:

                                                          Left

                                                          Right

                                                          Bottom


                                                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                          LIGHT
                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 3000


                                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                          Tag(s):

                                                          1 cardK9 - 17 "Ripper" 1 cardK9 - 17 "Ripper"
                                                          K9 - 17 "Ripper"
                                                          WIND
                                                          K9 - 17 "Ripper"
                                                          • ATK:

                                                          • 2300

                                                          • DEF:

                                                          • 1800


                                                          2 Level 5 monsters You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then, if your opponent activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9 - #17 "Ripper"" once per turn.


                                                          1 cardLeVirtue Dragon 1 cardLeVirtue Dragon
                                                          LeVirtue Dragon
                                                          WATER
                                                          LeVirtue Dragon
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 0


                                                          2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; ● Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon". ● Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other. You can only use each effect of "LeVirtue Dragon" once per turn.


                                                          1 cardN.As.H. Knight 1 cardN.As.H. Knight
                                                          N.As.H. Knight
                                                          WATER
                                                          N.As.H. Knight
                                                          • ATK:

                                                          • 1700

                                                          • DEF:

                                                          • 2700


                                                          2 Level 5 monsters Cannot be destroyed by battle while a "Number" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 "Number" Xyz Monster from your Extra Deck to this card as material that has a number between "101" and "107" in its name, then you can attach 1 other face-up monster on the field to this card as material. You can only use this effect of "N.As.H. Knight" once per turn.


                                                          1 cardNumber 103: Ragnazero 1 cardNumber 103: Ragnazero
                                                          Number 103: Ragnazero
                                                          WATER
                                                          Number 103: Ragnazero
                                                          • ATK:

                                                          • 2400

                                                          • DEF:

                                                          • 1200


                                                          2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                                          1 cardNumber 75: Bamboozling Gossip Shadow 1 cardNumber 75: Bamboozling Gossip Shadow
                                                          Number 75: Bamboozling Gossip Shadow
                                                          WIND
                                                          Number 75: Bamboozling Gossip Shadow
                                                          • ATK:

                                                          • 1000

                                                          • DEF:

                                                          • 2600


                                                          2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.


                                                          1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                          Super Starslayer TY-PHON - Sky Crisis
                                                          DARK
                                                          Super Starslayer TY-PHON - Sky Crisis
                                                          • ATK:

                                                          • 2900

                                                          • DEF:

                                                          • 2900


                                                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                          1 cardSuperdreadnought Rail Cannon Gustav Max 1 cardSuperdreadnought Rail Cannon Gustav Max
                                                          Superdreadnought Rail Cannon Gustav Max
                                                          EARTH
                                                          Superdreadnought Rail Cannon Gustav Max
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 3000


                                                          2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                                          1 cardTistina, the Divinity that Defies Darkness 1 cardTistina, the Divinity that Defies Darkness
                                                          Tistina, the Divinity that Defies Darkness
                                                          LIGHT
                                                          Tistina, the Divinity that Defies Darkness
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 3000


                                                          2 Level 10 monsters If this card is Special Summoned: You can send all face-down cards your opponent controls to the GY. You can only use this effect of "Tistina, the Divinity that Defies Darkness" once per turn. Once per turn, if this card has "Crystal God Tistina" as material: You can detach 1 material from this card; it gains 2000 ATK until the end of your opponent's turn. If this card you control is destroyed by an opponent's card while it has material: You can Special Summon 1 "Tistina" monster from your GY.


                                                          1 cardTotem Bird 1 cardTotem Bird
                                                          Totem Bird
                                                          WIND
                                                          Totem Bird
                                                          • ATK:

                                                          • 1900

                                                          • DEF:

                                                          • 1400


                                                          2 Level 3 WIND monsters During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials.


                                                          1 cardVarudras, the Final Bringer of the End Times 1 cardVarudras, the Final Bringer of the End Times
                                                          Varudras, the Final Bringer of the End Times
                                                          DARK
                                                          Varudras, the Final Bringer of the End Times
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 3000


                                                          2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.



                                                          TISTINA Decks in OCG








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