Witchcrafter Deck Breakdown

Cards Usage Statistic

Main Deck

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Genni, the Maid of Endymion
Genni, the Maid of Endymion
Genni, the Maid of Endymion
WIND 1
Genni, the Maid of Endymion
  • ATK:

  • 300

  • DEF:

  • 500


(This card is always treated as a "Witchcrafter" card.) If you control a Spellcaster monster: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can target 1 Spellcaster monster you control; banish it, and if you do, Special Summon 1 "Witchcrafter" monster from your Deck, except "Genni, the Maid of Endymion". You can only use each effect of "Genni, the Maid of Endymion" once per turn.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Mulcharmy Purulia
Mulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Verre, the Maid of Endymion
Verre, the Maid of Endymion
Verre, the Maid of Endymion
LIGHT 4
Verre, the Maid of Endymion
  • ATK:

  • 500

  • DEF:

  • 1400


(This card is always treated as a "Witchcrafter" card.) Gains 2300 ATK while you have "Regulus, the Prince of Endymion" in your field or GY. You can only use each of the following effects of "Verre, the Maid of Endymion" once per turn. During your Main Phase, if a Spell Card or effect was activated this turn: You can Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Witchcrafter" Spell/Trap or "Magical Dimension" from your Deck to your hand.

Witchcrafter Genni
Witchcrafter Genni
Witchcrafter Genni
WIND 1
Witchcrafter Genni
  • ATK:

  • 300

  • DEF:

  • 500


During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn.

Witchcrafter Haine
Witchcrafter Haine
Witchcrafter Haine
DARK 7
Witchcrafter Haine
  • ATK:

  • 2400

  • DEF:

  • 1000


Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Witchcrafter Haine" once per turn.

Witchcrafter Madame Verre
Witchcrafter Madame Verre
Witchcrafter Madame Verre
LIGHT 8
Witchcrafter Madame Verre
  • ATK:

  • 1000

  • DEF:

  • 2800


During damage calculation, if your Spellcaster monster battles an opponent's monster (Quick Effect): You can reveal any number of Spells with different names in your hand, and if you do, your battling monster gains 1000 ATK/DEF for each card revealed, until the end of this turn. (Quick Effect): You can discard 1 Spell; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use each effect of "Witchcrafter Madame Verre" once per turn.

Witchcrafter Marka
Witchcrafter Marka
Witchcrafter Marka
DARK 6
Witchcrafter Marka
  • ATK:

  • 2500

  • DEF:

  • 0


You can Tribute this card from your hand or field; add 1 "Witchcrafter" Field or Continuous Spell from your Deck to your hand. If a face-up "Witchcrafter" monster(s) you control leaves the field by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card (but banish it when it leaves the field), and if you do, Tribute 1 monster your opponent controls. You can only use each effect of "Witchcrafter Marka" once per turn.

Witchcrafter Schmietta
Witchcrafter Schmietta
Witchcrafter Schmietta
FIRE 4
Witchcrafter Schmietta
  • ATK:

  • 1800

  • DEF:

  • 600


During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Schmietta". You can banish this card from your GY; send 1 "Witchcrafter" card from your Deck to the GY, except "Witchcrafter Schmietta". You can only use each effect of "Witchcrafter Schmietta" once per turn.

Witchcrafter Terracottan
Witchcrafter Terracottan
Witchcrafter Terracottan
EARTH 2
Witchcrafter Terracottan
  • ATK:

  • 0

  • DEF:

  • 2000


If this card is in your hand: You can target 1 "Witchcrafter" card in your GY, except "Witchcrafter Terracottan"; add it to your hand, and if you do, Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except "Witchcrafter" monsters. During your Main Phase: You can Fusion Summon 1 "Witchcrafter" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Witchcrafter Terracottan" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Effect Veiler
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

Ghost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

The Gaze of Timaeus
The Gaze of Timaeus
The Gaze of Timaeus
Spell Quick
The Gaze of Timaeus

    Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.

    Verre Magic - Lacrima of Light
    Verre Magic - Lacrima of Light
    Verre Magic - Lacrima of Light
    Spell Quick
    Verre Magic - Lacrima of Light

      (This card is always treated as a "Magistus" and "Witchcrafter" card.) Activate 1 of these effects (but you can only use each effect of "Verre Magic - Lacrima of Light" once per turn); ● If you control a "Magistus" or "Witchcrafter" monster: Send 1 Spellcaster monster or 1 Spell from your Deck to the GY. ● When your opponent activates a card or effect: Special Summon 1 "Magistus" or "Witchcrafter" monster from your hand or Deck.

      Witchcrafter Celebration
      Witchcrafter Celebration
      Witchcrafter Celebration
      Spell Quick
      Witchcrafter Celebration

        Activate 1 of these effects; ● Destroy 1 "Witchcrafter" monster you control and 1 card your opponent controls. ● Fusion Summon 1 "Witchcrafter" Fusion Monster from your Extra Deck, by shuffling Spellcaster monsters from your GY and/or banishment into the Deck. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Celebration" effect per turn, and only once that turn.

        Witchcrafter Creation
        Witchcrafter Creation
        Witchcrafter Creation
        Spell Normal
        Witchcrafter Creation

          Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Creation" effect per turn, and only once that turn.

          Witchcrafter Walpurgis
          Witchcrafter Walpurgis
          Witchcrafter Walpurgis
          Spell Field
          Witchcrafter Walpurgis

            During your Main Phase: You can add 1 "Witchcrafter" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Witchcrafter Walpurgis" once per turn. During your turn, if you would discard to activate the effect of a "Witchcrafter" monster you control, you can send 1 "Witchcrafter" Spell/Trap from your Deck to the GY instead, except "Witchcrafter Walpurgis".

            Witchcrafter Distortion
            Witchcrafter Distortion
            Witchcrafter Distortion
            Trap Counter
            Witchcrafter Distortion

              When a Spell/Trap Card, or monster effect, is activated and you control a Level 5 or higher "Witchcrafter" monster: Negate the activation, and if you do, destroy that card. If this card is in your GY, except the turn it was sent there: You can banish it; add 1 Level 5 or higher Spellcaster monster from your Deck to your hand, then discard 1 card. You can only use each effect of "Witchcrafter Distortion" once per turn.

              Extra Deck

              Dark Magician of Destruction
              Dark Magician of Destruction
              Dark Magician of Destruction
              DARK 8
              Dark Magician of Destruction
              • ATK:

              • 2800

              • DEF:

              • 2600


              "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.

              Magistus Chorozo
              Magistus Chorozo
              Magistus Chorozo
              DARK 4
              Magistus Chorozo
              • ATK:

              • 1000

              • DEF:

              • 2800


              1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.

              Red-Eyes Dark Dragoon
              Red-Eyes Dark Dragoon
              Red-Eyes Dark Dragoon
              DARK 8
              Red-Eyes Dark Dragoon
              • ATK:

              • 3000

              • DEF:

              • 2500


              "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

              Witchcrafter Madame Rilliona
              Witchcrafter Madame Rilliona
              Witchcrafter Madame Rilliona
              LIGHT 8
              Witchcrafter Madame Rilliona
              • ATK:

              • 3800

              • DEF:

              • 2800


              "Witchcrafter Madame Verre" + 2 Spellcaster monsters If this card is Fusion Summoned: You can Special Summon up to 3 Level 7 or lower "Witchcrafter" monsters with different Attributes from each other from your hand and/or Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion Monsters. During your End Phase, if this card is in your GY: You can reveal 1 Spell in your hand; Special Summon this card in Defense Position. You can only use each effect of "Witchcrafter Madame Rilliona" once per turn.

              Witchcrafter Pupils
              Witchcrafter Pupils
              Witchcrafter Pupils
              FIRE 8
              Witchcrafter Pupils
              • ATK:

              • 1800

              • DEF:

              • 2100


              1 "Witchcrafter" monster + 1 Spellcaster monster During the Main or Battle Phase (Quick Effect): You can activate 1 of these effects; ● Add 1 "Witchcrafter" Spell from your Deck to your hand. ● Reveal 1 "Witchcrafter" Normal or Quick-Play Spell in your hand; apply that Spell's activation effect. During your End Phase: You can return 1 of your banished "Witchcrafter" cards to the GY. You can only use each effect of "Witchcrafter Pupils" once per turn.

              Witchcrafter Vice-Madame
              Witchcrafter Vice-Madame
              Witchcrafter Vice-Madame
              DARK 8
              Witchcrafter Vice-Madame
              • ATK:

              • 2700

              • DEF:

              • 2800


              1 "Witchcrafter" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn). ● Destroy 1 card on the field. ● Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck. ● Add 1 "Witchcrafter" Spell/Trap from your GY to your hand.

              Artemis, the Magistus Moon Maiden
              Artemis, the Magistus Moon Maiden
              Artemis, the Magistus Moon Maiden
              LIGHT
              Artemis, the Magistus Moon Maiden
              • ATK:

              • 800

              • LINK-1

              Link Arrow:

              Top


              1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

              Charmer Quartet in Bloom
              Charmer Quartet in Bloom
              Charmer Quartet in Bloom
              LIGHT
              Charmer Quartet in Bloom
              • ATK:

              • 1850

              • LINK-4

              Link Arrow:

              Left

              Right

              Bottom-Left

              Bottom-Right


              2+ monsters Gains 300 ATK for each different Attribute on the field. Once, while this card is face-up on the field, during the Main Phase (Quick Effect): You can target 2 monsters in your GY with the same Attribute but different Types, or with the same Type but different Attributes; Special Summon both, also until the end of the next turn, this card and the Special Summoned monsters cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Charmer Quartet in Bloom" once per turn.

              Cross-Sheep
              Cross-Sheep
              Cross-Sheep
              EARTH
              Cross-Sheep
              • ATK:

              • 700

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.

              Endymion, the Crescent Magistus
              Endymion, the Crescent Magistus
              Endymion, the Crescent Magistus
              LIGHT
              Endymion, the Crescent Magistus
              • ATK:

              • 1850

              • LINK-2

              Link Arrow:

              Left

              Bottom-Right


              2 monsters, including a Level 4 Spellcaster monster If this card is Link Summoned: You can target 1 "Magistus" monster you control; equip it with 1 Spellcaster monster from your GY or banishment as an Equip Spell. During the Main Phase (Quick Effect): You can target 1 Spellcaster Monster Card in your Spell & Trap Zone treated as an Equip Spell; return it to the hand. You can only use 1 "Endymion, the Crescent Magistus" effect per turn, and only once that turn.

              Selene, Queen of the Master Magicians
              Selene, Queen of the Master Magicians
              Selene, Queen of the Master Magicians
              LIGHT
              Selene, Queen of the Master Magicians
              • ATK:

              • 1850

              • LINK-3

              Link Arrow:

              Bottom-Left

              Bottom

              Bottom-Right


              2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.

              Main: 55 Extra: 15

              1 cardCrowley, the Gifted Magistus 1 cardCrowley, the Gifted Magistus
              Crowley, the Gifted Magistus
              DARK 4
              Crowley, the Gifted Magistus
              • ATK:

              • 1800

              • DEF:

              • 1000


              If this face-up card is used as Fusion Material, its name can be treated as "Aleister the Invoker". You can only use each of the following effects of "Crowley, the Gifted Magistus" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned (except during the Damage Step): You can Fusion Summon 1 "Magistus" or "Invoked" Fusion Monster from your Extra Deck, using monsters from your hand or field.


              1 cardDroll & Lock Bird
              1 cardDroll & Lock Bird
              Droll & Lock Bird
              WIND 1
              Droll & Lock Bird
              • ATK:

              • 0

              • DEF:

              • 0


              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


              3 cardFairy Tail - Luna 3 cardFairy Tail - Luna
              Fairy Tail - Luna
              LIGHT 4
              Fairy Tail - Luna
              • ATK:

              • 1850

              • DEF:

              • 1000


              When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.


              2 cardFairy Tail - Matchgiru 2 cardFairy Tail - Matchgiru
              Fairy Tail - Matchgiru
              LIGHT 4
              Fairy Tail - Matchgiru
              • ATK:

              • 1850

              • DEF:

              • 1000


              If a Spellcaster monster with 1850 original ATK is on the field: You can Special Summon this card from your hand or GY, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is Normal or Special Summoned: You can add 1 "Fairy Tail" Spell/Trap or 1 "Fairy Tale Tails" from your Deck to your hand. You can pay 500 LP; the name of 1 Effect Monster your opponent controls becomes "Prince of Fairies". You can only use each effect of "Fairy Tail - Matchgiru" once per turn.


              1 cardFairy Tail - Snow
              1 cardFairy Tail - Snow
              Fairy Tail - Snow
              LIGHT 4
              Fairy Tail - Snow
              • ATK:

              • 1850

              • DEF:

              • 1000


              If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


              1 cardMaxx "C"
              1 cardMaxx "C"
              Maxx "C"
              EARTH 2
              Maxx "C"
              • ATK:

              • 500

              • DEF:

              • 200


              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


              3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
              Mulcharmy Fuwalos
              WIND 4
              Mulcharmy Fuwalos
              • ATK:

              • 100

              • DEF:

              • 600


              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


              2 cardMulcharmy Purulia 2 cardMulcharmy Purulia
              Mulcharmy Purulia
              WATER 4
              Mulcharmy Purulia
              • ATK:

              • 100

              • DEF:

              • 600


              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


              2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
              Nibiru, the Primal Being
              LIGHT 11
              Nibiru, the Primal Being
              • ATK:

              • 3000

              • DEF:

              • 600


              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


              1 cardRegulus, the Prince of Endymion 1 cardRegulus, the Prince of Endymion
              Regulus, the Prince of Endymion
              LIGHT 4
              Regulus, the Prince of Endymion
              • ATK:

              • 1700

              • DEF:

              • 1300


              The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Regulus, the Prince of Endymion" once per turn. If this card is in your hand: You can reveal 1 other Spellcaster monster in your hand; you lose LP equal to the revealed monster's Level x 300, and if you do, Special Summon this card. If this card is Special Summoned: You can add 1 Spell that mentions "Regulus, the Prince of Endymion" from your Deck to your hand.


              3 cardSpenta, the Magistus Sealer 3 cardSpenta, the Magistus Sealer
              Spenta, the Magistus Sealer
              LIGHT 4
              Spenta, the Magistus Sealer
              • ATK:

              • 1000

              • DEF:

              • 1000


              You can discard this card, then activate 1 of these effects; ● Add 1 "Magistus" monster from your Deck to your hand, except "Spenta, the Magistus Sealer". ● Halve the ATK of 1 monster your opponent controls until the end of this turn. You can banish this card from your GY, then target 1 face-up monster you control; equip 1 "Magistus" monster from your Extra Deck or GY to it as an Equip Spell. You can only use each effect of "Spenta, the Magistus Sealer" once per turn.


              1 cardVerre, the Maid of Endymion 1 cardVerre, the Maid of Endymion
              Verre, the Maid of Endymion
              LIGHT 4
              Verre, the Maid of Endymion
              • ATK:

              • 500

              • DEF:

              • 1400


              (This card is always treated as a "Witchcrafter" card.) Gains 2300 ATK while you have "Regulus, the Prince of Endymion" in your field or GY. You can only use each of the following effects of "Verre, the Maid of Endymion" once per turn. During your Main Phase, if a Spell Card or effect was activated this turn: You can Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Witchcrafter" Spell/Trap or "Magical Dimension" from your Deck to your hand.


              1 cardWitchcrafter Genni 1 cardWitchcrafter Genni
              Witchcrafter Genni
              WIND 1
              Witchcrafter Genni
              • ATK:

              • 300

              • DEF:

              • 500


              During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn.


              2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
              Ash Blossom & Joyous Spring
              FIRE 3
              Ash Blossom & Joyous Spring
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


              1 cardEffect Veiler 1 cardEffect Veiler
              Effect Veiler
              LIGHT 1
              Effect Veiler
              • ATK:

              • 0

              • DEF:

              • 0


              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


              2 cardGhost Belle & Haunted Mansion 2 cardGhost Belle & Haunted Mansion
              Ghost Belle & Haunted Mansion
              EARTH 3
              Ghost Belle & Haunted Mansion
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


              1 cardZoroa, the Magistus of Flame 1 cardZoroa, the Magistus of Flame
              Zoroa, the Magistus of Flame
              FIRE 4
              Zoroa, the Magistus of Flame
              • ATK:

              • 1500

              • DEF:

              • 1500


              You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.


              1 cardCrossout Designator
              1 cardCrossout Designator
              Crossout Designator
              Spell Quick
              Crossout Designator

                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                Tag(s):

                1 cardEndymion Empire 1 cardEndymion Empire
                Endymion Empire
                Spell Continuous
                Endymion Empire

                  When this card is activated: Add 1 "Regulus, the Prince of Endymion" or 1 monster that mentions it from your Deck to your hand, then if your opponent controls a monster, you can Special Summon 1 Spellcaster monster from your hand. If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Regulus, the Prince of Endymion" in your hand or face-up Monster Zone instead. You can only use this effect of "Endymion Empire" once per turn. You can only activate 1 "Endymion Empire" per turn.


                  3 cardFairy Tail Ball 3 cardFairy Tail Ball
                  Fairy Tail Ball
                  Spell Field
                  Fairy Tail Ball

                    When this card is activated: You can add 1 "Fairy Tail" monster or 1 "Fairy Tale Tails" from your Deck or banishment to your hand. Your "Fairy Tail" monsters can attack directly. Once per turn, if your opponent Special Summons a monster(s) and you control a "Fairy Tail" monster (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects, also its name becomes "Prince of Fairies". You can only activate 1 "Fairy Tail Ball" per turn.


                    1 cardHarpie's Feather Duster
                    1 cardHarpie's Feather Duster
                    Harpie's Feather Duster
                    Spell Normal
                    Harpie's Feather Duster

                      Destroy all Spell and Trap Cards your opponent controls.




                      Tag(s):

                      1 cardInstant Fusion
                      1 cardInstant Fusion
                      Instant Fusion
                      Spell Normal
                      Instant Fusion

                        Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                        1 cardLightning Storm 1 cardLightning Storm
                        Lightning Storm
                        Spell Normal
                        Lightning Storm

                          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                          Tag(s):

                          1 cardOnce Upon a Fairy Tail 1 cardOnce Upon a Fairy Tail
                          Once Upon a Fairy Tail
                          Spell Quick
                          Once Upon a Fairy Tail

                            Special Summon up to 1 LIGHT "Fairy Tail" monster each from your hand, GY, and banishment, with different names, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is banished, or sent to the GY except from the field: You can Set this card, but it cannot be activated unless you control a "Fairy Tail" monster. You can only use each effect of "Once Upon a Fairy Tail" once per turn.


                            1 cardRaigeki
                            1 cardRaigeki
                            Raigeki
                            Spell Normal
                            Raigeki

                              Destroy all monsters your opponent controls.




                              Tag(s):

                              1 cardSpell Power Mastery 1 cardSpell Power Mastery
                              Spell Power Mastery
                              Spell Normal
                              Spell Power Mastery

                                Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.


                                2 cardSuper Polymerization
                                2 cardSuper Polymerization
                                Super Polymerization
                                Spell Quick
                                Super Polymerization

                                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                  Tag(s):

                                  1 cardTails of the Fairy Tails 1 cardTails of the Fairy Tails
                                  Tails of the Fairy Tails
                                  Spell Equip
                                  Tails of the Fairy Tails

                                    The equipped monster gains 1000 ATK. Once per turn, during your Main Phase: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or "Prince of Fairies" your opponent controls as material. If this card is in your GY: You can equip this card to 1 "Fairy Tail" monster on the field, then immediately after this effect resolves, you can Normal Summon 1 Spellcaster monster with 1850 ATK. You can only use this effect of "Tails of the Fairy Tails" once per turn.


                                    1 cardTerraforming
                                    1 cardTerraforming
                                    Terraforming
                                    Spell Normal
                                    Terraforming

                                      Add 1 Field Spell from your Deck to your hand.




                                      Tag(s):

                                      1 cardVerre Magic - Lacrima of Light 1 cardVerre Magic - Lacrima of Light
                                      Verre Magic - Lacrima of Light
                                      Spell Quick
                                      Verre Magic - Lacrima of Light

                                        (This card is always treated as a "Magistus" and "Witchcrafter" card.) Activate 1 of these effects (but you can only use each effect of "Verre Magic - Lacrima of Light" once per turn); ● If you control a "Magistus" or "Witchcrafter" monster: Send 1 Spellcaster monster or 1 Spell from your Deck to the GY. ● When your opponent activates a card or effect: Special Summon 1 "Magistus" or "Witchcrafter" monster from your hand or Deck.


                                        1 cardAnti-Spell Fragrance
                                        1 cardAnti-Spell Fragrance
                                        Anti-Spell Fragrance
                                        Trap Continuous
                                        Anti-Spell Fragrance

                                          Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                          1 cardDimensional Barrier
                                          1 cardDimensional Barrier
                                          Dimensional Barrier
                                          Trap Normal
                                          Dimensional Barrier

                                            Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                            1 cardRed Reboot
                                            1 cardRed Reboot
                                            Red Reboot
                                            Trap Counter
                                            Red Reboot

                                              When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                              2 cardRivalry of Warlords
                                              2 cardRivalry of Warlords
                                              Rivalry of Warlords
                                              Trap Continuous
                                              Rivalry of Warlords

                                                Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                2 cardSolemn Accusation 2 cardSolemn Accusation
                                                Solemn Accusation
                                                Trap Counter
                                                Solemn Accusation

                                                  You can activate this card the turn it was Set, by revealing 1 other face-down Trap you control. When a Spell/Trap Card is activated: You can activate 1 of these effects; ● Pay 1500 LP; negate the activation, and if you do, destroy it, and if you do that, neither player can activate cards, or the effects of cards, with the same original name as that destroyed card for the rest of this turn. ● Pay 3000 LP; negate the activation, and if you do, banish it, then your opponent banishes all cards from their hand and Deck with the same original name as that banished card.


                                                  2 cardSolemn Judgment
                                                  2 cardSolemn Judgment
                                                  Solemn Judgment
                                                  Trap Counter
                                                  Solemn Judgment

                                                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                    Tag(s):

                                                    2 cardSolemn Warning 2 cardSolemn Warning
                                                    Solemn Warning
                                                    Trap Counter
                                                    Solemn Warning

                                                      When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                      Tag(s):

                                                      1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                                      Garura, Wings of Resonant Life
                                                      DARK 6
                                                      Garura, Wings of Resonant Life
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 2400


                                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                      1 cardInvoked Mechaba 1 cardInvoked Mechaba
                                                      Invoked Mechaba
                                                      LIGHT 9
                                                      Invoked Mechaba
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2100


                                                      "Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.


                                                      1 cardMagistus Chorozo 1 cardMagistus Chorozo
                                                      Magistus Chorozo
                                                      DARK 4
                                                      Magistus Chorozo
                                                      • ATK:

                                                      • 1000

                                                      • DEF:

                                                      • 2800


                                                      1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.


                                                      1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                                      Mudragon of the Swamp
                                                      WATER 4
                                                      Mudragon of the Swamp
                                                      • ATK:

                                                      • 1900

                                                      • DEF:

                                                      • 1600


                                                      2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                      2 cardTeller of Fairy Tails 2 cardTeller of Fairy Tails
                                                      Teller of Fairy Tails
                                                      EARTH 4
                                                      Teller of Fairy Tails
                                                      • ATK:

                                                      • 1850

                                                      • DEF:

                                                      • 1000


                                                      1 LIGHT "Fairy Tail" monster + 1 Spellcaster monster "Fairy Tail" monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Teller of Fairy Tails" once per turn. If this card is Fusion Summoned using "Prince of Fairies" as material: You can destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each card destroyed. When your opponent activates a card or effect (Quick Effect): You can banish 1 "Fairy Tail" card from your hand or GY; negate the activation, and if you do, destroy that card.


                                                      1 cardWeaver of Fairy Tails 1 cardWeaver of Fairy Tails
                                                      Weaver of Fairy Tails
                                                      EARTH 4
                                                      Weaver of Fairy Tails
                                                      • ATK:

                                                      • 1850

                                                      • DEF:

                                                      • 1000


                                                      1 "Fairy Tail" monster + 1 Spellcaster monster All "Prince of Fairies" on the field become Spellcaster monsters. During your Main Phase: You can Special Summon 1 "Fairy Tail" monster from your Deck or banishment. You can only use this effect of "Weaver of Fairy Tails" once per turn. If you Normal or Special Summon a non-EARTH "Fairy Tail" monster, while this card is in your Monster Zone (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects, also its name becomes "Prince of Fairies".


                                                      1 cardZoroa, the Magistus Verethragna 1 cardZoroa, the Magistus Verethragna
                                                      Zoroa, the Magistus Verethragna
                                                      FIRE 8
                                                      Zoroa, the Magistus Verethragna
                                                      • ATK:

                                                      • 2900

                                                      • DEF:

                                                      • 2900


                                                      1 "Magistus" monster + 1 Fusion, Synchro, Xyz, or Link Monster You can target 1 Effect Monster in your GY or your opponent controls; equip that Effect Monster to this card. When a monster effect is activated (Quick Effect): You can send 1 face-up "Magistus" Monster Card you control to the GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use each effect of "Zoroa, the Magistus Verethragna" once per turn.


                                                      2 cardArtemis, the Magistus Moon Maiden 2 cardArtemis, the Magistus Moon Maiden
                                                      Artemis, the Magistus Moon Maiden
                                                      LIGHT
                                                      Artemis, the Magistus Moon Maiden
                                                      • ATK:

                                                      • 800

                                                      • LINK-1

                                                      Link Arrow:

                                                      Top


                                                      1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                      1 cardCharmer Quartet in Bloom 1 cardCharmer Quartet in Bloom
                                                      Charmer Quartet in Bloom
                                                      LIGHT
                                                      Charmer Quartet in Bloom
                                                      • ATK:

                                                      • 1850

                                                      • LINK-4

                                                      Link Arrow:

                                                      Left

                                                      Right

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2+ monsters Gains 300 ATK for each different Attribute on the field. Once, while this card is face-up on the field, during the Main Phase (Quick Effect): You can target 2 monsters in your GY with the same Attribute but different Types, or with the same Type but different Attributes; Special Summon both, also until the end of the next turn, this card and the Special Summoned monsters cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Charmer Quartet in Bloom" once per turn.


                                                      1 cardEndymion, the Crescent Magistus 1 cardEndymion, the Crescent Magistus
                                                      Endymion, the Crescent Magistus
                                                      LIGHT
                                                      Endymion, the Crescent Magistus
                                                      • ATK:

                                                      • 1850

                                                      • LINK-2

                                                      Link Arrow:

                                                      Left

                                                      Bottom-Right


                                                      2 monsters, including a Level 4 Spellcaster monster If this card is Link Summoned: You can target 1 "Magistus" monster you control; equip it with 1 Spellcaster monster from your GY or banishment as an Equip Spell. During the Main Phase (Quick Effect): You can target 1 Spellcaster Monster Card in your Spell & Trap Zone treated as an Equip Spell; return it to the hand. You can only use 1 "Endymion, the Crescent Magistus" effect per turn, and only once that turn.


                                                      1 cardSelene, Queen of the Master Magicians 1 cardSelene, Queen of the Master Magicians
                                                      Selene, Queen of the Master Magicians
                                                      LIGHT
                                                      Selene, Queen of the Master Magicians
                                                      • ATK:

                                                      • 1850

                                                      • LINK-3

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom

                                                      Bottom-Right


                                                      2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                      1 cardBorreload Savage Dragon
                                                      1 cardBorreload Savage Dragon
                                                      Borreload Savage Dragon
                                                      DARK 8
                                                      Borreload Savage Dragon
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2500


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                                                      1 cardFairy Tail - Wiccat 1 cardFairy Tail - Wiccat
                                                      Fairy Tail - Wiccat
                                                      DARK
                                                      Fairy Tail - Wiccat
                                                      • ATK:

                                                      • 1850

                                                      • DEF:

                                                      • 1000


                                                      2 Level 4 Spellcaster monsters Each "Fairy Tail" monster you control whose original Attribute is LIGHT, is unaffected by your opponent's activated effects. You can only use each of the following effects of "Fairy Tail - Wiccat" once per turn. You can detach up to 2 materials from this card; send "Fairy Tail" cards from your Deck to the GY, equal to the number detached. If this card is in your GY (Quick Effect): You can target 1 "Fairy Tail" monster you control whose original Attribute is LIGHT; Special Summon this card, and if you do, send that monster to the GY.


                                                      ocg
                                                      Witchcrafter
                                                      5







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