Aggro Deck Breakdown
Main Deck

x3 in 100%

x3 in 100%


WIND
3Trombow the Music Princess of Melodic Crown
ATK:
1000
DEF:
1000
[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard, and send 1 WIND Attribute Warrior Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have a Normal Monster in your Graveyard, you can change the battle position of 1 monster on the field.

x3 in 100%

x3 in 100%


WIND
3Brassaxophone the Music Princess
ATK:
1000
DEF:
1200
The heart and soul of the band. Her dynamic tones make her an excellent solo fighter, but she needs help to equip the weapon on her left arm.

x3 in 100%

x3 in 100%


WIND
3Clubinet the Music Princess
ATK:
800
DEF:
1400
The jack of all trades of the band. The gentle melody fills weight in each swing. The top of the head glows when excited.

x2 in 100%

x2 in 100%


WIND
8Digisoon the Music Fiend
ATK:
2400
DEF:
2000
[REQUIREMENT] If your opponent has a Defense Position monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of Defense Position monsters on the opponent's field] x 800 until the end of this turn.

x3 in 100%

x3 in 100%


WIND
4Flutomahawk the Music Princess
ATK:
1500
DEF:
0
The vanguard of the band. She creates beautiful melodies by swinging her axes through the air. Some believe she chooses her outfit to hide her weaponry, but it's just because she gets cold easily.

x3 in 100%

x3 in 100%


WIND
2Horn Knives the Music Princess
ATK:
500
DEF:
500
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a Warrior Type monster to the Graveyard by this effect, you can add 1 Warrior Type Normal Monster from your Graveyard to your hand.

x3 in 100%

x3 in 100%


LIGHT
7Multistrike Dragon Dragias
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.

x2 in 100%

x2 in 100%


FIRE
2Phoenix Dragon
ATK:
500
DEF:
500
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 Level 5 or higher Dragon Type monster from your Graveyard to your hand.

x2 in 100%

x2 in 100%


Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

x1 in 100%

x1 in 100%


Spell
NormalStraight Pierce
[REQUIREMENT] Shuffle 5 WIND Attribute Warrior Type monsters from your Graveyard into the Deck. [EFFECT] This turn, 1 face-up Level 7 or 8 monster on your field gains 2000 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

x3 in 100%

x3 in 100%


Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

x1 in 100%

x1 in 100%


Trap
NormalTrap Hole
[REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.
Popular Skills
Destiny Draw: Music Princess: 100%
Destiny Draw: Music Princess
Main: 30









WIND
3Trombow the Music Princess of Melodic Crown
ATK:
1000
DEF:
1000
[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard, and send 1 WIND Attribute Warrior Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have a Normal Monster in your Graveyard, you can change the battle position of 1 monster on the field.









WIND
8Digisoon the Music Fiend
ATK:
2400
DEF:
2000
[REQUIREMENT] If your opponent has a Defense Position monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of Defense Position monsters on the opponent's field] x 800 until the end of this turn.









WIND
2Horn Knives the Music Princess
ATK:
500
DEF:
500
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a Warrior Type monster to the Graveyard by this effect, you can add 1 Warrior Type Normal Monster from your Graveyard to your hand.









Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.









Spell
NormalStraight Pierce
[REQUIREMENT] Shuffle 5 WIND Attribute Warrior Type monsters from your Graveyard into the Deck. [EFFECT] This turn, 1 face-up Level 7 or 8 monster on your field gains 2000 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).









Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.






