Spellcasters Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Straynge Witch
SR Rarity
Straynge Witch
SR Rarity
Straynge Witch
EARTH 1
Straynge Witch
  • ATK:

  • 0

  • DEF:

  • 1400


[REQUIREMENT] You have no other monsters on your field. [EFFECT] Special Summon 1 "Sevens Road Charm Witch" or 1 "Sevens Road Witch" from your Graveyard face-up to your field. Then, you can add 1 "Fusion" from your Graveyard to your hand.

 Rarity
Amazing Dealer
 Rarity
Amazing Dealer
 Rarity
Amazing Dealer
WATER 3
Amazing Dealer
  • ATK:

  • 0

  • DEF:

  • 1000


[REQUIREMENT] If you have 3 or less monsters in your Graveyard, pay 300 LP. [EFFECT] Send 3 cards from your hand to the Graveyard. Then, draw 3 cards.

N Rarity
Giga-Tech Wolf
N Rarity
Giga-Tech Wolf
N Rarity
Giga-Tech Wolf
FIRE 4
Giga-Tech Wolf
  • ATK:

  • 1200

  • DEF:

  • 1400


An iron wolf with razor-sharp fangs that can penetrate any armor.

 Rarity
Master of the Sevens Road
 Rarity
Master of the Sevens Road
 Rarity
Master of the Sevens Road
DARK 9
Master of the Sevens Road
  • ATK:

  • 3000

  • DEF:

  • 2100


"Sevens Road Magician" + "Sevens Road Witch" [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of DARK Attribute Spellcaster Type monsters with different names in your Graveyard] x 300. If you have 7 or more DARK Attribute Spellcaster Type monsters in your Graveyard, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.

 Rarity
Sevens Paladin
 Rarity
Sevens Paladin
 Rarity
Sevens Paladin
DARK 9
Sevens Paladin
  • ATK:

  • 2900

  • DEF:

  • 2400


"Sevens Road Magician" + "Swordsman of Roadstar" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● This card gains ATK equal to [the number of different Attributes in both players' Graveyards] x 400 until the end of this turn. ● Shuffle 1 monster from your Graveyard into the Deck, then draw 1 card.

UR Rarity
Sevens Road Magician
UR Rarity
Sevens Road Magician
UR Rarity
Sevens Road Magician
DARK 7
Sevens Road Magician
  • ATK:

  • 2100

  • DEF:

  • 1500


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.

UR Rarity
Sevens Road Ultima Witch
UR Rarity
Sevens Road Ultima Witch
UR Rarity
Sevens Road Ultima Witch
DARK 10
Sevens Road Ultima Witch
  • ATK:

  • 3300

  • DEF:

  • 1600


"Sevens Road Witch" + 1 Magical Knight Type or Spellcaster Type Fusion Monster [REQUIREMENT] None [EFFECT] Shuffle 1 Spell Card from your opponent's Graveyard into the Deck. Then, you can add 1 Spell Card from your Graveyard to your hand. If you do, you can only activate 1 Normal Spell Card until the end of this turn.

SR Rarity
Sevens Road Witch
SR Rarity
Sevens Road Witch
SR Rarity
Sevens Road Witch
DARK 6
Sevens Road Witch
  • ATK:

  • 1600

  • DEF:

  • 1000


[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher, DARK Attribute, Spellcaster Type monster from your hand, face-up to your field. If you Special Summoned "Sevens Road Magician" by this effect, this card gains 400 ATK until the end of this turn.

 Rarity
Swordsman of Roadstar
 Rarity
Swordsman of Roadstar
 Rarity
Swordsman of Roadstar
LIGHT 3
Swordsman of Roadstar
  • ATK:

  • 1200

  • DEF:

  • 500


A swordsman of the shooting stars with unknown powers, capable of carving open a miraculous path.

R Rarity
Fusion
R Rarity
Fusion
R Rarity
Fusion
Spell Normal
Fusion

    [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.

    UR Rarity
    Ghost Cyclone
    UR Rarity
    Ghost Cyclone
    UR Rarity
    Ghost Cyclone
    Spell Normal
    Ghost Cyclone

      [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.

       Rarity
      Pot of Greed
       Rarity
      Pot of Greed
       Rarity
      Pot of Greed
      Spell Normal
      Pot of Greed

        [REQUIREMENT] None [EFFECT] Draw 2 cards.

        SR Rarity
        Talismanic Seal Array
        SR Rarity
        Talismanic Seal Array
        SR Rarity
        Talismanic Seal Array
        Spell Normal
        Talismanic Seal Array

          [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.

           Rarity
          Shiny Shady
           Rarity
          Shiny Shady
           Rarity
          Shiny Shady
          Trap Normal
          Shiny Shady

            [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

             Rarity
            Trap Hole
             Rarity
            Trap Hole
             Rarity
            Trap Hole
            Trap Normal
            Trap Hole

              [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.

              Extra Deck

               Rarity
              Sevens Road Charmy Witch
               Rarity
              Sevens Road Charmy Witch
               Rarity
              Sevens Road Charmy Witch
              DARK 8
              Sevens Road Charmy Witch
              • ATK:

              • 2800

              • DEF:

              • 1600


              "Sevens Road Witch" + 1 Level 1 EARTH Attribute Spellcaster Type monster [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Change the battle position of 1 monster on your opponent's field. Then, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference) if it attacks a Defense Position monster this turn. Then, if you have "Sevens Road Magician" in your Graveyard, this card cannot be destroyed by card effects this turn.

              Popular Skills

              Master Accel Road: 73.33%
              Sevens Star Road: 20%
              Music Princess's Breath: 6.67%
              Music Princess's Breath

              Need 40 UR

               Rarity
              Trombow the Music Princess of Melodic Crown3 card
               Rarity
              Axetion Melody the Music Princess3 card
               Rarity
              Axtion Melody the Music Princess3 card
               Rarity
              Boton the Music Princess3 card
               Rarity
              Digisoon the Music Fiend3 card
               Rarity
              Divinebreath the Orchestral Music Fiend2 card
               Rarity
              Elemental HERO Avian3 card
               Rarity
              Elemental HERO Burst Wingman1 card
               Rarity
              Ensembullfighter the Music Fiend2 card
               Rarity
              Full Orchestra the Music Fiend2 card
               Rarity
              Horn Knives the Music Princess2 card
               Rarity
              Tubardiche the Music Princess3 card
               Rarity
              Curse of the Rising Light1 card
               Rarity
              Elemental Circulation2 card
               Rarity
              Music Princess's Battle Ballet3 card
               Rarity
              Straight Pierce1 card
               Rarity
              Shiny Shady3 card

              Main: 41

               Rarity
               Rarity
              3 cardTrombow the Music Princess of Melodic Crown
               Rarity
               Rarity
              3 cardTrombow the Music Princess of Melodic Crown
              Trombow the Music Princess of Melodic Crown
              WIND 3
              Trombow the Music Princess of Melodic Crown
              • ATK:

              • 1000

              • DEF:

              • 1000


              [REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard, and send 1 WIND Attribute Warrior Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have a Normal Monster in your Graveyard, you can change the battle position of 1 monster on the field.


               Rarity
               Rarity
              3 cardAxetion Melody the Music Princess
               Rarity
               Rarity
              3 cardAxetion Melody the Music Princess
              Axetion Melody the Music Princess
              WIND 8
              Axetion Melody the Music Princess
              • ATK:

              • 2800

              • DEF:

              • 2800


              "Tubardiche the Music Princess" + "Boton the Music Princess" [REQUIREMENT] Place 1 Spell Card from your Graveyard on either the top or bottom of the Deck. [EFFECT] 1 face-up monster on your opponent's field loses 2000 ATK/DEF until the end of your opponent's next turn. Then, if you placed "Straight Pierce" or "Fusion" to meet the requirement, you can draw 1 card.


               Rarity
               Rarity
              3 cardAxtion Melody the Music Princess
               Rarity
               Rarity
              3 cardAxtion Melody the Music Princess
              Axtion Melody the Music Princess
              WIND 8
              Axtion Melody the Music Princess
              • ATK:

              • 2800

              • DEF:

              • 2800


              "Tubardiche the Music Princess" + "Boton the Music Princess" [REQUIREMENT] Place 1 Spell Card from your Graveyard on either the top or bottom of the Deck. [EFFECT] 1 face-up monster on your opponent's field loses 2000 ATK/DEF until the end of your opponent's next turn. Then, if you placed "Straight Pierce" or "Fusion" to meet the requirement, you can draw 1 card.


               Rarity
               Rarity
              3 cardBoton the Music Princess
               Rarity
               Rarity
              3 cardBoton the Music Princess
              Boton the Music Princess
              WIND 1
              Boton the Music Princess
              • ATK:

              • 0

              • DEF:

              • 500


              The linchpin of the band. She commands her characterful comrades with deft motions of her rod. Say anything about her glasses and she'll stir up a storm.


               Rarity
               Rarity
              3 cardDigisoon the Music Fiend
               Rarity
               Rarity
              3 cardDigisoon the Music Fiend
              Digisoon the Music Fiend
              WIND 8
              Digisoon the Music Fiend
              • ATK:

              • 2400

              • DEF:

              • 2000


              [REQUIREMENT] If your opponent has a Defense Position monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of Defense Position monsters on the opponent's field] x 800 until the end of this turn.


               Rarity
               Rarity
              2 cardDivinebreath the Orchestral Music Fiend
               Rarity
               Rarity
              2 cardDivinebreath the Orchestral Music Fiend
              Divinebreath the Orchestral Music Fiend
              WIND 9
              Divinebreath the Orchestral Music Fiend
              • ATK:

              • 3000

              • DEF:

              • 3000


              "Digisoon the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send up to 3 cards from your hand to the Graveyard. [EFFECT] This turn, this card cannot be destroyed by your opponent's Trap Card effects, and it inflicts piercing battle damage. If you activated this effect during your Main Phase that you Special Summoned this card, it also gains ATK equal to [the number of monsters sent to the Graveyard to meet the requirement] x 1000 until the end of this turn.


               Rarity
               Rarity
              3 cardElemental HERO Avian
               Rarity
               Rarity
              3 cardElemental HERO Avian
              Elemental HERO Avian
              WIND 3
              Elemental HERO Avian
              • ATK:

              • 1000

              • DEF:

              • 1000


              A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


               Rarity
               Rarity
              1 cardElemental HERO Burst Wingman
               Rarity
               Rarity
              1 cardElemental HERO Burst Wingman
              Elemental HERO Burst Wingman
              FIRE 6
              Elemental HERO Burst Wingman
              • ATK:

              • 2100

              • DEF:

              • 1200


              "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.


               Rarity
               Rarity
              2 cardEnsembullfighter the Music Fiend
               Rarity
               Rarity
              2 cardEnsembullfighter the Music Fiend
              Ensembullfighter the Music Fiend
              WIND 7
              Ensembullfighter the Music Fiend
              • ATK:

              • 2200

              • DEF:

              • 2200


              [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] This turn, while this card is face-up, your opponent cannot activate Trap Cards when your WIND Attribute Warrior Type monsters declare attacks.


               Rarity
               Rarity
              2 cardFull Orchestra the Music Fiend
               Rarity
               Rarity
              2 cardFull Orchestra the Music Fiend
              Full Orchestra the Music Fiend
              WIND 9
              Full Orchestra the Music Fiend
              • ATK:

              • 2900

              • DEF:

              • 2900


              "Ensembullfighter the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy all face-down cards in your opponent's Spell & Trap Zone. Then, this card gains ATK equal to [the number of cards destroyed by this effect] x 600 until the end of this turn.


               Rarity
               Rarity
              2 cardHorn Knives the Music Princess
               Rarity
               Rarity
              2 cardHorn Knives the Music Princess
              Horn Knives the Music Princess
              WIND 2
              Horn Knives the Music Princess
              • ATK:

              • 500

              • DEF:

              • 500


              [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a Warrior Type monster to the Graveyard by this effect, you can add 1 Warrior Type Normal Monster from your Graveyard to your hand.


               Rarity
               Rarity
              3 cardTubardiche the Music Princess
               Rarity
               Rarity
              3 cardTubardiche the Music Princess
              Tubardiche the Music Princess
              WIND 6
              Tubardiche the Music Princess
              • ATK:

              • 1800

              • DEF:

              • 900


              [REQUIREMENT] You have another face-up Warrior Type monster on your field during the turn you Normal Summoned this card. [EFFECT] Add 1 Level 7 or higher WIND Attribute monster and 1 Warrior Type Normal Monster from your Graveyard to your hand. This turn, you cannot activate monster effects, except WIND Attribute Warrior or Beast Type monsters'.


               Rarity
               Rarity
              1 cardCurse of the Rising Light
               Rarity
               Rarity
              1 cardCurse of the Rising Light
              Curse of the Rising Light
              Spell Normal
              Curse of the Rising Light

                [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


                 Rarity
                 Rarity
                2 cardElemental Circulation
                 Rarity
                 Rarity
                2 cardElemental Circulation
                Elemental Circulation
                Spell Normal
                Elemental Circulation

                  [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.


                   Rarity
                  R Rarity
                  1 cardFusion
                   Rarity
                  R Rarity
                  1 cardFusion
                  Fusion
                  Spell Normal
                  Fusion

                    [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


                     Rarity
                     Rarity
                    3 cardMusic Princess's Battle Ballet
                     Rarity
                     Rarity
                    3 cardMusic Princess's Battle Ballet
                    Music Princess's Battle Ballet
                    Spell Normal
                    Music Princess's Battle Ballet

                      [REQUIREMENT] You have 5 or more WIND Attribute Warrior Type monsters in your Graveyard. [EFFECT] Fusion Summon a WIND Attribute Warrior Type monster by shuffling monsters from your hand and/or Graveyard into the Deck as material.


                       Rarity
                       Rarity
                      1 cardStraight Pierce
                       Rarity
                       Rarity
                      1 cardStraight Pierce
                      Straight Pierce
                      Spell Normal
                      Straight Pierce

                        [REQUIREMENT] Shuffle 5 WIND Attribute Warrior Type monsters from your Graveyard into the Deck. [EFFECT] This turn, 1 face-up Level 7 or 8 monster on your field gains 2000 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


                         Rarity
                         Rarity
                        3 cardShiny Shady
                         Rarity
                         Rarity
                        3 cardShiny Shady
                        Shiny Shady
                        Trap Normal
                        Shiny Shady

                          [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


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                          SpellCasters
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