Wind Deck Breakdown

Main Deck

 Rarity
Mecha Umbretta
 Rarity
Mecha Umbretta
 Rarity
Mecha Umbretta
WIND 3
Mecha Umbretta
  • ATK:

  • 1200

  • DEF:

  • 400


[REQUIREMENT] You Normal Summoned this card this turn and have a face-up WIND Attribute Normal Monster on your field. [EFFECT] Add 1 "Following World" from your Graveyard to your hand.

 Rarity
Towline Cattle Healer
 Rarity
Towline Cattle Healer
 Rarity
Towline Cattle Healer
WIND 3
Towline Cattle Healer
  • ATK:

  • 1000

  • DEF:

  • 1200


[REQUIREMENT] Send 1 monster from your field to the Graveyard. [EFFECT] Gain 300 LP. Then, you can Fusion Summon a WIND Attribute monster by sending WIND Attribute monsters from your hand and/or field to the Graveyard as material. This turn, you can only attack with WIND Attribute monsters.

 Rarity
Air Formula Eagle
 Rarity
Air Formula Eagle
 Rarity
Air Formula Eagle
WIND 7
Air Formula Eagle
  • ATK:

  • 2300

  • DEF:

  • 1800


[REQUIREMENT] You have 3 or more WIND Attribute Normal Monsters in your Graveyard. [EFFECT] Special Summon 1 WIND Attribute Normal Monster from your hand to your field face-up, then you can Special Summon 1 Level 6 or lower WIND Attribute Normal Monster from your Graveyard to your field face-up.

 Rarity
Cattle Healer Amore
 Rarity
Cattle Healer Amore
 Rarity
Cattle Healer Amore
WIND 9
Cattle Healer Amore
  • ATK:

  • 2900

  • DEF:

  • 1200


"Towline Cattle Healer" + 1 Level 4 or lower WIND Attribute monster [REQUIREMENT] None [CONTINUOUS EFFECT] Neither player takes battle damage from battles involving this card. During your turn, this card gains 200 ATK.

 Rarity
Cyber Falcon
 Rarity
Cyber Falcon
 Rarity
Cyber Falcon
WIND 4
Cyber Falcon
  • ATK:

  • 1400

  • DEF:

  • 1200


A jet-powered hawk that travels at the speed of sound. (This card is not treated as a "Cyber" card.)

 Rarity
Cyber-Tech Alligator
 Rarity
Cyber-Tech Alligator
 Rarity
Cyber-Tech Alligator
WIND 5
Cyber-Tech Alligator
  • ATK:

  • 2500

  • DEF:

  • 1600


Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.

 Rarity
Elemental HERO Flame Wingman
 Rarity
Elemental HERO Flame Wingman
 Rarity
Elemental HERO Flame Wingman
WIND 6
Elemental HERO Flame Wingman
  • ATK:

  • 2100

  • DEF:

  • 1200


"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].

N Rarity
Faith Bird
N Rarity
Faith Bird
N Rarity
Faith Bird
WIND 4
Faith Bird
  • ATK:

  • 1500

  • DEF:

  • 1100


This long-tailed bird blinds its enemies with mystical light.

 Rarity
Mach Mega Falcon
 Rarity
Mach Mega Falcon
 Rarity
Mach Mega Falcon
WIND 7
Mach Mega Falcon
  • ATK:

  • 2500

  • DEF:

  • 1500


"Cyber Falcon" + "Cyber Falcon" [REQUIREMENT] None [EFFECT] Gain 500 LP. Then, if you gained LP by this effect, inflict 500 damage to your opponent.

 Rarity
Milky Wave Neo
 Rarity
Milky Wave Neo
 Rarity
Milky Wave Neo
WIND 7
Milky Wave Neo
  • ATK:

  • 2500

  • DEF:

  • 1000


A new galactic warrior born from the river of stars, the Milky Way. He fights by gathering massive energy from the Stars. Gyanaari Du Zuwaai!

 Rarity
Ophiclaymore the Music Princess
 Rarity
Ophiclaymore the Music Princess
 Rarity
Ophiclaymore the Music Princess
WIND 6
Ophiclaymore the Music Princess
  • ATK:

  • 2100

  • DEF:

  • 400


The veteran of the band. She provides her allies with resounding support. The impressive progress of the young Tubardiche gives her hope for the future.

R Rarity
Barrage of Steel
R Rarity
Barrage of Steel
R Rarity
Barrage of Steel
Spell Normal
Barrage of Steel

    [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.

     Rarity
    Following World
     Rarity
    Following World
     Rarity
    Following World
    Spell Field
    Following World

      [REQUIREMENT] None [EFFECT] While this card is face-up in the Field Zone, face-up WIND Attribute Normal Monsters on the field gain 500 ATK.

       Rarity
      Meteor Charge
       Rarity
      Meteor Charge
       Rarity
      Meteor Charge
      Spell Normal
      Meteor Charge

        [REQUIREMENT] None [EFFECT] Choose 1 face-up Galaxy Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if the chosen monster is a Normal Monster, you can change the battle position of 1 monster on your opponent's field (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).

         Rarity
        Pot of Greed
         Rarity
        Pot of Greed
         Rarity
        Pot of Greed
        Spell Normal
        Pot of Greed

          [REQUIREMENT] None [EFFECT] Draw 2 cards.

          UR Rarity
          Secret Order
          UR Rarity
          Secret Order
          UR Rarity
          Secret Order
          Spell Normal
          Secret Order

            [REQUIREMENT] None [EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.

             Rarity
            Storm Sonic
             Rarity
            Storm Sonic
             Rarity
            Storm Sonic
            Spell Normal
            Storm Sonic

              [REQUIREMENT] You have 2 or more face-up WIND Attribute monsters on your field. [EFFECT] 1 face-up monster on your opponent's field loses 600 ATK/DEF until the end of this turn. Then, if you have a face-up "Cyber-Tech Alligator"‎ on your field, you can destroy 1 card on your opponent's field.

              SR Rarity
              Talismanic Seal Array
              SR Rarity
              Talismanic Seal Array
              SR Rarity
              Talismanic Seal Array
              Spell Normal
              Talismanic Seal Array

                [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.

                 Rarity
                Buffered Slime
                 Rarity
                Buffered Slime
                 Rarity
                Buffered Slime
                Trap Normal
                Buffered Slime

                  [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.

                   Rarity
                  Covering Barrage
                   Rarity
                  Covering Barrage
                   Rarity
                  Covering Barrage
                  Trap Normal
                  Covering Barrage

                    [REQUIREMENT] When an opponent's monster declares an attack on your face-up WIND Attribute monster, shuffle 1 WIND Attribute Normal Monster from your Graveyard into the Deck. [EFFECT] The attacking monster loses 1000 ATK until the end of this turn.

                    Popular Skills

                    Air Formula Accelerator: 100%
                    Air Formula Accelerator

                    Need 33 UR

                     Rarity
                    Mecha Umbretta3 card
                     Rarity
                    Towline Cattle Healer1 card
                     Rarity
                    Voidvelgr Gigantomachia1 card
                     Rarity
                    Air Formula Eagle1 card
                     Rarity
                    Cattle Healer Amore1 card
                     Rarity
                    Cyber End Dragon1 card
                     Rarity
                    Cyber Falcon3 card
                     Rarity
                    Cyber-Tech Alligator1 card
                     Rarity
                    Elemental HERO Flame Wingman1 card
                     Rarity
                    Five-Headed Dragon1 card
                    UR Rarity
                    Infinite Constructor Wyrm Buildream1 card
                     Rarity
                    Mach Mega Falcon2 card
                     Rarity
                    Milky Wave Neo3 card
                     Rarity
                    Ophiclaymore the Music Princess2 card
                    UR Rarity
                    Voidvelg Gigantomachia1 card
                     Rarity
                    Following World1 card
                     Rarity
                    Meteor Charge1 card
                     Rarity
                    Pot of Greed1 card
                    UR Rarity
                    Secret Order2 card
                     Rarity
                    Storm Sonic1 card
                     Rarity
                    Buffered Slime1 card
                     Rarity
                    Covering Barrage1 card
                     Rarity
                    Sacred Tower in Collapse1 card
                     Rarity
                    Trap Hole1 card

                    Main: 38 Extra: 1

                     Rarity
                     Rarity
                    3 cardMecha Umbretta
                     Rarity
                     Rarity
                    3 cardMecha Umbretta
                    Mecha Umbretta
                    WIND 3
                    Mecha Umbretta
                    • ATK:

                    • 1200

                    • DEF:

                    • 400


                    [REQUIREMENT] You Normal Summoned this card this turn and have a face-up WIND Attribute Normal Monster on your field. [EFFECT] Add 1 "Following World" from your Graveyard to your hand.


                     Rarity
                     Rarity
                    1 cardTowline Cattle Healer
                     Rarity
                     Rarity
                    1 cardTowline Cattle Healer
                    Towline Cattle Healer
                    WIND 3
                    Towline Cattle Healer
                    • ATK:

                    • 1000

                    • DEF:

                    • 1200


                    [REQUIREMENT] Send 1 monster from your field to the Graveyard. [EFFECT] Gain 300 LP. Then, you can Fusion Summon a WIND Attribute monster by sending WIND Attribute monsters from your hand and/or field to the Graveyard as material. This turn, you can only attack with WIND Attribute monsters.


                     Rarity
                     Rarity
                    1 cardAir Formula Eagle
                     Rarity
                     Rarity
                    1 cardAir Formula Eagle
                    Air Formula Eagle
                    WIND 7
                    Air Formula Eagle
                    • ATK:

                    • 2300

                    • DEF:

                    • 1800


                    [REQUIREMENT] You have 3 or more WIND Attribute Normal Monsters in your Graveyard. [EFFECT] Special Summon 1 WIND Attribute Normal Monster from your hand to your field face-up, then you can Special Summon 1 Level 6 or lower WIND Attribute Normal Monster from your Graveyard to your field face-up.


                     Rarity
                     Rarity
                    1 cardCattle Healer Amore
                     Rarity
                     Rarity
                    1 cardCattle Healer Amore
                    Cattle Healer Amore
                    WIND 9
                    Cattle Healer Amore
                    • ATK:

                    • 2900

                    • DEF:

                    • 1200


                    "Towline Cattle Healer" + 1 Level 4 or lower WIND Attribute monster [REQUIREMENT] None [CONTINUOUS EFFECT] Neither player takes battle damage from battles involving this card. During your turn, this card gains 200 ATK.


                     Rarity
                     Rarity
                    1 cardCyber End Dragon
                     Rarity
                     Rarity
                    1 cardCyber End Dragon
                    Cyber End Dragon
                    LIGHT 10
                    Cyber End Dragon
                    • ATK:

                    • 4000

                    • DEF:

                    • 2800


                    "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] If this card attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


                     Rarity
                     Rarity
                    3 cardCyber Falcon
                     Rarity
                     Rarity
                    3 cardCyber Falcon
                    Cyber Falcon
                    WIND 4
                    Cyber Falcon
                    • ATK:

                    • 1400

                    • DEF:

                    • 1200


                    A jet-powered hawk that travels at the speed of sound. (This card is not treated as a "Cyber" card.)


                     Rarity
                     Rarity
                    1 cardCyber-Tech Alligator
                     Rarity
                     Rarity
                    1 cardCyber-Tech Alligator
                    Cyber-Tech Alligator
                    WIND 5
                    Cyber-Tech Alligator
                    • ATK:

                    • 2500

                    • DEF:

                    • 1600


                    Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.


                     Rarity
                     Rarity
                    1 cardElemental HERO Flame Wingman
                     Rarity
                     Rarity
                    1 cardElemental HERO Flame Wingman
                    Elemental HERO Flame Wingman
                    WIND 6
                    Elemental HERO Flame Wingman
                    • ATK:

                    • 2100

                    • DEF:

                    • 1200


                    "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].


                     Rarity
                    N Rarity
                    1 cardFaith Bird
                     Rarity
                    N Rarity
                    1 cardFaith Bird
                    Faith Bird
                    WIND 4
                    Faith Bird
                    • ATK:

                    • 1500

                    • DEF:

                    • 1100


                    This long-tailed bird blinds its enemies with mystical light.


                     Rarity
                    R Rarity
                    1 cardFazuzu the King of Mythical Wind Beasts
                     Rarity
                    R Rarity
                    1 cardFazuzu the King of Mythical Wind Beasts
                    Fazuzu the King of Mythical Wind Beasts
                    WIND 6
                    Fazuzu the King of Mythical Wind Beasts
                    • ATK:

                    • 2000

                    • DEF:

                    • 500


                    A Mythical Beast with 2 pairs of wings. It has been safeguarding the Royal City in silence.


                     Rarity
                     Rarity
                    1 cardFive-Headed Dragon
                     Rarity
                     Rarity
                    1 cardFive-Headed Dragon
                    Five-Headed Dragon
                    DARK 12
                    Five-Headed Dragon
                    • ATK:

                    • 5000

                    • DEF:

                    • 5000


                    5 Dragon Type monsters Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND Attribute monster.


                     Rarity
                    UR Rarity
                    1 cardInfinite Constructor Wyrm Buildream
                     Rarity
                    UR Rarity
                    1 cardInfinite Constructor Wyrm Buildream
                    Infinite Constructor Wyrm Buildream
                    EARTH 9
                    Infinite Constructor Wyrm Buildream
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    "Constructor Wyrm Buildragon" + "Constructor Princess Pylon" [REQUIREMENT] Send 1 card from your Field Zone to the Graveyard. [EFFECT] Destroy 2 monsters on your opponent's field.


                     Rarity
                     Rarity
                    2 cardMach Mega Falcon
                     Rarity
                     Rarity
                    2 cardMach Mega Falcon
                    Mach Mega Falcon
                    WIND 7
                    Mach Mega Falcon
                    • ATK:

                    • 2500

                    • DEF:

                    • 1500


                    "Cyber Falcon" + "Cyber Falcon" [REQUIREMENT] None [EFFECT] Gain 500 LP. Then, if you gained LP by this effect, inflict 500 damage to your opponent.


                     Rarity
                     Rarity
                    3 cardMilky Wave Neo
                     Rarity
                     Rarity
                    3 cardMilky Wave Neo
                    Milky Wave Neo
                    WIND 7
                    Milky Wave Neo
                    • ATK:

                    • 2500

                    • DEF:

                    • 1000


                    A new galactic warrior born from the river of stars, the Milky Way. He fights by gathering massive energy from the Stars. Gyanaari Du Zuwaai!


                     Rarity
                     Rarity
                    2 cardOphiclaymore the Music Princess
                     Rarity
                     Rarity
                    2 cardOphiclaymore the Music Princess
                    Ophiclaymore the Music Princess
                    WIND 6
                    Ophiclaymore the Music Princess
                    • ATK:

                    • 2100

                    • DEF:

                    • 400


                    The veteran of the band. She provides her allies with resounding support. The impressive progress of the young Tubardiche gives her hope for the future.


                     Rarity
                    UR Rarity
                    1 cardVoidvelg Gigantomachia
                     Rarity
                    UR Rarity
                    1 cardVoidvelg Gigantomachia
                    Voidvelg Gigantomachia
                    DARK 9
                    Voidvelg Gigantomachia
                    • ATK:

                    • 3400

                    • DEF:

                    • 2500


                    "Voidvelg Requiem" + "Voidvelg Chrysaor" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 Spell/Trap Card on either field. Then, this turn, this card gains 500 ATK and can attack twice.


                     Rarity
                    R Rarity
                    1 cardFlying Kamakiri #2
                     Rarity
                    R Rarity
                    1 cardFlying Kamakiri #2
                    Flying Kamakiri #2
                    WIND 4
                    Flying Kamakiri #2
                    • ATK:

                    • 1500

                    • DEF:

                    • 800


                    A flying mantis that feeds primarily on insects.


                     Rarity
                    R Rarity
                    2 cardBarrage of Steel
                     Rarity
                    R Rarity
                    2 cardBarrage of Steel
                    Barrage of Steel
                    Spell Normal
                    Barrage of Steel

                      [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


                       Rarity
                       Rarity
                      1 cardFollowing World
                       Rarity
                       Rarity
                      1 cardFollowing World
                      Following World
                      Spell Field
                      Following World

                        [REQUIREMENT] None [EFFECT] While this card is face-up in the Field Zone, face-up WIND Attribute Normal Monsters on the field gain 500 ATK.


                         Rarity
                         Rarity
                        1 cardMeteor Charge
                         Rarity
                         Rarity
                        1 cardMeteor Charge
                        Meteor Charge
                        Spell Normal
                        Meteor Charge

                          [REQUIREMENT] None [EFFECT] Choose 1 face-up Galaxy Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if the chosen monster is a Normal Monster, you can change the battle position of 1 monster on your opponent's field (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).


                           Rarity
                           Rarity
                          1 cardPot of Greed
                           Rarity
                           Rarity
                          1 cardPot of Greed
                          Pot of Greed
                          Spell Normal
                          Pot of Greed

                            [REQUIREMENT] None [EFFECT] Draw 2 cards.


                             Rarity
                            UR Rarity
                            2 cardSecret Order
                             Rarity
                            UR Rarity
                            2 cardSecret Order
                            Secret Order
                            Spell Normal
                            Secret Order

                              [REQUIREMENT] None [EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.


                               Rarity
                               Rarity
                              1 cardStorm Sonic
                               Rarity
                               Rarity
                              1 cardStorm Sonic
                              Storm Sonic
                              Spell Normal
                              Storm Sonic

                                [REQUIREMENT] You have 2 or more face-up WIND Attribute monsters on your field. [EFFECT] 1 face-up monster on your opponent's field loses 600 ATK/DEF until the end of this turn. Then, if you have a face-up "Cyber-Tech Alligator"‎ on your field, you can destroy 1 card on your opponent's field.


                                 Rarity
                                SR Rarity
                                1 cardTalismanic Seal Array
                                 Rarity
                                SR Rarity
                                1 cardTalismanic Seal Array
                                Talismanic Seal Array
                                Spell Normal
                                Talismanic Seal Array

                                  [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


                                   Rarity
                                   Rarity
                                  1 cardBuffered Slime
                                   Rarity
                                   Rarity
                                  1 cardBuffered Slime
                                  Buffered Slime
                                  Trap Normal
                                  Buffered Slime

                                    [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


                                     Rarity
                                     Rarity
                                    1 cardCovering Barrage
                                     Rarity
                                     Rarity
                                    1 cardCovering Barrage
                                    Covering Barrage
                                    Trap Normal
                                    Covering Barrage

                                      [REQUIREMENT] When an opponent's monster declares an attack on your face-up WIND Attribute monster, shuffle 1 WIND Attribute Normal Monster from your Graveyard into the Deck. [EFFECT] The attacking monster loses 1000 ATK until the end of this turn.


                                       Rarity
                                       Rarity
                                      1 cardSacred Tower in Collapse
                                       Rarity
                                       Rarity
                                      1 cardSacred Tower in Collapse
                                      Sacred Tower in Collapse
                                      Trap Normal
                                      Sacred Tower in Collapse

                                        [REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up, other than a Maximum Monster, send 1 card from your hand and 1 monster on your field to the Graveyard. [EFFECT] Destroy that 1 Normal or Special Summoned monster. If it was not destroyed, place that monster on the bottom of the owner's Deck.


                                         Rarity
                                         Rarity
                                        1 cardTrap Hole
                                         Rarity
                                         Rarity
                                        1 cardTrap Hole
                                        Trap Hole
                                        Trap Normal
                                        Trap Hole

                                          [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.


                                           Rarity
                                           Rarity
                                          1 cardVoidvelgr Gigantomachia
                                           Rarity
                                           Rarity
                                          1 cardVoidvelgr Gigantomachia
                                          Voidvelgr Gigantomachia
                                          DARK 9
                                          Voidvelgr Gigantomachia
                                          • ATK:

                                          • 3400

                                          • DEF:

                                          • 2500


                                          "Voidvelgr Requiem" + "Voidvelgr Chrysaor" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 Spell/Trap Card on either field. Then, this turn, this card gains 500 ATK and can attack twice.


                                          rush-duel-sevens
                                          Wind
                                          5







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