

Baseball Rush Duel
YGO Mod (20517634)
Baseball Rush Duel
Main: 36 Extra: 1














Player #39: Home Run Hitter
ATK:
2500
DEF:
2000
[REQUIREMENT] If a face-up "Feverous Spirit Stadium" is on the field, send 2 face-up Level 4 FIRE Attribute monsters from your field to the Graveyard. [EFFECT] This card gains 2500 ATK until the end of this turn. This turn, you can only attack with this card.













Player #C39: Home Run Smasher
ATK:
2500
DEF:
2000
[REQUIREMENT] Shuffle 3 Level 4 FIRE Attribute monsters from your Graveyard into the Deck. [EFFECT] This card gains 1500 ATK until the end of this turn. Then, if your LP are 1000 or lower, you can make 1 face-up monster on your opponent's field lose 3000 ATK until the end of this turn.













CAN:D LIVE
ATK:
2800
DEF:
2400
"CAN:D" + "Psypickupper" [REQUIREMENT] Your opponent has a monster on their field. [Multi-Choice Effect] ● Take 2000 damage, then you can make all face-up monsters on your opponent's field lose 3000 ATK until the end of this turn. ● Gain 1000 LP, then you can Special Summon 1 Level 7 or higher Psychic Type monster from your Graveyard face-up to your field.













Cyber Rush Dragon
ATK:
2800
DEF:
2100
"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] Your opponent has a monster on their field. [EFFECT] Draw until you have 5 cards in your hand. Then, send 4 cards from your hand to the Graveyard. Then, you can Special Summon 1 Machine Type monster from your hand face-up to your field.













Elemental HERO Burst Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.













Master of the Sevens Road
ATK:
3000
DEF:
2100
"Sevens Road Magician" + "Sevens Road Witch" [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of DARK Attribute Spellcaster Type monsters with different names in your Graveyard] x 300. If you have 7 or more DARK Attribute Spellcaster Type monsters in your Graveyard, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.













Sevens Paladin
ATK:
2900
DEF:
2400
"Sevens Road Magician" + "Swordsman of Roadstar" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● This card gains ATK equal to [the number of different Attributes in both players' Graveyards] x 400 until the end of this turn. ● Shuffle 1 monster from your Graveyard into the Deck, then draw 1 card.













Dragonic Pressure
[REQUIREMENT] Send 3 Dragon Type monsters from your hand to the Graveyard. [EFFECT] Destroy all monsters on the field. If you destroyed a monster by this effect, Special Summon 1 Level 4 or lower Dragon Type monster from your Graveyard to your field in face-up Defense Position.













Requesting 9
[REQUIREMENT] When your monster is destroyed by an opponent's attack. [EFFECT] Gain 900 LP. Then, if you have 9 or more FIRE Attribute monsters in your Graveyard, you can Special Summon 1 "Player #39: Home Run Hitter" or "Player #99: Grand Slam Dragon" from your Graveyard face-up to your field.













Sevens Road Charmy Witch
ATK:
2800
DEF:
1600
"Sevens Road Witch" + 1 Level 1 EARTH Attribute Spellcaster Type monster [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Change the battle position of 1 monster on your opponent's field. Then, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference) if it attacks a Defense Position monster this turn. Then, if you have "Sevens Road Magician" in your Graveyard, this card cannot be destroyed by card effects this turn.

Baseball Rush Duel
YGO Mod (20517634)
Baseball Rush Duel
Main: 30














Player #39: Home Run Hitter
ATK:
2500
DEF:
2000
[REQUIREMENT] If a face-up "Feverous Spirit Stadium" is on the field, send 2 face-up Level 4 FIRE Attribute monsters from your field to the Graveyard. [EFFECT] This card gains 2500 ATK until the end of this turn. This turn, you can only attack with this card.













Dragonic Pressure
[REQUIREMENT] Send 3 Dragon Type monsters from your hand to the Graveyard. [EFFECT] Destroy all monsters on the field. If you destroyed a monster by this effect, Special Summon 1 Level 4 or lower Dragon Type monster from your Graveyard to your field in face-up Defense Position.

Baseball Rush Duel
YGO Mod (20517634)
Baseball Rush Duel
Main: 30














Player #39: Home Run Hitter
ATK:
2500
DEF:
2000
[REQUIREMENT] If a face-up "Feverous Spirit Stadium" is on the field, send 2 face-up Level 4 FIRE Attribute monsters from your field to the Graveyard. [EFFECT] This card gains 2500 ATK until the end of this turn. This turn, you can only attack with this card.













Dragonic Pressure
[REQUIREMENT] Send 3 Dragon Type monsters from your hand to the Graveyard. [EFFECT] Destroy all monsters on the field. If you destroyed a monster by this effect, Special Summon 1 Level 4 or lower Dragon Type monster from your Graveyard to your field in face-up Defense Position.













Shiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

Baseball Rush Duel
YGO Mod (20517634)
Baseball Rush Duel
Main: 37














Player #39: Home Run Hitter
ATK:
2500
DEF:
2000
[REQUIREMENT] If a face-up "Feverous Spirit Stadium" is on the field, send 2 face-up Level 4 FIRE Attribute monsters from your field to the Graveyard. [EFFECT] This card gains 2500 ATK until the end of this turn. This turn, you can only attack with this card.













Elemental HERO Burst Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.













Elemental HERO Flame Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Shining Flare Wingman
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Voltic Wingman
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.













Dragonic Pressure
[REQUIREMENT] Send 3 Dragon Type monsters from your hand to the Graveyard. [EFFECT] Destroy all monsters on the field. If you destroyed a monster by this effect, Special Summon 1 Level 4 or lower Dragon Type monster from your Graveyard to your field in face-up Defense Position.













Elemental Circulation
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.

Baseball Rush Duel
YGO Mod (20517634)
Baseball Rush Duel
Main: 37














Player #39: Home Run Hitter
ATK:
2500
DEF:
2000
[REQUIREMENT] If a face-up "Feverous Spirit Stadium" is on the field, send 2 face-up Level 4 FIRE Attribute monsters from your field to the Graveyard. [EFFECT] This card gains 2500 ATK until the end of this turn. This turn, you can only attack with this card.













Elemental HERO Burst Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.













Elemental HERO Flame Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Shining Flare Wingman
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Voltic Wingman
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.













Dragonic Pressure
[REQUIREMENT] Send 3 Dragon Type monsters from your hand to the Graveyard. [EFFECT] Destroy all monsters on the field. If you destroyed a monster by this effect, Special Summon 1 Level 4 or lower Dragon Type monster from your Graveyard to your field in face-up Defense Position.













Elemental Circulation
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.

Baseball Rush Duel
YGO Mod (20517634)
Baseball Rush Duel
Main: 30














Player #39: Home Run Hitter
ATK:
2500
DEF:
2000
[REQUIREMENT] If a face-up "Feverous Spirit Stadium" is on the field, send 2 face-up Level 4 FIRE Attribute monsters from your field to the Graveyard. [EFFECT] This card gains 2500 ATK until the end of this turn. This turn, you can only attack with this card.













Dragonic Pressure
[REQUIREMENT] Send 3 Dragon Type monsters from your hand to the Graveyard. [EFFECT] Destroy all monsters on the field. If you destroyed a monster by this effect, Special Summon 1 Level 4 or lower Dragon Type monster from your Graveyard to your field in face-up Defense Position.













Shiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.