Blackwings Deck Breakdown

Cards Usage Statistic

Main Deck

Caius the Shadow Monarch
Caius the Shadow Monarch
Caius the Shadow Monarch
DARK 6
Caius the Shadow Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Dark Armed Dragon
Dark Armed Dragon
Dark Armed Dragon
DARK 7
Dark Armed Dragon
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.

Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Spirit Reaper
Spirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.

Tragoedia
Tragoedia
Tragoedia
DARK 10
Tragoedia
  • ATK:

  • -1

  • DEF:

  • -1


When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.

Blackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
DARK 3
Blackwing - Gale the Whirlwind
  • ATK:

  • 1300

  • DEF:

  • 400


If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.

Plaguespreader Zombie
Plaguespreader Zombie
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.

Allure of Darkness
Allure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    Brain Control
    Brain Control
    Brain Control
    Spell Normal
    Brain Control

      Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.

      Foolish Burial
      Foolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.



        Tag(s):

        Heavy Storm
        Heavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.

          Lightning Vortex
          Lightning Vortex
          Lightning Vortex
          Spell Normal
          Lightning Vortex

            Discard 1 card; destroy all face-up monsters your opponent controls.

            Mystical Space Typhoon
            Mystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.

              Mirror Force
              Mirror Force
              Mirror Force
              Trap Normal
              Mirror Force

                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                Royal Decree
                Royal Decree
                Royal Decree
                Trap Continuous
                Royal Decree

                  Negate all other Trap effects on the field.

                  Solemn Judgment
                  Solemn Judgment
                  Solemn Judgment
                  Trap Counter
                  Solemn Judgment

                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                    Tag(s):

                    Trap Dustshoot
                    Trap Dustshoot
                    Trap Dustshoot
                    Trap Normal
                    Trap Dustshoot

                      Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                      Extra Deck

                      Ally of Justice Catastor
                      Ally of Justice Catastor
                      Ally of Justice Catastor
                      DARK 5
                      Ally of Justice Catastor
                      • ATK:

                      • 2200

                      • DEF:

                      • 1200


                      1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                      Black Rose Dragon
                      Black Rose Dragon
                      Black Rose Dragon
                      FIRE 7
                      Black Rose Dragon
                      • ATK:

                      • 2400

                      • DEF:

                      • 1800


                      1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                      Blackwing Armor Master
                      Blackwing Armor Master
                      Blackwing Armor Master
                      DARK 7
                      Blackwing Armor Master
                      • ATK:

                      • 2500

                      • DEF:

                      • 1500


                      1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.

                      Brionac, Dragon of the Ice Barrier
                      Brionac, Dragon of the Ice Barrier
                      Brionac, Dragon of the Ice Barrier
                      WATER 6
                      Brionac, Dragon of the Ice Barrier
                      • ATK:

                      • 2300

                      • DEF:

                      • 1400


                      1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                      Colossal Fighter
                      Colossal Fighter
                      Colossal Fighter
                      DARK 8
                      Colossal Fighter
                      • ATK:

                      • 2800

                      • DEF:

                      • 1000


                      1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.

                      Dark End Dragon
                      Dark End Dragon
                      Dark End Dragon
                      DARK 8
                      Dark End Dragon
                      • ATK:

                      • 2600

                      • DEF:

                      • 2100


                      1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.

                      Goyo Guardian
                      Goyo Guardian
                      Goyo Guardian
                      EARTH 6
                      Goyo Guardian
                      • ATK:

                      • 2800

                      • DEF:

                      • 2000


                      1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.

                      Mist Wurm
                      Mist Wurm
                      Mist Wurm
                      WIND 9
                      Mist Wurm
                      • ATK:

                      • 2500

                      • DEF:

                      • 1500


                      1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.

                      Stardust Dragon
                      Stardust Dragon
                      Stardust Dragon
                      WIND 8
                      Stardust Dragon
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                      Thought Ruler Archfiend
                      Thought Ruler Archfiend
                      Thought Ruler Archfiend
                      DARK 8
                      Thought Ruler Archfiend
                      • ATK:

                      • 2700

                      • DEF:

                      • 2300


                      1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.

                      Main: 40 Extra: 15

                      1 cardBlackwing - Zephyros the Elite 1 cardBlackwing - Zephyros the Elite
                      Blackwing - Zephyros the Elite
                      DARK 4
                      Blackwing - Zephyros the Elite
                      • ATK:

                      • 1600

                      • DEF:

                      • 1000


                      If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


                      3 cardChamber Dragonmaid 3 cardChamber Dragonmaid
                      Chamber Dragonmaid
                      DARK 4
                      Chamber Dragonmaid
                      • ATK:

                      • 500

                      • DEF:

                      • 1800


                      If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher "Dragonmaid" monster from your hand or GY. You can only use each effect of "Chamber Dragonmaid" once per turn.


                      1 cardDragonmaid Cehrmba 1 cardDragonmaid Cehrmba
                      Dragonmaid Cehrmba
                      DARK 9
                      Dragonmaid Cehrmba
                      • ATK:

                      • 2800

                      • DEF:

                      • 1800


                      Dragon Fusion Monsters you control cannot be destroyed by your opponent's card effects . You can only use each of the following effects of "Dragonmaid Cehrmba" once per turn . You can discard this card; Special Summon 1 " Dragonmaid " monster from your GY or banishment , except "Dragonmaid Cehrmba". At the end of the Battle Phase : You can return this card to the hand , and if you do, Special Summon 1 Level 4 or lower "Dragonmaid" monster from your hand.


                      1 cardDragonmaid Lorpar 1 cardDragonmaid Lorpar
                      Dragonmaid Lorpar
                      WIND 8
                      Dragonmaid Lorpar
                      • ATK:

                      • 2700

                      • DEF:

                      • 1700


                      Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Lorpar" once per turn. ● You can discard this card, then target 1 face-up monster on the field; players cannot activate that target's effects on the field this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.


                      2 cardDragunity Legatus 2 cardDragunity Legatus
                      Dragunity Legatus
                      WIND 4
                      Dragunity Legatus
                      • ATK:

                      • 1800

                      • DEF:

                      • 1200


                      If you control "Dragon Ravine" or a "Dragunity" monster: You can Special Summon this card from your hand. If a "Dragunity" Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Dragunity Legatus" once per turn.


                      3 cardDragunity Quirinus 3 cardDragunity Quirinus
                      Dragunity Quirinus
                      WIND 4
                      Dragunity Quirinus
                      • ATK:

                      • 1200

                      • DEF:

                      • 1200


                      Your "Dragunity" monsters cannot be destroyed by battle while this card is equipped with an Equip Card. You can only use each of the following effects of "Dragunity Quirinus" once per turn. If this card is Normal or Special Summoned: You can add 1 "Dragunity" Spell/Trap from your Deck to your hand. You can target 1 other "Dragunity" Monster Card you control; return it to the hand/Extra Deck, then you can Special Summon 1 "Dragunity" monster from your hand.


                      3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
                      Mulcharmy Fuwalos
                      WIND 4
                      Mulcharmy Fuwalos
                      • ATK:

                      • 100

                      • DEF:

                      • 600


                      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                      2 cardParlor Dragonmaid 2 cardParlor Dragonmaid
                      Parlor Dragonmaid
                      WIND 3
                      Parlor Dragonmaid
                      • ATK:

                      • 500

                      • DEF:

                      • 1700


                      If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Parlor Dragonmaid" once per turn.


                      3 cardAsh Blossom & Joyous Spring
                      3 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      1 cardDragunity Couse 1 cardDragunity Couse
                      Dragunity Couse
                      WIND 2
                      Dragunity Couse
                      • ATK:

                      • 1000

                      • DEF:

                      • 200


                      Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. This card on the field can be treated as a Level 4 monster when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card.


                      1 cardDragunity Falchion 1 cardDragunity Falchion
                      Dragunity Falchion
                      WIND 2
                      Dragunity Falchion
                      • ATK:

                      • 1300

                      • DEF:

                      • 1200


                      You can banish this card from your hand or GY, then target 1 "Dragunity" monster you control; equip 1 Dragon "Dragunity" monster from your Deck or GY to it as an Equip Spell. You can send this card equipped to a "Dragunity" monster to the GY, then target 1 face-up card your opponent controls; banish it. You can only use each effect of "Dragunity Falchion" once per turn.


                      1 cardDragunity Phalanx 1 cardDragunity Phalanx
                      Dragunity Phalanx
                      WIND 2
                      Dragunity Phalanx
                      • ATK:

                      • 500

                      • DEF:

                      • 1100


                      Once per turn, while this card is equipped to a monster: You can Special Summon this equipped card.


                      3 cardDragunity Remus 3 cardDragunity Remus
                      Dragunity Remus
                      WIND 2
                      Dragunity Remus
                      • ATK:

                      • 800

                      • DEF:

                      • 800


                      Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn.


                      3 cardGhost Belle & Haunted Mansion 3 cardGhost Belle & Haunted Mansion
                      Ghost Belle & Haunted Mansion
                      EARTH 3
                      Ghost Belle & Haunted Mansion
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                      1 cardRingowurm, the Dragon Guarding the Hundred Apples 1 cardRingowurm, the Dragon Guarding the Hundred Apples
                      Ringowurm, the Dragon Guarding the Hundred Apples
                      LIGHT 2
                      Ringowurm, the Dragon Guarding the Hundred Apples
                      • ATK:

                      • 100

                      • DEF:

                      • 1100


                      If a face-up non-Effect Monster is on the field: You can Special Summon this card from your hand. During your Main Phase, if you Synchro Summoned this turn: You can banish this card from your GY; Special Summon 1 "Hundred Apples Token" (Wyrm/LIGHT/Level 2/ATK 100/DEF 100). The player who Summoned it can treat it as a Tuner for a Synchro Summon. You can only use each effect of "Ringowurm, the Dragon Guarding the Hundred Apples" once per turn.


                      3 cardDragon Ravine 3 cardDragon Ravine
                      Dragon Ravine
                      Spell Field
                      Dragon Ravine

                        Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.


                        1 cardDragonmaid Changeover 1 cardDragonmaid Changeover
                        Dragonmaid Changeover
                        Spell Normal
                        Dragonmaid Changeover

                          Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. While this card is in your GY: You can target 1 "Dragonmaid" monster you control; add this card to your hand, and if you do, return that monster to the hand. You can only use this effect of "Dragonmaid Changeover" once per turn.


                          1 cardDragonmaid Hospitality 1 cardDragonmaid Hospitality
                          Dragonmaid Hospitality
                          Spell Normal
                          Dragonmaid Hospitality

                            Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, then, you can send 1 "Dragonmaid" monster with the same Attribute, but a different Level, from your Deck to the GY. You can only activate 1 "Dragonmaid Hospitality" per turn.


                            1 cardDragunity Divine Lance 1 cardDragunity Divine Lance
                            Dragunity Divine Lance
                            Spell Equip
                            Dragunity Divine Lance

                              Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of "Dragunity Divine Lance" once per turn.


                              1 cardDragunity Divine Wind 1 cardDragunity Divine Wind
                              Dragunity Divine Wind
                              Spell Field
                              Dragunity Divine Wind

                                During your Main Phase: You can apply 1 of these effects, or if "Dragon Ravine" is in your GY, you can apply both, in sequence. ● Add 1 Dragon or Winged Beast monster from your GY to your hand. ● Special Summon 1 "Dragunity" monster from your hand, then you can equip 1 Dragon "Dragunity" monster from your Deck to it. You can only use this effect of "Dragunity Divine Wind" once per turn.


                                1 cardDragonmaid Tidying 1 cardDragonmaid Tidying
                                Dragonmaid Tidying
                                Trap Normal
                                Dragonmaid Tidying

                                  Target 1 Dragon monster you control and 1 card your opponent controls or in their GY; return them to the hand. You can banish this card from your GY; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Dragonmaid Tidying" effect per turn, and only once that turn.


                                  3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    1 cardDragonmaid Sheou 1 cardDragonmaid Sheou
                                    Dragonmaid Sheou
                                    LIGHT 10
                                    Dragonmaid Sheou
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 2000


                                    1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn.


                                    1 cardFilia Regis 1 cardFilia Regis
                                    Filia Regis
                                    DARK 8
                                    Filia Regis
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    1 Dragon Fusion Monster + 1 Level 7 or higher Dragon monster During the Main Phase (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it, then if you banished a card on the field, return 1 Dragon monster you control to the hand. At the start of your opponent's Battle Phase, if this card is in your GY: You can return 1 Dragon monster you control to the hand or Extra Deck, and if you do, Special Summon this card. You can only use each effect of "Filia Regis" once per turn.


                                    1 cardHouse Dragonmaid 1 cardHouse Dragonmaid
                                    House Dragonmaid
                                    LIGHT 9
                                    House Dragonmaid
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2000


                                    1 "Dragonmaid" monster + 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.


                                    1 cardLady's Dragonmaid 1 cardLady's Dragonmaid
                                    Lady's Dragonmaid
                                    LIGHT 8
                                    Lady's Dragonmaid
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 3000


                                    2 "Dragonmaid" monsters with the same Attribute but different Levels Must first be Special Summoned (from your Extra Deck) by banishing the above monsters, 1 each from your field and GY. If this card is Special Summoned: You can Special Summon 1 Level 4 or lower "Dragonmaid" monster from your Deck. During the Standby Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field and/or banishment into the Deck. You can only use each effect of "Lady's Dragonmaid" once per turn.


                                    1 cardDragunity Knight - Romulus 1 cardDragunity Knight - Romulus
                                    Dragunity Knight - Romulus
                                    WIND
                                    Dragunity Knight - Romulus
                                    • ATK:

                                    • 1200

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.


                                    1 cardDragunity Lord - Georgius 1 cardDragunity Lord - Georgius
                                    Dragunity Lord - Georgius
                                    WIND
                                    Dragunity Lord - Georgius
                                    • ATK:

                                    • 2400

                                    • LINK-4

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom-Left

                                    Bottom-Right


                                    2+ monsters, including a Tuner Your opponent cannot activate the effects of monsters in the GY while this card is equipped with a "Dragunity" card. You can only use each of the following effects of "Dragunity Lord - Georgius" once per turn. If this card is Link Summoned, or your opponent Special Summons a monster(s): You can Special Summon 1 Level 5 or higher "Dragunity" monster from your Extra Deck or GY. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate that effect.


                                    1 cardGuardragon Pisty 1 cardGuardragon Pisty
                                    Guardragon Pisty
                                    DARK
                                    Guardragon Pisty
                                    • ATK:

                                    • 1000

                                    • LINK-1

                                    Link Arrow:

                                    Right


                                    1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.


                                    1 cardHieratic Seal of the Heavenly Spheres 1 cardHieratic Seal of the Heavenly Spheres
                                    Hieratic Seal of the Heavenly Spheres
                                    LIGHT
                                    Hieratic Seal of the Heavenly Spheres
                                    • ATK:

                                    • 0

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                                    1 cardStriker Dragon
                                    1 cardStriker Dragon
                                    Striker Dragon
                                    DARK
                                    Striker Dragon
                                    • ATK:

                                    • 1000

                                    • LINK-1

                                    Link Arrow:

                                    Left


                                    1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


                                    1 cardTriple Burst Dragon 1 cardTriple Burst Dragon
                                    Triple Burst Dragon
                                    DARK
                                    Triple Burst Dragon
                                    • ATK:

                                    • 2400

                                    • LINK-3

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                                    2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                                    1 cardCrystal Wing Synchro Dragon
                                    1 cardCrystal Wing Synchro Dragon
                                    Crystal Wing Synchro Dragon
                                    WIND 8
                                    Crystal Wing Synchro Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                                    1 cardDragunity Knight - Areadbhair 1 cardDragunity Knight - Areadbhair
                                    Dragunity Knight - Areadbhair
                                    WIND 10
                                    Dragunity Knight - Areadbhair
                                    • ATK:

                                    • 3300

                                    • DEF:

                                    • 3200


                                    1 "Dragunity" Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 "Dragunity" monster from your GY; negate the activation, and if you do, banish that card. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can destroy all Spells and Traps your opponent controls. You can only use each effect of "Dragunity Knight - Areadbhair" once per turn.


                                    1 cardDragunity Knight - Gae Dearg 1 cardDragunity Knight - Gae Dearg
                                    Dragunity Knight - Gae Dearg
                                    WIND 6
                                    Dragunity Knight - Gae Dearg
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 800


                                    1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters Once per turn: You can add 1 Level 4 or lower Dragon or Winged Beast monster from your Deck to your hand, then discard 1 Dragon or Winged Beast monster.


                                    1 cardDragunity Knight - Luin 1 cardDragunity Knight - Luin
                                    Dragunity Knight - Luin
                                    WIND 6
                                    Dragunity Knight - Luin
                                    • ATK:

                                    • 1200

                                    • DEF:

                                    • 1900


                                    1 "Dragunity" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 "Dragunity" monster in your GY; equip it to this card. If this card is sent to the GY: You can target 1 "Dragunity" monster you control; equip this card to that target. It gains 1000 ATK/DEF. You can only use each effect of "Dragunity Knight - Luin" once per turn.


                                    1 cardHieratic Dragon King of Atum 1 cardHieratic Dragon King of Atum
                                    Hieratic Dragon King of Atum
                                    LIGHT
                                    Hieratic Dragon King of Atum
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 2100


                                    2 Level 6 Dragon monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Dragon monster from your Deck, but make its ATK/DEF 0. This card cannot attack during the turn you activate this effect.


                                    tcg
                                    Blackwings
                                    5







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