Blackwings Deck Breakdown

Cards Usage Statistic

Main Deck

Blackwing - Bora the Spear
Blackwing - Bora the Spear
Blackwing - Bora the Spear
DARK 4
Blackwing - Bora the Spear
  • ATK:

  • 1700

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.

Blackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
DARK 3
Blackwing - Gale the Whirlwind
  • ATK:

  • 1300

  • DEF:

  • 400


If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.

Black Whirlwind
Black Whirlwind
Black Whirlwind
Spell Continuous
Black Whirlwind

    When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.

    Extra Deck

    Blackwing - Silverwind the Ascendant
    Blackwing - Silverwind the Ascendant
    Blackwing - Silverwind the Ascendant
    DARK 8
    Blackwing - Silverwind the Ascendant
    • ATK:

    • 2800

    • DEF:

    • 2000


    1 "Blackwing" Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.

    Blackwing Armor Master
    Blackwing Armor Master
    Blackwing Armor Master
    DARK 7
    Blackwing Armor Master
    • ATK:

    • 2500

    • DEF:

    • 1500


    1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.

    Main: 40 Extra: 15

    1 cardBlackwing - Bora the Spear 1 cardBlackwing - Bora the Spear
    Blackwing - Bora the Spear
    DARK 4
    Blackwing - Bora the Spear
    • ATK:

    • 1700

    • DEF:

    • 800


    If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.


    1 cardBlackwing - Chinook the Snow Blast 1 cardBlackwing - Chinook the Snow Blast
    Blackwing - Chinook the Snow Blast
    DARK 2
    Blackwing - Chinook the Snow Blast
    • ATK:

    • 100

    • DEF:

    • 700


    You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 "Blackwing" Synchro Monster or 1 "Black-Winged Dragon" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of "Blackwing - Chinook the Snow Blast" once per turn.


    1 cardBlackwing - Harmattan the Dust 1 cardBlackwing - Harmattan the Dust
    Blackwing - Harmattan the Dust
    DARK 2
    Blackwing - Harmattan the Dust
    • ATK:

    • 800

    • DEF:

    • 800


    If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.


    3 cardBlackwing - Simoon the Poison Wind 3 cardBlackwing - Simoon the Poison Wind
    Blackwing - Simoon the Poison Wind
    DARK 6
    Blackwing - Simoon the Poison Wind
    • ATK:

    • 1600

    • DEF:

    • 2000


    If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage.


    3 cardBlackwing - Sudri the Phantom Glimmer 3 cardBlackwing - Sudri the Phantom Glimmer
    Blackwing - Sudri the Phantom Glimmer
    DARK 4
    Blackwing - Sudri the Phantom Glimmer
    • ATK:

    • 1400

    • DEF:

    • 1400


    When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.


    1 cardBlackwing - Zephyros the Elite 1 cardBlackwing - Zephyros the Elite
    Blackwing - Zephyros the Elite
    DARK 4
    Blackwing - Zephyros the Elite
    • ATK:

    • 1600

    • DEF:

    • 1000


    If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


    1 cardBlackwing - Zonda the Dusk 1 cardBlackwing - Zonda the Dusk
    Blackwing - Zonda the Dusk
    DARK 6
    Blackwing - Zonda the Dusk
    • ATK:

    • 2300

    • DEF:

    • 900


    You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use 1 of the following effects of "Blackwing - Zonda the Dusk" per turn, and only once that turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; return it to the hand. You can banish this card from your GY; Special Summon 1 Level 5 or higher "Blackwing" monster from your hand or Deck, then take damage equal to its ATK.


    2 cardDroll & Lock Bird
    2 cardDroll & Lock Bird
    Droll & Lock Bird
    WIND 1
    Droll & Lock Bird
    • ATK:

    • 0

    • DEF:

    • 0


    If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


    3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
    Ash Blossom & Joyous Spring
    FIRE 3
    Ash Blossom & Joyous Spring
    • ATK:

    • 0

    • DEF:

    • 1800


    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


    1 cardAssault Synchron 1 cardAssault Synchron
    Assault Synchron
    DARK 2
    Assault Synchron
    • ATK:

    • 700

    • DEF:

    • 0


    During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, while this card is face-up in the Monster Zone. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn.


    1 cardBlackwing - Gale the Whirlwind 1 cardBlackwing - Gale the Whirlwind
    Blackwing - Gale the Whirlwind
    DARK 3
    Blackwing - Gale the Whirlwind
    • ATK:

    • 1300

    • DEF:

    • 400


    If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


    1 cardBlackwing - Oroshi the Squall 1 cardBlackwing - Oroshi the Squall
    Blackwing - Oroshi the Squall
    DARK 1
    Blackwing - Oroshi the Squall
    • ATK:

    • 400

    • DEF:

    • 600


    If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squall" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field; change that target's battle position.


    2 cardBlackwing - Shamal the Sandstorm 2 cardBlackwing - Shamal the Sandstorm
    Blackwing - Shamal the Sandstorm
    DARK 4
    Blackwing - Shamal the Sandstorm
    • ATK:

    • 1600

    • DEF:

    • 0


    You can send this card from your hand or field to the GY; place 1 "Black Feather Whirlwind" from your Deck face-up in your Spell & Trap Zone. If a "Blackwing" Synchro Monster(s) or "Black-Winged Dragon" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Blackwing" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of "Blackwing - Shamal the Sandstorm" once per turn.


    1 cardBlackwing - Sharnga the Waning Moon 1 cardBlackwing - Sharnga the Waning Moon
    Blackwing - Sharnga the Waning Moon
    DARK 2
    Blackwing - Sharnga the Waning Moon
    • ATK:

    • 500

    • DEF:

    • 500


    If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Sharnga the Waning Moon" once per turn this way. If you control a "Blackwing" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Blackwing - Sharnga the Waning Moon" once per Duel.


    3 cardBlackwing - Vata the Emblem of Wandering 3 cardBlackwing - Vata the Emblem of Wandering
    Blackwing - Vata the Emblem of Wandering
    DARK 2
    Blackwing - Vata the Emblem of Wandering
    • ATK:

    • 800

    • DEF:

    • 0


    If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.


    1 cardBlack Feather Whirlwind 1 cardBlack Feather Whirlwind
    Black Feather Whirlwind
    Spell Continuous
    Black Feather Whirlwind

      Once per turn, if you Special Summon a DARK Synchro Monster from the Extra Deck (except during the Damage Step): You can target 1 of your "Blackwing" monsters, or "Black-Winged Dragon", that is banished or in your GY, with less ATK than that Special Summoned monster; Special Summon it. Once per turn, if a DARK monster you control would be destroyed by battle or card effect, you can remove 1 Black Feather Counter from your field instead.


      3 cardBlack Whirlwind 3 cardBlack Whirlwind
      Black Whirlwind
      Spell Continuous
      Black Whirlwind

        When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.


        1 cardCalled by the Grave
        1 cardCalled by the Grave
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




          Tag(s):

          1 cardHarpie's Feather Duster
          1 cardHarpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.




            Tag(s):

            1 cardPhantom Knights' Rank-Up-Magic Force 1 cardPhantom Knights' Rank-Up-Magic Force
            Phantom Knights' Rank-Up-Magic Force
            Spell Quick
            Phantom Knights' Rank-Up-Magic Force

              During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.


              3 cardSmall World 3 cardSmall World
              Small World
              Spell Normal
              Small World

                Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                1 cardBlackbird Close 1 cardBlackbird Close
                Blackbird Close
                Trap Counter
                Blackbird Close

                  When a monster your opponent controls activates its effect: You can send 1 face-up "Blackwing" monster you control to the GY; negate the activation, and if you do, destroy it, then, you can Special Summon 1 "Black-Winged Dragon" from your Extra Deck. If you control a "Blackwing" Synchro Monster or "Black-Winged Dragon", you can activate this card from your hand.


                  1 cardBlackwing - Twin Shadow 1 cardBlackwing - Twin Shadow
                  Blackwing - Twin Shadow
                  Trap Normal
                  Blackwing - Twin Shadow

                    Shuffle 2 of your "Blackwing" monsters (1 Tuner and 1 non-Tuner) that are banished and/or in your GY into the Deck/Extra Deck; Special Summon 1 "Blackwing" Synchro Monster or "Black-Winged Dragon" from your Extra Deck whose Level equals the total Levels of those 2 monsters. (This is treated as a Synchro Summon.) If you control 2 or more "Blackwing" monsters, you can activate this card from your hand. You can only activate 1 "Blackwing - Twin Shadow" per turn.


                    3 cardInfinite Impermanence 3 cardInfinite Impermanence
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                      1 cardRaidraptor - Wise Strix 1 cardRaidraptor - Wise Strix
                      Raidraptor - Wise Strix
                      DARK
                      Raidraptor - Wise Strix
                      • ATK:

                      • 1400

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 DARK Winged Beast monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.


                      2 cardBlack-Winged Assault Dragon 2 cardBlack-Winged Assault Dragon
                      Black-Winged Assault Dragon
                      DARK 10
                      Black-Winged Assault Dragon
                      • ATK:

                      • 3200

                      • DEF:

                      • 2800


                      1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.


                      2 cardBlack-Winged Dragon 2 cardBlack-Winged Dragon
                      Black-Winged Dragon
                      DARK 8
                      Black-Winged Dragon
                      • ATK:

                      • 2800

                      • DEF:

                      • 1600


                      1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.


                      1 cardBlackwing - Nothung the Starlight 1 cardBlackwing - Nothung the Starlight
                      Blackwing - Nothung the Starlight
                      DARK 6
                      Blackwing - Nothung the Starlight
                      • ATK:

                      • 2400

                      • DEF:

                      • 1600


                      1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                      1 cardBlackwing - Silverwind the Ascendant 1 cardBlackwing - Silverwind the Ascendant
                      Blackwing - Silverwind the Ascendant
                      DARK 8
                      Blackwing - Silverwind the Ascendant
                      • ATK:

                      • 2800

                      • DEF:

                      • 2000


                      1 "Blackwing" Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.


                      1 cardBlackwing Armor Master 1 cardBlackwing Armor Master
                      Blackwing Armor Master
                      DARK 7
                      Blackwing Armor Master
                      • ATK:

                      • 2500

                      • DEF:

                      • 1500


                      1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.


                      1 cardBlackwing Full Armor Master 1 cardBlackwing Full Armor Master
                      Blackwing Full Armor Master
                      DARK 10
                      Blackwing Full Armor Master
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.


                      1 cardHot Red Dragon Archfiend Abyss 1 cardHot Red Dragon Archfiend Abyss
                      Hot Red Dragon Archfiend Abyss
                      DARK 9
                      Hot Red Dragon Archfiend Abyss
                      • ATK:

                      • 3200

                      • DEF:

                      • 2500


                      1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.


                      1 cardBlackwing - Boreastorm the Wicked Wind 1 cardBlackwing - Boreastorm the Wicked Wind
                      Blackwing - Boreastorm the Wicked Wind
                      DARK 6
                      Blackwing - Boreastorm the Wicked Wind
                      • ATK:

                      • 2400

                      • DEF:

                      • 1600


                      1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn.


                      1 cardArc Rebellion Xyz Dragon 1 cardArc Rebellion Xyz Dragon
                      Arc Rebellion Xyz Dragon
                      DARK
                      Arc Rebellion Xyz Dragon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                      1 cardRaider's Knight 1 cardRaider's Knight
                      Raider's Knight
                      DARK
                      Raider's Knight
                      • ATK:

                      • 2000

                      • DEF:

                      • 0


                      2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                      1 cardRaidraptor - Ultimate Falcon 1 cardRaidraptor - Ultimate Falcon
                      Raidraptor - Ultimate Falcon
                      DARK
                      Raidraptor - Ultimate Falcon
                      • ATK:

                      • 3500

                      • DEF:

                      • 2000


                      3 Level 10 Winged Beast-Type monsters Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a "Raidraptor" monster as Xyz Material, it gains this effect. ● Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.


                      1 cardThe Phantom Knights of Cursed Javelin 1 cardThe Phantom Knights of Cursed Javelin
                      The Phantom Knights of Cursed Javelin
                      DARK
                      The Phantom Knights of Cursed Javelin
                      • ATK:

                      • 1600

                      • DEF:

                      • 0


                      2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.


                      tcg
                      Blackwings
                      5







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