Diabellstar Deck Breakdown

Cards Usage Statistic

Main Deck

Diabellstar the Black Witch
Diabellstar the Black Witch
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Snake-Eye Ash
Snake-Eye Ash
Snake-Eye Ash
FIRE 1
Snake-Eye Ash
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.

Snake-Eyes Flamberge Dragon
Snake-Eyes Flamberge Dragon
Snake-Eyes Flamberge Dragon
FIRE 8
Snake-Eyes Flamberge Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.

Snake-Eyes Poplar
Snake-Eyes Poplar
Snake-Eyes Poplar
FIRE 1
Snake-Eyes Poplar
  • ATK:

  • 700

  • DEF:

  • 200


If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Bonfire
Bonfire
Bonfire
Spell Normal
Bonfire

    Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Original Sinful Spoils - Snake-Eye
      Original Sinful Spoils - Snake-Eye
      Original Sinful Spoils - Snake-Eye
      Spell Normal
      Original Sinful Spoils - Snake-Eye

        Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.

        WANTED: Seeker of Sinful Spoils
        WANTED: Seeker of Sinful Spoils
        WANTED: Seeker of Sinful Spoils
        Spell Quick
        WANTED: Seeker of Sinful Spoils

          Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

          Dominus Impulse
          Dominus Impulse
          Dominus Impulse
          Trap Normal
          Dominus Impulse

            If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

            Infinite Impermanence
            Infinite Impermanence
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

              Extra Deck

              Amphibious Swarmship Amblowhale
              Amphibious Swarmship Amblowhale
              Amphibious Swarmship Amblowhale
              FIRE
              Amphibious Swarmship Amblowhale
              • ATK:

              • 2600

              • LINK-4

              Link Arrow:

              Left

              Right

              Bottom

              Bottom-Right


              2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.

              Dharc the Dark Charmer, Gloomy
              Dharc the Dark Charmer, Gloomy
              Dharc the Dark Charmer, Gloomy
              DARK
              Dharc the Dark Charmer, Gloomy
              • ATK:

              • 1850

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

              Hiita the Fire Charmer, Ablaze
              Hiita the Fire Charmer, Ablaze
              Hiita the Fire Charmer, Ablaze
              FIRE
              Hiita the Fire Charmer, Ablaze
              • ATK:

              • 1850

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.

              I:P Masquerena
              I:P Masquerena
              I:P Masquerena
              DARK
              I:P Masquerena
              • ATK:

              • 800

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

              Knightmare Phoenix
              Knightmare Phoenix
              Knightmare Phoenix
              FIRE
              Knightmare Phoenix
              • ATK:

              • 1900

              • LINK-2

              Link Arrow:

              Top

              Right


              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

              Promethean Princess, Bestower of Flames
              Promethean Princess, Bestower of Flames
              Promethean Princess, Bestower of Flames
              FIRE
              Promethean Princess, Bestower of Flames
              • ATK:

              • 2700

              • LINK-3

              Link Arrow:

              Left

              Right

              Bottom


              2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.

              Relinquished Anima
              Relinquished Anima
              Relinquished Anima
              DARK
              Relinquished Anima
              • ATK:

              • 0

              • LINK-1

              Link Arrow:

              Top


              1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

              S:P Little Knight
              S:P Little Knight
              S:P Little Knight
              DARK
              S:P Little Knight
              • ATK:

              • 1600

              • LINK-2

              Link Arrow:

              Left

              Right


              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

              Salamangreat Raging Phoenix
              Salamangreat Raging Phoenix
              Salamangreat Raging Phoenix
              FIRE
              Salamangreat Raging Phoenix
              • ATK:

              • 2800

              • LINK-4

              Link Arrow:

              Top

              Bottom-Left

              Bottom

              Bottom-Right


              2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.

              Salamangreat Sunlight Wolf
              Salamangreat Sunlight Wolf
              Salamangreat Sunlight Wolf
              FIRE
              Salamangreat Sunlight Wolf
              • ATK:

              • 1800

              • LINK-2

              Link Arrow:

              Top

              Bottom


              2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.

              Worldsea Dragon Zealantis
              Worldsea Dragon Zealantis
              Worldsea Dragon Zealantis
              WATER
              Worldsea Dragon Zealantis
              • ATK:

              • 2500

              • LINK-4

              Link Arrow:

              Top

              Left

              Right

              Bottom


              1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.

              Main: 60 Extra: 9

              3 cardDiabellstar the Black Witch
              3 cardDiabellstar the Black Witch
              Diabellstar the Black Witch
              DARK 7
              Diabellstar the Black Witch
              • ATK:

              • 2500

              • DEF:

              • 2000


              You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


              2 cardDiabellze the Original Sinkeeper 2 cardDiabellze the Original Sinkeeper
              Diabellze the Original Sinkeeper
              LIGHT 7
              Diabellze the Original Sinkeeper
              • ATK:

              • 2500

              • DEF:

              • 2000


              If a "Sinful Spoils" card is in either player's GY, you can Special Summon this card (from your hand). You can only Special Summon "Diabellze the Original Sinkeeper" once per turn this way. Your opponent must Set Spell/Trap Cards before activating them. If a Spell/Trap becomes Set on the field, while this card is in the Monster Zone (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Diabellze the Original Sinkeeper" once per turn.


              1 cardEmissary from the House of Wax 1 cardEmissary from the House of Wax
              Emissary from the House of Wax
              FIRE 3
              Emissary from the House of Wax
              • ATK:

              • 800

              • DEF:

              • 1800


              When an opponent's monster declares an attack: You can Special Summon this card from your hand. You can only use this effect of "Emissary from the House of Wax" once per turn. If this card battles a monster, neither can be destroyed by that battle. At the end of your opponent's Battle Phase: You can activate this effect; until the start of your opponent's next Battle Phase, all Attack Position monsters your opponent currently controls cannot change their battle positions, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon, also their effects are negated.


              1 cardFestiballoon 1 cardFestiballoon
              Festiballoon
              LIGHT 8
              Festiballoon
              • ATK:

              • 0

              • DEF:

              • 0


              If this card battles a monster, neither can be destroyed by that battle. Each time a monster declares an attack, this card gains 1000 ATK. During your Main Phase: You can make this card lose exactly 5000 ATK, and if you do, destroy all other cards on the field. You can only use this effect of "Festiballoon" once per turn.


              1 cardGolgoil the Steel Seismic Smasher 1 cardGolgoil the Steel Seismic Smasher
              Golgoil the Steel Seismic Smasher
              EARTH 10
              Golgoil the Steel Seismic Smasher
              • ATK:

              • 1800

              • DEF:

              • 3200


              If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Golgoil the Steel Seismic Smasher" once per turn. After damage calculation, if your Machine or Illusion monster battled: You can target 1 of your monsters that is banished or in your GY; Special Summon it. If this card is banished from the field: You can Special Summon it.


              2 cardMaster Tao the Chanter 2 cardMaster Tao the Chanter
              Master Tao the Chanter
              EARTH 3
              Master Tao the Chanter
              • ATK:

              • 1200

              • DEF:

              • 900


              If this card battles a monster, neither can be destroyed by that battle. If this card is sent to the GY: You can target 1 Illusion monster in your GY, except "Master Tao the Chanter"; Special Summon it in Defense Position, also you cannot Special Summon from the GY for the rest of this turn, except Illusion monsters. You can only use this effect of "Master Tao the Chanter" once per turn.


              2 cardNightmare Apprentice 2 cardNightmare Apprentice
              Nightmare Apprentice
              DARK 6
              Nightmare Apprentice
              • ATK:

              • 2000

              • DEF:

              • 1700


              You can Special Summon this card (from your hand) by discarding 1 card. You can only Special Summon "Nightmare Apprentice" once per turn this way. If this card battles a monster, neither can be destroyed by that battle. If this card is Normal or Special Summoned: You can add 1 Illusion monster from your Deck to your hand, except "Nightmare Apprentice". You can only use this effect of "Nightmare Apprentice" once per turn.


              2 cardNightmare Magician 2 cardNightmare Magician
              Nightmare Magician
              DARK 7
              Nightmare Magician
              • ATK:

              • 2500

              • DEF:

              • 2000


              If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field.


              1 cardSnake-Eye Ash
              1 cardSnake-Eye Ash
              Snake-Eye Ash
              FIRE 1
              Snake-Eye Ash
              • ATK:

              • 800

              • DEF:

              • 1000


              If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.


              3 cardSnake-Eye Birch 3 cardSnake-Eye Birch
              Snake-Eye Birch
              FIRE 1
              Snake-Eye Birch
              • ATK:

              • 0

              • DEF:

              • 2100


              If you control a FIRE monster, you can Special Summon this card (from your hand). You can only Special Summon "Snake-Eye Birch" once per turn this way. During your opponent's turn (Quick Effect): You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Birch". You can only use this effect of "Snake-Eye Birch" once per turn.


              3 cardSnake-Eye Oak 3 cardSnake-Eye Oak
              Snake-Eye Oak
              FIRE 1
              Snake-Eye Oak
              • ATK:

              • 900

              • DEF:

              • 200


              If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Oak". You can only use each effect of "Snake-Eye Oak" once per turn.


              2 cardSnake-Eyes Diabellstar 2 cardSnake-Eyes Diabellstar
              Snake-Eyes Diabellstar
              FIRE 8
              Snake-Eyes Diabellstar
              • ATK:

              • 2800

              • DEF:

              • 2600


              When an attack is declared involving this card and an opponent's monster: You can place this card from the field, and that opponent's monster, face-up in their owners' Spell & Trap Zones as Continuous Spells. While this card is a Continuous Spell: You can target 1 FIRE monster in your GY, except "Snake-Eyes Diabellstar"; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, and if you do, Special Summon this card. You can only use each effect of "Snake-Eyes Diabellstar" once per turn.


              3 cardSnake-Eyes Flamberge Dragon 3 cardSnake-Eyes Flamberge Dragon
              Snake-Eyes Flamberge Dragon
              FIRE 8
              Snake-Eyes Flamberge Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.


              1 cardSnake-Eyes Poplar
              1 cardSnake-Eyes Poplar
              Snake-Eyes Poplar
              FIRE 1
              Snake-Eyes Poplar
              • ATK:

              • 700

              • DEF:

              • 200


              If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.


              1 cardTalons of Shurilane 1 cardTalons of Shurilane
              Talons of Shurilane
              LIGHT 6
              Talons of Shurilane
              • ATK:

              • 2100

              • DEF:

              • 2050


              If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Talons of Shurilane" once per turn. During your opponent's turn (Quick Effect): You can target 1 Fiend or Illusion monster you control, except "Talons of Shurilane"; return it to the hand, and if you do, Special Summon this card from your hand. When your opponent activates a card or effect that targets your card(s) (Quick Effect): You can target 1 monster your opponent controls; return this card from the field to the hand, and if you do, destroy that monster.


              2 cardUFOLight 2 cardUFOLight
              UFOLight
              FIRE 8
              UFOLight
              • ATK:

              • 1500

              • DEF:

              • 1500


              Your opponent cannot target this card on the field with card effects, except during the Battle Phase. If this card battles a monster, neither can be destroyed by that battle. During the End Phase: You can draw 1 card, then you must banish any number of cards from your hand (min. 1), and if you do, this card gains 500 ATK for each. You can only use this effect of "UFOLight" once per turn.


              2 cardVouiburial, the Dragon Undertaker 2 cardVouiburial, the Dragon Undertaker
              Vouiburial, the Dragon Undertaker
              DARK 10
              Vouiburial, the Dragon Undertaker
              • ATK:

              • 3000

              • DEF:

              • 0


              If this card battles a monster, neither can be destroyed by that battle. During the Main Phase, if a monster(s) your opponent controls is sent to the GY: You can activate the following effect, based on where this card is at activation (but you can only use each effect of "Vouiburial, the Dragon Undertaker" once per turn); ● Hand: Special Summon this card. ● Field: Make 1 Effect Monster your opponent controls lose 1500 ATK, then if its ATK becomes 0 by this effect, you can destroy it.


              2 cardMokomoko 2 cardMokomoko
              Mokomoko
              WATER 1
              Mokomoko
              • ATK:

              • 300

              • DEF:

              • 300


              FLIP: Draw 1 card. During your Main Phase: You can change this card to face-down Defense Position. You can only use each of the preceding effects of "Mokomoko" once per turn. If this card battles a monster, neither can be destroyed by that battle.


              2 cardJongleur-Ghoul Illusionist 2 cardJongleur-Ghoul Illusionist
              Jongleur-Ghoul Illusionist
              DARK 4
              Jongleur-Ghoul Illusionist
              • ATK:

              • 2000

              • DEF:

              • 0


              ''A captivating street performer, who'll catch you off guard with his song and dance and hocus pocus attacks. Once his eyes start spinning, danger is impending, so make a run for it!''


              3 cardBonfire
              3 cardBonfire
              Bonfire
              Spell Normal
              Bonfire

                Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                3 cardDivine Temple of the Snake-Eye 3 cardDivine Temple of the Snake-Eye
                Divine Temple of the Snake-Eye
                Spell Field
                Divine Temple of the Snake-Eye

                  When this card is activated: You can place 1 "Snake-Eye" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. Level 1 FIRE monsters you control gain 1100 ATK. Once per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 Monster Card on the field treated as a Continuous Spell; Special Summon it to your field. You can only activate 1 "Divine Temple of the Snake-Eye" per turn.


                  2 cardDramatic Snake-Eye Chase 2 cardDramatic Snake-Eye Chase
                  Dramatic Snake-Eye Chase
                  Spell Quick
                  Dramatic Snake-Eye Chase

                    Place 1 "Diabellstar" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. During the End Phase: You can banish this card from your GY, then target 1 Monster Card treated as a Continuous Spell you control; Special Summon it. You can only use each effect of "Dramatic Snake-Eye Chase" once per turn.


                    1 cardOriginal Sinful Spoils - Snake-Eye
                    1 cardOriginal Sinful Spoils - Snake-Eye
                    Original Sinful Spoils - Snake-Eye
                    Spell Normal
                    Original Sinful Spoils - Snake-Eye

                      Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                      3 cardPolymerization 3 cardPolymerization
                      Polymerization
                      Spell Normal
                      Polymerization

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                        2 cardSinful Spoils of Doom - Rciela 2 cardSinful Spoils of Doom - Rciela
                        Sinful Spoils of Doom - Rciela
                        Spell Quick
                        Sinful Spoils of Doom - Rciela

                          Target 1 Level 7 or higher Spellcaster monster you control; apply the following effects. ● While face-up, that monster is unaffected by other monsters' effects this turn, and is sent to the GY during the Standby Phase of the next turn. ● All monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, then if their ATK becomes 0 by this effect, destroy them. You can only activate 1 "Sinful Spoils of Doom - Rciela" per turn.


                          3 cardSinful Spoils of Subversion - Snake-Eye 3 cardSinful Spoils of Subversion - Snake-Eye
                          Sinful Spoils of Subversion - Snake-Eye
                          Spell Normal
                          Sinful Spoils of Subversion - Snake-Eye

                            Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn.


                            3 cardWANTED: Seeker of Sinful Spoils
                            3 cardWANTED: Seeker of Sinful Spoils
                            WANTED: Seeker of Sinful Spoils
                            Spell Quick
                            WANTED: Seeker of Sinful Spoils

                              Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                              2 cardSinful Spoils of Betrayal - Silvera 2 cardSinful Spoils of Betrayal - Silvera
                              Sinful Spoils of Betrayal - Silvera
                              Trap Normal
                              Sinful Spoils of Betrayal - Silvera

                                Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn.


                                2 cardStartling Stare of the Snake-Eyes 2 cardStartling Stare of the Snake-Eyes
                                Startling Stare of the Snake-Eyes
                                Trap Normal
                                Startling Stare of the Snake-Eyes

                                  If the total Levels of "Snake-Eye" monsters you control are 2 or higher: Activate 1 of these effects; ● Target 1 face-up monster your opponent controls or in their GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. ● Target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. You can only activate 1 "Startling Stare of the Snake-Eyes" per turn.


                                  3 cardSnake-Eyes Doomed Dragon 3 cardSnake-Eyes Doomed Dragon
                                  Snake-Eyes Doomed Dragon
                                  FIRE 8
                                  Snake-Eyes Doomed Dragon
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  1 "Snake-Eye" monster + 1 Illusion monster Must be either Fusion Summoned, or Special Summoned by sending 2 face-up Monster Cards from your Spell & Trap Zone to the GY. If this card is Special Summoned: You can target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Snake-Eyes Doomed Dragon" once per turn.


                                  3 cardSilhouhatte Rabbit 3 cardSilhouhatte Rabbit
                                  Silhouhatte Rabbit
                                  LIGHT
                                  Silhouhatte Rabbit
                                  • ATK:

                                  • 1500

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                  3 cardHeretical Phobos Covos 3 cardHeretical Phobos Covos
                                  Heretical Phobos Covos
                                  DARK
                                  Heretical Phobos Covos
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 1500


                                  2 Level 4 monsters You can target 1 Effect Monster your opponent controls; negate its effects, then if it battled this turn, you can take control of it until the End Phase. This is a Quick Effect if this card has an Illusion monster as material. You can only use this effect of "Heretical Phobos Covos" once per turn. If this card battles a monster, neither can be destroyed by that battle.



                                  DIABELLSTAR Decks in TCG








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