Exodia Deck Breakdown

Cards Usage Statistic

Main Deck

Airknight Parshath
Airknight Parshath
Airknight Parshath
LIGHT 5
Airknight Parshath
  • ATK:

  • 1900

  • DEF:

  • 1400


If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.

Cannon Soldier
Cannon Soldier
Cannon Soldier
DARK 4
Cannon Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


You can Tribute 1 monster; inflict 500 damage to your opponent.

Chaos Sorcerer
Chaos Sorcerer
Chaos Sorcerer
DARK 6
Chaos Sorcerer
  • ATK:

  • 2300

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.

Cyber-Stein
Cyber-Stein
Cyber-Stein
DARK 2
Cyber-Stein
  • ATK:

  • 700

  • DEF:

  • 500


You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.

Dark Magician of Chaos
Dark Magician of Chaos
Dark Magician of Chaos
DARK 8
Dark Magician of Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.

Emissary of the Afterlife
Emissary of the Afterlife
Emissary of the Afterlife
DARK 4
Emissary of the Afterlife
  • ATK:

  • 1600

  • DEF:

  • 600


When this card is sent from the field to the Graveyard: Each player adds 1 Level 3 or lower Normal Monster from their Deck to their hand.

Exiled Force
Exiled Force
Exiled Force
EARTH 4
Exiled Force
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card to target 1 monster on the field; destroy that target.

Exodia the Forbidden One
Exodia the Forbidden One
Exodia the Forbidden One
DARK 3
Exodia the Forbidden One
  • ATK:

  • 1000

  • DEF:

  • 1000


If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Thunder Dragon
Thunder Dragon
Thunder Dragon
LIGHT 5
Thunder Dragon
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.

Cyber Jar
Cyber Jar
Cyber Jar
DARK 3
Cyber Jar
  • ATK:

  • 900

  • DEF:

  • 900


FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)

Iron Blacksmith Kotetsu
Iron Blacksmith Kotetsu
Iron Blacksmith Kotetsu
FIRE 2
Iron Blacksmith Kotetsu
  • ATK:

  • 500

  • DEF:

  • 500


FLIP: Add 1 Equip Spell from your Deck to your hand.

Magician of Faith
Magician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.

Morphing Jar
Morphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.

Left Arm of the Forbidden One
Left Arm of the Forbidden One
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

Left Leg of the Forbidden One
Left Leg of the Forbidden One
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

Right Arm of the Forbidden One
Right Arm of the Forbidden One
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

Right Leg of the Forbidden One
Right Leg of the Forbidden One
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

Sonic Duck
Sonic Duck
Sonic Duck
WIND 3
Sonic Duck
  • ATK:

  • 1700

  • DEF:

  • 700


A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Book of Taiyou
    Book of Taiyou
    Book of Taiyou
    Spell Normal
    Book of Taiyou

      Flip 1 face-down monster on the field into face-up Attack Position.

      Card Destruction
      Card Destruction
      Card Destruction
      Spell Normal
      Card Destruction

        Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

        Dark Hole
        Dark Hole
        Dark Hole
        Spell Normal
        Dark Hole

          Destroy all monsters on the field.

          Foolish Burial
          Foolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.



            Tag(s):

            Giant Trunade
            Giant Trunade
            Giant Trunade
            Spell Normal
            Giant Trunade

              Return all Spell and Trap Cards on the field to the hand.

              Heavy Storm
              Heavy Storm
              Heavy Storm
              Spell Normal
              Heavy Storm

                Destroy all Spell and Trap Cards on the field.

                Last Will
                Last Will
                Last Will
                Spell Normal
                Last Will

                  If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck.

                  Level Limit - Area B
                  Level Limit - Area B
                  Level Limit - Area B
                  Spell Continuous
                  Level Limit - Area B

                    Change all face-up Level 4 or higher monsters to Defense Position.

                    Megamorph
                    Megamorph
                    Megamorph
                    Spell Equip
                    Megamorph

                      While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.

                      Monster Reincarnation
                      Monster Reincarnation
                      Monster Reincarnation
                      Spell Normal
                      Monster Reincarnation

                        Discard 1 card, then target 1 monster in your GY; add it to your hand.

                        Pot of Greed
                        Pot of Greed
                        Pot of Greed
                        Spell Normal
                        Pot of Greed

                          Draw 2 cards.



                          Tag(s):

                          Premature Burial
                          Premature Burial
                          Premature Burial
                          Spell Equip
                          Premature Burial

                            Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

                            Snatch Steal
                            Snatch Steal
                            Snatch Steal
                            Spell Equip
                            Snatch Steal

                              Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                              Swords of Revealing Light
                              Swords of Revealing Light
                              Swords of Revealing Light
                              Spell Normal
                              Swords of Revealing Light

                                After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

                                The Shallow Grave
                                The Shallow Grave
                                The Shallow Grave
                                Spell Normal
                                The Shallow Grave

                                  Each player targets 1 monster in their own GY; each player Special Summons the target from their GY in face-down Defense Position.

                                  Acid Trap Hole
                                  Acid Trap Hole
                                  Acid Trap Hole
                                  Trap Normal
                                  Acid Trap Hole

                                    Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.

                                    Backup Soldier
                                    Backup Soldier
                                    Backup Soldier
                                    Trap Normal
                                    Backup Soldier

                                      While there are 5 or more monsters in your Graveyard: Target up to 3 non-Effect Monsters with 1500 or less ATK in your Graveyard; add them to your hand.

                                      Call of the Haunted
                                      Call of the Haunted
                                      Call of the Haunted
                                      Trap Continuous
                                      Call of the Haunted

                                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                                        Compulsory Evacuation Device
                                        Compulsory Evacuation Device
                                        Compulsory Evacuation Device
                                        Trap Normal
                                        Compulsory Evacuation Device

                                          Target 1 monster on the field; return that target to the hand.

                                          Heavy Slump
                                          Heavy Slump
                                          Heavy Slump
                                          Trap Normal
                                          Heavy Slump

                                            If your opponent has 8 or more cards in their hand: They shuffle their entire hand into the Deck, then draw 2 cards.

                                            Raigeki Break
                                            Raigeki Break
                                            Raigeki Break
                                            Trap Normal
                                            Raigeki Break

                                              Discard 1 card, then target 1 card on the field; destroy it.

                                              Torrential Tribute
                                              Torrential Tribute
                                              Torrential Tribute
                                              Trap Normal
                                              Torrential Tribute

                                                When a monster(s) is Summoned: Destroy all monsters on the field.

                                                Extra Deck

                                                Blue-Eyes Ultimate Dragon
                                                Blue-Eyes Ultimate Dragon
                                                Blue-Eyes Ultimate Dragon
                                                LIGHT 12
                                                Blue-Eyes Ultimate Dragon
                                                • ATK:

                                                • 4500

                                                • DEF:

                                                • 3800


                                                "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

                                                Cyber End Dragon
                                                Cyber End Dragon
                                                Cyber End Dragon
                                                LIGHT 10
                                                Cyber End Dragon
                                                • ATK:

                                                • 4000

                                                • DEF:

                                                • 2800


                                                "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.

                                                Cyber Twin Dragon
                                                Cyber Twin Dragon
                                                Cyber Twin Dragon
                                                LIGHT 8
                                                Cyber Twin Dragon
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2100


                                                "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.

                                                Dark Balter the Terrible
                                                Dark Balter the Terrible
                                                Dark Balter the Terrible
                                                DARK 5
                                                Dark Balter the Terrible
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1200


                                                "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

                                                Dark Blade the Dragon Knight
                                                Dark Blade the Dragon Knight
                                                Dark Blade the Dragon Knight
                                                DARK 6
                                                Dark Blade the Dragon Knight
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 1500


                                                "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

                                                Dark Flare Knight
                                                Dark Flare Knight
                                                Dark Flare Knight
                                                DARK 6
                                                Dark Flare Knight
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 800


                                                "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.

                                                Fiend Skull Dragon
                                                Fiend Skull Dragon
                                                Fiend Skull Dragon
                                                WIND 5
                                                Fiend Skull Dragon
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1200


                                                "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                                                Gatling Dragon
                                                Gatling Dragon
                                                Gatling Dragon
                                                DARK 8
                                                Gatling Dragon
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 1200


                                                "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.

                                                King Dragun
                                                King Dragun
                                                King Dragun
                                                DARK 7
                                                King Dragun
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1100


                                                "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.

                                                Reaper on the Nightmare
                                                Reaper on the Nightmare
                                                Reaper on the Nightmare
                                                DARK 5
                                                Reaper on the Nightmare
                                                • ATK:

                                                • 800

                                                • DEF:

                                                • 600


                                                "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.

                                                Ryu Senshi
                                                Ryu Senshi
                                                Ryu Senshi
                                                EARTH 6
                                                Ryu Senshi
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1200


                                                "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.

                                                The Last Warrior from Another Planet
                                                The Last Warrior from Another Planet
                                                The Last Warrior from Another Planet
                                                EARTH 7
                                                The Last Warrior from Another Planet
                                                • ATK:

                                                • 2350

                                                • DEF:

                                                • 2300


                                                "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.

                                                Thousand-Eyes Restrict
                                                Thousand-Eyes Restrict
                                                Thousand-Eyes Restrict
                                                DARK 1
                                                Thousand-Eyes Restrict
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 0


                                                "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                                Warrior of Tradition
                                                Warrior of Tradition
                                                Warrior of Tradition
                                                EARTH 6
                                                Warrior of Tradition
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 1700


                                                "Sonic Maid" + "Beautiful Headhuntress"

                                                XYZ-Dragon Cannon
                                                XYZ-Dragon Cannon
                                                XYZ-Dragon Cannon
                                                LIGHT 8
                                                XYZ-Dragon Cannon
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2600


                                                "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.

                                                Main: 55 Extra: 15

                                                1 cardAirknight Parshath 1 cardAirknight Parshath
                                                Airknight Parshath
                                                LIGHT 5
                                                Airknight Parshath
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 1400


                                                If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.


                                                1 cardCannon Soldier
                                                1 cardCannon Soldier
                                                Cannon Soldier
                                                DARK 4
                                                Cannon Soldier
                                                • ATK:

                                                • 1400

                                                • DEF:

                                                • 1300


                                                You can Tribute 1 monster; inflict 500 damage to your opponent.


                                                1 cardChaos Sorcerer 1 cardChaos Sorcerer
                                                Chaos Sorcerer
                                                DARK 6
                                                Chaos Sorcerer
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 2000


                                                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


                                                1 cardCyber-Stein
                                                1 cardCyber-Stein
                                                Cyber-Stein
                                                DARK 2
                                                Cyber-Stein
                                                • ATK:

                                                • 700

                                                • DEF:

                                                • 500


                                                You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.


                                                1 cardDark Magician of Chaos
                                                1 cardDark Magician of Chaos
                                                Dark Magician of Chaos
                                                DARK 8
                                                Dark Magician of Chaos
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2600


                                                During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.


                                                3 cardEmissary of the Afterlife 3 cardEmissary of the Afterlife
                                                Emissary of the Afterlife
                                                DARK 4
                                                Emissary of the Afterlife
                                                • ATK:

                                                • 1600

                                                • DEF:

                                                • 600


                                                When this card is sent from the field to the Graveyard: Each player adds 1 Level 3 or lower Normal Monster from their Deck to their hand.


                                                1 cardExiled Force
                                                1 cardExiled Force
                                                Exiled Force
                                                EARTH 4
                                                Exiled Force
                                                • ATK:

                                                • 1000

                                                • DEF:

                                                • 1000


                                                You can Tribute this card to target 1 monster on the field; destroy that target.


                                                1 cardExodia the Forbidden One
                                                1 cardExodia the Forbidden One
                                                Exodia the Forbidden One
                                                DARK 3
                                                Exodia the Forbidden One
                                                • ATK:

                                                • 1000

                                                • DEF:

                                                • 1000


                                                If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


                                                1 cardSangan
                                                1 cardSangan
                                                Sangan
                                                DARK 3
                                                Sangan
                                                • ATK:

                                                • 1000

                                                • DEF:

                                                • 600


                                                If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                                3 cardThunder Dragon 3 cardThunder Dragon
                                                Thunder Dragon
                                                LIGHT 5
                                                Thunder Dragon
                                                • ATK:

                                                • 1600

                                                • DEF:

                                                • 1500


                                                You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


                                                1 cardCyber Jar
                                                1 cardCyber Jar
                                                Cyber Jar
                                                DARK 3
                                                Cyber Jar
                                                • ATK:

                                                • 900

                                                • DEF:

                                                • 900


                                                FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


                                                1 cardIron Blacksmith Kotetsu 1 cardIron Blacksmith Kotetsu
                                                Iron Blacksmith Kotetsu
                                                FIRE 2
                                                Iron Blacksmith Kotetsu
                                                • ATK:

                                                • 500

                                                • DEF:

                                                • 500


                                                FLIP: Add 1 Equip Spell from your Deck to your hand.


                                                1 cardMagician of Faith 1 cardMagician of Faith
                                                Magician of Faith
                                                LIGHT 1
                                                Magician of Faith
                                                • ATK:

                                                • 300

                                                • DEF:

                                                • 400


                                                FLIP: Target 1 Spell in your GY; add that target to your hand.


                                                1 cardMorphing Jar
                                                1 cardMorphing Jar
                                                Morphing Jar
                                                EARTH 2
                                                Morphing Jar
                                                • ATK:

                                                • 700

                                                • DEF:

                                                • 600


                                                FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


                                                1 cardLeft Arm of the Forbidden One
                                                1 cardLeft Arm of the Forbidden One
                                                Left Arm of the Forbidden One
                                                DARK 1
                                                Left Arm of the Forbidden One
                                                • ATK:

                                                • 200

                                                • DEF:

                                                • 300


                                                A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


                                                1 cardLeft Leg of the Forbidden One
                                                1 cardLeft Leg of the Forbidden One
                                                Left Leg of the Forbidden One
                                                DARK 1
                                                Left Leg of the Forbidden One
                                                • ATK:

                                                • 200

                                                • DEF:

                                                • 300


                                                A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


                                                1 cardRight Arm of the Forbidden One
                                                1 cardRight Arm of the Forbidden One
                                                Right Arm of the Forbidden One
                                                DARK 1
                                                Right Arm of the Forbidden One
                                                • ATK:

                                                • 200

                                                • DEF:

                                                • 300


                                                A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


                                                1 cardRight Leg of the Forbidden One
                                                1 cardRight Leg of the Forbidden One
                                                Right Leg of the Forbidden One
                                                DARK 1
                                                Right Leg of the Forbidden One
                                                • ATK:

                                                • 200

                                                • DEF:

                                                • 300


                                                A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


                                                2 cardSonic Duck 2 cardSonic Duck
                                                Sonic Duck
                                                WIND 3
                                                Sonic Duck
                                                • ATK:

                                                • 1700

                                                • DEF:

                                                • 700


                                                A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control.


                                                1 cardBook of Moon 1 cardBook of Moon
                                                Book of Moon
                                                Spell Quick
                                                Book of Moon

                                                  Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                                  2 cardBook of Taiyou 2 cardBook of Taiyou
                                                  Book of Taiyou
                                                  Spell Normal
                                                  Book of Taiyou

                                                    Flip 1 face-down monster on the field into face-up Attack Position.


                                                    1 cardCard Destruction
                                                    1 cardCard Destruction
                                                    Card Destruction
                                                    Spell Normal
                                                    Card Destruction

                                                      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                                                      1 cardDark Hole
                                                      1 cardDark Hole
                                                      Dark Hole
                                                      Spell Normal
                                                      Dark Hole

                                                        Destroy all monsters on the field.


                                                        2 cardFoolish Burial
                                                        2 cardFoolish Burial
                                                        Foolish Burial
                                                        Spell Normal
                                                        Foolish Burial

                                                          Send 1 monster from your Deck to the GY.




                                                          Tag(s):

                                                          2 cardGiant Trunade
                                                          2 cardGiant Trunade
                                                          Giant Trunade
                                                          Spell Normal
                                                          Giant Trunade

                                                            Return all Spell and Trap Cards on the field to the hand.


                                                            1 cardHeavy Storm
                                                            1 cardHeavy Storm
                                                            Heavy Storm
                                                            Spell Normal
                                                            Heavy Storm

                                                              Destroy all Spell and Trap Cards on the field.


                                                              3 cardLast Will
                                                              3 cardLast Will
                                                              Last Will
                                                              Spell Normal
                                                              Last Will

                                                                If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck.


                                                                2 cardLevel Limit - Area B
                                                                2 cardLevel Limit - Area B
                                                                Level Limit - Area B
                                                                Spell Continuous
                                                                Level Limit - Area B

                                                                  Change all face-up Level 4 or higher monsters to Defense Position.


                                                                  1 cardMegamorph 1 cardMegamorph
                                                                  Megamorph
                                                                  Spell Equip
                                                                  Megamorph

                                                                    While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.


                                                                    1 cardMonster Reincarnation 1 cardMonster Reincarnation
                                                                    Monster Reincarnation
                                                                    Spell Normal
                                                                    Monster Reincarnation

                                                                      Discard 1 card, then target 1 monster in your GY; add it to your hand.


                                                                      1 cardPot of Greed
                                                                      1 cardPot of Greed
                                                                      Pot of Greed
                                                                      Spell Normal
                                                                      Pot of Greed

                                                                        Draw 2 cards.




                                                                        Tag(s):

                                                                        1 cardPremature Burial
                                                                        1 cardPremature Burial
                                                                        Premature Burial
                                                                        Spell Equip
                                                                        Premature Burial

                                                                          Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                                                                          1 cardSnatch Steal
                                                                          1 cardSnatch Steal
                                                                          Snatch Steal
                                                                          Spell Equip
                                                                          Snatch Steal

                                                                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                            1 cardSwords of Revealing Light
                                                                            1 cardSwords of Revealing Light
                                                                            Swords of Revealing Light
                                                                            Spell Normal
                                                                            Swords of Revealing Light

                                                                              After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                                              2 cardThe Shallow Grave 2 cardThe Shallow Grave
                                                                              The Shallow Grave
                                                                              Spell Normal
                                                                              The Shallow Grave

                                                                                Each player targets 1 monster in their own GY; each player Special Summons the target from their GY in face-down Defense Position.


                                                                                1 cardAcid Trap Hole 1 cardAcid Trap Hole
                                                                                Acid Trap Hole
                                                                                Trap Normal
                                                                                Acid Trap Hole

                                                                                  Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.


                                                                                  1 cardBackup Soldier 1 cardBackup Soldier
                                                                                  Backup Soldier
                                                                                  Trap Normal
                                                                                  Backup Soldier

                                                                                    While there are 5 or more monsters in your Graveyard: Target up to 3 non-Effect Monsters with 1500 or less ATK in your Graveyard; add them to your hand.


                                                                                    1 cardCall of the Haunted
                                                                                    1 cardCall of the Haunted
                                                                                    Call of the Haunted
                                                                                    Trap Continuous
                                                                                    Call of the Haunted

                                                                                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                                      1 cardCompulsory Evacuation Device
                                                                                      1 cardCompulsory Evacuation Device
                                                                                      Compulsory Evacuation Device
                                                                                      Trap Normal
                                                                                      Compulsory Evacuation Device

                                                                                        Target 1 monster on the field; return that target to the hand.


                                                                                        1 cardHeavy Slump 1 cardHeavy Slump
                                                                                        Heavy Slump
                                                                                        Trap Normal
                                                                                        Heavy Slump

                                                                                          If your opponent has 8 or more cards in their hand: They shuffle their entire hand into the Deck, then draw 2 cards.


                                                                                          2 cardRaigeki Break 2 cardRaigeki Break
                                                                                          Raigeki Break
                                                                                          Trap Normal
                                                                                          Raigeki Break

                                                                                            Discard 1 card, then target 1 card on the field; destroy it.


                                                                                            1 cardTorrential Tribute
                                                                                            1 cardTorrential Tribute
                                                                                            Torrential Tribute
                                                                                            Trap Normal
                                                                                            Torrential Tribute

                                                                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                                              1 cardBlue-Eyes Ultimate Dragon 1 cardBlue-Eyes Ultimate Dragon
                                                                                              Blue-Eyes Ultimate Dragon
                                                                                              LIGHT 12
                                                                                              Blue-Eyes Ultimate Dragon
                                                                                              • ATK:

                                                                                              • 4500

                                                                                              • DEF:

                                                                                              • 3800


                                                                                              "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                                                                              1 cardCyber End Dragon 1 cardCyber End Dragon
                                                                                              Cyber End Dragon
                                                                                              LIGHT 10
                                                                                              Cyber End Dragon
                                                                                              • ATK:

                                                                                              • 4000

                                                                                              • DEF:

                                                                                              • 2800


                                                                                              "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                                                              1 cardCyber Twin Dragon 1 cardCyber Twin Dragon
                                                                                              Cyber Twin Dragon
                                                                                              LIGHT 8
                                                                                              Cyber Twin Dragon
                                                                                              • ATK:

                                                                                              • 2800

                                                                                              • DEF:

                                                                                              • 2100


                                                                                              "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.


                                                                                              1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                                                                              Dark Balter the Terrible
                                                                                              DARK 5
                                                                                              Dark Balter the Terrible
                                                                                              • ATK:

                                                                                              • 2000

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                                                              1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                                                                              Dark Blade the Dragon Knight
                                                                                              DARK 6
                                                                                              Dark Blade the Dragon Knight
                                                                                              • ATK:

                                                                                              • 2200

                                                                                              • DEF:

                                                                                              • 1500


                                                                                              "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                                                                              1 cardDark Flare Knight 1 cardDark Flare Knight
                                                                                              Dark Flare Knight
                                                                                              DARK 6
                                                                                              Dark Flare Knight
                                                                                              • ATK:

                                                                                              • 2200

                                                                                              • DEF:

                                                                                              • 800


                                                                                              "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                                                                              1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                                                              Fiend Skull Dragon
                                                                                              WIND 5
                                                                                              Fiend Skull Dragon
                                                                                              • ATK:

                                                                                              • 2000

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                                                              1 cardGatling Dragon 1 cardGatling Dragon
                                                                                              Gatling Dragon
                                                                                              DARK 8
                                                                                              Gatling Dragon
                                                                                              • ATK:

                                                                                              • 2600

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                                                              1 cardKing Dragun 1 cardKing Dragun
                                                                                              King Dragun
                                                                                              DARK 7
                                                                                              King Dragun
                                                                                              • ATK:

                                                                                              • 2400

                                                                                              • DEF:

                                                                                              • 1100


                                                                                              "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                                                                              1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                                                                              Reaper on the Nightmare
                                                                                              DARK 5
                                                                                              Reaper on the Nightmare
                                                                                              • ATK:

                                                                                              • 800

                                                                                              • DEF:

                                                                                              • 600


                                                                                              "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                                                                              1 cardRyu Senshi 1 cardRyu Senshi
                                                                                              Ryu Senshi
                                                                                              EARTH 6
                                                                                              Ryu Senshi
                                                                                              • ATK:

                                                                                              • 2000

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                                                              1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                                                              The Last Warrior from Another Planet
                                                                                              EARTH 7
                                                                                              The Last Warrior from Another Planet
                                                                                              • ATK:

                                                                                              • 2350

                                                                                              • DEF:

                                                                                              • 2300


                                                                                              "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                                                              1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                                                                              Thousand-Eyes Restrict
                                                                                              DARK 1
                                                                                              Thousand-Eyes Restrict
                                                                                              • ATK:

                                                                                              • 0

                                                                                              • DEF:

                                                                                              • 0


                                                                                              "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                                                              1 cardWarrior of Tradition 1 cardWarrior of Tradition
                                                                                              Warrior of Tradition
                                                                                              EARTH 6
                                                                                              Warrior of Tradition
                                                                                              • ATK:

                                                                                              • 1900

                                                                                              • DEF:

                                                                                              • 1700


                                                                                              "Sonic Maid" + "Beautiful Headhuntress"


                                                                                              1 cardXYZ-Dragon Cannon 1 cardXYZ-Dragon Cannon
                                                                                              XYZ-Dragon Cannon
                                                                                              LIGHT 8
                                                                                              XYZ-Dragon Cannon
                                                                                              • ATK:

                                                                                              • 2800

                                                                                              • DEF:

                                                                                              • 2600


                                                                                              "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.



                                                                                              EXODIA Decks in TCG








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