Floowandereeze Deck Breakdown

Cards Usage Statistic

Main Deck

Dimension Shifter
Dimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.

Floowandereeze & Eglen
Floowandereeze & Eglen
Floowandereeze & Eglen
WIND 1
Floowandereeze & Eglen
  • ATK:

  • 800

  • DEF:

  • 1000


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

Floowandereeze & Empen
Floowandereeze & Empen
Floowandereeze & Empen
WIND 10
Floowandereeze & Empen
  • ATK:

  • 2700

  • DEF:

  • 1000


If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.

Floowandereeze & Robina
Floowandereeze & Robina
Floowandereeze & Robina
WATER 1
Floowandereeze & Robina
  • ATK:

  • 600

  • DEF:

  • 1200


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

Floowandereeze & Stri
Floowandereeze & Stri
Floowandereeze & Stri
WATER 1
Floowandereeze & Stri
  • ATK:

  • 700

  • DEF:

  • 1100


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Stri" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

Floowandereeze & Toccan
Floowandereeze & Toccan
Floowandereeze & Toccan
WIND 1
Floowandereeze & Toccan
  • ATK:

  • 500

  • DEF:

  • 1300


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.

Mist Valley Apex Avian
Mist Valley Apex Avian
Mist Valley Apex Avian
WIND 7
Mist Valley Apex Avian
  • ATK:

  • 2700

  • DEF:

  • 2000


Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.

Raiza the Mega Monarch
Raiza the Mega Monarch
Raiza the Mega Monarch
WIND 8
Raiza the Mega Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.

Floowandereeze and the Advent of Adventure
Floowandereeze and the Advent of Adventure
Floowandereeze and the Advent of Adventure
Spell Quick
Floowandereeze and the Advent of Adventure

    Banish 1 Winged Beast monster from your hand or face-up field; add 1 "Floowandereeze" monster or "Floowandereeze" Field Spell from your Deck to your hand, then gain 500 LP. You can only activate 1 "Floowandereeze and the Advent of Adventure" per turn.

    Floowandereeze and the Magnificent Map
    Floowandereeze and the Magnificent Map
    Floowandereeze and the Magnificent Map
    Spell Field
    Floowandereeze and the Magnificent Map

      During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn.

      Floowandereeze and the Unexplored Winds
      Floowandereeze and the Unexplored Winds
      Floowandereeze and the Unexplored Winds
      Spell Continuous
      Floowandereeze and the Unexplored Winds

        You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.

        Harpie's Feather Duster
        Harpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          Lightning Storm
          Lightning Storm
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



            Tag(s):

            Pot of Duality
            Pot of Duality
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



              Tag(s):

              Pot of Prosperity
              Pot of Prosperity
              Pot of Prosperity
              Spell Normal
              Pot of Prosperity

                Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.



                Tag(s):

                Swallow's Cowrie
                Swallow's Cowrie
                Swallow's Cowrie
                Spell Quick
                Swallow's Cowrie

                  Tribute 1 Winged Beast monster in your hand or face-up field; add 1 Winged Beast monster from your Deck to your hand with the same Level that the Tributed monster had. You can only activate 1 "Swallow's Cowrie" per turn.

                  Terraforming
                  Terraforming
                  Terraforming
                  Spell Normal
                  Terraforming

                    Add 1 Field Spell from your Deck to your hand.



                    Tag(s):

                    Triple Tactics Talent
                    Triple Tactics Talent
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                      Tag(s):

                      Triple Tactics Thrust
                      Triple Tactics Thrust
                      Triple Tactics Thrust
                      Spell Normal
                      Triple Tactics Thrust

                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                        Evenly Matched
                        Evenly Matched
                        Evenly Matched
                        Trap Normal
                        Evenly Matched

                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

                          Floowandereeze and the Dreaming Town
                          Floowandereeze and the Dreaming Town
                          Floowandereeze and the Dreaming Town
                          Trap Normal
                          Floowandereeze and the Dreaming Town

                            During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of "Floowandereeze and the Dreaming Town" once per turn.

                            Harpie's Feather Storm
                            Harpie's Feather Storm
                            Harpie's Feather Storm
                            Trap Normal
                            Harpie's Feather Storm

                              If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.

                              Rivalry of Warlords
                              Rivalry of Warlords
                              Rivalry of Warlords
                              Trap Continuous
                              Rivalry of Warlords

                                Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

                                Extra Deck

                                Knightmare Phoenix
                                Knightmare Phoenix
                                Knightmare Phoenix
                                FIRE
                                Knightmare Phoenix
                                • ATK:

                                • 1900

                                • LINK-2

                                Link Arrow:

                                Top

                                Right


                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                                Knightmare Unicorn
                                Knightmare Unicorn
                                Knightmare Unicorn
                                DARK
                                Knightmare Unicorn
                                • ATK:

                                • 2200

                                • LINK-3

                                Link Arrow:

                                Left

                                Right

                                Bottom


                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                                Relinquished Anima
                                Relinquished Anima
                                Relinquished Anima
                                DARK
                                Relinquished Anima
                                • ATK:

                                • 0

                                • LINK-1

                                Link Arrow:

                                Top


                                1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                                Underworld Goddess of the Closed World
                                Underworld Goddess of the Closed World
                                Underworld Goddess of the Closed World
                                LIGHT
                                Underworld Goddess of the Closed World
                                • ATK:

                                • 3000

                                • LINK-5

                                Link Arrow:

                                Top

                                Top-Right

                                Right

                                Bottom

                                Bottom-Right


                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                                Downerd Magician
                                Downerd Magician
                                Downerd Magician
                                DARK
                                Downerd Magician
                                • ATK:

                                • 2100

                                • DEF:

                                • 200


                                2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.

                                Main: 55 Extra: 15

                                1 cardD.D. Crow 1 cardD.D. Crow
                                D.D. Crow
                                DARK 1
                                D.D. Crow
                                • ATK:

                                • 100

                                • DEF:

                                • 100


                                (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                1 cardEarthbound Immortal Wiraqocha Rasca 1 cardEarthbound Immortal Wiraqocha Rasca
                                Earthbound Immortal Wiraqocha Rasca
                                DARK 10
                                Earthbound Immortal Wiraqocha Rasca
                                • ATK:

                                • 100

                                • DEF:

                                • 100


                                There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card is Normal Summoned: Target 1 to 3 cards you control, but not more than your opponent has in their hand; shuffle them into the Deck, then discard the same number of random cards from your opponent's hand (or as many as possible), and if you do, this card gains 1000 ATK for each card discarded by this effect.


                                3 cardFloowandereeze & Eglen 3 cardFloowandereeze & Eglen
                                Floowandereeze & Eglen
                                WIND 1
                                Floowandereeze & Eglen
                                • ATK:

                                • 800

                                • DEF:

                                • 1000


                                If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                                2 cardFloowandereeze & Empen 2 cardFloowandereeze & Empen
                                Floowandereeze & Empen
                                WIND 10
                                Floowandereeze & Empen
                                • ATK:

                                • 2700

                                • DEF:

                                • 1000


                                If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.


                                3 cardFloowandereeze & Robina 3 cardFloowandereeze & Robina
                                Floowandereeze & Robina
                                WATER 1
                                Floowandereeze & Robina
                                • ATK:

                                • 600

                                • DEF:

                                • 1200


                                If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                                1 cardFloowandereeze & Stri 1 cardFloowandereeze & Stri
                                Floowandereeze & Stri
                                WATER 1
                                Floowandereeze & Stri
                                • ATK:

                                • 700

                                • DEF:

                                • 1100


                                If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Stri" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                                1 cardFloowandereeze & Toccan 1 cardFloowandereeze & Toccan
                                Floowandereeze & Toccan
                                WIND 1
                                Floowandereeze & Toccan
                                • ATK:

                                • 500

                                • DEF:

                                • 1300


                                If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                                1 cardMist Valley Apex Avian 1 cardMist Valley Apex Avian
                                Mist Valley Apex Avian
                                WIND 7
                                Mist Valley Apex Avian
                                • ATK:

                                • 2700

                                • DEF:

                                • 2000


                                Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.


                                3 cardNibiru, the Primal Being 3 cardNibiru, the Primal Being
                                Nibiru, the Primal Being
                                LIGHT 11
                                Nibiru, the Primal Being
                                • ATK:

                                • 3000

                                • DEF:

                                • 600


                                During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                1 cardRaiza the Storm Monarch 1 cardRaiza the Storm Monarch
                                Raiza the Storm Monarch
                                WIND 6
                                Raiza the Storm Monarch
                                • ATK:

                                • 2400

                                • DEF:

                                • 1000


                                If this card is Tribute Summoned: Target 1 card on the field; place that target on the top of the Deck.


                                3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                Ash Blossom & Joyous Spring
                                FIRE 3
                                Ash Blossom & Joyous Spring
                                • ATK:

                                • 0

                                • DEF:

                                • 1800


                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                3 cardBook of Moon 3 cardBook of Moon
                                Book of Moon
                                Spell Quick
                                Book of Moon

                                  Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                  1 cardCalled by the Grave
                                  1 cardCalled by the Grave
                                  Called by the Grave
                                  Spell Quick
                                  Called by the Grave

                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                    Tag(s):

                                    1 cardChange of Heart
                                    1 cardChange of Heart
                                    Change of Heart
                                    Spell Normal
                                    Change of Heart

                                      Target 1 monster your opponent controls; take control of it until the End Phase.


                                      1 cardCosmic Cyclone 1 cardCosmic Cyclone
                                      Cosmic Cyclone
                                      Spell Quick
                                      Cosmic Cyclone

                                        Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                                        2 cardDark Ruler No More 2 cardDark Ruler No More
                                        Dark Ruler No More
                                        Spell Normal
                                        Dark Ruler No More

                                          Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                          Tag(s):

                                          1 cardDimensional Fissure 1 cardDimensional Fissure
                                          Dimensional Fissure
                                          Spell Continuous
                                          Dimensional Fissure

                                            Any monster sent to the Graveyard is banished instead.


                                            3 cardFloowandereeze and the Advent of Adventure 3 cardFloowandereeze and the Advent of Adventure
                                            Floowandereeze and the Advent of Adventure
                                            Spell Quick
                                            Floowandereeze and the Advent of Adventure

                                              Banish 1 Winged Beast monster from your hand or face-up field; add 1 "Floowandereeze" monster or "Floowandereeze" Field Spell from your Deck to your hand, then gain 500 LP. You can only activate 1 "Floowandereeze and the Advent of Adventure" per turn.


                                              3 cardFloowandereeze and the Magnificent Map
                                              3 cardFloowandereeze and the Magnificent Map
                                              Floowandereeze and the Magnificent Map
                                              Spell Field
                                              Floowandereeze and the Magnificent Map

                                                During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn.


                                                1 cardFloowandereeze and the Unexplored Winds 1 cardFloowandereeze and the Unexplored Winds
                                                Floowandereeze and the Unexplored Winds
                                                Spell Continuous
                                                Floowandereeze and the Unexplored Winds

                                                  You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.


                                                  1 cardHarpie's Feather Duster
                                                  1 cardHarpie's Feather Duster
                                                  Harpie's Feather Duster
                                                  Spell Normal
                                                  Harpie's Feather Duster

                                                    Destroy all Spell and Trap Cards your opponent controls.




                                                    Tag(s):

                                                    2 cardPot of Duality
                                                    2 cardPot of Duality
                                                    Pot of Duality
                                                    Spell Normal
                                                    Pot of Duality

                                                      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                      Tag(s):

                                                      1 cardPot of Prosperity
                                                      1 cardPot of Prosperity
                                                      Pot of Prosperity
                                                      Spell Normal
                                                      Pot of Prosperity

                                                        Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                                        Tag(s):

                                                        1 cardSwallow's Cowrie 1 cardSwallow's Cowrie
                                                        Swallow's Cowrie
                                                        Spell Quick
                                                        Swallow's Cowrie

                                                          Tribute 1 Winged Beast monster in your hand or face-up field; add 1 Winged Beast monster from your Deck to your hand with the same Level that the Tributed monster had. You can only activate 1 "Swallow's Cowrie" per turn.


                                                          1 cardTriple Tactics Talent
                                                          1 cardTriple Tactics Talent
                                                          Triple Tactics Talent
                                                          Spell Normal
                                                          Triple Tactics Talent

                                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                            Tag(s):

                                                            1 cardTriple Tactics Thrust 1 cardTriple Tactics Thrust
                                                            Triple Tactics Thrust
                                                            Spell Normal
                                                            Triple Tactics Thrust

                                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                              2 cardUltimate Slayer 2 cardUltimate Slayer
                                                              Ultimate Slayer
                                                              Spell Normal
                                                              Ultimate Slayer

                                                                Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                                                1 cardDimensional Barrier 1 cardDimensional Barrier
                                                                Dimensional Barrier
                                                                Trap Normal
                                                                Dimensional Barrier

                                                                  Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                                  1 cardEvenly Matched 1 cardEvenly Matched
                                                                  Evenly Matched
                                                                  Trap Normal
                                                                  Evenly Matched

                                                                    At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                    1 cardFloowandereeze and the Dreaming Town 1 cardFloowandereeze and the Dreaming Town
                                                                    Floowandereeze and the Dreaming Town
                                                                    Trap Normal
                                                                    Floowandereeze and the Dreaming Town

                                                                      During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of "Floowandereeze and the Dreaming Town" once per turn.


                                                                      1 cardFloowandereeze and the Scary Sea 1 cardFloowandereeze and the Scary Sea
                                                                      Floowandereeze and the Scary Sea
                                                                      Trap Counter
                                                                      Floowandereeze and the Scary Sea

                                                                        When your opponent would Special Summon a monster(s), while you control a face-up Tribute Summoned monster and no Special Summoned monsters: Negate the Summon, and if you do, return that monster(s) to the hand, also for the rest of this turn, your opponent cannot Special Summon, and can conduct up to 3 Normal Summons/Sets this turn, not just 1. You can only activate 1 "Floowandereeze and the Scary Sea" per turn.


                                                                        2 cardHarpie's Feather Storm 2 cardHarpie's Feather Storm
                                                                        Harpie's Feather Storm
                                                                        Trap Normal
                                                                        Harpie's Feather Storm

                                                                          If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                                                                          3 cardMacro Cosmos 3 cardMacro Cosmos
                                                                          Macro Cosmos
                                                                          Trap Continuous
                                                                          Macro Cosmos

                                                                            When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


                                                                            1 cardSimul Archfiends 1 cardSimul Archfiends
                                                                            Simul Archfiends
                                                                            Trap Normal
                                                                            Simul Archfiends

                                                                              This turn, neither player can Special Summon monsters with the same card types (Ritual, Fusion, Synchro, Xyz, or Link) they already control. If you do not control 2 or more of the same card types (Ritual, Fusion, Synchro, Xyz, or Link), all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK. You can only activate 1 "Simul Archfiends" per turn.


                                                                              1 cardI:P Masquerena 1 cardI:P Masquerena
                                                                              I:P Masquerena
                                                                              DARK
                                                                              I:P Masquerena
                                                                              • ATK:

                                                                              • 800

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Bottom-Left

                                                                              Bottom-Right


                                                                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                              1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                                                              Knightmare Phoenix
                                                                              FIRE
                                                                              Knightmare Phoenix
                                                                              • ATK:

                                                                              • 1900

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Top

                                                                              Right


                                                                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                              1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                                                                              Knightmare Unicorn
                                                                              DARK
                                                                              Knightmare Unicorn
                                                                              • ATK:

                                                                              • 2200

                                                                              • LINK-3

                                                                              Link Arrow:

                                                                              Left

                                                                              Right

                                                                              Bottom


                                                                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                              1 cardS:P Little Knight
                                                                              1 cardS:P Little Knight
                                                                              S:P Little Knight
                                                                              DARK
                                                                              S:P Little Knight
                                                                              • ATK:

                                                                              • 1600

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Left

                                                                              Right


                                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                              1 cardWind Pegasus @Ignister 1 cardWind Pegasus @Ignister
                                                                              Wind Pegasus @Ignister
                                                                              WIND 7
                                                                              Wind Pegasus @Ignister
                                                                              • ATK:

                                                                              • 2300

                                                                              • DEF:

                                                                              • 1500


                                                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


                                                                              1 cardGolden Cloud Beast - Malong 1 cardGolden Cloud Beast - Malong
                                                                              Golden Cloud Beast - Malong
                                                                              LIGHT 6
                                                                              Golden Cloud Beast - Malong
                                                                              • ATK:

                                                                              • 2200

                                                                              • DEF:

                                                                              • 1000


                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                                              3 cardLyrilusc - Assembled Nightingale
                                                                              3 cardLyrilusc - Assembled Nightingale
                                                                              Lyrilusc - Assembled Nightingale
                                                                              WIND
                                                                              Lyrilusc - Assembled Nightingale
                                                                              • ATK:

                                                                              • 0

                                                                              • DEF:

                                                                              • 0


                                                                              2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                                                                              1 cardNumber 81: Superdreadnought Rail Cannon Super Dora 1 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                                                                              Number 81: Superdreadnought Rail Cannon Super Dora
                                                                              EARTH
                                                                              Number 81: Superdreadnought Rail Cannon Super Dora
                                                                              • ATK:

                                                                              • 3200

                                                                              • DEF:

                                                                              • 4000


                                                                              2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.


                                                                              3 cardSuper Starslayer TY-PHON - Sky Crisis 3 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                              Super Starslayer TY-PHON - Sky Crisis
                                                                              DARK
                                                                              Super Starslayer TY-PHON - Sky Crisis
                                                                              • ATK:

                                                                              • 2900

                                                                              • DEF:

                                                                              • 2900


                                                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                              1 cardSuperdreadnought Rail Cannon Gustav Max 1 cardSuperdreadnought Rail Cannon Gustav Max
                                                                              Superdreadnought Rail Cannon Gustav Max
                                                                              EARTH
                                                                              Superdreadnought Rail Cannon Gustav Max
                                                                              • ATK:

                                                                              • 3000

                                                                              • DEF:

                                                                              • 3000


                                                                              2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                                                              1 cardSuperdreadnought Rail Cannon Juggernaut Liebe 1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                                                              Superdreadnought Rail Cannon Juggernaut Liebe
                                                                              EARTH
                                                                              Superdreadnought Rail Cannon Juggernaut Liebe
                                                                              • ATK:

                                                                              • 4000

                                                                              • DEF:

                                                                              • 4000


                                                                              3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.



                                                                              FLOOWANDEREEZE Decks in TCG








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