Koala Deck Breakdown

Main Deck

Amazoness Archer
Amazoness Archer
Amazoness Archer
EARTH 4
Amazoness Archer
  • ATK:

  • 1400

  • DEF:

  • 1000


You can Tribute 2 monsters; inflict 1200 damage to your opponent.

Big Shield Gardna
Big Shield Gardna
Big Shield Gardna
EARTH 4
Big Shield Gardna
  • ATK:

  • 100

  • DEF:

  • 2600


When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.

Cipher Soldier
Cipher Soldier
Cipher Soldier
EARTH 3
Cipher Soldier
  • ATK:

  • 1350

  • DEF:

  • 1800


If this card battles a Warrior-Type monster, during damage calculation: This card gains 2000 ATK and DEF during that damage calculation only.

Exiled Force
Exiled Force
Exiled Force
EARTH 4
Exiled Force
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card to target 1 monster on the field; destroy that target.

Giant Rat
Giant Rat
Giant Rat
EARTH 4
Giant Rat
  • ATK:

  • 1400

  • DEF:

  • 1450


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.

Gyaku-Gire Panda
Gyaku-Gire Panda
Gyaku-Gire Panda
EARTH 3
Gyaku-Gire Panda
  • ATK:

  • 800

  • DEF:

  • 1600


Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

Injection Fairy Lily
Injection Fairy Lily
Injection Fairy Lily
EARTH 3
Injection Fairy Lily
  • ATK:

  • 400

  • DEF:

  • 1500


If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.

Kuriboh
Kuriboh
Kuriboh
DARK 1
Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.

Mobius the Frost Monarch
Mobius the Frost Monarch
Mobius the Frost Monarch
WATER 6
Mobius the Frost Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Tribe-Infecting Virus
Tribe-Infecting Virus
Tribe-Infecting Virus
WATER 4
Tribe-Infecting Virus
  • ATK:

  • 1600

  • DEF:

  • 1000


Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.

Cyber Jar
Cyber Jar
Cyber Jar
DARK 3
Cyber Jar
  • ATK:

  • 900

  • DEF:

  • 900


FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)

Des Koala
Des Koala
Des Koala
DARK 3
Des Koala
  • ATK:

  • 1100

  • DEF:

  • 1800


FLIP: Inflict 400 damage to your opponent for each card in their hand.

Morphing Jar
Morphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Chain Energy
    Chain Energy
    Chain Energy
    Spell Continuous
    Chain Energy

      Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.

      Giant Trunade
      Giant Trunade
      Giant Trunade
      Spell Normal
      Giant Trunade

        Return all Spell and Trap Cards on the field to the hand.

        Graceful Charity
        Graceful Charity
        Graceful Charity
        Spell Normal
        Graceful Charity

          Draw 3 cards, then discard 2 cards.

          Level Limit - Area B
          Level Limit - Area B
          Level Limit - Area B
          Spell Continuous
          Level Limit - Area B

            Change all face-up Level 4 or higher monsters to Defense Position.

            Mind Control
            Mind Control
            Mind Control
            Spell Normal
            Mind Control

              Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

              Mystical Space Typhoon
              Mystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.

                Mystik Wok
                Mystik Wok
                Mystik Wok
                Spell Quick
                Mystik Wok

                  Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.

                  Pot of Greed
                  Pot of Greed
                  Pot of Greed
                  Spell Normal
                  Pot of Greed

                    Draw 2 cards.



                    Tag(s):

                    Snatch Steal
                    Snatch Steal
                    Snatch Steal
                    Spell Equip
                    Snatch Steal

                      Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                      Swords of Revealing Light
                      Swords of Revealing Light
                      Swords of Revealing Light
                      Spell Normal
                      Swords of Revealing Light

                        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

                        Ceasefire
                        Ceasefire
                        Ceasefire
                        Trap Normal
                        Ceasefire

                          If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.

                          Gravity Bind
                          Gravity Bind
                          Gravity Bind
                          Trap Continuous
                          Gravity Bind

                            Level 4 or higher monsters cannot attack.

                            Just Desserts
                            Just Desserts
                            Just Desserts
                            Trap Normal
                            Just Desserts

                              Inflict 500 damage to your opponent for each monster they control.

                              Magic Cylinder
                              Magic Cylinder
                              Magic Cylinder
                              Trap Normal
                              Magic Cylinder

                                When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

                                Mirror Force
                                Mirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                  Nightmare Wheel
                                  Nightmare Wheel
                                  Nightmare Wheel
                                  Trap Continuous
                                  Nightmare Wheel

                                    Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.

                                    Ojama Trio
                                    Ojama Trio
                                    Ojama Trio
                                    Trap Normal
                                    Ojama Trio

                                      Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.

                                      Ring of Destruction
                                      Ring of Destruction
                                      Ring of Destruction
                                      Trap Normal
                                      Ring of Destruction

                                        During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                                        Secret Barrel
                                        Secret Barrel
                                        Secret Barrel
                                        Trap Normal
                                        Secret Barrel

                                          Inflict 200 damage to your opponent for each card in their hand and for each card they control.

                                          Main: 55

                                          1 cardAmazoness Archer
                                          1 cardAmazoness Archer
                                          Amazoness Archer
                                          EARTH 4
                                          Amazoness Archer
                                          • ATK:

                                          • 1400

                                          • DEF:

                                          • 1000


                                          You can Tribute 2 monsters; inflict 1200 damage to your opponent.


                                          1 cardBig Shield Gardna 1 cardBig Shield Gardna
                                          Big Shield Gardna
                                          EARTH 4
                                          Big Shield Gardna
                                          • ATK:

                                          • 100

                                          • DEF:

                                          • 2600


                                          When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.


                                          2 cardCipher Soldier 2 cardCipher Soldier
                                          Cipher Soldier
                                          EARTH 3
                                          Cipher Soldier
                                          • ATK:

                                          • 1350

                                          • DEF:

                                          • 1800


                                          If this card battles a Warrior-Type monster, during damage calculation: This card gains 2000 ATK and DEF during that damage calculation only.


                                          1 cardExiled Force
                                          1 cardExiled Force
                                          Exiled Force
                                          EARTH 4
                                          Exiled Force
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 1000


                                          You can Tribute this card to target 1 monster on the field; destroy that target.


                                          3 cardGiant Rat 3 cardGiant Rat
                                          Giant Rat
                                          EARTH 4
                                          Giant Rat
                                          • ATK:

                                          • 1400

                                          • DEF:

                                          • 1450


                                          When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


                                          3 cardGyaku-Gire Panda 3 cardGyaku-Gire Panda
                                          Gyaku-Gire Panda
                                          EARTH 3
                                          Gyaku-Gire Panda
                                          • ATK:

                                          • 800

                                          • DEF:

                                          • 1600


                                          Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.


                                          1 cardInjection Fairy Lily
                                          1 cardInjection Fairy Lily
                                          Injection Fairy Lily
                                          EARTH 3
                                          Injection Fairy Lily
                                          • ATK:

                                          • 400

                                          • DEF:

                                          • 1500


                                          If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.


                                          1 cardKuriboh 1 cardKuriboh
                                          Kuriboh
                                          DARK 1
                                          Kuriboh
                                          • ATK:

                                          • 300

                                          • DEF:

                                          • 200


                                          During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.


                                          1 cardMobius the Frost Monarch 1 cardMobius the Frost Monarch
                                          Mobius the Frost Monarch
                                          WATER 6
                                          Mobius the Frost Monarch
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1000


                                          When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


                                          1 cardSangan
                                          1 cardSangan
                                          Sangan
                                          DARK 3
                                          Sangan
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 600


                                          If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                          1 cardTribe-Infecting Virus
                                          1 cardTribe-Infecting Virus
                                          Tribe-Infecting Virus
                                          WATER 4
                                          Tribe-Infecting Virus
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1000


                                          Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


                                          1 cardCyber Jar
                                          1 cardCyber Jar
                                          Cyber Jar
                                          DARK 3
                                          Cyber Jar
                                          • ATK:

                                          • 900

                                          • DEF:

                                          • 900


                                          FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


                                          2 cardDes Koala 2 cardDes Koala
                                          Des Koala
                                          DARK 3
                                          Des Koala
                                          • ATK:

                                          • 1100

                                          • DEF:

                                          • 1800


                                          FLIP: Inflict 400 damage to your opponent for each card in their hand.


                                          1 cardMorphing Jar
                                          1 cardMorphing Jar
                                          Morphing Jar
                                          EARTH 2
                                          Morphing Jar
                                          • ATK:

                                          • 700

                                          • DEF:

                                          • 600


                                          FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


                                          2 cardBook of Moon 2 cardBook of Moon
                                          Book of Moon
                                          Spell Quick
                                          Book of Moon

                                            Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                            3 cardChain Energy 3 cardChain Energy
                                            Chain Energy
                                            Spell Continuous
                                            Chain Energy

                                              Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.


                                              3 cardGiant Trunade
                                              3 cardGiant Trunade
                                              Giant Trunade
                                              Spell Normal
                                              Giant Trunade

                                                Return all Spell and Trap Cards on the field to the hand.


                                                1 cardGraceful Charity
                                                1 cardGraceful Charity
                                                Graceful Charity
                                                Spell Normal
                                                Graceful Charity

                                                  Draw 3 cards, then discard 2 cards.


                                                  2 cardLevel Limit - Area B
                                                  2 cardLevel Limit - Area B
                                                  Level Limit - Area B
                                                  Spell Continuous
                                                  Level Limit - Area B

                                                    Change all face-up Level 4 or higher monsters to Defense Position.


                                                    2 cardMind Control
                                                    2 cardMind Control
                                                    Mind Control
                                                    Spell Normal
                                                    Mind Control

                                                      Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                                      1 cardMystical Space Typhoon
                                                      1 cardMystical Space Typhoon
                                                      Mystical Space Typhoon
                                                      Spell Quick
                                                      Mystical Space Typhoon

                                                        Target 1 Spell/Trap on the field; destroy that target.


                                                        1 cardMystik Wok 1 cardMystik Wok
                                                        Mystik Wok
                                                        Spell Quick
                                                        Mystik Wok

                                                          Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.


                                                          1 cardPot of Greed
                                                          1 cardPot of Greed
                                                          Pot of Greed
                                                          Spell Normal
                                                          Pot of Greed

                                                            Draw 2 cards.




                                                            Tag(s):

                                                            1 cardSnatch Steal
                                                            1 cardSnatch Steal
                                                            Snatch Steal
                                                            Spell Equip
                                                            Snatch Steal

                                                              Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                              1 cardSwords of Revealing Light
                                                              1 cardSwords of Revealing Light
                                                              Swords of Revealing Light
                                                              Spell Normal
                                                              Swords of Revealing Light

                                                                After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                                1 cardCeasefire
                                                                1 cardCeasefire
                                                                Ceasefire
                                                                Trap Normal
                                                                Ceasefire

                                                                  If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.


                                                                  2 cardGravity Bind
                                                                  2 cardGravity Bind
                                                                  Gravity Bind
                                                                  Trap Continuous
                                                                  Gravity Bind

                                                                    Level 4 or higher monsters cannot attack.


                                                                    3 cardJust Desserts 3 cardJust Desserts
                                                                    Just Desserts
                                                                    Trap Normal
                                                                    Just Desserts

                                                                      Inflict 500 damage to your opponent for each monster they control.


                                                                      1 cardMagic Cylinder
                                                                      1 cardMagic Cylinder
                                                                      Magic Cylinder
                                                                      Trap Normal
                                                                      Magic Cylinder

                                                                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                                        1 cardMirror Force
                                                                        1 cardMirror Force
                                                                        Mirror Force
                                                                        Trap Normal
                                                                        Mirror Force

                                                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                          2 cardNightmare Wheel 2 cardNightmare Wheel
                                                                          Nightmare Wheel
                                                                          Trap Continuous
                                                                          Nightmare Wheel

                                                                            Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.


                                                                            3 cardOjama Trio 3 cardOjama Trio
                                                                            Ojama Trio
                                                                            Trap Normal
                                                                            Ojama Trio

                                                                              Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                                                                              1 cardRing of Destruction
                                                                              1 cardRing of Destruction
                                                                              Ring of Destruction
                                                                              Trap Normal
                                                                              Ring of Destruction

                                                                                During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                                3 cardSecret Barrel 3 cardSecret Barrel
                                                                                Secret Barrel
                                                                                Trap Normal
                                                                                Secret Barrel

                                                                                  Inflict 200 damage to your opponent for each card in their hand and for each card they control.









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