Mimighoul Deck Breakdown

Cards Usage Statistic

Main Deck

Artifact Lancea
Artifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.

Bystial Druiswurm
Bystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.

Bystial Magnamhut
Bystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

Dimension Shifter
Dimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Mimighoul Master
Mimighoul Master
Mimighoul Master
EARTH 4
Mimighoul Master
  • ATK:

  • 1800

  • DEF:

  • 1200


Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a "Mimighoul" monster other than "Mimighoul Master". You can only use each of the following effects of "Mimighoul Master" once per turn. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" monster from your Deck to your hand, except "Mimighoul Master". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position.

Mimighoul Archfiend
Mimighoul Archfiend
Mimighoul Archfiend
EARTH 1
Mimighoul Archfiend
  • ATK:

  • 0

  • DEF:

  • 1900


FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent draws 1 card. ● Send 1 card from your hand to the GY. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can change 1 face-down monster on the field to face-up Attack or Defense Position. You can only use each effect of "Mimighoul Archfiend" once per turn.

Mimighoul Armor
Mimighoul Armor
Mimighoul Armor
EARTH 1
Mimighoul Armor
  • ATK:

  • 600

  • DEF:

  • 1500


FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, "Mimighoul" monsters cannot be destroyed by battle. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls a monster, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Armor" once per turn.

Mimighoul Dragon
Mimighoul Dragon
Mimighoul Dragon
EARTH 1
Mimighoul Dragon
  • ATK:

  • 500

  • DEF:

  • 2000


FLIP: If it is the Main Phase: Apply these effects in sequence. ● Destroy all face-up monsters you control, except "Mimighoul" monsters. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" Spell/Trap from your Deck to your hand. You can only use each effect of "Mimighoul Dragon" once per turn.

Mimighoul Fairy
Mimighoul Fairy
Mimighoul Fairy
EARTH 1
Mimighoul Fairy
  • ATK:

  • 100

  • DEF:

  • 100


FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, you cannot activate the effects of monsters Special Summoned from your hand. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if you control a "Mimighoul" monster, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Fairy" once per turn.

Mimighoul Slime
Mimighoul Slime
Mimighoul Slime
EARTH 1
Mimighoul Slime
  • ATK:

  • 400

  • DEF:

  • 500


FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent can Special Summon 1 "Mimighoul" monster from their Deck to their field. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls more monsters than you do, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Slime" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Harpie's Feather Duster
Harpie's Feather Duster
Harpie's Feather Duster
Spell Normal
Harpie's Feather Duster

    Destroy all Spell and Trap Cards your opponent controls.



    Tag(s):

    Lightning Storm
    Lightning Storm
    Lightning Storm
    Spell Normal
    Lightning Storm

      If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



      Tag(s):

      Mimighoul Dungeon
      Mimighoul Dungeon
      Mimighoul Dungeon
      Spell Field
      Mimighoul Dungeon

        "Mimighoul" monsters you control that were not Normal or Special Summoned this turn gain ATK equal to their original DEF. Any player who controls a face-down monster cannot Normal Summon monsters, nor declare an attack with monsters that were Special Summoned this turn. During your Main Phase: You can add 1 "Mimighoul" monster from your Deck or GY to your hand. You can only use this effect of "Mimighoul Dungeon" once per turn.

        Mimighoul Maker
        Mimighoul Maker
        Mimighoul Maker
        Spell Normal
        Mimighoul Maker

          Reveal 2 Flip monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to their field in face-down Defense Position, and you add the other to your hand, then you can Special Summon 1 "Mimighoul" monster from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 face-down monster your opponent controls; change it to face-up Attack or Defense Position. You can only use 1 "Mimighoul Maker" effect per turn, and only once that turn.

          Pot of Prosperity
          Pot of Prosperity
          Pot of Prosperity
          Spell Normal
          Pot of Prosperity

            Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.



            Tag(s):

            Terraforming
            Terraforming
            Terraforming
            Spell Normal
            Terraforming

              Add 1 Field Spell from your Deck to your hand.



              Tag(s):

              Triple Tactics Talent
              Triple Tactics Talent
              Triple Tactics Talent
              Spell Normal
              Triple Tactics Talent

                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                Tag(s):

                Triple Tactics Thrust
                Triple Tactics Thrust
                Triple Tactics Thrust
                Spell Normal
                Triple Tactics Thrust

                  If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                  Angel Statue - Azurune
                  Angel Statue - Azurune
                  Angel Statue - Azurune
                  Trap Continuous
                  Angel Statue - Azurune

                    Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.

                    Artifact Sanctum
                    Artifact Sanctum
                    Artifact Sanctum
                    Trap Normal
                    Artifact Sanctum

                      Special Summon 1 "Artifact" monster from your Deck. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target.

                      Dimensional Barrier
                      Dimensional Barrier
                      Dimensional Barrier
                      Trap Normal
                      Dimensional Barrier

                        Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.

                        Harpie's Feather Storm
                        Harpie's Feather Storm
                        Harpie's Feather Storm
                        Trap Normal
                        Harpie's Feather Storm

                          If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.

                          Infinite Impermanence
                          Infinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                            Mimighoul Room
                            Mimighoul Room
                            Mimighoul Room
                            Trap Normal
                            Mimighoul Room

                              Special Summon 1 "Mimighoul" monster from your hand or Deck to your field, or in face-down Defense Position to your opponent's field, then you can change 1 face-up monster on the field to face-down Defense Position. You can banish this card from your GY, then target any number of "Mimighoul" cards you control; return them to the hand. You can only use 1 "Mimighoul Room" effect per turn, and only once that turn.

                              Solemn Strike
                              Solemn Strike
                              Solemn Strike
                              Trap Counter
                              Solemn Strike

                                When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.



                                Tag(s):

                                Extra Deck

                                I:P Masquerena
                                I:P Masquerena
                                I:P Masquerena
                                DARK
                                I:P Masquerena
                                • ATK:

                                • 800

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                                Knightmare Phoenix
                                Knightmare Phoenix
                                Knightmare Phoenix
                                FIRE
                                Knightmare Phoenix
                                • ATK:

                                • 1900

                                • LINK-2

                                Link Arrow:

                                Top

                                Right


                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                                Moon of the Closed Heaven
                                Moon of the Closed Heaven
                                Moon of the Closed Heaven
                                LIGHT
                                Moon of the Closed Heaven
                                • ATK:

                                • 1200

                                • LINK-2

                                Link Arrow:

                                Top

                                Top-Right


                                2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                                Relinquished Anima
                                Relinquished Anima
                                Relinquished Anima
                                DARK
                                Relinquished Anima
                                • ATK:

                                • 0

                                • LINK-1

                                Link Arrow:

                                Top


                                1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                                S:P Little Knight
                                S:P Little Knight
                                S:P Little Knight
                                DARK
                                S:P Little Knight
                                • ATK:

                                • 1600

                                • LINK-2

                                Link Arrow:

                                Left

                                Right


                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                Silhouhatte Rabbit
                                Silhouhatte Rabbit
                                Silhouhatte Rabbit
                                LIGHT
                                Silhouhatte Rabbit
                                • ATK:

                                • 1500

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.

                                Underworld Goddess of the Closed World
                                Underworld Goddess of the Closed World
                                Underworld Goddess of the Closed World
                                LIGHT
                                Underworld Goddess of the Closed World
                                • ATK:

                                • 3000

                                • LINK-5

                                Link Arrow:

                                Top

                                Top-Right

                                Right

                                Bottom

                                Bottom-Right


                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                                Divine Arsenal AA-ZEUS - Sky Thunder
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                LIGHT
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                                Tag(s):

                                Full Armored Utopic Ray Lancer
                                Full Armored Utopic Ray Lancer
                                Full Armored Utopic Ray Lancer
                                WATER
                                Full Armored Utopic Ray Lancer
                                • ATK:

                                • 2500

                                • DEF:

                                • 600


                                3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.

                                Giant Mimighoul
                                Giant Mimighoul
                                Giant Mimighoul
                                EARTH
                                Giant Mimighoul
                                • ATK:

                                • 1300

                                • DEF:

                                • 2000


                                2 Level 1 monsters Your non-Xyz "Mimighoul" monsters can attack directly while your opponent controls a face-down monster. You can only use each of the following effects of "Giant Mimighoul" once per turn. If this card is Xyz Summoned: You can add 1 "Mimighoul" card from your Deck to your hand. You can detach 1 material from this card, then target face-up cards on the field up to the number of face-down monsters your opponent controls; destroy them, and if you do, inflict 1000 damage to your opponent for each card destroyed.

                                Lyrilusc - Assembled Nightingale
                                Lyrilusc - Assembled Nightingale
                                Lyrilusc - Assembled Nightingale
                                WIND
                                Lyrilusc - Assembled Nightingale
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.

                                Mimighoul Throne
                                Mimighoul Throne
                                Mimighoul Throne
                                EARTH
                                Mimighoul Throne
                                • ATK:

                                • 0

                                • DEF:

                                • 1000


                                2 Level 1 "Mimighoul" monsters You can detach 1 material from this card; Special Summon 1 "Mimighoul Master" from your hand, Deck or GY. During the Main Phase (Quick Effect): You can target 1 "Mimighoul Master" you control; equip this card to it as an Equip Spell that gives it 1000 ATK, then you can return cards from the field to the hand, up to the number of materials this card had. You can only use 1 "Mimighoul Throne" effect per turn, and only once that turn.

                                Ripple Bird
                                Ripple Bird
                                Ripple Bird
                                WIND
                                Ripple Bird
                                • ATK:

                                • 1000

                                • DEF:

                                • 0


                                2 Level 1 monsters You can detach 1 material from this card, then target 1 monster on the field; change its battle position. While all monsters you control are in Attack Position, they gain 500 ATK. While all monsters you control are in Defense Position, your opponent cannot declare an attack.

                                Super Starslayer TY-PHON - Sky Crisis
                                Super Starslayer TY-PHON - Sky Crisis
                                Super Starslayer TY-PHON - Sky Crisis
                                DARK
                                Super Starslayer TY-PHON - Sky Crisis
                                • ATK:

                                • 2900

                                • DEF:

                                • 2900


                                2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                                Main: 56 Extra: 15

                                2 cardArtifact Lancea 2 cardArtifact Lancea
                                Artifact Lancea
                                LIGHT 5
                                Artifact Lancea
                                • ATK:

                                • 1700

                                • DEF:

                                • 2300


                                You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                2 cardBystial Druiswurm
                                2 cardBystial Druiswurm
                                Bystial Druiswurm
                                DARK 6
                                Bystial Druiswurm
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                1 cardBystial Magnamhut
                                1 cardBystial Magnamhut
                                Bystial Magnamhut
                                DARK 6
                                Bystial Magnamhut
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                3 cardDimension Shifter
                                3 cardDimension Shifter
                                Dimension Shifter
                                DARK 6
                                Dimension Shifter
                                • ATK:

                                • 1200

                                • DEF:

                                • 2200


                                If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


                                3 cardDroll & Lock Bird 3 cardDroll & Lock Bird
                                Droll & Lock Bird
                                WIND 1
                                Droll & Lock Bird
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                1 cardMimighoul Master 1 cardMimighoul Master
                                Mimighoul Master
                                EARTH 4
                                Mimighoul Master
                                • ATK:

                                • 1800

                                • DEF:

                                • 1200


                                Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a "Mimighoul" monster other than "Mimighoul Master". You can only use each of the following effects of "Mimighoul Master" once per turn. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" monster from your Deck to your hand, except "Mimighoul Master". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position.


                                3 cardMimighoul Archfiend 3 cardMimighoul Archfiend
                                Mimighoul Archfiend
                                EARTH 1
                                Mimighoul Archfiend
                                • ATK:

                                • 0

                                • DEF:

                                • 1900


                                FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent draws 1 card. ● Send 1 card from your hand to the GY. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can change 1 face-down monster on the field to face-up Attack or Defense Position. You can only use each effect of "Mimighoul Archfiend" once per turn.


                                1 cardMimighoul Armor 1 cardMimighoul Armor
                                Mimighoul Armor
                                EARTH 1
                                Mimighoul Armor
                                • ATK:

                                • 600

                                • DEF:

                                • 1500


                                FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, "Mimighoul" monsters cannot be destroyed by battle. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls a monster, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Armor" once per turn.


                                3 cardMimighoul Dragon 3 cardMimighoul Dragon
                                Mimighoul Dragon
                                EARTH 1
                                Mimighoul Dragon
                                • ATK:

                                • 500

                                • DEF:

                                • 2000


                                FLIP: If it is the Main Phase: Apply these effects in sequence. ● Destroy all face-up monsters you control, except "Mimighoul" monsters. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" Spell/Trap from your Deck to your hand. You can only use each effect of "Mimighoul Dragon" once per turn.


                                3 cardMimighoul Fairy 3 cardMimighoul Fairy
                                Mimighoul Fairy
                                EARTH 1
                                Mimighoul Fairy
                                • ATK:

                                • 100

                                • DEF:

                                • 100


                                FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, you cannot activate the effects of monsters Special Summoned from your hand. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if you control a "Mimighoul" monster, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Fairy" once per turn.


                                1 cardMimighoul Slime 1 cardMimighoul Slime
                                Mimighoul Slime
                                EARTH 1
                                Mimighoul Slime
                                • ATK:

                                • 400

                                • DEF:

                                • 500


                                FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent can Special Summon 1 "Mimighoul" monster from their Deck to their field. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls more monsters than you do, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Slime" once per turn.


                                3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                Ash Blossom & Joyous Spring
                                FIRE 3
                                Ash Blossom & Joyous Spring
                                • ATK:

                                • 0

                                • DEF:

                                • 1800


                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                1 cardHarpie's Feather Duster
                                1 cardHarpie's Feather Duster
                                Harpie's Feather Duster
                                Spell Normal
                                Harpie's Feather Duster

                                  Destroy all Spell and Trap Cards your opponent controls.




                                  Tag(s):

                                  2 cardLightning Storm
                                  2 cardLightning Storm
                                  Lightning Storm
                                  Spell Normal
                                  Lightning Storm

                                    If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                    Tag(s):

                                    3 cardMimighoul Dungeon 3 cardMimighoul Dungeon
                                    Mimighoul Dungeon
                                    Spell Field
                                    Mimighoul Dungeon

                                      "Mimighoul" monsters you control that were not Normal or Special Summoned this turn gain ATK equal to their original DEF. Any player who controls a face-down monster cannot Normal Summon monsters, nor declare an attack with monsters that were Special Summoned this turn. During your Main Phase: You can add 1 "Mimighoul" monster from your Deck or GY to your hand. You can only use this effect of "Mimighoul Dungeon" once per turn.


                                      3 cardMimighoul Maker 3 cardMimighoul Maker
                                      Mimighoul Maker
                                      Spell Normal
                                      Mimighoul Maker

                                        Reveal 2 Flip monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to their field in face-down Defense Position, and you add the other to your hand, then you can Special Summon 1 "Mimighoul" monster from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 face-down monster your opponent controls; change it to face-up Attack or Defense Position. You can only use 1 "Mimighoul Maker" effect per turn, and only once that turn.


                                        1 cardPot of Prosperity
                                        1 cardPot of Prosperity
                                        Pot of Prosperity
                                        Spell Normal
                                        Pot of Prosperity

                                          Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                          Tag(s):

                                          1 cardTerraforming
                                          1 cardTerraforming
                                          Terraforming
                                          Spell Normal
                                          Terraforming

                                            Add 1 Field Spell from your Deck to your hand.




                                            Tag(s):

                                            3 cardTriple Tactics Talent 3 cardTriple Tactics Talent
                                            Triple Tactics Talent
                                            Spell Normal
                                            Triple Tactics Talent

                                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                              Tag(s):

                                              3 cardTriple Tactics Thrust 3 cardTriple Tactics Thrust
                                              Triple Tactics Thrust
                                              Spell Normal
                                              Triple Tactics Thrust

                                                If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                1 cardAngel Statue - Azurune 1 cardAngel Statue - Azurune
                                                Angel Statue - Azurune
                                                Trap Continuous
                                                Angel Statue - Azurune

                                                  Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.


                                                  1 cardArtifact Sanctum 1 cardArtifact Sanctum
                                                  Artifact Sanctum
                                                  Trap Normal
                                                  Artifact Sanctum

                                                    Special Summon 1 "Artifact" monster from your Deck. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target.


                                                    1 cardDimensional Barrier 1 cardDimensional Barrier
                                                    Dimensional Barrier
                                                    Trap Normal
                                                    Dimensional Barrier

                                                      Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                      1 cardHarpie's Feather Storm 1 cardHarpie's Feather Storm
                                                      Harpie's Feather Storm
                                                      Trap Normal
                                                      Harpie's Feather Storm

                                                        If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                                                        3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                        Infinite Impermanence
                                                        Trap Normal
                                                        Infinite Impermanence

                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                          3 cardMimighoul Room 3 cardMimighoul Room
                                                          Mimighoul Room
                                                          Trap Normal
                                                          Mimighoul Room

                                                            Special Summon 1 "Mimighoul" monster from your hand or Deck to your field, or in face-down Defense Position to your opponent's field, then you can change 1 face-up monster on the field to face-down Defense Position. You can banish this card from your GY, then target any number of "Mimighoul" cards you control; return them to the hand. You can only use 1 "Mimighoul Room" effect per turn, and only once that turn.


                                                            3 cardSolemn Strike 3 cardSolemn Strike
                                                            Solemn Strike
                                                            Trap Counter
                                                            Solemn Strike

                                                              When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                              Tag(s):

                                                              1 cardI:P Masquerena 1 cardI:P Masquerena
                                                              I:P Masquerena
                                                              DARK
                                                              I:P Masquerena
                                                              • ATK:

                                                              • 800

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                              1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                                              Knightmare Phoenix
                                                              FIRE
                                                              Knightmare Phoenix
                                                              • ATK:

                                                              • 1900

                                                              • LINK-2

                                                              Link Arrow:

                                                              Top

                                                              Right


                                                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                              1 cardMoon of the Closed Heaven 1 cardMoon of the Closed Heaven
                                                              Moon of the Closed Heaven
                                                              LIGHT
                                                              Moon of the Closed Heaven
                                                              • ATK:

                                                              • 1200

                                                              • LINK-2

                                                              Link Arrow:

                                                              Top

                                                              Top-Right


                                                              2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                              1 cardRelinquished Anima 1 cardRelinquished Anima
                                                              Relinquished Anima
                                                              DARK
                                                              Relinquished Anima
                                                              • ATK:

                                                              • 0

                                                              • LINK-1

                                                              Link Arrow:

                                                              Top


                                                              1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                              1 cardS:P Little Knight
                                                              1 cardS:P Little Knight
                                                              S:P Little Knight
                                                              DARK
                                                              S:P Little Knight
                                                              • ATK:

                                                              • 1600

                                                              • LINK-2

                                                              Link Arrow:

                                                              Left

                                                              Right


                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                              1 cardSilhouhatte Rabbit 1 cardSilhouhatte Rabbit
                                                              Silhouhatte Rabbit
                                                              LIGHT
                                                              Silhouhatte Rabbit
                                                              • ATK:

                                                              • 1500

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                                              1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                                              Underworld Goddess of the Closed World
                                                              LIGHT
                                                              Underworld Goddess of the Closed World
                                                              • ATK:

                                                              • 3000

                                                              • LINK-5

                                                              Link Arrow:

                                                              Top

                                                              Top-Right

                                                              Right

                                                              Bottom

                                                              Bottom-Right


                                                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                              1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                              Divine Arsenal AA-ZEUS - Sky Thunder
                                                              LIGHT
                                                              Divine Arsenal AA-ZEUS - Sky Thunder
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 3000


                                                              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                              Tag(s):

                                                              1 cardFull Armored Utopic Ray Lancer 1 cardFull Armored Utopic Ray Lancer
                                                              Full Armored Utopic Ray Lancer
                                                              WATER
                                                              Full Armored Utopic Ray Lancer
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 600


                                                              3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                                              2 cardGiant Mimighoul 2 cardGiant Mimighoul
                                                              Giant Mimighoul
                                                              EARTH
                                                              Giant Mimighoul
                                                              • ATK:

                                                              • 1300

                                                              • DEF:

                                                              • 2000


                                                              2 Level 1 monsters Your non-Xyz "Mimighoul" monsters can attack directly while your opponent controls a face-down monster. You can only use each of the following effects of "Giant Mimighoul" once per turn. If this card is Xyz Summoned: You can add 1 "Mimighoul" card from your Deck to your hand. You can detach 1 material from this card, then target face-up cards on the field up to the number of face-down monsters your opponent controls; destroy them, and if you do, inflict 1000 damage to your opponent for each card destroyed.


                                                              1 cardLyrilusc - Assembled Nightingale
                                                              1 cardLyrilusc - Assembled Nightingale
                                                              Lyrilusc - Assembled Nightingale
                                                              WIND
                                                              Lyrilusc - Assembled Nightingale
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 0


                                                              2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                                                              1 cardMimighoul Throne 1 cardMimighoul Throne
                                                              Mimighoul Throne
                                                              EARTH
                                                              Mimighoul Throne
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 1000


                                                              2 Level 1 "Mimighoul" monsters You can detach 1 material from this card; Special Summon 1 "Mimighoul Master" from your hand, Deck or GY. During the Main Phase (Quick Effect): You can target 1 "Mimighoul Master" you control; equip this card to it as an Equip Spell that gives it 1000 ATK, then you can return cards from the field to the hand, up to the number of materials this card had. You can only use 1 "Mimighoul Throne" effect per turn, and only once that turn.


                                                              1 cardRipple Bird 1 cardRipple Bird
                                                              Ripple Bird
                                                              WIND
                                                              Ripple Bird
                                                              • ATK:

                                                              • 1000

                                                              • DEF:

                                                              • 0


                                                              2 Level 1 monsters You can detach 1 material from this card, then target 1 monster on the field; change its battle position. While all monsters you control are in Attack Position, they gain 500 ATK. While all monsters you control are in Defense Position, your opponent cannot declare an attack.


                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              DARK
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              • ATK:

                                                              • 2900

                                                              • DEF:

                                                              • 2900


                                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                                              MIMIGHOUL Decks in TCG








                                                              https://ygovietnam.com/
                                                              Top