Solemn Deck Breakdown

Cards Usage Statistic

Main Deck

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

D.D. Warrior Lady
D.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

Dark Hole
Dark Hole
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    Giant Trunade
    Giant Trunade
    Giant Trunade
    Spell Normal
    Giant Trunade

      Return all Spell and Trap Cards on the field to the hand.

      Monster Reborn
      Monster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.



        Tag(s):

        Mystical Space Typhoon
        Mystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.

          Call of the Haunted
          Call of the Haunted
          Call of the Haunted
          Trap Continuous
          Call of the Haunted

            Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

            Mirror Force
            Mirror Force
            Mirror Force
            Trap Normal
            Mirror Force

              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

              Solemn Judgment
              Solemn Judgment
              Solemn Judgment
              Trap Counter
              Solemn Judgment

                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                Tag(s):

                Solemn Warning
                Solemn Warning
                Solemn Warning
                Trap Counter
                Solemn Warning

                  When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



                  Tag(s):

                  Torrential Tribute
                  Torrential Tribute
                  Torrential Tribute
                  Trap Normal
                  Torrential Tribute

                    When a monster(s) is Summoned: Destroy all monsters on the field.

                    Trap Dustshoot
                    Trap Dustshoot
                    Trap Dustshoot
                    Trap Normal
                    Trap Dustshoot

                      Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                      Extra Deck

                      Chimeratech Fortress Dragon
                      Chimeratech Fortress Dragon
                      Chimeratech Fortress Dragon
                      DARK 8
                      Chimeratech Fortress Dragon
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                      Colossal Fighter
                      Colossal Fighter
                      Colossal Fighter
                      DARK 8
                      Colossal Fighter
                      • ATK:

                      • 2800

                      • DEF:

                      • 1000


                      1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.

                      Scrap Dragon
                      Scrap Dragon
                      Scrap Dragon
                      EARTH 8
                      Scrap Dragon
                      • ATK:

                      • 2800

                      • DEF:

                      • 2000


                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.

                      Stardust Dragon
                      Stardust Dragon
                      Stardust Dragon
                      WIND 8
                      Stardust Dragon
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                      T.G. Hyper Librarian
                      T.G. Hyper Librarian
                      T.G. Hyper Librarian
                      DARK 5
                      T.G. Hyper Librarian
                      • ATK:

                      • 2400

                      • DEF:

                      • 1800


                      1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                      Trishula, Dragon of the Ice Barrier
                      Trishula, Dragon of the Ice Barrier
                      Trishula, Dragon of the Ice Barrier
                      WATER 9
                      Trishula, Dragon of the Ice Barrier
                      • ATK:

                      • 2700

                      • DEF:

                      • 2000


                      1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

                      Main: 55 Extra: 15

                      1 cardBarrier Statue of the Drought 1 cardBarrier Statue of the Drought
                      Barrier Statue of the Drought
                      EARTH 4
                      Barrier Statue of the Drought
                      • ATK:

                      • 1000

                      • DEF:

                      • 1000


                      No monsters can be Special Summoned, except for EARTH monsters.




                      Tag(s):

                      1 cardBarrier Statue of the Inferno 1 cardBarrier Statue of the Inferno
                      Barrier Statue of the Inferno
                      FIRE 4
                      Barrier Statue of the Inferno
                      • ATK:

                      • 1000

                      • DEF:

                      • 1000


                      Neither player can Special Summon monsters, except FIRE monsters.




                      Tag(s):

                      1 cardBarrier Statue of the Torrent 1 cardBarrier Statue of the Torrent
                      Barrier Statue of the Torrent
                      WATER 4
                      Barrier Statue of the Torrent
                      • ATK:

                      • 1000

                      • DEF:

                      • 1000


                      Neither player can Special Summon monsters, except WATER monsters.




                      Tag(s):

                      2 cardDogmatika Ecclesia, the Virtuous 2 cardDogmatika Ecclesia, the Virtuous
                      Dogmatika Ecclesia, the Virtuous
                      LIGHT 4
                      Dogmatika Ecclesia, the Virtuous
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


                      3 cardFossil Dyna Pachycephalo
                      3 cardFossil Dyna Pachycephalo
                      Fossil Dyna Pachycephalo
                      EARTH 4
                      Fossil Dyna Pachycephalo
                      • ATK:

                      • 1200

                      • DEF:

                      • 1300


                      If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


                      1 cardCard of Demise
                      1 cardCard of Demise
                      Card of Demise
                      Spell Normal
                      Card of Demise

                        Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


                        3 cardDecisive Battle of Golgonda 3 cardDecisive Battle of Golgonda
                        Decisive Battle of Golgonda
                        Spell Continuous
                        Decisive Battle of Golgonda

                          This card's name becomes "Great Sand Sea - Gold Golgonda" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY, instead. During the End Phase, if you have "Fallen of Albaz" on your field or in your GY: You can Special Summon 1 "Springans" monster from your hand or Deck. You can only use this effect of "Decisive Battle of Golgonda" once per turn.


                          1 cardHarpie's Feather Duster
                          1 cardHarpie's Feather Duster
                          Harpie's Feather Duster
                          Spell Normal
                          Harpie's Feather Duster

                            Destroy all Spell and Trap Cards your opponent controls.




                            Tag(s):

                            2 cardLightning Storm
                            2 cardLightning Storm
                            Lightning Storm
                            Spell Normal
                            Lightning Storm

                              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                              Tag(s):

                              1 cardMoon Mirror Shield 1 cardMoon Mirror Shield
                              Moon Mirror Shield
                              Spell Equip
                              Moon Mirror Shield

                                If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


                                3 cardNadir Servant 3 cardNadir Servant
                                Nadir Servant
                                Spell Normal
                                Nadir Servant

                                  Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


                                  2 cardNecrovalley 2 cardNecrovalley
                                  Necrovalley
                                  Spell Field
                                  Necrovalley

                                    All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                                    3 cardPot of Duality
                                    3 cardPot of Duality
                                    Pot of Duality
                                    Spell Normal
                                    Pot of Duality

                                      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                      Tag(s):

                                      1 cardPot of Prosperity
                                      1 cardPot of Prosperity
                                      Pot of Prosperity
                                      Spell Normal
                                      Pot of Prosperity

                                        Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                        Tag(s):

                                        2 cardRaigeki
                                        2 cardRaigeki
                                        Raigeki
                                        Spell Normal
                                        Raigeki

                                          Destroy all monsters your opponent controls.




                                          Tag(s):

                                          3 cardSuper Polymerization
                                          3 cardSuper Polymerization
                                          Super Polymerization
                                          Spell Quick
                                          Super Polymerization

                                            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                            Tag(s):

                                            3 cardUltimate Slayer 3 cardUltimate Slayer
                                            Ultimate Slayer
                                            Spell Normal
                                            Ultimate Slayer

                                              Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                              3 cardCrackdown
                                              3 cardCrackdown
                                              Crackdown
                                              Trap Continuous
                                              Crackdown

                                                Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                                                Tag(s):

                                                3 cardDogmatika Punishment 3 cardDogmatika Punishment
                                                Dogmatika Punishment
                                                Trap Normal
                                                Dogmatika Punishment

                                                  Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                                  3 cardEvenly Matched 3 cardEvenly Matched
                                                  Evenly Matched
                                                  Trap Normal
                                                  Evenly Matched

                                                    At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                    1 cardGrave of the Super Ancient Organism 1 cardGrave of the Super Ancient Organism
                                                    Grave of the Super Ancient Organism
                                                    Trap Continuous
                                                    Grave of the Super Ancient Organism

                                                      All Level 6 or higher Special Summoned monsters on the field cannot declare attacks or activate their effects.


                                                      3 cardImperial Iron Wall 3 cardImperial Iron Wall
                                                      Imperial Iron Wall
                                                      Trap Continuous
                                                      Imperial Iron Wall

                                                        Neither player can banish cards.


                                                        3 cardIron Thunder 3 cardIron Thunder
                                                        Iron Thunder
                                                        Trap Counter
                                                        Iron Thunder

                                                          When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.


                                                          3 cardSolemn Judgment 3 cardSolemn Judgment
                                                          Solemn Judgment
                                                          Trap Counter
                                                          Solemn Judgment

                                                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                            Tag(s):

                                                            2 cardSolemn Strike 2 cardSolemn Strike
                                                            Solemn Strike
                                                            Trap Counter
                                                            Solemn Strike

                                                              When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                              Tag(s):

                                                              1 cardThere Can Be Only One
                                                              1 cardThere Can Be Only One
                                                              There Can Be Only One
                                                              Trap Continuous
                                                              There Can Be Only One

                                                                Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                                3 cardElder Entity N'tss 3 cardElder Entity N'tss
                                                                Elder Entity N'tss
                                                                LIGHT 4
                                                                Elder Entity N'tss
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 1200


                                                                1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                                1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                                                Garura, Wings of Resonant Life
                                                                DARK 6
                                                                Garura, Wings of Resonant Life
                                                                • ATK:

                                                                • 1500

                                                                • DEF:

                                                                • 2400


                                                                2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                                                Mudragon of the Swamp
                                                                WATER 4
                                                                Mudragon of the Swamp
                                                                • ATK:

                                                                • 1900

                                                                • DEF:

                                                                • 1600


                                                                2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                                1 cardPredaplant Dragostapelia
                                                                1 cardPredaplant Dragostapelia
                                                                Predaplant Dragostapelia
                                                                DARK 8
                                                                Predaplant Dragostapelia
                                                                • ATK:

                                                                • 2700

                                                                • DEF:

                                                                • 1900


                                                                1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                1 cardPredaplant Triphyoverutum 1 cardPredaplant Triphyoverutum
                                                                Predaplant Triphyoverutum
                                                                DARK 9
                                                                Predaplant Triphyoverutum
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 3000


                                                                3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                                                1 cardStarving Venom Fusion Dragon 1 cardStarving Venom Fusion Dragon
                                                                Starving Venom Fusion Dragon
                                                                DARK 8
                                                                Starving Venom Fusion Dragon
                                                                • ATK:

                                                                • 2800

                                                                • DEF:

                                                                • 2000


                                                                2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                                3 cardTitaniklad the Ash Dragon 3 cardTitaniklad the Ash Dragon
                                                                Titaniklad the Ash Dragon
                                                                DARK 8
                                                                Titaniklad the Ash Dragon
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2500


                                                                "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                                                1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                                                Knightmare Phoenix
                                                                FIRE
                                                                Knightmare Phoenix
                                                                • ATK:

                                                                • 1900

                                                                • LINK-2

                                                                Link Arrow:

                                                                Top

                                                                Right


                                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                1 cardTri-Brigade Ferrijit the Barren Blossom 1 cardTri-Brigade Ferrijit the Barren Blossom
                                                                Tri-Brigade Ferrijit the Barren Blossom
                                                                EARTH
                                                                Tri-Brigade Ferrijit the Barren Blossom
                                                                • ATK:

                                                                • 1600

                                                                • LINK-2

                                                                Link Arrow:

                                                                Left

                                                                Bottom-Left


                                                                2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                                                                1 cardGolden Cloud Beast - Malong 1 cardGolden Cloud Beast - Malong
                                                                Golden Cloud Beast - Malong
                                                                LIGHT 6
                                                                Golden Cloud Beast - Malong
                                                                • ATK:

                                                                • 2200

                                                                • DEF:

                                                                • 1000


                                                                1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                                1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                Super Starslayer TY-PHON - Sky Crisis
                                                                DARK
                                                                Super Starslayer TY-PHON - Sky Crisis
                                                                • ATK:

                                                                • 2900

                                                                • DEF:

                                                                • 2900


                                                                2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                                                SOLEMN Decks in TCG








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