Created by: YGO Mod (20517634)

Created On: 02/16/2024

Psychic Drive

Need 12 UR

 Rarity
Grace Princess Kana3 card
UR Rarity
Prima Guitarna the Shining Superstar3 card
UR Rarity
Romanpick1 card
UR Rarity
Seahorse Carrier2 card
UR Rarity
Pierce!1 card
 Rarity
Stardom Light1 card
 Rarity
Widespread Ruin1 card

Main: 30

SR Rarity
1 cardGiftarist
SR Rarity
1 cardGiftarist
Giftarist
DARK 7
Giftarist
  • ATK:

  • 2400

  • DEF:

  • 0


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of other face-up Psychic Type monsters on your field] x 400 until the end of this turn.


 Rarity
3 cardGrace Princess Kana
 Rarity
3 cardGrace Princess Kana
Grace Princess Kana
LIGHT 2
Grace Princess Kana
  • ATK:

  • 200

  • DEF:

  • 1400


Say, "Ahh!"


N Rarity
3 cardKeytar Kid
N Rarity
3 cardKeytar Kid
Keytar Kid
DARK 2
Keytar Kid
  • ATK:

  • 700

  • DEF:

  • 0


The youngest member of the band, she's often teased by Romic n' Roller, but everyone recognizes her talents. She dreams of the day she'll play on stage with her bandmates as a quintet.


UR Rarity
3 cardPrima Guitarna the Shining Superstar
UR Rarity
3 cardPrima Guitarna the Shining Superstar
Prima Guitarna the Shining Superstar
LIGHT 7
Prima Guitarna the Shining Superstar
  • ATK:

  • 2200

  • DEF:

  • 0


[REQUIREMENT] Pay 1000 LP. [EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.


SR Rarity
2 cardPsy Stage Bouncer
SR Rarity
2 cardPsy Stage Bouncer
Psy Stage Bouncer
DARK 6
Psy Stage Bouncer
  • ATK:

  • 2000

  • DEF:

  • 700


The psychic menace has been growing in recent years, and a crack team of bodyguards has been entrusted to protect Psychic Diva, the key to solving it all.


UR Rarity
1 cardRomanpick
UR Rarity
1 cardRomanpick
Romanpick
LIGHT 1
Romanpick
  • ATK:

  • 500

  • DEF:

  • 0


[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.


UR Rarity
2 cardSeahorse Carrier
UR Rarity
2 cardSeahorse Carrier
Seahorse Carrier
LIGHT 3
Seahorse Carrier
  • ATK:

  • 700

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Add 1 LIGHT Attribute Aqua Type Normal Monster from your Graveyard to your hand.


R Rarity
3 cardSilent Assailant
R Rarity
3 cardSilent Assailant
Silent Assailant
DARK 4
Silent Assailant
  • ATK:

  • 1500

  • DEF:

  • 0


An elusive assassin who undertakes dangerous missions while searching for her lost partner.


N Rarity
3 cardWattkiss
N Rarity
3 cardWattkiss
Wattkiss
LIGHT 2
Wattkiss
  • ATK:

  • 300

  • DEF:

  • 1000


Blows kisses that leave you tingling. They get the feeling across.


UR Rarity
1 cardPierce!
UR Rarity
1 cardPierce!
Pierce!
Spell Normal
Pierce!

    [REQUIREMENT] None [EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


    R Rarity
    1 cardShield & Sword
    R Rarity
    1 cardShield & Sword
    Shield & Sword
    Spell Normal
    Shield & Sword

      [REQUIREMENT] None [EFFECT] Switch the original ATK and DEF of all face-up monsters on the field until the end of this turn.


       Rarity
      1 cardStardom Light
       Rarity
      1 cardStardom Light
      Stardom Light
      Spell Normal
      Stardom Light

        [REQUIREMENT] Send 1 face-up Normal Monster from your field to the Graveyard. [EFFECT] Special Summon 1 Psychic Type monster from your hand face-up to your field. Then, if you sent a Level 2 or lower monster to the Graveyard to meet the requirement, gain 1000 LP.


        N Rarity
        1 cardDouble Block
        N Rarity
        1 cardDouble Block
        Double Block
        Trap Normal
        Double Block

          [REQUIREMENT] When an opponent's monster declares an attack, send 2 Level 2 Normal Monsters from your hand to the Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position.


          SR Rarity
          1 cardMusic Princess's Recital
          SR Rarity
          1 cardMusic Princess's Recital
          Music Princess's Recital
          Trap Normal
          Music Princess's Recital

            [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack while you have exactly 1 monster on your field. [EFFECT] Negate the attack.


            SR Rarity
            1 cardSevering Psychic Wall
            SR Rarity
            1 cardSevering Psychic Wall
            Severing Psychic Wall
            Trap Normal
            Severing Psychic Wall

              [REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Psychic Type monster, shuffle 1 Psychic Type monster from your Graveyard into the Deck. [EFFECT] The attack target gains 500 ATK until the end of this turn.


              R Rarity
              2 cardThe Barrier
              R Rarity
              2 cardThe Barrier
              The Barrier
              Trap Normal
              The Barrier

                [REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 monster from your Graveyard into the Deck. [EFFECT] The attacking monster loses 400 ATK until the end of this turn.


                 Rarity
                1 cardWidespread Ruin
                 Rarity
                1 cardWidespread Ruin
                Widespread Ruin
                Trap Normal
                Widespread Ruin

                  [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.




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