Created by: YGO Mod (20517634)

Created On: 08/24/2024

Need 33 UR

 Rarity
Chaotic Allure Queen3 card
 Rarity
Imperial Dragon the Primoredial Dragon2 card
 Rarity
Red-Eyes Black Fullmetal Dragon1 card
UR Rarity
Red-Eyes Darkness Metal Dragon1 card
UR Rarity
Red-Eyes Soul3 card
UR Rarity
Meteor Black Comet Dragon3 card
UR Rarity
Borrelcode Dragon1 card
UR Rarity
Hieratic Seal of the Heavenly Spheres1 card
UR Rarity
Red-Eyes Black Dragon1 card
 Rarity
Blaze, Supreme Ruler of all Dragons1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
 Rarity
Allure Dance3 card
 Rarity
Allure Palace1 card
 Rarity
Primoredial Imperialode3 card
 Rarity
Primoredial Schiller2 card
 Rarity
Primoredial Tremors3 card
 Rarity
Enhanced Metalmorph1 card
 Rarity
Primoredial Opener1 card

Main: 53 Extra: 17

SR Rarity
1 cardAllure Queen LV7
SR Rarity
1 cardAllure Queen LV7
Allure Queen LV7
DARK 7
Allure Queen LV7
  • ATK:

  • 1500

  • DEF:

  • 1500


Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.


R Rarity
3 cardBlack Metal Dragon
R Rarity
3 cardBlack Metal Dragon
Black Metal Dragon
DARK 1
Black Metal Dragon
  • ATK:

  • 600

  • DEF:

  • 600


You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.


 Rarity
3 cardChaotic Allure Queen
 Rarity
3 cardChaotic Allure Queen
Chaotic Allure Queen
LIGHT 7
Chaotic Allure Queen
  • ATK:

  • 1500

  • DEF:

  • 1500


You can discard 1 other LIGHT or DARK monster; Special Summon this card from your hand. You can target 1 monster in either GY; equip it to this card, and if you do, this card's name becomes that monster's (until the End Phase), then, if it is a LIGHT or DARK Monster Card, you can Special Summon 1 DARK "Allure Queen" monster from your Deck or GY. You can only use each effect of "Chaotic Allure Queen" once per turn.


 Rarity
2 cardImperial Dragon the Primoredial Dragon
 Rarity
2 cardImperial Dragon the Primoredial Dragon
Imperial Dragon the Primoredial Dragon
EARTH 6
Imperial Dragon the Primoredial Dragon
  • ATK:

  • 2600

  • DEF:

  • 0


Requires 1 Normal Monster Tribute to Normal Summon face-up. During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Primoredial" monster. You can only use this effect of "Imperial Dragon the Primoredial Dragon" once per turn. If this card is Tribute Summoned: You can apply these effects, in sequence. ● Negate the effects of all face-up monsters your opponent currently controls. ● Banish all monsters your opponent controls with the same Type and/or Attribute as any of the Normal Monsters in your GY.


 Rarity
1 cardRed-Eyes Black Fullmetal Dragon
 Rarity
1 cardRed-Eyes Black Fullmetal Dragon
Red-Eyes Black Fullmetal Dragon
DARK 8
Red-Eyes Black Fullmetal Dragon
  • ATK:

  • 3400

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Enhanced Metalmorph" activated by Tributing a Level 5 or higher Dragon monster. You can only use each of the following effects of "Red-Eyes Black Fullmetal Dragon" once per turn. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to them equal to 1 of their Attack Position monsters' original ATK.


SR Rarity
3 cardRed-Eyes Black Meteor Dragon
SR Rarity
3 cardRed-Eyes Black Meteor Dragon
Red-Eyes Black Meteor Dragon
DARK 6
Red-Eyes Black Meteor Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


UR Rarity
1 cardRed-Eyes Darkness Metal Dragon
UR Rarity
1 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


UR Rarity
3 cardRed-Eyes Soul
UR Rarity
3 cardRed-Eyes Soul
Red-Eyes Soul
DARK 7
Red-Eyes Soul
  • ATK:

  • 900

  • DEF:

  • 2000


This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.


R Rarity
2 cardThe Black Stone of Legend
R Rarity
2 cardThe Black Stone of Legend
The Black Stone of Legend
DARK 1
The Black Stone of Legend
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, except "Red-Eyes B. Chick". If this card is in your Graveyard: You can target 1 Level 7 or lower "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.


SR Rarity
1 cardRed-Eyes Black Flare Dragon
SR Rarity
1 cardRed-Eyes Black Flare Dragon
Red-Eyes Black Flare Dragon
DARK 7
Red-Eyes Black Flare Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.


UR Rarity
1 cardRed-Eyes Black Dragon
UR Rarity
1 cardRed-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


 Rarity
3 cardAllure Dance
 Rarity
3 cardAllure Dance
Allure Dance
Spell Continuous
Allure Dance

    When this card is activated: You can add 1 "Allure Queen" monster or 1 "Allure Palace" from your Deck to your hand. Each "Allure Queen" monster you control gains ATK equal to the ATK of the monsters equipped to it by its own effect. You can send 1 other Spell/Trap you control to the GY; Special Summon as many "Allure Queen" monsters with different names as possible from your GY. You can only use this effect of "Allure Dance" once per turn. You can only activate 1 "Allure Dance" per turn.


     Rarity
    1 cardAllure Palace
     Rarity
    1 cardAllure Palace
    Allure Palace
    Spell Field
    Allure Palace

      Spellcaster monsters you control gain 500 ATK/DEF. You can send 1 card from your hand to the GY; take 1 "Allure Queen" monster from your Deck, and either add it to your hand or Special Summon it to your opponent's field. You can only use this effect of "Allure Palace" up to thrice per turn. "Allure Queen" Effect Monsters you control gain this effect. ● You can send this card equipped with a card(s) by its own effect to the GY; Special Summon 1 Spellcaster monster with 1500 or less ATK from your hand or Deck.


      R Rarity
      3 cardCards of the Red Stone
      R Rarity
      3 cardCards of the Red Stone
      Cards of the Red Stone
      Spell Normal
      Cards of the Red Stone

        Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. You can only activate 1 "Cards of the Red Stone" per turn.


        SR Rarity
        3 cardDragon's Mirror
        SR Rarity
        3 cardDragon's Mirror
        Dragon's Mirror
        Spell Normal
        Dragon's Mirror

          Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


          SR Rarity
          3 cardInferno Fire Blast
          SR Rarity
          3 cardInferno Fire Blast
          Inferno Fire Blast
          Spell Normal
          Inferno Fire Blast

            Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.


            SR Rarity
            3 cardPiercing the Darkness
            SR Rarity
            3 cardPiercing the Darkness
            Piercing the Darkness
            Spell Continuous
            Piercing the Darkness

              If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.


               Rarity
              3 cardPrimoredial Imperialode
               Rarity
              3 cardPrimoredial Imperialode
              Primoredial Imperialode
              Spell Continuous
              Primoredial Imperialode

                Normal Monsters and "Primoredial" monsters you control gain 300 ATK for each Normal Monster in your GY with different names. You can only use each of the following effects of "Primoredial Imperialode" once per turn. When this card is activated: Add 1 "Primoredial" card from your Deck to your hand, except "Primoredial Imperialode". You can declare 1 Normal Monster's name; Special Summon 1 Normal Monster with that name from your hand, Deck, or GY, also you cannot activate Special Summoned monsters' effects for the rest of this turn.


                 Rarity
                2 cardPrimoredial Schiller
                 Rarity
                2 cardPrimoredial Schiller
                Primoredial Schiller
                Spell Quick
                Primoredial Schiller

                  Reveal 1 Normal Monster or "Primoredial" card in your hand, except "Primoredial Schiller", then target 1 face-up card on the field (if you control a Normal Monster or a Level 5 or higher "Primoredial" monster, except a Token, you do not have to reveal a card); negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primoredial" monster: You can Set this card from your GY. You can only use each effect of "Primoredial Schiller" once per turn.


                   Rarity
                  3 cardPrimoredial Tremors
                   Rarity
                  3 cardPrimoredial Tremors
                  Primoredial Tremors
                  Spell Quick
                  Primoredial Tremors

                    Pay 2000 LP and declare 1 Normal Monster's name; apply this effect, then, if you control no monsters, you can Special Summon 1 Normal Monster with the declared name from your Deck in Defense Position. Once applied, your Normal Monsters with the declared name and "Primoredial" monsters cannot be destroyed by battle until the end of your opponent's turn. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster on the field with lower ATK.


                    SR Rarity
                    1 cardRed-Eyes Fusion
                    SR Rarity
                    1 cardRed-Eyes Fusion
                    Red-Eyes Fusion
                    Spell Normal
                    Red-Eyes Fusion

                      Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                      SR Rarity
                      3 cardRed-Eyes Insight
                      SR Rarity
                      3 cardRed-Eyes Insight
                      Red-Eyes Insight
                      Spell Normal
                      Red-Eyes Insight

                        Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                         Rarity
                        1 cardEnhanced Metalmorph
                         Rarity
                        1 cardEnhanced Metalmorph
                        Enhanced Metalmorph
                        Trap Normal
                        Enhanced Metalmorph

                          Activate this card by Tributing 1 face-up monster; Special Summon 1 monster that cannot be Normal Summoned/Set and mentions "Enhanced Metalmorph" from your hand, Deck, or GY, then you can equip this card to it as an Equip Card with this effect. ● The equipped monster gains 400 ATK/DEF, your opponent cannot target it with monster and Spell effects, also it cannot be destroyed by monster and Spell effects. You can only activate 1 "Enhanced Metalmorph" per turn.


                           Rarity
                          1 cardPrimoredial Opener
                           Rarity
                          1 cardPrimoredial Opener
                          Primoredial Opener
                          Trap Normal
                          Primoredial Opener

                            Declare 1 Normal Monster's name; apply this effect, then, if you control no monsters, you can Special Summon 1 Normal Monster with the declared name from your Deck or GY. Once applied, you take no battle damage from battles involving your Normal Monsters with the declared name and "Primoredial" monsters this turn. During your opponent's turn: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; take control of 1 monster your opponent controls with higher ATK until the End Phase.


                            R Rarity
                            1 cardRed-Eyes Spirit
                            R Rarity
                            1 cardRed-Eyes Spirit
                            Red-Eyes Spirit
                            Trap Normal
                            Red-Eyes Spirit

                              Target 1 "Red-Eyes" monster in your GY; Special Summon it.


                              N Rarity
                              1 cardReturn of the Red-Eyes
                              N Rarity
                              1 cardReturn of the Red-Eyes
                              Return of the Red-Eyes
                              Trap Continuous
                              Return of the Red-Eyes

                                If you control a "Red-Eyes" monster, except "Red-Eyes B. Chick": You can target 1 Normal Monster in your Graveyard; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.


                                UR Rarity
                                3 cardMeteor Black Comet Dragon
                                UR Rarity
                                3 cardMeteor Black Comet Dragon
                                Meteor Black Comet Dragon
                                DARK 8
                                Meteor Black Comet Dragon
                                • ATK:

                                • 3500

                                • DEF:

                                • 2000


                                1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.


                                UR Rarity
                                1 cardBorrelcode Dragon
                                UR Rarity
                                1 cardBorrelcode Dragon
                                Borrelcode Dragon
                                DARK
                                Borrelcode Dragon
                                • ATK:

                                • 2500

                                • LINK-3

                                Link Arrow:

                                Top

                                Bottom-Left

                                Bottom-Right


                                2+ Effect Monsters This card cannot be destroyed by card effects while a Link Monster points to it. You can only use each of the following effects of "Borrelcode Dragon" once per turn. At the start of the Damage Step, if this card that was Link Summoned using 3 monsters as material battles an opponent's monster: You can destroy all monsters on the field. You can banish this card from your GY; banish 1 DARK monster with 3000 or more ATK from the field, and if you do, Special Summon 1 "Topologic" monster from your Extra Deck or GY.


                                SR Rarity
                                1 cardDarkness Metal, the Dragon of Dark Steel
                                SR Rarity
                                1 cardDarkness Metal, the Dragon of Dark Steel
                                Darkness Metal, the Dragon of Dark Steel
                                DARK
                                Darkness Metal, the Dragon of Dark Steel
                                • ATK:

                                • 2800

                                • LINK-4

                                Link Arrow:

                                Top

                                Bottom-Left

                                Bottom

                                Bottom-Right


                                2+ Effect Monsters with the same Type and Attribute You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of "Darkness Metal, the Dragon of Dark Steel" once per turn.


                                R Rarity
                                1 cardDragunity Knight - Romulus
                                R Rarity
                                1 cardDragunity Knight - Romulus
                                Dragunity Knight - Romulus
                                WIND
                                Dragunity Knight - Romulus
                                • ATK:

                                • 1200

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.


                                R Rarity
                                1 cardGuardragon Pisty
                                R Rarity
                                1 cardGuardragon Pisty
                                Guardragon Pisty
                                DARK
                                Guardragon Pisty
                                • ATK:

                                • 1000

                                • LINK-1

                                Link Arrow:

                                Right


                                1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.


                                UR Rarity
                                1 cardHieratic Seal of the Heavenly Spheres
                                UR Rarity
                                1 cardHieratic Seal of the Heavenly Spheres
                                Hieratic Seal of the Heavenly Spheres
                                LIGHT
                                Hieratic Seal of the Heavenly Spheres
                                • ATK:

                                • 0

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                                SR Rarity
                                1 cardStriker Dragon
                                SR Rarity
                                1 cardStriker Dragon
                                Striker Dragon
                                DARK
                                Striker Dragon
                                • ATK:

                                • 1000

                                • LINK-1

                                Link Arrow:

                                Left


                                1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


                                SR Rarity
                                1 cardTwin Triangle Dragon
                                SR Rarity
                                1 cardTwin Triangle Dragon
                                Twin Triangle Dragon
                                DARK
                                Twin Triangle Dragon
                                • ATK:

                                • 1200

                                • LINK-2

                                Link Arrow:

                                Right

                                Bottom


                                2 Level 4 or lower Dragon monsters, except Tokens When this card is Link Summoned: You can pay 500 LP, then target 1 Level 5 or higher monster in your GY; Special Summon it to your zone this card points to, but it cannot attack this turn, also it has its effects negated.


                                 Rarity
                                1 cardBlaze, Supreme Ruler of all Dragons
                                 Rarity
                                1 cardBlaze, Supreme Ruler of all Dragons
                                Blaze, Supreme Ruler of all Dragons
                                FIRE
                                Blaze, Supreme Ruler of all Dragons
                                • ATK:

                                • 2800

                                • DEF:

                                • 1800


                                2 Level 7 monsters Once per turn: You can detach 1 material from this card; destroy 2 cards (1 from your hand or field, and 1 your opponent controls). You can banish a total of 2 FIRE and/or Dragon monsters from your hand and/or GY; Special Summon this card from your GY, but return it to the Extra Deck when it leaves the field. You can only use this effect of "Blaze, Supreme Ruler of all Dragons" once per turn.


                                UR Rarity
                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                UR Rarity
                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                LIGHT
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                Tag(s):

                                SR Rarity
                                3 cardRed-Eyes Flare Metal Dragon
                                SR Rarity
                                3 cardRed-Eyes Flare Metal Dragon
                                Red-Eyes Flare Metal Dragon
                                DARK
                                Red-Eyes Flare Metal Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 2400


                                2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                                UR Rarity
                                1 cardSuper Starslayer TY-PHON - Sky Crisis
                                UR Rarity
                                1 cardSuper Starslayer TY-PHON - Sky Crisis
                                Super Starslayer TY-PHON - Sky Crisis
                                DARK
                                Super Starslayer TY-PHON - Sky Crisis
                                • ATK:

                                • 2900

                                • DEF:

                                • 2900


                                2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                SR Rarity
                                1 cardVoloferniges, the Darkest Dragon Doomrider
                                SR Rarity
                                1 cardVoloferniges, the Darkest Dragon Doomrider
                                Voloferniges, the Darkest Dragon Doomrider
                                DARK
                                Voloferniges, the Darkest Dragon Doomrider
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.




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