Created by: YGO Mod (20517634)

Created On: 09/19/2024

Main: 56 Extra: 13

3 cardAncient Gear Beast 3 cardAncient Gear Beast
Ancient Gear Beast
EARTH 6
Ancient Gear Beast
  • ATK:

  • 2000

  • DEF:

  • 2000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the Graveyard).


1 cardAncient Gear Engineer 1 cardAncient Gear Engineer
Ancient Gear Engineer
EARTH 5
Ancient Gear Engineer
  • ATK:

  • 1500

  • DEF:

  • 1500


Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap Card your opponent controls; destroy that target.


3 cardAncient Gear Gadjiltron Dragon 3 cardAncient Gear Gadjiltron Dragon
Ancient Gear Gadjiltron Dragon
EARTH 8
Ancient Gear Gadjiltron Dragon
  • ATK:

  • 3000

  • DEF:

  • 2000


If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gains the appropriate effects if you Normal Summon it by Tributing these monsters. ● Green Gadget: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. ● Red Gadget: If this card inflicts battle damage to your opponent: Inflict 400 damage to your opponent. ● Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 600 damage to your opponent.


2 cardAncient Gear Golem 2 cardAncient Gear Golem
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


2 cardCyber Dragon 2 cardCyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


2 cardD.D. Crow 2 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


2 cardG.B. Hunter 2 cardG.B. Hunter
G.B. Hunter
EARTH 4
G.B. Hunter
  • ATK:

  • 1200

  • DEF:

  • 2000


Cards on the field cannot be returned to the Deck.


1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


3 cardMachina Fortress 3 cardMachina Fortress
Machina Fortress
EARTH 7
Machina Fortress
  • ATK:

  • 2500

  • DEF:

  • 1600


You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


3 cardMachina Gearframe 3 cardMachina Gearframe
Machina Gearframe
EARTH 4
Machina Gearframe
  • ATK:

  • 1800

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


1 cardAncient Gear Explosive 1 cardAncient Gear Explosive
Ancient Gear Explosive
Spell Normal
Ancient Gear Explosive

    Target 1 "Ancient Gear" monster you control; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK.


    1 cardBrain Control 1 cardBrain Control
    Brain Control
    Spell Normal
    Brain Control

      Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


      1 cardFuture Fusion 1 cardFuture Fusion
      Future Fusion
      Spell Continuous
      Future Fusion

        During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


        3 cardGeartown 3 cardGeartown
        Geartown
        Spell Field
        Geartown

          Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.


          1 cardGiant Trunade
          1 cardGiant Trunade
          Giant Trunade
          Spell Normal
          Giant Trunade

            Return all Spell and Trap Cards on the field to the hand.


            1 cardHeavy Storm
            1 cardHeavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.


              3 cardLightning Vortex
              3 cardLightning Vortex
              Lightning Vortex
              Spell Normal
              Lightning Vortex

                Discard 1 card; destroy all face-up monsters your opponent controls.


                1 cardLimiter Removal 1 cardLimiter Removal
                Limiter Removal
                Spell Quick
                Limiter Removal

                  Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                  1 cardMausoleum of the Emperor 1 cardMausoleum of the Emperor
                  Mausoleum of the Emperor
                  Spell Field
                  Mausoleum of the Emperor

                    During any Main Phase: The turn player can pay 1000 LP x the number of monsters normally needed for the Tribute Summon of a monster (max. 2000); that player Normal Summons/Sets that monster without Tributing. (This is their one Normal Summon/Set for that turn. This is not a Tribute Summon.)


                    1 cardMystical Space Typhoon
                    1 cardMystical Space Typhoon
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.


                      1 cardOverload Fusion 1 cardOverload Fusion
                      Overload Fusion
                      Spell Normal
                      Overload Fusion

                        Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


                        1 cardPot of Avarice 1 cardPot of Avarice
                        Pot of Avarice
                        Spell Normal
                        Pot of Avarice

                          Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                          Tag(s):

                          1 cardPower Bond 1 cardPower Bond
                          Power Bond
                          Spell Normal
                          Power Bond

                            Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.


                            2 cardSoul Exchange 2 cardSoul Exchange
                            Soul Exchange
                            Spell Normal
                            Soul Exchange

                              Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.


                              3 cardTerraforming
                              3 cardTerraforming
                              Terraforming
                              Spell Normal
                              Terraforming

                                Add 1 Field Spell from your Deck to your hand.




                                Tag(s):

                                2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                Bottomless Trap Hole
                                Trap Normal
                                Bottomless Trap Hole

                                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                  2 cardDimensional Prison 2 cardDimensional Prison
                                  Dimensional Prison
                                  Trap Normal
                                  Dimensional Prison

                                    When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                    2 cardFiendish Chain 2 cardFiendish Chain
                                    Fiendish Chain
                                    Trap Continuous
                                    Fiendish Chain

                                      Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                      2 cardMagical Hats 2 cardMagical Hats
                                      Magical Hats
                                      Trap Normal
                                      Magical Hats

                                        During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.


                                        1 cardMirror Force
                                        1 cardMirror Force
                                        Mirror Force
                                        Trap Normal
                                        Mirror Force

                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                          1 cardReturn from the Different Dimension
                                          1 cardReturn from the Different Dimension
                                          Return from the Different Dimension
                                          Trap Normal
                                          Return from the Different Dimension

                                            Pay half your Life Points; Special Summon as many of your banished monsters as possible. During the End Phase, banish all monsters that were Special Summoned by this effect.


                                            1 cardSolemn Judgment 1 cardSolemn Judgment
                                            Solemn Judgment
                                            Trap Counter
                                            Solemn Judgment

                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                              Tag(s):

                                              1 cardTorrential Tribute
                                              1 cardTorrential Tribute
                                              Torrential Tribute
                                              Trap Normal
                                              Torrential Tribute

                                                When a monster(s) is Summoned: Destroy all monsters on the field.


                                                2 cardChimeratech Fortress Dragon 2 cardChimeratech Fortress Dragon
                                                Chimeratech Fortress Dragon
                                                DARK 8
                                                Chimeratech Fortress Dragon
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 0


                                                "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                2 cardChimeratech Overdragon 2 cardChimeratech Overdragon
                                                Chimeratech Overdragon
                                                DARK 9
                                                Chimeratech Overdragon
                                                • ATK:

                                                • -1

                                                • DEF:

                                                • -1


                                                "Cyber Dragon" + 1+ Machine monsters Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.


                                                3 cardUltimate Ancient Gear Golem 3 cardUltimate Ancient Gear Golem
                                                Ultimate Ancient Gear Golem
                                                EARTH 10
                                                Ultimate Ancient Gear Golem
                                                • ATK:

                                                • 4400

                                                • DEF:

                                                • 3400


                                                "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


                                                1 cardAncient Fairy Dragon
                                                1 cardAncient Fairy Dragon
                                                Ancient Fairy Dragon
                                                LIGHT 7
                                                Ancient Fairy Dragon
                                                • ATK:

                                                • 2100

                                                • DEF:

                                                • 3000


                                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn: You can destroy as many Field Spells on the field as possible, and if you do, gain 1000 LP, then you can add 1 Field Spell from your Deck to your hand.


                                                1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                Black Rose Dragon
                                                FIRE 7
                                                Black Rose Dragon
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1800


                                                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                Brionac, Dragon of the Ice Barrier
                                                WATER 6
                                                Brionac, Dragon of the Ice Barrier
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 1400


                                                1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                1 cardColossal Fighter 1 cardColossal Fighter
                                                Colossal Fighter
                                                DARK 8
                                                Colossal Fighter
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 1000


                                                1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                                1 cardGoyo Guardian 1 cardGoyo Guardian
                                                Goyo Guardian
                                                EARTH 6
                                                Goyo Guardian
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2000


                                                1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                                1 cardStardust Dragon 1 cardStardust Dragon
                                                Stardust Dragon
                                                WIND 8
                                                Stardust Dragon
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2000


                                                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.




                                                https://ygovietnam.com/
                                                Top