Created by: YGO Mod (20517634)

Created On: 10/15/2024

Main: 55 Extra: 15

2 cardDark Lucius LV4 2 cardDark Lucius LV4
Dark Lucius LV4
EARTH 4
Dark Lucius LV4
  • ATK:

  • 1000

  • DEF:

  • 300


Negate the effects of your opponent's monsters destroyed by battle with this card. Once per turn, during the Standby Phase of your next turn after this card has destroyed a monster by battle: You can send this card to the GY; Special Summon 1 "Dark Lucius LV6" from your hand or Deck.


2 cardDark Lucius LV6 2 cardDark Lucius LV6
Dark Lucius LV6
EARTH 6
Dark Lucius LV6
  • ATK:

  • 1700

  • DEF:

  • 600


If this card was Special Summoned by the effect of "Dark Lucius LV4", negate the effects of your opponent's monsters destroyed by battle with this card. Once per turn, during the Standby Phase of your next turn after this card negated your opponent's monster effect by this effect: You can send this card to the GY; Special Summon 1 "Dark Lucius LV8" from your hand or Deck.


1 cardDark Lucius LV8 1 cardDark Lucius LV8
Dark Lucius LV8
EARTH 8
Dark Lucius LV8
  • ATK:

  • 2800

  • DEF:

  • 900


If this card was Special Summoned by the effect of "Dark Lucius LV6", banish your opponent's monsters destroyed by battle with this card, also negate their effects.


2 cardDark Mimic LV3 2 cardDark Mimic LV3
Dark Mimic LV3
DARK 3
Dark Mimic LV3
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is destroyed by battle and sent to the GY: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.


2 cardMystic Swordsman LV2 2 cardMystic Swordsman LV2
Mystic Swordsman LV2
EARTH 2
Mystic Swordsman LV2
  • ATK:

  • 900

  • DEF:

  • 0


At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.


2 cardMystic Swordsman LV4 2 cardMystic Swordsman LV4
Mystic Swordsman LV4
EARTH 4
Mystic Swordsman LV4
  • ATK:

  • 1900

  • DEF:

  • 1600


Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck.


2 cardMystic Swordsman LV6 2 cardMystic Swordsman LV6
Mystic Swordsman LV6
EARTH 6
Mystic Swordsman LV6
  • ATK:

  • 2300

  • DEF:

  • 1700


Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster, and if you do, you can place it on top of your opponent's Deck instead of sending it to the Graveyard.


2 cardUltimate Insect LV1 2 cardUltimate Insect LV1
Ultimate Insect LV1
WIND 1
Ultimate Insect LV1
  • ATK:

  • 0

  • DEF:

  • 0


While this card is on the field, it is unaffected by the effects of Spell Cards. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)


2 cardUltimate Insect LV3 2 cardUltimate Insect LV3
Ultimate Insect LV3
WIND 3
Ultimate Insect LV3
  • ATK:

  • 1400

  • DEF:

  • 900


If this card was Special Summoned by the effect of "Ultimate Insect LV1", while it remains on the field all of your opponent's monsters lose 300 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)


2 cardUltimate Insect LV5 2 cardUltimate Insect LV5
Ultimate Insect LV5
WIND 5
Ultimate Insect LV5
  • ATK:

  • 2300

  • DEF:

  • 900


If this card was Special Summoned by the effect of "Ultimate Insect LV3", while it remains on the field all of your opponent's monsters lose 500 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV7" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)


1 cardUltimate Insect LV7 1 cardUltimate Insect LV7
Ultimate Insect LV7
WIND 7
Ultimate Insect LV7
  • ATK:

  • 2600

  • DEF:

  • 1200


If this card was Special Summoned by the effect of "Ultimate Insect LV5", while it remains on the field all your opponent's monsters lose 700 ATK and DEF.


2 cardDark Mimic LV1 2 cardDark Mimic LV1
Dark Mimic LV1
DARK 1
Dark Mimic LV1
  • ATK:

  • 100

  • DEF:

  • 1000


FLIP: Draw 1 card. Once per turn, during your Standby Phase: You can send this card to the GY; Special Summon 1 "Dark Mimic LV3" from your hand or Deck.


3 cardForbidden Lance 3 cardForbidden Lance
Forbidden Lance
Spell Quick
Forbidden Lance

    Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


    3 cardHand Destruction 3 cardHand Destruction
    Hand Destruction
    Spell Quick
    Hand Destruction

      Each player sends 2 cards from their hand to the GY, then draws 2 cards.


      3 cardLevel Down!? 3 cardLevel Down!?
      Level Down!?
      Spell Quick
      Level Down!?

        Select 1 face-up "LV" on the field to activate this card. Return the selected card to its owner's Deck and Special Summon 1 monster from the owner's Graveyard to their side of the field with the same name but lower "LV" (ignoring the Summoning conditions).


        3 cardLevel Modulation 3 cardLevel Modulation
        Level Modulation
        Spell Normal
        Level Modulation

          Your opponent draws 2 cards. Special Summon 1 "LV" monster from your Graveyard, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.


          3 cardLevel Up! 3 cardLevel Up!
          Level Up!
          Spell Normal
          Level Up!

            Send 1 face-up "LV" monster you control to the GY; Special Summon 1 monster from your hand or Deck that is listed in the sent monster's text, ignoring its Summoning conditions.


            1 cardMonster Reborn
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              3 cardPot of Desires
              3 cardPot of Desires
              Pot of Desires
              Spell Normal
              Pot of Desires

                Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                Tag(s):

                2 cardPot of Extravagance
                2 cardPot of Extravagance
                Pot of Extravagance
                Spell Normal
                Pot of Extravagance

                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                  Tag(s):

                  3 cardThe Graveyard in the Fourth Dimension 3 cardThe Graveyard in the Fourth Dimension
                  The Graveyard in the Fourth Dimension
                  Spell Normal
                  The Graveyard in the Fourth Dimension

                    Add 2 "LV" monsters from your Graveyard to your Deck and shuffle it.


                    3 cardTriple Tactics Talent 3 cardTriple Tactics Talent
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                      Tag(s):

                      3 cardXyz Reception 3 cardXyz Reception
                      Xyz Reception
                      Spell Normal
                      Xyz Reception

                        Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level as that monster from your hand. Its effects are negated, also its ATK and DEF become 0.


                        3 cardPinpoint Guard 3 cardPinpoint Guard
                        Pinpoint Guard
                        Trap Normal
                        Pinpoint Guard

                          When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in Defense Position. It cannot be destroyed by battle or card effects this turn.


                          1 cardAmazoness Augusta 1 cardAmazoness Augusta
                          Amazoness Augusta
                          EARTH 10
                          Amazoness Augusta
                          • ATK:

                          • 3200

                          • DEF:

                          • 2800


                          1 "Amazoness" Fusion Monster + 1 "Amazoness" monster Your opponent cannot target other "Amazoness" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. If this card was Fusion Summoned using "Amazoness Empress" or "Amazoness Queen" as material, it can make a second attack during each Battle Phase. If this card is Fusion Summoned: You can Special Summon 1 "Amazoness" monster from your Deck. You can only use this effect of "Amazoness Augusta" once per turn.


                          1 cardD/D/D Oracle King d'Arc 1 cardD/D/D Oracle King d'Arc
                          D/D/D Oracle King d'Arc
                          DARK 7
                          D/D/D Oracle King d'Arc
                          • ATK:

                          • 2800

                          • DEF:

                          • 2000


                          2 "D/D" monsters Any effect that would inflict damage to you makes you gain that much LP, instead.


                          1 cardEl Shaddoll Anoyatyllis 1 cardEl Shaddoll Anoyatyllis
                          El Shaddoll Anoyatyllis
                          WATER 9
                          El Shaddoll Anoyatyllis
                          • ATK:

                          • 2700

                          • DEF:

                          • 2000


                          1 "Shaddoll" monster + 1 WATER monster Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.


                          1 cardWarrior of Tradition 1 cardWarrior of Tradition
                          Warrior of Tradition
                          EARTH 6
                          Warrior of Tradition
                          • ATK:

                          • 1900

                          • DEF:

                          • 1700


                          "Sonic Maid" + "Beautiful Headhuntress"


                          1 cardBaba Barber 1 cardBaba Barber
                          Baba Barber
                          DARK
                          Baba Barber
                          • ATK:

                          • 200

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom


                          2 monsters At the start of each Battle Phase: You can target this card or 1 monster this card points to; banish it until the End Phase. You can only use this effect of "Baba Barber" once per turn.


                          1 cardInzektor Picofalena 1 cardInzektor Picofalena
                          Inzektor Picofalena
                          DARK
                          Inzektor Picofalena
                          • ATK:

                          • 1000

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 Insect monsters If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect. ● The equipped monster gains 500 ATK/DEF. You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Inzektor Picofalena" once per turn.


                          1 cardMuckraker From the Underworld 1 cardMuckraker From the Underworld
                          Muckraker From the Underworld
                          DARK
                          Muckraker From the Underworld
                          • ATK:

                          • 1000

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom


                          2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.


                          1 cardS:P Little Knight
                          1 cardS:P Little Knight
                          S:P Little Knight
                          DARK
                          S:P Little Knight
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Left

                          Right


                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                          1 cardSeraphim Papillion 1 cardSeraphim Papillion
                          Seraphim Papillion
                          WIND
                          Seraphim Papillion
                          • ATK:

                          • 2100

                          • LINK-3

                          Link Arrow:

                          Top

                          Bottom-Left

                          Bottom-Right


                          2+ monsters with different names Gains 200 ATK for each counter on it. You can only use 1 of the following effects of "Seraphim Papillion" per turn, and only once that turn. ● If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material. ● (Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.


                          1 cardTraptrix Atypus 1 cardTraptrix Atypus
                          Traptrix Atypus
                          EARTH
                          Traptrix Atypus
                          • ATK:

                          • 1800

                          • LINK-3

                          Link Arrow:

                          Left

                          Right

                          Bottom


                          2+ monsters, including an Insect or Plant monster This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect. ● Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.


                          1 cardAngelica, Princess of Noble Arms 1 cardAngelica, Princess of Noble Arms
                          Angelica, Princess of Noble Arms
                          FIRE 5
                          Angelica, Princess of Noble Arms
                          • ATK:

                          • 1200

                          • DEF:

                          • 2400


                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Horn of Olifant", or 1 card that mentions "Infernoble Knight Emperor Charles", from your Deck to your hand. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can send 1 FIRE Warrior monster from your Deck to the GY, and if you do, banish this card (until the End Phase), then you can Special Summon 1 "Roland" monster from your Deck or Extra Deck. You can only use each effect of "Angelica, Princess of Noble Arms" once per turn.


                          1 cardBattlewasp - Sachi the Ceremonial Bow 1 cardBattlewasp - Sachi the Ceremonial Bow
                          Battlewasp - Sachi the Ceremonial Bow
                          WIND 6
                          Battlewasp - Sachi the Ceremonial Bow
                          • ATK:

                          • 2400

                          • DEF:

                          • 1200


                          1 Insect Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can treat it as a Tuner. Once per turn: You can return 1 Continuous Spell you control to the hand; you can Normal Summon 1 "Battlewasp" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent to the GY as Synchro Material: You can inflict 100 damage to your opponent for each of your banished "Battlewasp" monsters. You can only use this effect of "Battlewasp - Sachi the Ceremonial Bow" once per turn.


                          1 cardChevalier de Fleur 1 cardChevalier de Fleur
                          Chevalier de Fleur
                          WIND 8
                          Chevalier de Fleur
                          • ATK:

                          • 2700

                          • DEF:

                          • 2300


                          "Fleur Synchron" + 1 or more non-Tuner monsters Once during each of your turns, when your opponent activates a Spell/Trap Card, you can negate the activation and destroy that card.


                          1 cardHumhumming the Key Djinn 1 cardHumhumming the Key Djinn
                          Humhumming the Key Djinn
                          WATER
                          Humhumming the Key Djinn
                          • ATK:

                          • 1100

                          • DEF:

                          • 1800


                          2 Level 3 monsters When this card is Special Summoned: You can target 1 "Djinn" Xyz Monster in your Graveyard; Special Summon it, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; this turn, it can attack your opponent directly.


                          1 cardNumber 28: Titanic Moth 1 cardNumber 28: Titanic Moth
                          Number 28: Titanic Moth
                          FIRE
                          Number 28: Titanic Moth
                          • ATK:

                          • 2400

                          • DEF:

                          • 2200


                          2 Level 7 monsters If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.




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