Created by: YGO Mod (20517634)

Created On: 02/22/2025

Main: 40 Extra: 15

3 cardCaius the Shadow Monarch 3 cardCaius the Shadow Monarch
Caius the Shadow Monarch
DARK 6
Caius the Shadow Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


1 cardDes Frog 1 cardDes Frog
Des Frog
WATER 5
Des Frog
  • ATK:

  • 1900

  • DEF:

  • 0


When this card is Tribute Summoned, you can Special Summon "Des Frog"(s) from your hand or Deck up to the number of "T.A.D.P.O.L.E."(s) in your Graveyard.


3 cardDupe Frog 3 cardDupe Frog
Dupe Frog
WATER 2
Dupe Frog
  • ATK:

  • 100

  • DEF:

  • 2000


This card's name becomes "Des Frog" while it is on the field. Monsters your opponent controls cannot target monsters for attacks, except this one. When this card is sent from the field to the Graveyard: You can add 1 "Frog" monster from your Deck or Graveyard to your hand, except "Dupe Frog".


1 cardFlip Flop Frog 1 cardFlip Flop Frog
Flip Flop Frog
WATER 2
Flip Flop Frog
  • ATK:

  • 500

  • DEF:

  • 200


Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".


1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


1 cardRaiza the Storm Monarch 1 cardRaiza the Storm Monarch
Raiza the Storm Monarch
WIND 6
Raiza the Storm Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; place that target on the top of the Deck.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


3 cardSubstitoad
3 cardSubstitoad
Substitoad
WATER 1
Substitoad
  • ATK:

  • 100

  • DEF:

  • 2000


You can Tribute 1 monster to Special Summon 1 "Frog" monster from your Deck, except "Frog the Jam". "Frog" monsters, except "Frog the Jam", cannot be destroyed by battle.


3 cardSwap Frog
3 cardSwap Frog
Swap Frog
WATER 2
Swap Frog
  • ATK:

  • 1000

  • DEF:

  • 500


You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


2 cardTreeborn Frog 2 cardTreeborn Frog
Treeborn Frog
WATER 1
Treeborn Frog
  • ATK:

  • 100

  • DEF:

  • 100


Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.


1 cardUnifrog 1 cardUnifrog
Unifrog
WATER 2
Unifrog
  • ATK:

  • 400

  • DEF:

  • 400


This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog", you can destroy 1 Spell or Trap your opponent controls.


2 cardFishborg Blaster
2 cardFishborg Blaster
Fishborg Blaster
WATER 1
Fishborg Blaster
  • ATK:

  • 100

  • DEF:

  • 200


If you control a face-up Level 3 or lower WATER monster: You can discard 1 card; Special Summon this card from your Graveyard. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be WATER.


1 cardJunk Synchron 1 cardJunk Synchron
Junk Synchron
DARK 3
Junk Synchron
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


1 cardBrain Control 1 cardBrain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


    2 cardEnemy Controller
    2 cardEnemy Controller
    Enemy Controller
    Spell Quick
    Enemy Controller

      Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


      1 cardFoolish Burial
      1 cardFoolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.




        Tag(s):

        1 cardHeavy Storm
        1 cardHeavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.


          1 cardMystical Space Typhoon
          1 cardMystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.


            1 cardOne for One
            1 cardOne for One
            One for One
            Spell Normal
            One for One

              Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


              2 cardPot of Avarice 2 cardPot of Avarice
              Pot of Avarice
              Spell Normal
              Pot of Avarice

                Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                Tag(s):

                2 cardSalvage 2 cardSalvage
                Salvage
                Spell Normal
                Salvage

                  Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.


                  2 cardSoul Exchange 2 cardSoul Exchange
                  Soul Exchange
                  Spell Normal
                  Soul Exchange

                    Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.


                    3 cardUpstart Goblin
                    3 cardUpstart Goblin
                    Upstart Goblin
                    Spell Normal
                    Upstart Goblin

                      Draw 1 card, then your opponent gains 1000 LP.


                      1 cardTrap Dustshoot
                      1 cardTrap Dustshoot
                      Trap Dustshoot
                      Trap Normal
                      Trap Dustshoot

                        Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                        1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                        Chimeratech Fortress Dragon
                        DARK 8
                        Chimeratech Fortress Dragon
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                        2 cardAlly of Justice Catastor 2 cardAlly of Justice Catastor
                        Ally of Justice Catastor
                        DARK 5
                        Ally of Justice Catastor
                        • ATK:

                        • 2200

                        • DEF:

                        • 1200


                        1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                        1 cardArmory Arm 1 cardArmory Arm
                        Armory Arm
                        LIGHT 4
                        Armory Arm
                        • ATK:

                        • 1800

                        • DEF:

                        • 1200


                        1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                        1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                        Black Rose Dragon
                        FIRE 7
                        Black Rose Dragon
                        • ATK:

                        • 2400

                        • DEF:

                        • 1800


                        1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                        1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                        Brionac, Dragon of the Ice Barrier
                        WATER 6
                        Brionac, Dragon of the Ice Barrier
                        • ATK:

                        • 2300

                        • DEF:

                        • 1400


                        1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                        1 cardColossal Fighter 1 cardColossal Fighter
                        Colossal Fighter
                        DARK 8
                        Colossal Fighter
                        • ATK:

                        • 2800

                        • DEF:

                        • 1000


                        1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                        1 cardDark End Dragon 1 cardDark End Dragon
                        Dark End Dragon
                        DARK 8
                        Dark End Dragon
                        • ATK:

                        • 2600

                        • DEF:

                        • 2100


                        1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.


                        1 cardGoyo Guardian 1 cardGoyo Guardian
                        Goyo Guardian
                        EARTH 6
                        Goyo Guardian
                        • ATK:

                        • 2800

                        • DEF:

                        • 2000


                        1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                        1 cardJunk Archer 1 cardJunk Archer
                        Junk Archer
                        EARTH 7
                        Junk Archer
                        • ATK:

                        • 2300

                        • DEF:

                        • 2000


                        "Junk Synchron" + 1 or more non-Tuner monsters Once per turn: You can target 1 monster your opponent controls; banish it. During the End Phase of this turn, return it to your opponent's side of the field, in the same battle position.


                        1 cardJunk Warrior 1 cardJunk Warrior
                        Junk Warrior
                        DARK 5
                        Junk Warrior
                        • ATK:

                        • 2300

                        • DEF:

                        • 1300


                        "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.


                        1 cardMagical Android 1 cardMagical Android
                        Magical Android
                        LIGHT 5
                        Magical Android
                        • ATK:

                        • 2400

                        • DEF:

                        • 1700


                        1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                        1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                        Red Dragon Archfiend
                        DARK 8
                        Red Dragon Archfiend
                        • ATK:

                        • 3000

                        • DEF:

                        • 2000


                        1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                        1 cardStardust Dragon 1 cardStardust Dragon
                        Stardust Dragon
                        WIND 8
                        Stardust Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                        1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                        Thought Ruler Archfiend
                        DARK 8
                        Thought Ruler Archfiend
                        • ATK:

                        • 2700

                        • DEF:

                        • 2300


                        1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.




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