Created by: YGO Mod (20517634)

Created On: 04/02/2025

Main: 40 Extra: 15

1 cardHeroic Challenger - Ambush Soldier 1 cardHeroic Challenger - Ambush Soldier
Heroic Challenger - Ambush Soldier
EARTH 1
Heroic Challenger - Ambush Soldier
  • ATK:

  • 0

  • DEF:

  • 0


During your Standby Phase: You can Tribute this card; Special Summon up to 2 "Heroic Challenger" monsters from your hand and/or Graveyard, except "Heroic Challenger - Ambush Soldier". You can only use this effect of "Heroic Challenger - Ambush Soldier" once per turn. When you do: You can banish this card from your Graveyard; make all "Heroic Challenger" monsters you currently control become Level 1.


2 cardHeroic Challenger - Assault Halberd 2 cardHeroic Challenger - Assault Halberd
Heroic Challenger - Assault Halberd
EARTH 4
Heroic Challenger - Assault Halberd
  • ATK:

  • 1800

  • DEF:

  • 200


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Heroic" card from your Deck to your hand.


2 cardHeroic Challenger - Clasp Sword 2 cardHeroic Challenger - Clasp Sword
Heroic Challenger - Clasp Sword
EARTH 1
Heroic Challenger - Clasp Sword
  • ATK:

  • 300

  • DEF:

  • 100


When this card is Special Summoned by the effect of a "Heroic Challenger" monster: You can add 1 "Heroic Challenger" monster from your Deck to your hand. You can only use the effect of "Heroic Challenger - Clasp Sword" once per turn.


3 cardHeroic Challenger - Double Lance 3 cardHeroic Challenger - Double Lance
Heroic Challenger - Double Lance
EARTH 4
Heroic Challenger - Double Lance
  • ATK:

  • 1700

  • DEF:

  • 900


When this card is Normal Summoned: You can Special Summon 1 "Heroic Challenger - Double Lance" from your hand or Graveyard in face-up Defense Position. This card cannot be used as a Synchro Material Monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a Warrior-Type monster.


3 cardHeroic Challenger - Extra Sword 3 cardHeroic Challenger - Extra Sword
Heroic Challenger - Extra Sword
EARTH 4
Heroic Challenger - Extra Sword
  • ATK:

  • 1000

  • DEF:

  • 1000


An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. ● When it is Xyz Summoned: It gains 1000 ATK.


2 cardHeroic Challenger - Knuckle Sword 2 cardHeroic Challenger - Knuckle Sword
Heroic Challenger - Knuckle Sword
EARTH 1
Heroic Challenger - Knuckle Sword
  • ATK:

  • 600

  • DEF:

  • 200


If you control a "Heroic" monster, except a Level 1 monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 other Warrior monster you control with a Level; the Level of that monster or this card becomes the Level of the other, also you cannot declare an attack for the rest of this turn, except with Xyz Monsters. You can only use each effect of "Heroic Challenger - Knuckle Sword" once per turn.


2 cardHeroic Challenger - Morning Star 2 cardHeroic Challenger - Morning Star
Heroic Challenger - Morning Star
EARTH 4
Heroic Challenger - Morning Star
  • ATK:

  • 1500

  • DEF:

  • 1300


If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can only use each effect of "Heroic Challenger - Morning Star" once per turn.


2 cardHeroic Challenger - Night Watchman 2 cardHeroic Challenger - Night Watchman
Heroic Challenger - Night Watchman
EARTH 4
Heroic Challenger - Night Watchman
  • ATK:

  • 1200

  • DEF:

  • 300


If this card attacks a Defense Position monster your opponent controls, before damage calculation: You can destroy that monster.


1 cardHeroic Challenger - Spartan 1 cardHeroic Challenger - Spartan
Heroic Challenger - Spartan
EARTH 4
Heroic Challenger - Spartan
  • ATK:

  • 1600

  • DEF:

  • 1000


Once per turn, when an opponent's monster declares an attack: You can target 1 face-up "Heroic" monster you control, except this card; this card gains ATK equal to that face-up monster's original ATK, until the end of the Battle Phase.


3 cardHeroic Challenger - Swordshield 3 cardHeroic Challenger - Swordshield
Heroic Challenger - Swordshield
EARTH 4
Heroic Challenger - Swordshield
  • ATK:

  • 0

  • DEF:

  • 2000


During either player's turn, if you control a face-up "Heroic" monster: You can send this card from your hand to the Graveyard; for the rest of this turn, you take no Battle Damage and "Heroic" monsters you control cannot be destroyed by battle.


1 cardHeroic Challenger - Thousand Blades 1 cardHeroic Challenger - Thousand Blades
Heroic Challenger - Thousand Blades
EARTH 4
Heroic Challenger - Thousand Blades
  • ATK:

  • 1300

  • DEF:

  • 1100


Once per turn, if this card is in Attack Position: You can discard 1 "Heroic" card; you cannot Special Summon monsters for the rest of this turn, except "Heroic" monsters, also Special Summon 1 "Heroic" monster from your Deck, and if you do, change this card to Defense Position. When you take damage while this card is in your Graveyard: You can Special Summon this card in Attack Position. You can only use this effect of "Heroic Challenger - Thousand Blades" once per turn.


2 cardHeroic Challenger - War Hammer 2 cardHeroic Challenger - War Hammer
Heroic Challenger - War Hammer
EARTH 6
Heroic Challenger - War Hammer
  • ATK:

  • 2100

  • DEF:

  • 1300


When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip the destroyed monster to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK equal to that equipped monster's ATK.


3 cardHeroic Call 3 cardHeroic Call
Heroic Call
Spell Normal
Heroic Call

    Special Summon 1 Warrior monster from your hand or GY, but if you Special Summoned a non-"Heroic" monster by this effect, negate its effects, also it cannot attack. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each "Heroic" card you currently control, and for each "Heroic" card attached to Xyz Monsters you currently control. You can only activate 1 "Heroic Call" per turn.


    3 cardHeroic Chance 3 cardHeroic Chance
    Heroic Chance
    Spell Normal
    Heroic Chance

      Target 1 face-up "Heroic" monster you control; this turn, double its ATK, but it cannot attack your opponent directly. You can only activate 1 "Heroic Chance" per turn.


      3 cardHeroic Envoy 3 cardHeroic Envoy
      Heroic Envoy
      Spell Normal
      Heroic Envoy

        Add 1 "Heroic" monster from your Deck to your hand. If your LP are 500 or less: You can banish this card from your GY, then target 1 "Heroic" card in your GY; add it to your hand. You can only use each effect of "Heroic Envoy" once per turn.


        2 cardHeroic Advance 2 cardHeroic Advance
        Heroic Advance
        Trap Normal
        Heroic Advance

          When a face-up "Heroic" monster you control is targeted for an attack: Target another face-up Level 4 or lower "Heroic" monster you control; double its ATK during this Battle Phase, then switch the attack target to it and conduct damage calculation, but monsters cannot be destroyed by this battle.


          3 cardHeroic Gift 3 cardHeroic Gift
          Heroic Gift
          Trap Normal
          Heroic Gift

            If your opponent's Life Points are 2000 or less: Make their Life Points 8000, and if you do, draw 2 cards. You can only activate 1 "Heroic Gift" per turn.


            2 cardHeroic Retribution Sword 2 cardHeroic Retribution Sword
            Heroic Retribution Sword
            Trap Normal
            Heroic Retribution Sword

              Target 1 face-up "Heroic" monster you control; equip this card to that target. All Battle Damage you take from battles involving the equipped monster is also inflicted to your opponent. After damage calculation: Destroy any opponent's monster that battles the equipped monster.


              3 cardHeroic Champion - Claivesolish 3 cardHeroic Champion - Claivesolish
              Heroic Champion - Claivesolish
              LIGHT
              Heroic Champion - Claivesolish
              • ATK:

              • 2500

              • DEF:

              • 2000


              2 Level 4 Warrior monsters Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of "Heroic Champion - Claivesolish" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn.


              3 cardHeroic Champion - Excalibur 3 cardHeroic Champion - Excalibur
              Heroic Champion - Excalibur
              LIGHT
              Heroic Champion - Excalibur
              • ATK:

              • 2000

              • DEF:

              • 2000


              2 Level 4 Warrior-Type monsters Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.


              3 cardHeroic Champion - Gandiva 3 cardHeroic Champion - Gandiva
              Heroic Champion - Gandiva
              EARTH
              Heroic Champion - Gandiva
              • ATK:

              • 2100

              • DEF:

              • 1800


              2 Level 4 Warrior-Type monsters Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s).


              3 cardHeroic Champion - Jarngreipr 3 cardHeroic Champion - Jarngreipr
              Heroic Champion - Jarngreipr
              EARTH
              Heroic Champion - Jarngreipr
              • ATK:

              • 700

              • DEF:

              • 1800


              2 Level 1 Warrior monsters The first time each Warrior monster you control would be destroyed by battle or card effect each turn, it is not destroyed. You can only use each of the following effects of "Heroic Champion - Jarngreipr" once per turn. You can detach 2 materials from this card, then target 1 Level/Rank 4 Warrior monster in your GY; Special Summon it, and if you do, this card gains ATK equal to that monster's original ATK. When an attack is declared involving your opponent's monster: You can gain LP equal to half its ATK.


              3 cardHeroic Champion - Kusanagi 3 cardHeroic Champion - Kusanagi
              Heroic Champion - Kusanagi
              EARTH
              Heroic Champion - Kusanagi
              • ATK:

              • 2500

              • DEF:

              • 2400


              3 Level 4 Warrior-Type monsters Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.




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