Created by: YGO Mod (20517634)

Created On: 06/14/2025

Need 27 UR

UR Rarity
Maxx "C"2 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
Raidraptor - Bloom Vulture3 card
UR Rarity
Raidraptor - Wise Strix1 card
UR Rarity
The Phantom Knights of Rusty Bardiche1 card
UR Rarity
Ash Blossom & Joyous Spring2 card
UR Rarity
D/D/D Duo-Dawn King Kali Yuga1 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Dark Requiem Xyz Dragon1 card
UR Rarity
Gagagaga Magician1 card
UR Rarity
Raidraptor - Arsenal Falcon2 card
UR Rarity
Raidraptor - Rising Rebellion Falcon1 card
UR Rarity
Raidraptor - Ultimate Falcon1 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Crossout Designator1 card
UR Rarity
Forbidden Droplet2 card
UR Rarity
Swallow's Cowrie2 card
UR Rarity
Infinite Impermanence1 card

Main: 45 Extra: 15

UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


R Rarity
2 cardRaider's Wing
R Rarity
2 cardRaider's Wing
Raider's Wing
DARK 4
Raider's Wing
  • ATK:

  • 0

  • DEF:

  • 2000


(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) If this card is in your hand or GY: You can detach 1 material from your DARK Xyz Monster; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Raider's Wing" once per turn. An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect. ● Your opponent cannot target this card with card effects.


UR Rarity
3 cardRaidraptor - Bloom Vulture
UR Rarity
3 cardRaidraptor - Bloom Vulture
Raidraptor - Bloom Vulture
DARK 4
Raidraptor - Bloom Vulture
  • ATK:

  • 300

  • DEF:

  • 1900


If you do not control any face-up monsters, other than Winged Beast monsters: You can Special Summon both this card and 1 "Raidraptor" monster from your hand. If you control no monsters: You can target 2 Level 4 or lower "Raidraptor" monsters in your GY, including this card; Special Summon them in Defense Position. You can only use 1 "Raidraptor - Bloom Vulture" effect per turn, and only once that turn, also you cannot Special Summon monsters the turn you activate either of these effects, except DARK monsters.


R Rarity
2 cardRaidraptor - Fuzzy Lanius
R Rarity
2 cardRaidraptor - Fuzzy Lanius
Raidraptor - Fuzzy Lanius
DARK 4
Raidraptor - Fuzzy Lanius
  • ATK:

  • 500

  • DEF:

  • 1500


If you control a "Raidraptor" monster other than "Raidraptor - Fuzzy Lanius": You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can add 1 "Raidraptor - Fuzzy Lanius" from your Deck to your hand. You can only use each effect of "Raidraptor - Fuzzy Lanius" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except "Raidraptor" monsters.


N Rarity
1 cardRaidraptor - Heel Eagle
N Rarity
1 cardRaidraptor - Heel Eagle
Raidraptor - Heel Eagle
DARK 3
Raidraptor - Heel Eagle
  • ATK:

  • 700

  • DEF:

  • 700


If all monsters you control are "Raidraptor" monsters (min. 1): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 "Raidraptor" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Raidraptor - Heel Eagle" once per turn.


R Rarity
1 cardRaidraptor - Mimicry Lanius
R Rarity
1 cardRaidraptor - Mimicry Lanius
Raidraptor - Mimicry Lanius
DARK 4
Raidraptor - Mimicry Lanius
  • ATK:

  • 1100

  • DEF:

  • 1900


Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can increase the Levels of all "Raidraptor" monsters you currently control by 1. During your Main Phase, if this card is in the Graveyard because it was sent there this turn: You can banish this card; add 1 "Raidraptor" card from your Deck to your hand, except "Raidraptor - Mimicry Lanius". You can only use this effect of "Raidraptor - Mimicry Lanius" once per turn.


N Rarity
1 cardRaidraptor - Noir Lanius
N Rarity
1 cardRaidraptor - Noir Lanius
Raidraptor - Noir Lanius
DARK 4
Raidraptor - Noir Lanius
  • ATK:

  • 1600

  • DEF:

  • 500


During your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 "Raidraptor" monster you control; add 1 "Raidraptor" monster with a different Level than that monster from your Deck to your hand. You can banish this card from your GY; increase or decrease the Levels of all "Raidraptor" monsters you currently control by 1. You can only use each effect of "Raidraptor - Noir Lanius" once per turn.


R Rarity
1 cardRaidraptor - Pain Lanius
R Rarity
1 cardRaidraptor - Pain Lanius
Raidraptor - Pain Lanius
DARK 1
Raidraptor - Pain Lanius
  • ATK:

  • 100

  • DEF:

  • 100


Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Winged Beast-Type monster. If this card is in your hand: You can target 1 "Raidraptor" monster you control that has a Level; take damage equal to its ATK or DEF (whichever is lower, but your choice if tied), and if you do, Special Summon this card, and if you do that, this card's Level becomes the current Level of the targeted monster. You can only use this effect of "Raidraptor - Pain Lanius" once per turn.


R Rarity
3 cardRaidraptor - Strangle Lanius
R Rarity
3 cardRaidraptor - Strangle Lanius
Raidraptor - Strangle Lanius
DARK 4
Raidraptor - Strangle Lanius
  • ATK:

  • 1600

  • DEF:

  • 1100


If you control a DARK monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. If you control an Xyz Monster with a DARK Xyz Monster as material: You can target 1 Level 4 or lower "Raidraptor" monster in your GY; Special Summon it, but its effects are negated. You can only use each effect of "Raidraptor - Strangle Lanius" once per turn.


SR Rarity
3 cardRaidraptor - Tribute Lanius
SR Rarity
3 cardRaidraptor - Tribute Lanius
Raidraptor - Tribute Lanius
DARK 4
Raidraptor - Tribute Lanius
  • ATK:

  • 1800

  • DEF:

  • 400


During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Raidraptor" card from your Deck to the Graveyard. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 "Rank-Up-Magic" Quick-Play Spell Card from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Raidraptor" monsters. You can only use each effect of "Raidraptor - Tribute Lanius" once per turn.


R Rarity
3 cardSimorgh, Bird of Perfection
R Rarity
3 cardSimorgh, Bird of Perfection
Simorgh, Bird of Perfection
DARK 4
Simorgh, Bird of Perfection
  • ATK:

  • 1800

  • DEF:

  • 500


While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh, Bird of Perfection" once per turn. During your Main Phase, if you Normal or Special Summon a Winged Beast monster(s): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Simorgh" monster. If this card is Normal Summoned: You can send 1 "Simorgh" monster from your Deck to the GY; add 1 "Simorgh" Spell/Trap from your Deck to your hand.


SR Rarity
1 cardThe Phantom Knights of Silent Boots
SR Rarity
1 cardThe Phantom Knights of Silent Boots
The Phantom Knights of Silent Boots
DARK 3
The Phantom Knights of Silent Boots
  • ATK:

  • 200

  • DEF:

  • 1200


If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


UR Rarity
2 cardAsh Blossom & Joyous Spring
UR Rarity
2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardCrossout Designator
    UR Rarity
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      R Rarity
      1 cardElborz, the Sacred Lands of Simorgh
      R Rarity
      1 cardElborz, the Sacred Lands of Simorgh
      Elborz, the Sacred Lands of Simorgh
      Spell Field
      Elborz, the Sacred Lands of Simorgh

        All WIND Winged Beast monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn. ● You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field). ● If you control a WIND Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster.


        UR Rarity
        2 cardForbidden Droplet
        UR Rarity
        2 cardForbidden Droplet
        Forbidden Droplet
        Spell Quick
        Forbidden Droplet

          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




          Tag(s):

          SR Rarity
          1 cardPhantom Knights' Rank-Up-Magic Force
          SR Rarity
          1 cardPhantom Knights' Rank-Up-Magic Force
          Phantom Knights' Rank-Up-Magic Force
          Spell Quick
          Phantom Knights' Rank-Up-Magic Force

            During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.


            R Rarity
            1 cardRaidraptor - Nest
            R Rarity
            1 cardRaidraptor - Nest
            Raidraptor - Nest
            Spell Continuous
            Raidraptor - Nest

              If you control 2 or more "Raidraptor" monsters: You can add 1 "Raidraptor" monster from your Deck or Graveyard to your hand. You can only use this effect of "Raidraptor - Nest" once per turn.


              SR Rarity
              1 cardRaidraptor - Roost
              SR Rarity
              1 cardRaidraptor - Roost
              Raidraptor - Roost
              Spell Continuous
              Raidraptor - Roost

                If a "Raidraptor" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can add 1 "Raidraptor" Spell/Trap from your Deck to your hand, except "Raidraptor - Roost". You can target 3 of your "Raidraptor" monsters that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card. You can only use each effect of "Raidraptor - Roost" once per turn.


                R Rarity
                2 cardRank-Up-Magic Skip Force
                R Rarity
                2 cardRank-Up-Magic Skip Force
                Rank-Up-Magic Skip Force
                Spell Normal
                Rank-Up-Magic Skip Force

                  Target 1 "Raidraptor" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 2 Ranks higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Raidraptor" monster from your Graveyard, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it.


                  R Rarity
                  1 cardRank-Up-Magic Soul Shave Force
                  R Rarity
                  1 cardRank-Up-Magic Soul Shave Force
                  Rank-Up-Magic Soul Shave Force
                  Spell Normal
                  Rank-Up-Magic Soul Shave Force

                    Pay half your LP, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 Xyz Monster that is 2 Ranks higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)


                    SR Rarity
                    1 cardRise Rank-Up-Magic Raidraptor's Force
                    SR Rarity
                    1 cardRise Rank-Up-Magic Raidraptor's Force
                    Rise Rank-Up-Magic Raidraptor's Force
                    Spell Quick
                    Rise Rank-Up-Magic Raidraptor's Force

                      During the Main Phase or your opponent's Battle Phase: Target 2 or more "Raidraptor" Xyz Monsters you control and/or in your GY, including a monster on the field; if at least 2 remain face-up at resolution, Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck with a Rank equal to their combined Ranks, and if you do, attach the targeted monsters to it as material. (This is treated as an Xyz Summon. Transfer their materials to the Summoned monster.) You can only activate 1 "Rise Rank-Up-Magic Raidraptor's Force" per turn.


                      UR Rarity
                      2 cardSwallow's Cowrie
                      UR Rarity
                      2 cardSwallow's Cowrie
                      Swallow's Cowrie
                      Spell Quick
                      Swallow's Cowrie

                        Tribute 1 Winged Beast monster in your hand or face-up field; add 1 Winged Beast monster from your Deck to your hand with the same Level that the Tributed monster had. You can only activate 1 "Swallow's Cowrie" per turn.


                        R Rarity
                        1 cardThe Phantom Knights' Rank-Up-Magic Launch
                        R Rarity
                        1 cardThe Phantom Knights' Rank-Up-Magic Launch
                        The Phantom Knights' Rank-Up-Magic Launch
                        Spell Quick
                        The Phantom Knights' Rank-Up-Magic Launch

                          During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                          UR Rarity
                          1 cardInfinite Impermanence
                          UR Rarity
                          1 cardInfinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                            R Rarity
                            1 cardRaidraptor - Glorious Bright
                            R Rarity
                            1 cardRaidraptor - Glorious Bright
                            Raidraptor - Glorious Bright
                            Trap Normal
                            Raidraptor - Glorious Bright

                              If you control a "Raidraptor" monster: Target 1 face-up monster your opponent controls, or if you control a "Raidraptor" Xyz Monster, you can target 1 face-up card your opponent controls; negate that card's effects until the end of this turn. You can banish this card from your GY, then target 1 of your "Raidraptor" monsters that is banished or in your GY; add it to your hand. You can only use 1 "Raidraptor - Glorious Bright" effect per turn, and only once that turn.


                              SR Rarity
                              1 cardThe Phantom Knights of Shade Brigandine
                              SR Rarity
                              1 cardThe Phantom Knights of Shade Brigandine
                              The Phantom Knights of Shade Brigandine
                              Trap Normal
                              The Phantom Knights of Shade Brigandine

                                Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.


                                UR Rarity
                                1 cardRaidraptor - Wise Strix
                                UR Rarity
                                1 cardRaidraptor - Wise Strix
                                Raidraptor - Wise Strix
                                DARK
                                Raidraptor - Wise Strix
                                • ATK:

                                • 1400

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 DARK Winged Beast monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.


                                UR Rarity
                                1 cardThe Phantom Knights of Rusty Bardiche
                                UR Rarity
                                1 cardThe Phantom Knights of Rusty Bardiche
                                The Phantom Knights of Rusty Bardiche
                                DARK
                                The Phantom Knights of Rusty Bardiche
                                • ATK:

                                • 2100

                                • LINK-3

                                Link Arrow:

                                Right

                                Bottom-Left

                                Bottom-Right


                                2+ DARK monsters During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.


                                UR Rarity
                                1 cardD/D/D Duo-Dawn King Kali Yuga
                                UR Rarity
                                1 cardD/D/D Duo-Dawn King Kali Yuga
                                D/D/D Duo-Dawn King Kali Yuga
                                DARK
                                D/D/D Duo-Dawn King Kali Yuga
                                • ATK:

                                • 3500

                                • DEF:

                                • 3000


                                2 Level 8 "D/D" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" Spell/Trap Card in your Graveyard; Set that target.


                                UR Rarity
                                1 cardDark Rebellion Xyz Dragon
                                UR Rarity
                                1 cardDark Rebellion Xyz Dragon
                                Dark Rebellion Xyz Dragon
                                DARK
                                Dark Rebellion Xyz Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                UR Rarity
                                1 cardDark Requiem Xyz Dragon
                                UR Rarity
                                1 cardDark Requiem Xyz Dragon
                                Dark Requiem Xyz Dragon
                                DARK
                                Dark Requiem Xyz Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                3 Level 5 monsters If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects. ● Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK. ● When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.


                                UR Rarity
                                1 cardGagagaga Magician
                                UR Rarity
                                1 cardGagagaga Magician
                                Gagagaga Magician
                                DARK
                                Gagagaga Magician
                                • ATK:

                                • 2000

                                • DEF:

                                • 2000


                                2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.


                                SR Rarity
                                1 cardRaider's Knight
                                SR Rarity
                                1 cardRaider's Knight
                                Raider's Knight
                                DARK
                                Raider's Knight
                                • ATK:

                                • 2000

                                • DEF:

                                • 0


                                2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                                UR Rarity
                                2 cardRaidraptor - Arsenal Falcon
                                UR Rarity
                                2 cardRaidraptor - Arsenal Falcon
                                Raidraptor - Arsenal Falcon
                                DARK
                                Raidraptor - Arsenal Falcon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 Winged Beast monster from your Deck. If this card has any number of "Raidraptor" monsters as material, it can attack up to that many times during each Battle Phase. If this card is sent to the GY while it has a "Raidraptor" monster as material: You can Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck, except "Raidraptor - Arsenal Falcon", and if you do, attach this card from your GY to it as material.


                                SR Rarity
                                1 cardRaidraptor - Brave Strix
                                SR Rarity
                                1 cardRaidraptor - Brave Strix
                                Raidraptor - Brave Strix
                                DARK
                                Raidraptor - Brave Strix
                                • ATK:

                                • 2000

                                • DEF:

                                • 2500


                                2 Level 5 monsters A "Raidraptor" Xyz Monster that has this card as material gains this effect. ● This card gains ATK equal to its Rank x 100. You can only use 1 of the following effects of "Raidraptor - Brave Strix" per turn, and only once that turn. You can detach 1 material from this card; Set 1 "Raidraptor" Spell/Trap from your Deck. If this card has a Winged Beast monster as material: You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand.


                                SR Rarity
                                2 cardRaidraptor - Force Strix
                                SR Rarity
                                2 cardRaidraptor - Force Strix
                                Raidraptor - Force Strix
                                DARK
                                Raidraptor - Force Strix
                                • ATK:

                                • 100

                                • DEF:

                                • 2000


                                2 Level 4 monsters This card gains 500 ATK and DEF for each Winged Beast monster you control (other than this card). Once per turn: You can detach 1 material from this card; add 1 Level 4 DARK Winged Beast monster from your Deck to your hand.


                                UR Rarity
                                1 cardRaidraptor - Rising Rebellion Falcon
                                UR Rarity
                                1 cardRaidraptor - Rising Rebellion Falcon
                                Raidraptor - Rising Rebellion Falcon
                                DARK
                                Raidraptor - Rising Rebellion Falcon
                                • ATK:

                                • 4000

                                • DEF:

                                • 3500


                                5 Level 13 Winged Beast monsters Unaffected by other cards' effects. If this card is Xyz Summoned: You can destroy as many cards your opponent controls as possible, then if this card has 3 or more "Raidraptor" Xyz Monsters with different names as material, inflict damage to your opponent equal to the combined original ATK of the destroyed monsters. Once per turn: You can detach 3 materials from this card, then target 1 "Raidraptor" Xyz Monster in your GY; this card gains that monster's effects until the End Phase.


                                UR Rarity
                                1 cardRaidraptor - Ultimate Falcon
                                UR Rarity
                                1 cardRaidraptor - Ultimate Falcon
                                Raidraptor - Ultimate Falcon
                                DARK
                                Raidraptor - Ultimate Falcon
                                • ATK:

                                • 3500

                                • DEF:

                                • 2000


                                3 Level 10 Winged Beast-Type monsters Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a "Raidraptor" monster as Xyz Material, it gains this effect. ● Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.


                                UR Rarity
                                1 cardSuper Starslayer TY-PHON - Sky Crisis
                                UR Rarity
                                1 cardSuper Starslayer TY-PHON - Sky Crisis
                                Super Starslayer TY-PHON - Sky Crisis
                                DARK
                                Super Starslayer TY-PHON - Sky Crisis
                                • ATK:

                                • 2900

                                • DEF:

                                • 2900


                                2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




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