Created by: YGO Mod (20517634)

Created On: 02/28/2023

LP Boost Alpha

Need 10 UR

UR Rarity
Big Shield Gardna2 card
UR Rarity
Dogoran, the Mad Flame Kaiju1 card
UR Rarity
Lava Golem1 card
UR Rarity
Knightmare Mermaid1 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Gagaga Cowboy1 card
UR Rarity
Pot of Duality3 card

Main: 20 Extra: 8

UR Rarity
Big Shield Gardna
UR Rarity
Big Shield Gardna
Big Shield Gardna
EARTH 4
Big Shield Gardna
  • ATK:

  • 100

  • DEF:

  • 2600


When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.


UR Rarity
Big Shield Gardna
UR Rarity
Big Shield Gardna
Big Shield Gardna
EARTH 4
Big Shield Gardna
  • ATK:

  • 100

  • DEF:

  • 2600


When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.


R Rarity
Destiny HERO - Defender
R Rarity
Destiny HERO - Defender
Destiny HERO - Defender
DARK 4
Destiny HERO - Defender
  • ATK:

  • 100

  • DEF:

  • 2700


During each of your opponent's Standby Phases: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.


R Rarity
Destiny HERO - Defender
R Rarity
Destiny HERO - Defender
Destiny HERO - Defender
DARK 4
Destiny HERO - Defender
  • ATK:

  • 100

  • DEF:

  • 2700


During each of your opponent's Standby Phases: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.


R Rarity
Destiny HERO - Defender
R Rarity
Destiny HERO - Defender
Destiny HERO - Defender
DARK 4
Destiny HERO - Defender
  • ATK:

  • 100

  • DEF:

  • 2700


During each of your opponent's Standby Phases: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.


UR Rarity
Dogoran, the Mad Flame Kaiju
UR Rarity
Dogoran, the Mad Flame Kaiju
Dogoran, the Mad Flame Kaiju
FIRE 8
Dogoran, the Mad Flame Kaiju
  • ATK:

  • 3000

  • DEF:

  • 1200


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.


UR Rarity
Lava Golem
UR Rarity
Lava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


R Rarity
Stone Statue of the Aztecs
R Rarity
Stone Statue of the Aztecs
Stone Statue of the Aztecs
EARTH 4
Stone Statue of the Aztecs
  • ATK:

  • 300

  • DEF:

  • 2000


Double any Battle Damage your opponent takes when they attack this monster.


R Rarity
Stone Statue of the Aztecs
R Rarity
Stone Statue of the Aztecs
Stone Statue of the Aztecs
EARTH 4
Stone Statue of the Aztecs
  • ATK:

  • 300

  • DEF:

  • 2000


Double any Battle Damage your opponent takes when they attack this monster.


R Rarity
Stone Statue of the Aztecs
R Rarity
Stone Statue of the Aztecs
Stone Statue of the Aztecs
EARTH 4
Stone Statue of the Aztecs
  • ATK:

  • 300

  • DEF:

  • 2000


Double any Battle Damage your opponent takes when they attack this monster.


SR Rarity
Power Pro Knight Sisters
SR Rarity
Power Pro Knight Sisters
Power Pro Knight Sisters
LIGHT 4
Power Pro Knight Sisters
  • ATK:

  • 1200

  • DEF:

  • 2400


''The stadium is now open, and our all-star ladies are ready to take you out to the ball game! It's the beginning of a new baseball legend! Presenting: The three navigators of the Power Pro world! That's Paa-chan on the left, bright, energetic, and (usually) dependable. On the right we've got Waa-chan, calm, earnest, and level-headed (usually...). And Namiki is in charge up front with little Chikuwa in her tote bag, helping us cheer everyone on!''


UR Rarity
Pot of Duality
UR Rarity
Pot of Duality
Pot of Duality
Spell Normal
Pot of Duality

    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




    Tag(s):

    UR Rarity
    Pot of Duality
    UR Rarity
    Pot of Duality
    Pot of Duality
    Spell Normal
    Pot of Duality

      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




      Tag(s):

      UR Rarity
      Pot of Duality
      UR Rarity
      Pot of Duality
      Pot of Duality
      Spell Normal
      Pot of Duality

        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




        Tag(s):

        N Rarity
        Cross Counter
        N Rarity
        Cross Counter
        Cross Counter
        Trap Normal
        Cross Counter

          If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation.


          N Rarity
          Cross Counter
          N Rarity
          Cross Counter
          Cross Counter
          Trap Normal
          Cross Counter

            If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation.


            N Rarity
            Cross Counter
            N Rarity
            Cross Counter
            Cross Counter
            Trap Normal
            Cross Counter

              If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation.


              N Rarity
              D2 Shield
              N Rarity
              D2 Shield
              D2 Shield
              Trap Normal
              D2 Shield

                Select 1 face-up Defense Position monster you control. Its DEF becomes double its original DEF.


                N Rarity
                D2 Shield
                N Rarity
                D2 Shield
                D2 Shield
                Trap Normal
                D2 Shield

                  Select 1 face-up Defense Position monster you control. Its DEF becomes double its original DEF.


                  N Rarity
                  D2 Shield
                  N Rarity
                  D2 Shield
                  D2 Shield
                  Trap Normal
                  D2 Shield

                    Select 1 face-up Defense Position monster you control. Its DEF becomes double its original DEF.


                    UR Rarity
                    Knightmare Mermaid
                    UR Rarity
                    Knightmare Mermaid
                    Knightmare Mermaid
                    WATER
                    Knightmare Mermaid
                    • ATK:

                    • 1000

                    • LINK-1

                    Link Arrow:

                    Bottom


                    1 "Knightmare" monster, except "Knightmare Mermaid" If this card is Link Summoned: You can discard 1 card; Special Summon 1 "Knightmare" monster from your Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Mermaid" once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked.


                    UR Rarity
                    Dark Rebellion Xyz Dragon
                    UR Rarity
                    Dark Rebellion Xyz Dragon
                    Dark Rebellion Xyz Dragon
                    DARK
                    Dark Rebellion Xyz Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                    SR Rarity
                    Diamond Dire Wolf
                    SR Rarity
                    Diamond Dire Wolf
                    Diamond Dire Wolf
                    EARTH
                    Diamond Dire Wolf
                    • ATK:

                    • 2000

                    • DEF:

                    • 1200


                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                    UR Rarity
                    Gagaga Cowboy
                    UR Rarity
                    Gagaga Cowboy
                    Gagaga Cowboy
                    EARTH
                    Gagaga Cowboy
                    • ATK:

                    • 1500

                    • DEF:

                    • 2400


                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.


                    R Rarity
                    Number 27: Dreadnought Dreadnoid
                    R Rarity
                    Number 27: Dreadnought Dreadnoid
                    Number 27: Dreadnought Dreadnoid
                    WATER
                    Number 27: Dreadnought Dreadnoid
                    • ATK:

                    • 2200

                    • DEF:

                    • 1000


                    2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                    SR Rarity
                    Number 50: Blackship of Corn
                    SR Rarity
                    Number 50: Blackship of Corn
                    Number 50: Blackship of Corn
                    DARK
                    Number 50: Blackship of Corn
                    • ATK:

                    • 2100

                    • DEF:

                    • 1500


                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                    R Rarity
                    Photon Papilloperative
                    R Rarity
                    Photon Papilloperative
                    Photon Papilloperative
                    LIGHT
                    Photon Papilloperative
                    • ATK:

                    • 2100

                    • DEF:

                    • 1800


                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.


                    R Rarity
                    Super Quantal Mech King Great Magnus
                    R Rarity
                    Super Quantal Mech King Great Magnus
                    Super Quantal Mech King Great Magnus
                    LIGHT
                    Super Quantal Mech King Great Magnus
                    • ATK:

                    • 3600

                    • DEF:

                    • 3200


                    3 Level 12 monsters If this card is sent to the GY: You can Special Summon 3 "Super Quantal Mech Beast" Xyz Monsters with different names from your GY. This card gains these effects, based on the number of materials with different names attached to it. ● 2+: Once per turn, during the Main Phase (Quick Effect): You can detach 1 material from this card; shuffle 1 card on the field into the Deck. ● 4+: It is unaffected by card effects, except "Super Quant" cards. ● 6+: Your opponent cannot add cards from the Deck to the hand by card effects.




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