Created by: YGO Mod (20517634)

Created On: 08/27/2025

Need 42 UR

UR Rarity
Fire King High Avatar Garunix1 card
UR Rarity
Fire King High Avatar Kirin3 card
UR Rarity
Legendary Fire King Ponix3 card
UR Rarity
Maxx "C"2 card
UR Rarity
Sacred Fire King Garunix3 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Linkuriboh1 card
UR Rarity
Promethean Princess, Bestower of Flames2 card
UR Rarity
S:P Little Knight1 card
UR Rarity
Salamangreat Sunlight Wolf1 card
UR Rarity
Underworld Goddess of the Closed World1 card
 Rarity
Jurrac Astero1 card
UR Rarity
Jurrac Meteor1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
 Rarity
Jurrac Megalo3 card
UR Rarity
Garunix Eternity, Hyang of the Fire Kings1 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Ground Xeno2 card
UR Rarity
Triple Tactics Talent2 card
 Rarity
Dominus Impulse3 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

R Rarity
1 cardFire King Avatar Arvata
R Rarity
1 cardFire King Avatar Arvata
Fire King Avatar Arvata
FIRE 4
Fire King Avatar Arvata
  • ATK:

  • 1800

  • DEF:

  • 200


When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.


R Rarity
1 cardFire King Avatar Barong
R Rarity
1 cardFire King Avatar Barong
Fire King Avatar Barong
FIRE 4
Fire King Avatar Barong
  • ATK:

  • 1800

  • DEF:

  • 200


If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".


SR Rarity
3 cardFire King Courtier Ulcanix
SR Rarity
3 cardFire King Courtier Ulcanix
Fire King Courtier Ulcanix
FIRE 4
Fire King Courtier Ulcanix
  • ATK:

  • 800

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, add 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, except "Fire King Courtier Ulcanix", then you can make this card's Level become that added monster's. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King High Avatar Garunix" from your Deck in Defense Position. You can only use each effect of "Fire King Courtier Ulcanix" once per turn.


UR Rarity
1 cardFire King High Avatar Garunix
UR Rarity
1 cardFire King High Avatar Garunix
Fire King High Avatar Garunix
FIRE 8
Fire King High Avatar Garunix
  • ATK:

  • 2700

  • DEF:

  • 1700


During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".


UR Rarity
3 cardFire King High Avatar Kirin
UR Rarity
3 cardFire King High Avatar Kirin
Fire King High Avatar Kirin
FIRE 8
Fire King High Avatar Kirin
  • ATK:

  • 2400

  • DEF:

  • 200


During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.


UR Rarity
3 cardLegendary Fire King Ponix
UR Rarity
3 cardLegendary Fire King Ponix
Legendary Fire King Ponix
FIRE 1
Legendary Fire King Ponix
  • ATK:

  • 500

  • DEF:

  • 200


If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
3 cardSacred Fire King Garunix
UR Rarity
3 cardSacred Fire King Garunix
Sacred Fire King Garunix
FIRE 8
Sacred Fire King Garunix
  • ATK:

  • 2700

  • DEF:

  • 1700


If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


 Rarity
3 cardJurrac Megalo
 Rarity
3 cardJurrac Megalo
Jurrac Megalo
FIRE 1
Jurrac Megalo
  • ATK:

  • 500

  • DEF:

  • 1300


If you control a Dinosaur monster: You can Special Summon this card from your hand. During your Main Phase: You can discard 2 cards, including a "Jurrac" card, then draw 2 cards. If this card is destroyed by battle or card effect: You can send 1 "Jurrac" monster from your Deck/Extra Deck to the GY, except "Jurrac Megalo". You can only use each effect of "Jurrac Megalo" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    R Rarity
    2 cardFire King Island
    R Rarity
    2 cardFire King Island
    Fire King Island
    Spell Field
    Fire King Island

      If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.


      SR Rarity
      2 cardFire King Sanctuary
      SR Rarity
      2 cardFire King Sanctuary
      Fire King Sanctuary
      Spell Continuous
      Fire King Sanctuary

        When this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only "Fire King" monsters you control. You can only activate 1 "Fire King Sanctuary" per turn.


        SR Rarity
        1 cardFire King Sky Burn
        SR Rarity
        1 cardFire King Sky Burn
        Fire King Sky Burn
        Spell Quick
        Fire King Sky Burn

          Target an equal number of "Fire King" monsters you control and cards your opponent controls; destroy them. If a "Fire King" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 "Fire King Sky Burn" effect per turn, and only once that turn.


          UR Rarity
          2 cardGround Xeno
          UR Rarity
          2 cardGround Xeno
          Ground Xeno
          Spell Normal
          Ground Xeno

            Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.


            UR Rarity
            2 cardTriple Tactics Talent
            UR Rarity
            2 cardTriple Tactics Talent
            Triple Tactics Talent
            Spell Normal
            Triple Tactics Talent

              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




              Tag(s):

               Rarity
              3 cardDominus Impulse
               Rarity
              3 cardDominus Impulse
              Dominus Impulse
              Trap Normal
              Dominus Impulse

                If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                UR Rarity
                3 cardInfinite Impermanence
                UR Rarity
                3 cardInfinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  SR Rarity
                  1 cardAmphibious Swarmship Amblowhale
                  SR Rarity
                  1 cardAmphibious Swarmship Amblowhale
                  Amphibious Swarmship Amblowhale
                  FIRE
                  Amphibious Swarmship Amblowhale
                  • ATK:

                  • 2600

                  • LINK-4

                  Link Arrow:

                  Left

                  Right

                  Bottom

                  Bottom-Right


                  2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.


                  UR Rarity
                  1 cardApollousa, Bow of the Goddess
                  UR Rarity
                  1 cardApollousa, Bow of the Goddess
                  Apollousa, Bow of the Goddess
                  WIND
                  Apollousa, Bow of the Goddess
                  • ATK:

                  • -1

                  • LINK-4

                  Link Arrow:

                  Top

                  Bottom-Left

                  Bottom

                  Bottom-Right


                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                  SR Rarity
                  1 cardDharc the Dark Charmer, Gloomy
                  SR Rarity
                  1 cardDharc the Dark Charmer, Gloomy
                  Dharc the Dark Charmer, Gloomy
                  DARK
                  Dharc the Dark Charmer, Gloomy
                  • ATK:

                  • 1850

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                  SR Rarity
                  1 cardHiita the Fire Charmer, Ablaze
                  SR Rarity
                  1 cardHiita the Fire Charmer, Ablaze
                  Hiita the Fire Charmer, Ablaze
                  FIRE
                  Hiita the Fire Charmer, Ablaze
                  • ATK:

                  • 1850

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                  UR Rarity
                  1 cardI:P Masquerena
                  UR Rarity
                  1 cardI:P Masquerena
                  I:P Masquerena
                  DARK
                  I:P Masquerena
                  • ATK:

                  • 800

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                  UR Rarity
                  1 cardLinkuriboh
                  UR Rarity
                  1 cardLinkuriboh
                  Linkuriboh
                  DARK
                  Linkuriboh
                  • ATK:

                  • 300

                  • LINK-1

                  Link Arrow:

                  Bottom


                  1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                  UR Rarity
                  2 cardPromethean Princess, Bestower of Flames
                  UR Rarity
                  2 cardPromethean Princess, Bestower of Flames
                  Promethean Princess, Bestower of Flames
                  FIRE
                  Promethean Princess, Bestower of Flames
                  • ATK:

                  • 2700

                  • LINK-3

                  Link Arrow:

                  Left

                  Right

                  Bottom


                  2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                  UR Rarity
                  1 cardS:P Little Knight
                  UR Rarity
                  1 cardS:P Little Knight
                  S:P Little Knight
                  DARK
                  S:P Little Knight
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                  UR Rarity
                  1 cardSalamangreat Sunlight Wolf
                  UR Rarity
                  1 cardSalamangreat Sunlight Wolf
                  Salamangreat Sunlight Wolf
                  FIRE
                  Salamangreat Sunlight Wolf
                  • ATK:

                  • 1800

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                  UR Rarity
                  1 cardUnderworld Goddess of the Closed World
                  UR Rarity
                  1 cardUnderworld Goddess of the Closed World
                  Underworld Goddess of the Closed World
                  LIGHT
                  Underworld Goddess of the Closed World
                  • ATK:

                  • 3000

                  • LINK-5

                  Link Arrow:

                  Top

                  Top-Right

                  Right

                  Bottom

                  Bottom-Right


                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                   Rarity
                  1 cardJurrac Astero
                   Rarity
                  1 cardJurrac Astero
                  Jurrac Astero
                  FIRE 10
                  Jurrac Astero
                  • ATK:

                  • 2500

                  • DEF:

                  • 2300


                  1 Tuner + 1+ non-Tuner Dinosaur monsters If this card is Synchro Summoned: You can Set 1 "Jurrac" Spell/Trap from your Deck or GY. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can banish 2 Dinosaur monsters from your GY; negate the Summon, and if you do, destroy that monster(s). During your opponent's turn (Quick Effect): You can banish 2 "Jurrac" monsters from your GY, including this card; Special Summon 1 "Jurrac Meteor" from your Extra Deck (this is treated as a Synchro Summon).


                  UR Rarity
                  1 cardJurrac Meteor
                  UR Rarity
                  1 cardJurrac Meteor
                  Jurrac Meteor
                  FIRE 10
                  Jurrac Meteor
                  • ATK:

                  • 2800

                  • DEF:

                  • 2000


                  1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.


                  UR Rarity
                  1 cardGarunix Eternity, Hyang of the Fire Kings
                  UR Rarity
                  1 cardGarunix Eternity, Hyang of the Fire Kings
                  Garunix Eternity, Hyang of the Fire Kings
                  FIRE
                  Garunix Eternity, Hyang of the Fire Kings
                  • ATK:

                  • 3000

                  • DEF:

                  • 2000


                  2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.


                  UR Rarity
                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                  UR Rarity
                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                  Super Starslayer TY-PHON - Sky Crisis
                  DARK
                  Super Starslayer TY-PHON - Sky Crisis
                  • ATK:

                  • 2900

                  • DEF:

                  • 2900


                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




                  https://ygovietnam.com/
                  Top