Created by: YGO Mod (20517634)

Created On: 09/13/2025

Main: 40 Extra: 15

3 cardJunk Forward 3 cardJunk Forward
Junk Forward
EARTH 3
Junk Forward
  • ATK:

  • 900

  • DEF:

  • 1500


If you control no monsters, you can Special Summon this card (from your hand).


3 cardMarauding Captain
3 cardMarauding Captain
Marauding Captain
EARTH 3
Marauding Captain
  • ATK:

  • 1200

  • DEF:

  • 400


Your opponent cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


3 cardSpell Striker 3 cardSpell Striker
Spell Striker
EARTH 3
Spell Striker
  • ATK:

  • 600

  • DEF:

  • 200


You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card.


3 cardT.G. Warwolf 3 cardT.G. Warwolf
T.G. Warwolf
DARK 3
T.G. Warwolf
  • ATK:

  • 1200

  • DEF:

  • 0


When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".


2 cardThe Wicked Avatar 2 cardThe Wicked Avatar
The Wicked Avatar
DARK 10
The Wicked Avatar
  • ATK:

  • -1

  • DEF:

  • -1


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except "The Wicked Avatar").


2 cardThe Wicked Dreadroot 2 cardThe Wicked Dreadroot
The Wicked Dreadroot
DARK 10
The Wicked Dreadroot
  • ATK:

  • 4000

  • DEF:

  • 4000


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.


2 cardThe Wicked Eraser 2 cardThe Wicked Eraser
The Wicked Eraser
DARK 10
The Wicked Eraser
  • ATK:

  • -1

  • DEF:

  • -1


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the Graveyard, destroy all cards on the field. During your Main Phase, you can destroy this card.


3 cardTour Guide From the Underworld 3 cardTour Guide From the Underworld
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


1 cardMorphing Jar
1 cardMorphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


3 cardGenex Ally Birdman 3 cardGenex Ally Birdman
Genex Ally Birdman
DARK 3
Genex Ally Birdman
  • ATK:

  • 1400

  • DEF:

  • 400


You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field.


3 cardT.G. Striker 3 cardT.G. Striker
T.G. Striker
EARTH 2
T.G. Striker
  • ATK:

  • 800

  • DEF:

  • 0


If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".


3 cardInferno Reckless Summon 3 cardInferno Reckless Summon
Inferno Reckless Summon
Spell Quick
Inferno Reckless Summon

    When exactly 1 monster with 1500 or less ATK is Special Summoned to your field while your opponent controls a face-up monster: Special Summon as many monsters as possible with the same name as the Summoned monster, from your hand, Deck, and Graveyard, in Attack Position, also your opponent Special Summons as many monsters as possible with the same name as 1 of their face-up monsters, from their hand, Deck, and Graveyard.


    1 cardInstant Fusion
    1 cardInstant Fusion
    Instant Fusion
    Spell Normal
    Instant Fusion

      Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


      1 cardMonster Reborn
      1 cardMonster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.




        Tag(s):

        1 cardPot of Avarice 1 cardPot of Avarice
        Pot of Avarice
        Spell Normal
        Pot of Avarice

          Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




          Tag(s):

          1 cardReinforcement of the Army
          1 cardReinforcement of the Army
          Reinforcement of the Army
          Spell Normal
          Reinforcement of the Army

            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


            1 cardSwords of Revealing Light
            1 cardSwords of Revealing Light
            Swords of Revealing Light
            Spell Normal
            Swords of Revealing Light

              After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


              2 cardCall of the Haunted
              2 cardCall of the Haunted
              Call of the Haunted
              Trap Continuous
              Call of the Haunted

                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                1 cardMirror Force
                1 cardMirror Force
                Mirror Force
                Trap Normal
                Mirror Force

                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                  1 cardCharubin the Fire Knight 1 cardCharubin the Fire Knight
                  Charubin the Fire Knight
                  FIRE 3
                  Charubin the Fire Knight
                  • ATK:

                  • 1100

                  • DEF:

                  • 800


                  "Monster Egg" + "Hinotama Soul"


                  1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                  Ally of Justice Catastor
                  DARK 5
                  Ally of Justice Catastor
                  • ATK:

                  • 2200

                  • DEF:

                  • 1200


                  1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                  1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                  Brionac, Dragon of the Ice Barrier
                  WATER 6
                  Brionac, Dragon of the Ice Barrier
                  • ATK:

                  • 2300

                  • DEF:

                  • 1400


                  1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                  1 cardNaturia Beast 1 cardNaturia Beast
                  Naturia Beast
                  EARTH 5
                  Naturia Beast
                  • ATK:

                  • 2200

                  • DEF:

                  • 1700


                  1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                  1 cardOrient Dragon 1 cardOrient Dragon
                  Orient Dragon
                  WIND 6
                  Orient Dragon
                  • ATK:

                  • 2300

                  • DEF:

                  • 1000


                  1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: Target 1 Synchro Monster your opponent controls; banish that target.


                  1 cardStardust Dragon 1 cardStardust Dragon
                  Stardust Dragon
                  WIND 8
                  Stardust Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                  1 cardT.G. Hyper Librarian
                  1 cardT.G. Hyper Librarian
                  T.G. Hyper Librarian
                  DARK 5
                  T.G. Hyper Librarian
                  • ATK:

                  • 2400

                  • DEF:

                  • 1800


                  1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                  1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                  Trishula, Dragon of the Ice Barrier
                  WATER 9
                  Trishula, Dragon of the Ice Barrier
                  • ATK:

                  • 2700

                  • DEF:

                  • 2000


                  1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                  1 cardLeviair the Sea Dragon 1 cardLeviair the Sea Dragon
                  Leviair the Sea Dragon
                  WIND
                  Leviair the Sea Dragon
                  • ATK:

                  • 1800

                  • DEF:

                  • 1600


                  2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                  1 cardNumber 17: Leviathan Dragon 1 cardNumber 17: Leviathan Dragon
                  Number 17: Leviathan Dragon
                  WATER
                  Number 17: Leviathan Dragon
                  • ATK:

                  • 2000

                  • DEF:

                  • 0


                  2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                  1 cardNumber 20: Giga-Brilliant 1 cardNumber 20: Giga-Brilliant
                  Number 20: Giga-Brilliant
                  LIGHT
                  Number 20: Giga-Brilliant
                  • ATK:

                  • 1800

                  • DEF:

                  • 1800


                  2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.


                  1 cardSoul of Silvermountain 1 cardSoul of Silvermountain
                  Soul of Silvermountain
                  EARTH
                  Soul of Silvermountain
                  • ATK:

                  • 1800

                  • DEF:

                  • 2200


                  2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position.


                  3 cardWind-Up Zenmaines 3 cardWind-Up Zenmaines
                  Wind-Up Zenmaines
                  FIRE
                  Wind-Up Zenmaines
                  • ATK:

                  • 1500

                  • DEF:

                  • 2100


                  2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.




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