Created by: YGO Mod (20517634)

Created On: 09/25/2025

Need 37 UR

 Rarity
Gen the Diamond Tiger3 card
UR Rarity
Keldo the Sacred Protector1 card
 Rarity
Ken the Warrior Dragon1 card
UR Rarity
Tearlaments Scheiren2 card
UR Rarity
El Shaddoll Apkallone1 card
UR Rarity
El Shaddoll Construct2 card
UR Rarity
El Shaddoll Winda2 card
UR Rarity
Garura, Wings of Resonant Life1 card
UR Rarity
Granguignol the Dusk Dragon1 card
UR Rarity
Guardian Chimera1 card
UR Rarity
Predaplant Verte Anaconda1 card
UR Rarity
S:P Little Knight1 card
UR Rarity
Blazing Cartesia, the Virtuous3 card
UR Rarity
Forbidden Droplet3 card
UR Rarity
Nadir Servant3 card
UR Rarity
Super Polymerization3 card
UR Rarity
That Grass Looks Greener1 card
UR Rarity
Triple Tactics Talent3 card
UR Rarity
Triple Tactics Thrust3 card
UR Rarity
The Black Goat Laughs1 card

Main: 60 Extra: 15

SR Rarity
1 cardDogmatika Maximus
SR Rarity
1 cardDogmatika Maximus
Dogmatika Maximus
LIGHT 8
Dogmatika Maximus
  • ATK:

  • 1500

  • DEF:

  • 3000


You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.


N Rarity
3 cardEdge Imp Chain
N Rarity
3 cardEdge Imp Chain
Edge Imp Chain
DARK 4
Edge Imp Chain
  • ATK:

  • 1200

  • DEF:

  • 1800


When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.


 Rarity
3 cardGen the Diamond Tiger
 Rarity
3 cardGen the Diamond Tiger
Gen the Diamond Tiger
LIGHT 3
Gen the Diamond Tiger
  • ATK:

  • 800

  • DEF:

  • 2000


Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Gen the Diamond Tiger" once per turn. During your Main Phase: You can Special Summon 1 "Ken the Warrior Dragon" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Ken the Warrior Dragon": Discard 1 card.


UR Rarity
1 cardKeldo the Sacred Protector
UR Rarity
1 cardKeldo the Sacred Protector
Keldo the Sacred Protector
EARTH 4
Keldo the Sacred Protector
  • ATK:

  • 1200

  • DEF:

  • 1600


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.


 Rarity
1 cardKen the Warrior Dragon
 Rarity
1 cardKen the Warrior Dragon
Ken the Warrior Dragon
LIGHT 3
Ken the Warrior Dragon
  • ATK:

  • 1300

  • DEF:

  • 1550


Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Ken the Warrior Dragon" once per turn. During your Main Phase: You can Special Summon 1 "Gen the Diamond Tiger" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Gen the Diamond Tiger": Your opponent draws 2 cards, then they discard 1 card.


SR Rarity
1 cardMudora the Sword Oracle
SR Rarity
1 cardMudora the Sword Oracle
Mudora the Sword Oracle
EARTH 4
Mudora the Sword Oracle
  • ATK:

  • 1500

  • DEF:

  • 1800


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.


N Rarity
1 cardTearlaments Havnis
N Rarity
1 cardTearlaments Havnis
Tearlaments Havnis
DARK 3
Tearlaments Havnis
  • ATK:

  • 1600

  • DEF:

  • 1000


When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


UR Rarity
2 cardTearlaments Scheiren
UR Rarity
2 cardTearlaments Scheiren
Tearlaments Scheiren
DARK 4
Tearlaments Scheiren
  • ATK:

  • 1800

  • DEF:

  • 1300


During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


R Rarity
1 cardNaelshaddoll Ariel
R Rarity
1 cardNaelshaddoll Ariel
Naelshaddoll Ariel
WATER 4
Naelshaddoll Ariel
  • ATK:

  • 1000

  • DEF:

  • 1800


FLIP: You can target 1 of your banished "Shaddoll" monsters; Special Summon it in face-up or face-down Defense Position. If this card is sent to the GY by a card effect: You can target up to 3 cards in the GY(s); banish them. You can only use 1 "Naelshaddoll Ariel" effect per turn, and only once that turn.


N Rarity
1 cardNehshaddoll Genius
N Rarity
1 cardNehshaddoll Genius
Nehshaddoll Genius
EARTH 4
Nehshaddoll Genius
  • ATK:

  • 1800

  • DEF:

  • 1000


FLIP: You can target 1 "Shaddoll" monster you control; that face-up monster is unaffected by monster effects this turn, except its own. If this card is sent to the GY by card effect: You can target 1 Effect Monster on the field; neither player can activate that target's effects on the field this turn. You can only use 1 "Nehshaddoll Genius" effect per turn, and only once that turn.


SR Rarity
3 cardReeshaddoll Wendi
SR Rarity
3 cardReeshaddoll Wendi
Reeshaddoll Wendi
WIND 3
Reeshaddoll Wendi
  • ATK:

  • 1500

  • DEF:

  • 1000


FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi". If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1 "Reeshaddoll Wendi" effect per turn, and only once that turn.


N Rarity
1 cardShaddoll Beast
N Rarity
1 cardShaddoll Beast
Shaddoll Beast
DARK 5
Shaddoll Beast
  • ATK:

  • 2200

  • DEF:

  • 1700


FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.


R Rarity
1 cardShaddoll Dragon
R Rarity
1 cardShaddoll Dragon
Shaddoll Dragon
DARK 4
Shaddoll Dragon
  • ATK:

  • 1900

  • DEF:

  • 0


FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn.


R Rarity
1 cardShaddoll Hedgehog
R Rarity
1 cardShaddoll Hedgehog
Shaddoll Hedgehog
DARK 3
Shaddoll Hedgehog
  • ATK:

  • 800

  • DEF:

  • 200


FLIP: You can add 1 "Shaddoll" Spell/Trap from your Deck to your hand. If this card is sent to the GY by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn.


N Rarity
3 cardShaddoll Squamata
N Rarity
3 cardShaddoll Squamata
Shaddoll Squamata
DARK 4
Shaddoll Squamata
  • ATK:

  • 1800

  • DEF:

  • 1000


FLIP: You can target 1 monster on the field; destroy it. If this card is sent to the GY by a card effect: You can send 1 "Shaddoll" card from your Deck to the GY, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn.


R Rarity
1 cardShaddoll Falco
R Rarity
1 cardShaddoll Falco
Shaddoll Falco
DARK 2
Shaddoll Falco
  • ATK:

  • 600

  • DEF:

  • 1400


FLIP: You can target 1 "Shaddoll" monster in your GY, except "Shaddoll Falco"; Special Summon it in face-down Defense Position. If this card is sent to the GY by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 "Shaddoll Falco" effect per turn, and only once that turn.


UR Rarity
3 cardBlazing Cartesia, the Virtuous
UR Rarity
3 cardBlazing Cartesia, the Virtuous
Blazing Cartesia, the Virtuous
LIGHT 4
Blazing Cartesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.


SR Rarity
1 cardEl Shaddoll Fusion
SR Rarity
1 cardEl Shaddoll Fusion
El Shaddoll Fusion
Spell Quick
El Shaddoll Fusion

    Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "El Shaddoll Fusion" per turn.


    SR Rarity
    3 cardEmergency Teleport
    SR Rarity
    3 cardEmergency Teleport
    Emergency Teleport
    Spell Quick
    Emergency Teleport

      Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




      Tag(s):

      UR Rarity
      3 cardForbidden Droplet
      UR Rarity
      3 cardForbidden Droplet
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




        Tag(s):

        SR Rarity
        3 cardFrightfur Patchwork
        SR Rarity
        3 cardFrightfur Patchwork
        Frightfur Patchwork
        Spell Normal
        Frightfur Patchwork

          Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" per turn.


          UR Rarity
          3 cardNadir Servant
          UR Rarity
          3 cardNadir Servant
          Nadir Servant
          Spell Normal
          Nadir Servant

            Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


            N Rarity
            2 cardPolymerization
            N Rarity
            2 cardPolymerization
            Polymerization
            Spell Normal
            Polymerization

              Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


              SR Rarity
              3 cardShaddoll Fusion
              SR Rarity
              3 cardShaddoll Fusion
              Shaddoll Fusion
              Spell Normal
              Shaddoll Fusion

                Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn.


                UR Rarity
                3 cardSuper Polymerization
                UR Rarity
                3 cardSuper Polymerization
                Super Polymerization
                Spell Quick
                Super Polymerization

                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                  Tag(s):

                  UR Rarity
                  1 cardThat Grass Looks Greener
                  UR Rarity
                  1 cardThat Grass Looks Greener
                  That Grass Looks Greener
                  Spell Normal
                  That Grass Looks Greener

                    If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                    UR Rarity
                    3 cardTriple Tactics Talent
                    UR Rarity
                    3 cardTriple Tactics Talent
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                      Tag(s):

                      UR Rarity
                      3 cardTriple Tactics Thrust
                      UR Rarity
                      3 cardTriple Tactics Thrust
                      Triple Tactics Thrust
                      Spell Normal
                      Triple Tactics Thrust

                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                        R Rarity
                        1 cardResh Shaddoll Incarnation
                        R Rarity
                        1 cardResh Shaddoll Incarnation
                        Resh Shaddoll Incarnation
                        Trap Normal
                        Resh Shaddoll Incarnation

                          Target 1 "Shaddoll" monster in your GY; Special Summon it in face-up or face-down Defense Position. You can banish this card and 1 "Shaddoll" card from your GY, then activate 1 of these effects; ● Change 1 face-down monster you control to face-up Defense Position. ● Change 1 face-up monster you control to face-down Defense Position. You can only use 1 "Resh Shaddoll Incarnation" effect per turn, and only once that turn.


                          SR Rarity
                          1 cardShaddoll Schism
                          SR Rarity
                          1 cardShaddoll Schism
                          Shaddoll Schism
                          Trap Continuous
                          Shaddoll Schism

                            During the Main Phase, you can: Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of "Shaddoll Schism" once per turn.


                            R Rarity
                            1 cardTearlaments Sulliek
                            R Rarity
                            1 cardTearlaments Sulliek
                            Tearlaments Sulliek
                            Trap Continuous
                            Tearlaments Sulliek

                              If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                              UR Rarity
                              1 cardThe Black Goat Laughs
                              UR Rarity
                              1 cardThe Black Goat Laughs
                              The Black Goat Laughs
                              Trap Normal
                              The Black Goat Laughs

                                Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                                R Rarity
                                1 cardDespian Proskenion
                                R Rarity
                                1 cardDespian Proskenion
                                Despian Proskenion
                                LIGHT 11
                                Despian Proskenion
                                • ATK:

                                • 3200

                                • DEF:

                                • 3200


                                1 "Despia" monster + 1 LIGHT monster + 1 DARK monster During the Main Phase (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster in your opponent's GY; banish it, or Special Summon it to your field. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK or DEF (whichever is higher). You can only use each effect of "Despian Proskenion" once per turn.


                                UR Rarity
                                1 cardEl Shaddoll Apkallone
                                UR Rarity
                                1 cardEl Shaddoll Apkallone
                                El Shaddoll Apkallone
                                DARK 6
                                El Shaddoll Apkallone
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. ● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ● If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.


                                UR Rarity
                                2 cardEl Shaddoll Construct
                                UR Rarity
                                2 cardEl Shaddoll Construct
                                El Shaddoll Construct
                                LIGHT 8
                                El Shaddoll Construct
                                • ATK:

                                • 2800

                                • DEF:

                                • 2500


                                1 "Shaddoll" monster + 1 LIGHT monster Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.


                                SR Rarity
                                1 cardEl Shaddoll Shekhinaga
                                SR Rarity
                                1 cardEl Shaddoll Shekhinaga
                                El Shaddoll Shekhinaga
                                EARTH 10
                                El Shaddoll Shekhinaga
                                • ATK:

                                • 2600

                                • DEF:

                                • 3000


                                1 "Shaddoll" monster + 1 EARTH monster Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.


                                UR Rarity
                                2 cardEl Shaddoll Winda
                                UR Rarity
                                2 cardEl Shaddoll Winda
                                El Shaddoll Winda
                                DARK 5
                                El Shaddoll Winda
                                • ATK:

                                • 2200

                                • DEF:

                                • 800


                                1 "Shaddoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.




                                Tag(s):

                                UR Rarity
                                1 cardGarura, Wings of Resonant Life
                                UR Rarity
                                1 cardGarura, Wings of Resonant Life
                                Garura, Wings of Resonant Life
                                DARK 6
                                Garura, Wings of Resonant Life
                                • ATK:

                                • 1500

                                • DEF:

                                • 2400


                                2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                UR Rarity
                                1 cardGranguignol the Dusk Dragon
                                UR Rarity
                                1 cardGranguignol the Dusk Dragon
                                Granguignol the Dusk Dragon
                                LIGHT 8
                                Granguignol the Dusk Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2500


                                "Blazing Cartesia, the Virtuous" + 1 LIGHT or DARK monster If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 "Dogmatika" monster from your Deck or 1 "Despia" monster from your Extra Deck. You can only use each effect of "Granguignol the Dusk Dragon" once per turn.


                                UR Rarity
                                1 cardGuardian Chimera
                                UR Rarity
                                1 cardGuardian Chimera
                                Guardian Chimera
                                DARK 9
                                Guardian Chimera
                                • ATK:

                                • 3300

                                • DEF:

                                • 3300


                                3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                SR Rarity
                                1 cardMudragon of the Swamp
                                SR Rarity
                                1 cardMudragon of the Swamp
                                Mudragon of the Swamp
                                WATER 4
                                Mudragon of the Swamp
                                • ATK:

                                • 1900

                                • DEF:

                                • 1600


                                2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                SR Rarity
                                1 cardPredaplant Triphyoverutum
                                SR Rarity
                                1 cardPredaplant Triphyoverutum
                                Predaplant Triphyoverutum
                                DARK 9
                                Predaplant Triphyoverutum
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                R Rarity
                                1 cardWorld Chalice Guardragon Almarduke
                                R Rarity
                                1 cardWorld Chalice Guardragon Almarduke
                                World Chalice Guardragon Almarduke
                                WIND 9
                                World Chalice Guardragon Almarduke
                                • ATK:

                                • 3000

                                • DEF:

                                • 2600


                                3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.


                                UR Rarity
                                1 cardPredaplant Verte Anaconda
                                UR Rarity
                                1 cardPredaplant Verte Anaconda
                                Predaplant Verte Anaconda
                                DARK
                                Predaplant Verte Anaconda
                                • ATK:

                                • 500

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                UR Rarity
                                1 cardS:P Little Knight
                                UR Rarity
                                1 cardS:P Little Knight
                                S:P Little Knight
                                DARK
                                S:P Little Knight
                                • ATK:

                                • 1600

                                • LINK-2

                                Link Arrow:

                                Left

                                Right


                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.




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