Created by: YGO Mod (20517634)

Created On: 01/11/2026

Need 6 UR

UR Rarity
Nibiru, the Primal Being
UR Rarity
Fossil Warrior Skull King
UR Rarity
Adamancipator Risen - Dragite
UR Rarity
Adamancipator Risen - Dragite
UR Rarity
Fossil Fusion
UR Rarity
Fossil Fusion

Main: 45 Extra: 15

N Rarity
2 cardAdamancipator Crystal - Dragite
N Rarity
2 cardAdamancipator Crystal - Dragite
Adamancipator Crystal - Dragite
WATER 4
Adamancipator Crystal - Dragite
  • ATK:

  • 0

  • DEF:

  • 2200


If this card is Special Summoned by the effect of an "Adamancipator" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Dragite" once per turn.


N Rarity
2 cardAdamancipator Crystal - Leonite
N Rarity
2 cardAdamancipator Crystal - Leonite
Adamancipator Crystal - Leonite
FIRE 4
Adamancipator Crystal - Leonite
  • ATK:

  • 0

  • DEF:

  • 2200


If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 "Adamancipator" card from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 FIRE Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Leonite" once per turn.


N Rarity
2 cardAdamancipator Crystal - Raptite
N Rarity
2 cardAdamancipator Crystal - Raptite
Adamancipator Crystal - Raptite
WIND 4
Adamancipator Crystal - Raptite
  • ATK:

  • 0

  • DEF:

  • 2200


If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 Rock monster from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 WIND Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Raptite" once per turn.


N Rarity
2 cardFlint Cragger
N Rarity
2 cardFlint Cragger
Flint Cragger
EARTH 3
Flint Cragger
  • ATK:

  • 800

  • DEF:

  • 1600


If this card is Special Summoned: You can discard 1 card, and if you do, send 1 "Fossil" Fusion Monster from your Extra Deck to the GY. You can send this card from the field to the GY; inflict 500 damage to your opponent, then, if "Fossil Fusion" is in your GY, you can return to your GY, 1 of your banished cards that is "Fossil Fusion" or mentions it. You can only use each effect of "Flint Cragger" once per turn.


SR Rarity
1 cardFossil Dyna Pachycephalo
SR Rarity
1 cardFossil Dyna Pachycephalo
Fossil Dyna Pachycephalo
EARTH 4
Fossil Dyna Pachycephalo
  • ATK:

  • 1200

  • DEF:

  • 1300


If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


N Rarity
1 cardGaia Plate the Earth Giant
N Rarity
1 cardGaia Plate the Earth Giant
Gaia Plate the Earth Giant
EARTH 8
Gaia Plate the Earth Giant
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. During your Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. Halve the ATK and DEF of any monster that battles with this card.


N Rarity
1 cardGogogo Golem
N Rarity
1 cardGogogo Golem
Gogogo Golem
EARTH 4
Gogogo Golem
  • ATK:

  • 1800

  • DEF:

  • 1500


Once per turn, this Defense Position card cannot be destroyed by battle.


R Rarity
1 cardMegarock Dragon
R Rarity
1 cardMegarock Dragon
Megarock Dragon
EARTH 7
Megarock Dragon
  • ATK:

  • -1

  • DEF:

  • -1


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


R Rarity
1 cardPrimineral Kongreat
R Rarity
1 cardPrimineral Kongreat
Primineral Kongreat
EARTH 8
Primineral Kongreat
  • ATK:

  • 3000

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If a monster is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position. If this card is flipped face-up: You can target up to 2 cards on the field; destroy them.


N Rarity
1 cardPrimineral Mandstrong
N Rarity
1 cardPrimineral Mandstrong
Primineral Mandstrong
EARTH 8
Primineral Mandstrong
  • ATK:

  • 2000

  • DEF:

  • 3000


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During the End Phase, if this card is in the GY because it was destroyed by an opponent's card effect this turn while it was Set on your field: You can Special Summon this card, then you can add 1 monster from your GY to your hand, except "Primineral Mandstrong". You can only use this effect of "Primineral Mandstrong" once per turn.


R Rarity
1 cardRock Band Xenoguitar
R Rarity
1 cardRock Band Xenoguitar
Rock Band Xenoguitar
EARTH 4
Rock Band Xenoguitar
  • ATK:

  • 1000

  • DEF:

  • 2000


If this card is sent to the GY: You can target 1 Rock monster in your GY, except "Rock Band Xenoguitar"; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of "Rock Band Xenoguitar" once per turn.


R Rarity
2 cardShell Knight
R Rarity
2 cardShell Knight
Shell Knight
EARTH 4
Shell Knight
  • ATK:

  • 0

  • DEF:

  • 2000


When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn.


R Rarity
2 cardWeathering Soldier
R Rarity
2 cardWeathering Soldier
Weathering Soldier
EARTH 4
Weathering Soldier
  • ATK:

  • 2000

  • DEF:

  • 1200


If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK.


N Rarity
2 cardAdamancipator Analyzer
N Rarity
2 cardAdamancipator Analyzer
Adamancipator Analyzer
EARTH 4
Adamancipator Analyzer
  • ATK:

  • 1500

  • DEF:

  • 700


If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn.


SR Rarity
2 cardAdamancipator Researcher
SR Rarity
2 cardAdamancipator Researcher
Adamancipator Researcher
EARTH 2
Adamancipator Researcher
  • ATK:

  • 100

  • DEF:

  • 2100


If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.


R Rarity
2 cardAdamancipator Seeker
R Rarity
2 cardAdamancipator Seeker
Adamancipator Seeker
EARTH 2
Adamancipator Seeker
  • ATK:

  • 1200

  • DEF:

  • 1000


If you control an "Adamancipator" monster, except "Adamancipator Seeker": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Seeker" once per turn.


R Rarity
2 cardAdamancipator Laputite
R Rarity
2 cardAdamancipator Laputite
Adamancipator Laputite
Spell Field
Adamancipator Laputite

    All Rock monsters you control gain 500 ATK/DEF. Once per turn, during your Main Phase: You can take up to 5 "Adamancipator" cards from your Deck and place them on top of your Deck in any order.


    SR Rarity
    2 cardAdamancipator Signs
    SR Rarity
    2 cardAdamancipator Signs
    Adamancipator Signs
    Spell Normal
    Adamancipator Signs

      Target 1 Rock monster in your GY; Special Summon it in Defense Position, then, if you Special Summoned an "Adamancipator" monster by this effect, you can take 1 Level 4 or lower Rock monster from your Deck and place it on top of your Deck.


      R Rarity
      2 cardAttack the Moon!
      R Rarity
      2 cardAttack the Moon!
      Attack the Moon!
      Spell Continuous
      Attack the Moon!

        Once per turn, when the battle position of a Rock-Type monster you control is changed: You can target 1 Spell/Trap Card your opponent controls; destroy that target.


        UR Rarity
        2 cardFossil Fusion
        UR Rarity
        2 cardFossil Fusion
        Fossil Fusion
        Spell Normal
        Fossil Fusion

          Fusion Summon 1 "Fossil" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from any GYs (except for materials with a specific GY requirement listed). If you banished monsters from both GYs, neither player can target that Special Summoned monster with monster effects. If a face-up "Fossil" Fusion Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card from the GY to your hand. You can only use this effect of "Fossil Fusion" once per turn.


          SR Rarity
          1 cardLiving Fossil
          SR Rarity
          1 cardLiving Fossil
          Living Fossil
          Spell Equip
          Living Fossil

            Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.


            N Rarity
            2 cardMiracle Rupture
            N Rarity
            2 cardMiracle Rupture
            Miracle Rupture
            Spell Normal
            Miracle Rupture

              Send 1 Level 4 or lower Rock monster from your Deck to the GY, then, if "Fossil Fusion" is in your GY, draw 1 card. You can only activate 1 "Miracle Rupture" per turn.


              N Rarity
              2 cardSpecimen Inspection
              N Rarity
              2 cardSpecimen Inspection
              Specimen Inspection
              Spell Normal
              Specimen Inspection

                Reveal 1 "Fossil Fusion" in your hand; send 1 monster from your hand to the GY, and if you do, declare a Type and a Level, then your opponent looks at their hand and Deck, and sends 1 monster with the declared Type and Level from one of them to the GY (if possible). You can only activate 1 "Specimen Inspection" per turn.


                SR Rarity
                1 cardTime Stream
                SR Rarity
                1 cardTime Stream
                Time Stream
                Spell Normal
                Time Stream

                  Target 1 "Fossil" Fusion Monster you control; Tribute it, and if you do, Special Summon 1 "Fossil" Fusion Monster from your Extra Deck, whose original Level is 2 higher than that monster's. (This is treated as a Fusion Summon with "Fossil Fusion".) During your Main Phase, except the turn this card was sent to the GY: You can banish this card and 1 "Fossil" Fusion Monster from your GY, then target 1 "Fossil" Fusion Monster in your GY; Special Summon it.


                  N Rarity
                  2 cardAdamancipator Relief
                  N Rarity
                  2 cardAdamancipator Relief
                  Adamancipator Relief
                  Trap Normal
                  Adamancipator Relief

                    Tribute any number of "Adamancipator" monsters, then target cards on the field equal to that number +1; destroy them.


                    R Rarity
                    2 cardAdamancipator Resonance
                    R Rarity
                    2 cardAdamancipator Resonance
                    Adamancipator Resonance
                    Trap Counter
                    Adamancipator Resonance

                      When a monster effect is activated, while you control an "Adamancipator" Synchro Monster: Negate the activation, and if you do, destroy it.


                      R Rarity
                      1 cardRelease from Stone
                      R Rarity
                      1 cardRelease from Stone
                      Release from Stone
                      Trap Continuous
                      Release from Stone

                        Select 1 of your removed from play Rock-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.


                        R Rarity
                        1 cardFossil Dragon Skullgar
                        R Rarity
                        1 cardFossil Dragon Skullgar
                        Fossil Dragon Skullgar
                        EARTH 4
                        Fossil Dragon Skullgar
                        • ATK:

                        • 2500

                        • DEF:

                        • 0


                        1 Rock monster + 1 Level 4 or lower monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn.


                        SR Rarity
                        1 cardFossil Dragon Skullgios
                        SR Rarity
                        1 cardFossil Dragon Skullgios
                        Fossil Dragon Skullgios
                        EARTH 8
                        Fossil Dragon Skullgios
                        • ATK:

                        • 3500

                        • DEF:

                        • 0


                        1 Rock monster + 1 Level 7 or higher monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". Before damage calculation, if this card battles an opponent's monster: You can switch the current ATK and DEF of that opponent's monster until the end of that Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Fusion Summoned card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled.


                        N Rarity
                        1 cardFossil Machine Skull Buggy
                        N Rarity
                        1 cardFossil Machine Skull Buggy
                        Fossil Machine Skull Buggy
                        EARTH 4
                        Fossil Machine Skull Buggy
                        • ATK:

                        • 1400

                        • DEF:

                        • 1200


                        1 Rock monster in your GY + 1 Level 4 or lower monster Must first be Special Summoned with "Fossil Fusion". When this card destroys an opponent's monster by battle: You can inflict 600 damage to your opponent. You can banish this card from your GY; add 1 monster from your Deck to your hand that mentions "Fossil Fusion". You can only use this effect of "Fossil Machine Skull Buggy" once per turn.


                        SR Rarity
                        1 cardFossil Machine Skull Convoy
                        SR Rarity
                        1 cardFossil Machine Skull Convoy
                        Fossil Machine Skull Convoy
                        EARTH 8
                        Fossil Machine Skull Convoy
                        • ATK:

                        • 2100

                        • DEF:

                        • 1800


                        1 Rock monster in your GY + 1 Level 7 or higher monster Must first be Special Summoned with "Fossil Fusion". While you control this Fusion Summoned card, all monsters your opponent controls lose ATK equal to their original DEF. This card can make up to 3 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent.


                        N Rarity
                        1 cardFossil Machine Skull Wagon
                        N Rarity
                        1 cardFossil Machine Skull Wagon
                        Fossil Machine Skull Wagon
                        EARTH 6
                        Fossil Machine Skull Wagon
                        • ATK:

                        • 1700

                        • DEF:

                        • 1500


                        1 Rock monster in your GY + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn.


                        R Rarity
                        1 cardFossil Warrior Skull Bone
                        R Rarity
                        1 cardFossil Warrior Skull Bone
                        Fossil Warrior Skull Bone
                        EARTH 4
                        Fossil Warrior Skull Bone
                        • ATK:

                        • 2000

                        • DEF:

                        • 800


                        1 Rock monster + 1 Level 4 or lower monster Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. You can banish this card from your GY; add 1 "Time Stream" from your Deck to your hand. You can only use this effect of "Fossil Warrior Skull Bone" once per turn.


                        UR Rarity
                        1 cardFossil Warrior Skull King
                        UR Rarity
                        1 cardFossil Warrior Skull King
                        Fossil Warrior Skull King
                        EARTH 8
                        Fossil Warrior Skull King
                        • ATK:

                        • 2800

                        • DEF:

                        • 1300


                        1 Rock monster + 1 Level 7 or higher monster Must first be Special Summoned with "Fossil Fusion". This card can make a second attack during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. During your opponent's turn (Quick Effect): You can target 1 monster in your opponent's GY; discard 1 card, and if you do, Special Summon that monster to your field. You can only use this effect of "Fossil Warrior Skull King" once per turn.


                        SR Rarity
                        1 cardFossil Warrior Skull Knight
                        SR Rarity
                        1 cardFossil Warrior Skull Knight
                        Fossil Warrior Skull Knight
                        EARTH 6
                        Fossil Warrior Skull Knight
                        • ATK:

                        • 2400

                        • DEF:

                        • 1100


                        1 Rock monster + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn.


                        UR Rarity
                        2 cardAdamancipator Risen - Dragite
                        UR Rarity
                        2 cardAdamancipator Risen - Dragite
                        Adamancipator Risen - Dragite
                        WATER 8
                        Adamancipator Risen - Dragite
                        • ATK:

                        • 3000

                        • DEF:

                        • 2200


                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.


                        SR Rarity
                        2 cardAdamancipator Risen - Leonite
                        SR Rarity
                        2 cardAdamancipator Risen - Leonite
                        Adamancipator Risen - Leonite
                        FIRE 6
                        Adamancipator Risen - Leonite
                        • ATK:

                        • 2400

                        • DEF:

                        • 2200


                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated "Adamancipator" card to your hand, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a FIRE monster is in your GY (Quick Effect): You can target 1 Rock monster in your GY; Special Summon it. You can only use each effect of "Adamancipator Risen - Leonite" once per turn.


                        SR Rarity
                        2 cardAdamancipator Risen - Raptite
                        SR Rarity
                        2 cardAdamancipator Risen - Raptite
                        Adamancipator Risen - Raptite
                        WIND 6
                        Adamancipator Risen - Raptite
                        • ATK:

                        • 2200

                        • DEF:

                        • 2800


                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Adamancipator Risen - Raptite" once per turn.


                        SR Rarity
                        1 cardGallant Granite
                        SR Rarity
                        1 cardGallant Granite
                        Gallant Granite
                        EARTH
                        Gallant Granite
                        • ATK:

                        • 2300

                        • DEF:

                        • 1800


                        2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.




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