Created by: YGO Mod (20517634)

Created On: 02/03/2026

Main: 57 Extra: 15

3 cardDinomorphia Diplos 3 cardDinomorphia Diplos
Dinomorphia Diplos
DARK 4
Dinomorphia Diplos
  • ATK:

  • 1000

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Dinomorphia" card from your Deck to the GY, then if your LP are 2000 or less, inflict 500 damage to your opponent. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Diplos". You can only use each effect of "Dinomorphia Diplos" once per turn.


3 cardDinomorphia Therizia 3 cardDinomorphia Therizia
Dinomorphia Therizia
DARK 4
Dinomorphia Therizia
  • ATK:

  • 1500

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can Set 1 "Dinomorphia" Trap directly from your Deck to your Spell & Trap Zone, then if your LP are 2000 or less, this card gains 500 ATK. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Therizia". You can only use each effect of "Dinomorphia Therizia" once per turn.


3 cardWannabee! 3 cardWannabee!
Wannabee!
LIGHT 2
Wannabee!
  • ATK:

  • 0

  • DEF:

  • 0


During the End Phase: You can send this card from your hand or field to the GY; excavate cards from the top of your Deck, equal to the number of your opponent's unused Spell & Trap Zones, and you can Set 1 excavated Trap to your field (but send it to the GY during the next End Phase), also place the rest on the bottom of the Deck in any order. You can only use this effect of "Wannabee!" once per turn.


3 cardPot of Duality
3 cardPot of Duality
Pot of Duality
Spell Normal
Pot of Duality

    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




    Tag(s):

    3 cardPower Filter 3 cardPower Filter
    Power Filter
    Spell Continuous
    Power Filter

      Neither player can Special Summon monsters with 1000 or less ATK.


      3 cardBoo-Boo Game 3 cardBoo-Boo Game
      Boo-Boo Game
      Trap Normal
      Boo-Boo Game

        During damage calculation, if a monster battles: You take no battle damage from that battle. If this Set card in its owner's control is destroyed by your opponent's card effect and sent to the GY: You can target up to 2 Normal Traps in your GY, except "Boo-Boo Game"; Set them to your field. They can be activated this turn. You can only use this effect of "Boo-Boo Game" once per turn.


        3 cardDark Bribe 3 cardDark Bribe
        Dark Bribe
        Trap Counter
        Dark Bribe

          When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


          2 cardDinomorphia Alert 2 cardDinomorphia Alert
          Dinomorphia Alert
          Trap Normal
          Dinomorphia Alert

            Pay half your LP; Special Summon up to 2 "Dinomorphia" monsters from your GY whose total Levels equal 8 or less, but you cannot declare an attack with them this turn, also you cannot Special Summon for the rest of this turn, except "Dinomorphia" monsters. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Alert" per turn.


            2 cardDinomorphia Brute 2 cardDinomorphia Brute
            Dinomorphia Brute
            Trap Normal
            Dinomorphia Brute

              Pay half your LP; destroy 1 "Dinomorphia" monster you control and 1 card your opponent controls. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Brute" per turn.


              3 cardDinomorphia Domain 3 cardDinomorphia Domain
              Dinomorphia Domain
              Trap Normal
              Dinomorphia Domain

                During the Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using monsters from your hand, Deck, or field as material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Domain" per turn.


                3 cardDinomorphia Frenzy 3 cardDinomorphia Frenzy
                Dinomorphia Frenzy
                Trap Normal
                Dinomorphia Frenzy

                  During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Frenzy" per turn.


                  3 cardDinomorphia Intact 3 cardDinomorphia Intact
                  Dinomorphia Intact
                  Trap Counter
                  Dinomorphia Intact

                    When a monster effect is activated, while you control a "Dinomorphia" card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Intact" per turn.


                    1 cardDinomorphia Sonic 1 cardDinomorphia Sonic
                    Dinomorphia Sonic
                    Trap Counter
                    Dinomorphia Sonic

                      When your opponent activates a Spell/Trap Card, while you control a "Dinomorphia" monster: Pay half your LP; negate the activation, and if you do, destroy that card, then, destroy 1 "Dinomorphia" monster you control. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Sonic" per turn.


                      3 cardDraco-Utopian Aura 3 cardDraco-Utopian Aura
                      Draco-Utopian Aura
                      Trap Counter
                      Draco-Utopian Aura

                        When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. ● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects. You can only activate 1 "Draco-Utopian Aura" per turn.


                        3 cardFerret Flames 3 cardFerret Flames
                        Ferret Flames
                        Trap Normal
                        Ferret Flames

                          If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle monsters they control into the Deck (their choice), so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP.


                          3 cardHeavy Storm Duster 3 cardHeavy Storm Duster
                          Heavy Storm Duster
                          Trap Normal
                          Heavy Storm Duster

                            Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.




                            Tag(s):

                            2 cardImprudent Intrusion 2 cardImprudent Intrusion
                            Imprudent Intrusion
                            Trap Normal
                            Imprudent Intrusion

                              Your LP must be lower than your opponent's to activate and to resolve this effect. Activate 1 of these effects; ● Destroy 1 monster your opponent controls with ATK less than or equal to the difference in LP. ● Special Summon 1 monster from your GY with ATK less than or equal to the difference in LP.


                              3 cardSupersoaring 3 cardSupersoaring
                              Supersoaring
                              Trap Normal
                              Supersoaring

                                Target 1 Dinosaur monster that is banished or in either GY; Special Summon it to your field. You can only activate 1 "Supersoaring" per turn.


                                1 cardTerrors of the Overroot 1 cardTerrors of the Overroot
                                Terrors of the Overroot
                                Trap Normal
                                Terrors of the Overroot

                                  Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 "Terrors of the Overroot" per turn.


                                  1 cardTitanocider 1 cardTitanocider
                                  Titanocider
                                  Trap Normal
                                  Titanocider

                                    Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; change its ATK to 0, and if you do, negate its effects. If your opponent Special Summons a monster(s) from the Extra Deck while this card is in your GY, except the turn this card was sent to the GY: You can Set this card. You can only use each effect of "Titanocider" once per turn.


                                    3 cardTorrential Tribute
                                    3 cardTorrential Tribute
                                    Torrential Tribute
                                    Trap Normal
                                    Torrential Tribute

                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                      3 cardTrap Tracks 3 cardTrap Tracks
                                      Trap Tracks
                                      Trap Normal
                                      Trap Tracks

                                        Target 1 monster you control; destroy it, and if you do, Set 1 Normal Trap directly from your Deck, except "Trap Tracks". It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Tracks" per turn.


                                        3 cardDinomorphia Kentregina 3 cardDinomorphia Kentregina
                                        Dinomorphia Kentregina
                                        DARK 6
                                        Dinomorphia Kentregina
                                        • ATK:

                                        • 4000

                                        • DEF:

                                        • 0


                                        2 "Dinomorphia" monsters with different names Loses ATK equal to your LP. You can only use each of the following effects of "Dinomorphia Kentregina" once per turn. During the Main Phase (Quick Effect): You can pay half your LP and banish 1 "Dinomorphia" Normal Trap from your GY; this effect becomes that Trap's effect when that card is activated. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.


                                        1 cardDinomorphia Rexterm 1 cardDinomorphia Rexterm
                                        Dinomorphia Rexterm
                                        DARK 8
                                        Dinomorphia Rexterm
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 0


                                        1 "Dinomorphia" Fusion Monster + 1 "Dinomorphia" monster Your opponent cannot activate the effects of monsters they control that have ATK greater than or equal to your LP. You can only use each of the following effects of "Dinomorphia Rexterm" once per turn. (Quick Effect): You can pay half your LP; the ATK of all monsters your opponent currently controls become equal to your LP, until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower "Dinomorphia" monster from your GY.


                                        3 cardDinomorphia Stealthbergia 3 cardDinomorphia Stealthbergia
                                        Dinomorphia Stealthbergia
                                        DARK 6
                                        Dinomorphia Stealthbergia
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 2500


                                        2 "Dinomorphia" monsters with different names While your LP are 2000 or less, you do not pay LP to activate Trap Cards or "Dinomorphia" monster effects. You can only use each of the following effects of "Dinomorphia Stealthbergia" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.


                                        1 cardArc Rebellion Xyz Dragon 1 cardArc Rebellion Xyz Dragon
                                        Arc Rebellion Xyz Dragon
                                        DARK
                                        Arc Rebellion Xyz Dragon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                                        1 cardBaromet the Sacred Sheep Shrub 1 cardBaromet the Sacred Sheep Shrub
                                        Baromet the Sacred Sheep Shrub
                                        EARTH
                                        Baromet the Sacred Sheep Shrub
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 2000


                                        2+ Level 4 monsters You can detach 1 material from this card, then target 1 Normal Trap in your GY; place it on the bottom of the Deck, then draw 1 card. If a Normal Trap Card is activated (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, and if you do, Special Summon 1 Level 4 monster from your hand. You can only use each effect of "Baromet the Sacred Sheep Shrub" once per turn.


                                        1 cardEvolzar Dolkka 1 cardEvolzar Dolkka
                                        Evolzar Dolkka
                                        FIRE
                                        Evolzar Dolkka
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 1700


                                        2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                                        1 cardEvolzar Laggia 1 cardEvolzar Laggia
                                        Evolzar Laggia
                                        FIRE
                                        Evolzar Laggia
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 2000


                                        2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                                        1 cardGrenosaurus Giga-Cannon 1 cardGrenosaurus Giga-Cannon
                                        Grenosaurus Giga-Cannon
                                        FIRE
                                        Grenosaurus Giga-Cannon
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of "Grenosaurus Giga-Cannon" once per turn.


                                        1 cardRaider's Knight 1 cardRaider's Knight
                                        Raider's Knight
                                        DARK
                                        Raider's Knight
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 0


                                        2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                                        1 cardTime Thief Redoer 1 cardTime Thief Redoer
                                        Time Thief Redoer
                                        DARK
                                        Time Thief Redoer
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                        1 cardTornado Dragon 1 cardTornado Dragon
                                        Tornado Dragon
                                        WIND
                                        Tornado Dragon
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.




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