Created by: YGO Mod (20517634)

Created On: 03/07/2026

Main: 59 Extra: 16

1 cardArchlord Kristya
1 cardArchlord Kristya
Archlord Kristya
LIGHT 8
Archlord Kristya
  • ATK:

  • 2800

  • DEF:

  • 2300


If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.


2 cardArtifact Lancea 2 cardArtifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


3 cardDarklord Djehuty 3 cardDarklord Djehuty
Darklord Djehuty
DARK 4
Darklord Djehuty
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can Special Summon 1 "Darklord" monster from your Deck in Defense Position, except "Darklord Djehuty", also you cannot Special Summon for the rest of this turn, except Fairy monsters. If you control a DARK Fairy Fusion Monster: You can banish this card from your GY, then target 1 "Darklord" card or "Forbidden" Quick-Play Spell in your GY; add it to your hand. You can only use each effect of "Darklord Djehuty" once per turn.


3 cardDarklord Gulgolet 3 cardDarklord Gulgolet
Darklord Gulgolet
DARK 6
Darklord Gulgolet
  • ATK:

  • 2400

  • DEF:

  • 800


You can only Special Summon "Darklord Gulgolet(s)" once per turn. If this card is Special Summoned: You can Special Summon 2 "Darklord Tokens" (Fairy/DARK/Level 6/ATK 0/DEF 0), also you cannot Special Summon for the rest of this turn, except Fairy monsters. If this card is sent to the GY: You can add 1 "Darklord" card, except "Darklord Gulgolet", or 1 "Forbidden" Quick-Play Spell, from your Deck to your hand. You can only use this effect of "Darklord Gulgolet" once per turn.


3 cardDarklord Ixchel 3 cardDarklord Ixchel
Darklord Ixchel
DARK 10
Darklord Ixchel
  • ATK:

  • 2500

  • DEF:

  • 2900


You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.


1 cardDarklord Morningstar 1 cardDarklord Morningstar
Darklord Morningstar
DARK 11
Darklord Morningstar
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect.


1 cardDarklord Superbia 1 cardDarklord Superbia
Darklord Superbia
DARK 8
Darklord Superbia
  • ATK:

  • 2900

  • DEF:

  • 2400


When this card is Special Summoned from the Graveyard: You can target 1 Fairy-Type monster in your Graveyard, except "Darklord Superbia"; Special Summon that target.


2 cardDawn Angel Kambi 2 cardDawn Angel Kambi
Dawn Angel Kambi
LIGHT 1
Dawn Angel Kambi
  • ATK:

  • 500

  • DEF:

  • 1800


If you control no monsters, or all monsters you control are Fairy monsters: You can Special Summon this card from your hand. You can Tribute any number of Fairy monsters, including this card; Special Summon 1 Fairy monster from your Deck whose Level equals the total Levels those monsters had on the field. You cannot Special Summon the turn you activate this effect, except Fairy monsters. You can only use each effect of "Dawn Angel Kambi" once per turn.


1 cardHerald of Green Light
1 cardHerald of Green Light
Herald of Green Light
LIGHT 2
Herald of Green Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a Spell Card (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.


3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


1 cardDoSolfachord Cutia 1 cardDoSolfachord Cutia
DoSolfachord Cutia
EARTH 18
DoSolfachord Cutia
  • ATK:

  • 100

  • DEF:

  • 400


[ Pendulum Effect ] Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, "Solfachord" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Pendulum Monster from your Deck to your hand, except "DoSolfachord Cutia". You can only use this effect of "DoSolfachord Cutia" once per turn.


2 cardSolfachord Primoa 2 cardSolfachord Primoa
Solfachord Primoa
EARTH 1
Solfachord Primoa
  • ATK:

  • 0

  • DEF:

  • 400


[ Pendulum Effect ] When you Pendulum Summon: You can target 1 "Solfachord" card in your Pendulum Zone; return it to the hand. [ Monster Effect ] While you have "Solfachord" cards in both of your Pendulum Zones (1 odd and 1 even Pendulum Scale), the activated effects of your "Solfachord" cards cannot be negated. You can only use each of the following effects of "Solfachord Primoa" once per turn. If this card is Normal or Special Summoned: You can add 1 "Solfachord" card from your Deck to your hand, except "Solfachord Primoa". If you Link Summon a "Solfachord" monster: You can add 1 "Solfachord" card from your face-up Extra Deck or GY to your hand.


2 cardSolfachord Solfegia 2 cardSolfachord Solfegia
Solfachord Solfegia
LIGHT 29
Solfachord Solfegia
  • ATK:

  • 400

  • DEF:

  • 400


[ Pendulum Effect ] When your opponent's monster effect activated on the field resolves, if you control a "GranSolfachord" monster, you can negate that effect, then destroy this card. You can only use this effect of "Solfachord Solfegia" once per turn. [ Monster Effect ] If you control no monsters, or all monsters you control are "Solfachord" monsters: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect (you can also Tribute this card); Special Summon 1 "Solfachord" monster from your hand, except "Solfachord Solfegia", or, if you Tributed this card when you activated this effect, you can Special Summon from your face-up Extra Deck or GY instead. You can only use each effect of "Solfachord Solfegia" once per turn.


3 cardAsh Blossom & Joyous Spring
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardGhost Belle & Haunted Mansion 3 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


2 cardHerald of Orange Light
2 cardHerald of Orange Light
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.




Tag(s):

3 cardBanishment of the Darklords 3 cardBanishment of the Darklords
Banishment of the Darklords
Spell Normal
Banishment of the Darklords

    Add 1 "Darklord" card from your Deck to your hand, except "Banishment of the Darklords". You can only activate 1 "Banishment of the Darklords" per turn.


    1 cardCalled by the Grave
    1 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      1 cardDarklord Contact 1 cardDarklord Contact
      Darklord Contact
      Spell Normal
      Darklord Contact

        Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn.


        1 cardDarklord Dance 1 cardDarklord Dance
        Darklord Dance
        Spell Normal
        Darklord Dance

          Fusion Summon 1 DARK Fairy Fusion Monster from your Extra Deck, by banishing monsters from your hand, field, and/or GY as material. The monster Special Summoned by this effect gains 1000 ATK. If Summoning a "Darklord" Fusion Monster this way, you can also use "Darklord" monsters your opponent controls as material. You can only activate 1 "Darklord Dance" per turn.


          1 cardFoolish Burial
          1 cardFoolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.




            Tag(s):

            1 cardForbidden Chalice 1 cardForbidden Chalice
            Forbidden Chalice
            Spell Quick
            Forbidden Chalice

              Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


              1 cardForbidden Droplet 1 cardForbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                1 cardForbidden Lance 1 cardForbidden Lance
                Forbidden Lance
                Spell Quick
                Forbidden Lance

                  Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                  1 cardHarpie's Feather Duster
                  1 cardHarpie's Feather Duster
                  Harpie's Feather Duster
                  Spell Normal
                  Harpie's Feather Duster

                    Destroy all Spell and Trap Cards your opponent controls.




                    Tag(s):

                    3 cardLightning Storm 3 cardLightning Storm
                    Lightning Storm
                    Spell Normal
                    Lightning Storm

                      If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                      Tag(s):

                      1 cardOne for One
                      1 cardOne for One
                      One for One
                      Spell Normal
                      One for One

                        Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                        3 cardSolfachord Happiness 3 cardSolfachord Happiness
                        Solfachord Happiness
                        Spell Normal
                        Solfachord Happiness

                          Activate 1 of these effects (but you can only use each effect of "Solfachord Happiness" once per turn); ● Discard 1 card, and if you do, add 2 "Solfachord" Pendulum Monsters with different Scales from your Deck to your hand, then you can Special Summon "Solfachord" Pendulum Monsters from your hand, up to the number of monsters your opponent controls +1. ● During your Main Phase this turn, you can conduct 1 Pendulum Summon of a "Solfachord" monster(s) in addition to your Pendulum Summon (you can only gain this effect once per turn). ● Special Summon 2 "Solfachord" cards from your Pendulum Zones.


                          3 cardSuper Polymerization
                          3 cardSuper Polymerization
                          Super Polymerization
                          Spell Quick
                          Super Polymerization

                            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                            Tag(s):

                            1 cardTriple Tactics Talent
                            1 cardTriple Tactics Talent
                            Triple Tactics Talent
                            Spell Normal
                            Triple Tactics Talent

                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                              Tag(s):

                              2 cardTriple Tactics Thrust 2 cardTriple Tactics Thrust
                              Triple Tactics Thrust
                              Spell Normal
                              Triple Tactics Thrust

                                If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                1 cardDarklord Rebellion 1 cardDarklord Rebellion
                                Darklord Rebellion
                                Trap Normal
                                Darklord Rebellion

                                  Send 1 "Darklord" monster from your hand or face-up field to the GY; destroy 1 card on the field. You can only activate 1 "Darklord Rebellion" per turn.


                                  1 cardThe Sanctified Darklord
                                  1 cardThe Sanctified Darklord
                                  The Sanctified Darklord
                                  Trap Normal
                                  The Sanctified Darklord

                                    Send 1 "Darklord" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of this turn, and if you do, gain LP equal to its ATK. You can only activate 1 "The Sanctified Darklord" per turn.


                                    2 cardDarklord Eveningstar 2 cardDarklord Eveningstar
                                    Darklord Eveningstar
                                    DARK 12
                                    Darklord Eveningstar
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 3000


                                    2 Level 6 or higher DARK Fairy monsters Your opponent cannot target this card with card effects. You can only use each of the following effects of "Darklord Eveningstar" once per turn. If this card is Fusion Summoned: You can Set 1 "Darklord" Spell and 1 "Darklord" Trap from your Deck. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that card's activation effect, then shuffle it into the Deck.


                                    1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                    Garura, Wings of Resonant Life
                                    DARK 6
                                    Garura, Wings of Resonant Life
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 2400


                                    2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                    1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                    Mudragon of the Swamp
                                    WATER 4
                                    Mudragon of the Swamp
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 1600


                                    2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                    1 cardPredaplant Dragostapelia 1 cardPredaplant Dragostapelia
                                    Predaplant Dragostapelia
                                    DARK 8
                                    Predaplant Dragostapelia
                                    • ATK:

                                    • 2700

                                    • DEF:

                                    • 1900


                                    1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                    1 cardSecreterion Dragon 1 cardSecreterion Dragon
                                    Secreterion Dragon
                                    LIGHT 8
                                    Secreterion Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 1500


                                    1 Dragon monster + 1 Spellcaster monster This card loses 100 ATK for each of your banished cards. While you control this Fusion Summoned card, your opponent cannot activate the effects of Special Summoned Dragon or Spellcaster monsters they control. You can target 1 Dragon and 1 Spellcaster monster in your GY; Special Summon 1, and if you do, place the other on the bottom of the Deck. You can only use this effect of "Secreterion Dragon" once per turn.


                                    1 cardThe First Darklord 1 cardThe First Darklord
                                    The First Darklord
                                    DARK 12
                                    The First Darklord
                                    • ATK:

                                    • 4000

                                    • DEF:

                                    • 4000


                                    3 DARK Fairy monsters Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of "The First Darklord" per turn, and only once that turn. If this card is Fusion Summoned using "Darklord Morningstar" as material: You can destroy all cards your opponent controls. During the Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position.


                                    1 cardArtifact Dagda 1 cardArtifact Dagda
                                    Artifact Dagda
                                    LIGHT
                                    Artifact Dagda
                                    • ATK:

                                    • 1500

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 monsters with different names When an effect of another card on the field is activated (Quick Effect): You can Set 1 "Artifact" monster from your hand or Deck to your Spell & Trap Zone as a Spell, but destroy it during your opponent's next End Phase. During your opponent's turn, if this Link Summoned card is destroyed: You can Special Summon 1 "Artifact" monster from your GY in Defense Position. You can only use each effect of "Artifact Dagda" once per turn.


                                    2 cardCondemned Darklord 2 cardCondemned Darklord
                                    Condemned Darklord
                                    DARK
                                    Condemned Darklord
                                    • ATK:

                                    • 1600

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Fairy monsters You can Tribute Summon Fairy monsters that require 2 Tributes by banishing 2 monsters from your GY instead of Tributing (it is still treated as a Tribute Summon). You can discard 1 card; take 1 "Darklord" monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Condemned Darklord" once per turn. Once per turn, during your End Phase: Gain 500 LP for each Fairy monster on the field.


                                    1 cardGranSolfachord Coolia 1 cardGranSolfachord Coolia
                                    GranSolfachord Coolia
                                    LIGHT
                                    GranSolfachord Coolia
                                    • ATK:

                                    • 2700

                                    • LINK-3

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ monsters, including a Pendulum Monster Gains 100 ATK for each face-up Pendulum Monster in your Extra Deck. The activated effects of Pendulum Monsters this card points to cannot be negated. Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Solfachord" card with an odd Pendulum Scale from your Pendulum Zone to your zone this card points to, and if you do, negate the activation, then you can add 1 "Solfachord" Pendulum Monster with an even Pendulum Scale from your Deck to your face-up Extra Deck.


                                    1 cardGranSolfachord Musecia 1 cardGranSolfachord Musecia
                                    GranSolfachord Musecia
                                    LIGHT
                                    GranSolfachord Musecia
                                    • ATK:

                                    • 1900

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Pendulum Monsters During your Main Phase: You can add 1 Pendulum Monster from your hand to the Extra Deck face-up, and 1 face-up Pendulum Monster from your Extra Deck to the hand, as long as one of them has an even Pendulum Scale, and the other has an odd Pendulum Scale. When you Pendulum Summon a "Solfachord" monster(s): You can target 1 of them; add 1 "Solfachord" Pendulum Monster from your Deck to your hand, whose Level equals the Pendulum Scale of that monster. You can only activate each effect of "GranSolfachord Musecia" once per turn.


                                    1 cardHerald of Mirage Lights 1 cardHerald of Mirage Lights
                                    Herald of Mirage Lights
                                    LIGHT
                                    Herald of Mirage Lights
                                    • ATK:

                                    • 600

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.


                                    1 cardProxy F Magician 1 cardProxy F Magician
                                    Proxy F Magician
                                    FIRE
                                    Proxy F Magician
                                    • ATK:

                                    • 1400

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.


                                    1 cardTrickstar Divaridis 1 cardTrickstar Divaridis
                                    Trickstar Divaridis
                                    LIGHT
                                    Trickstar Divaridis
                                    • ATK:

                                    • 1800

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom


                                    2 Level 3 or lower "Trickstar" monsters You can only control 1 "Trickstar Divaridis". If this card is Special Summoned: You can inflict 200 damage to your opponent. If your opponent Normal or Special Summons a monster(s): Inflict 200 damage to your opponent.


                                    1 cardTrickstar Foxglove Witch 1 cardTrickstar Foxglove Witch
                                    Trickstar Foxglove Witch
                                    LIGHT
                                    Trickstar Foxglove Witch
                                    • ATK:

                                    • 2200

                                    • LINK-3

                                    Link Arrow:

                                    Top

                                    Left

                                    Right


                                    2+ Fairy monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each card they control. If this Link Summoned card is destroyed by battle or effect: You can Special Summon 1 Link-2 or lower "Trickstar" monster from your Extra Deck, then inflict 200 damage to your opponent for each card they control. You can only use each effect of "Trickstar Foxglove Witch" once per turn.




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