Created by: YGO Mod (20517634)

Created On: 06/27/2026

Need 6 UR

 Rarity
Archfiend's Usurpation
 Rarity
Archfiend's Usurpation
 Rarity
Archfiend's Usurpation
 Rarity
Archfiend Playtime
 Rarity
Archfiend Playtime
 Rarity
Archfiend Playtime

Main: 42

R Rarity
3 cardLabrynth Archfiend
R Rarity
3 cardLabrynth Archfiend
Labrynth Archfiend
DARK 7
Labrynth Archfiend
  • ATK:

  • 2000

  • DEF:

  • 2800


Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared.


N Rarity
1 cardJerry Beans Man
N Rarity
1 cardJerry Beans Man
Jerry Beans Man
EARTH 3
Jerry Beans Man
  • ATK:

  • 1750

  • DEF:

  • 0


Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.


N Rarity
2 cardOppressed People
N Rarity
2 cardOppressed People
Oppressed People
WATER 1
Oppressed People
  • ATK:

  • 400

  • DEF:

  • 2000


They are oppressed, but believe they will have their freedom someday.


N Rarity
2 cardPeople Running About
N Rarity
2 cardPeople Running About
People Running About
FIRE 2
People Running About
  • ATK:

  • 600

  • DEF:

  • 600


Although they always suffer in silence, they swear an oath to inevitably revolt.


N Rarity
2 cardUnited Resistance
N Rarity
2 cardUnited Resistance
United Resistance
WIND 3
United Resistance
  • ATK:

  • 1000

  • DEF:

  • 400


The people that gather to swear to fight their oppressors. A revolution is coming.


R Rarity
3 cardDark Doriado
R Rarity
3 cardDark Doriado
Dark Doriado
DARK 45
Dark Doriado
  • ATK:

  • 1800

  • DEF:

  • 1400


[ Pendulum Effect ] All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK/DEF for every different Attribute among the monsters you control. [ Monster Effect ] If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on top of the Deck in any order.


 Rarity
3 cardArchfiend's Usurpation
 Rarity
3 cardArchfiend's Usurpation
Archfiend's Usurpation
Spell Quick
Archfiend's Usurpation

    Activate 1 of these effects; ● Set 1 "Archfiend" Trap from your Deck or GY. It can be activated this turn. ● Ritual Summon 1 "Archfiend" Ritual Monster from your hand or face-up Extra Deck, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only activate 1 "Archfiend's Usurpation" per turn.


    R Rarity
    3 cardEnchanting Fitting Room
    R Rarity
    3 cardEnchanting Fitting Room
    Enchanting Fitting Room
    Spell Normal
    Enchanting Fitting Room

      Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.


      R Rarity
      3 cardWhite Elephant's Gift
      R Rarity
      3 cardWhite Elephant's Gift
      White Elephant's Gift
      Spell Normal
      White Elephant's Gift

        Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


         Rarity
        3 cardArchfiend Playtime
         Rarity
        3 cardArchfiend Playtime
        Archfiend Playtime
        Trap Normal
        Archfiend Playtime

          Special Summon 1 Level 7 or lower "Archfiend" monster from your hand or Deck, or if you have an "Archfiend" Ritual Monster in your face-up Extra Deck, you can Special Summon up to 1 each of "Royal Archfiend", "Duke Archfiend", and "Highness Archfiend" from your hand and/or Deck instead. You can only activate 1 "Archfiend Playtime" per turn.


          R Rarity
          2 cardDark Factory of More Production
          R Rarity
          2 cardDark Factory of More Production
          Dark Factory of More Production
          Trap Continuous
          Dark Factory of More Production

            You can send 1 monster from your hand or field to the GY; draw 1 card. You can only use this effect of "Dark Factory of More Production" once per turn.


            R Rarity
            3 cardFarewelcome Labrynth
            R Rarity
            3 cardFarewelcome Labrynth
            Farewelcome Labrynth
            Trap Normal
            Farewelcome Labrynth

              When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-"Labrynth" Normal Trap from your hand or Deck.


              N Rarity
              1 cardFuh-Rin-Ka-Zan
              N Rarity
              1 cardFuh-Rin-Ka-Zan
              Fuh-Rin-Ka-Zan
              Trap Normal
              Fuh-Rin-Ka-Zan

                When there are face-up WIND, WATER, FIRE and EARTH monster(s) on the field: Apply 1 of these effects. ● Destroy all monsters your opponent controls. ● Destroy all Spell and Trap Cards your opponent controls. ● Discard 2 random cards from your opponent's hand. ● Draw 2 cards.


                N Rarity
                3 cardHuge Revolution
                N Rarity
                3 cardHuge Revolution
                Huge Revolution
                Trap Normal
                Huge Revolution

                  This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field.


                  R Rarity
                  2 cardLost Wind
                  R Rarity
                  2 cardLost Wind
                  Lost Wind
                  Trap Normal
                  Lost Wind

                    Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                    N Rarity
                    3 cardPrimite Howl
                    N Rarity
                    3 cardPrimite Howl
                    Primite Howl
                    Trap Normal
                    Primite Howl

                      Declare 1 Normal Monster Card name; you take no battle damage from battles involving your declared Normal Monsters or your "Primite" monsters (for the rest of this turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck or GY. During your opponent's turn: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; take control of 1 monster your opponent controls with higher ATK than that monster, until the End Phase.


                      R Rarity
                      3 cardTorrential Tribute
                      R Rarity
                      3 cardTorrential Tribute
                      Torrential Tribute
                      Trap Normal
                      Torrential Tribute

                        When a monster(s) is Summoned: Destroy all monsters on the field.




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