Eldlich Deck Breakdown

Main Deck

UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.

UR Rarity
Eldlich the Golden Lord
UR Rarity
Eldlich the Golden Lord
UR Rarity
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.

SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.

SR Rarity
Cursed Eldland
SR Rarity
Cursed Eldland
SR Rarity
Cursed Eldland
Spell Continuous
Cursed Eldland

    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.

    SR Rarity
    Eldlixir of Black Awakening
    SR Rarity
    Eldlixir of Black Awakening
    SR Rarity
    Eldlixir of Black Awakening
    Spell Normal
    Eldlixir of Black Awakening

      Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.

      R Rarity
      Eldlixir of White Destiny
      R Rarity
      Eldlixir of White Destiny
      R Rarity
      Eldlixir of White Destiny
      Spell Quick
      Eldlixir of White Destiny

        Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.

        UR Rarity
        Zombie World
        UR Rarity
        Zombie World
        UR Rarity
        Zombie World
        Spell Field
        Zombie World

          All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.

          R Rarity
          Conquistador of the Golden Land
          R Rarity
          Conquistador of the Golden Land
          R Rarity
          Conquistador of the Golden Land
          Trap Continuous
          Conquistador of the Golden Land

            Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.

            SR Rarity
            Eldlixir of Scarlet Sanguine
            SR Rarity
            Eldlixir of Scarlet Sanguine
            SR Rarity
            Eldlixir of Scarlet Sanguine
            Trap Normal
            Eldlixir of Scarlet Sanguine

              Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.

              SR Rarity
              Golden Land Forever!
              SR Rarity
              Golden Land Forever!
              SR Rarity
              Golden Land Forever!
              Trap Counter
              Golden Land Forever!

                When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.

                R Rarity
                Huaquero of the Golden Land
                R Rarity
                Huaquero of the Golden Land
                R Rarity
                Huaquero of the Golden Land
                Trap Continuous
                Huaquero of the Golden Land

                  Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.

                  Need 17 UR

                  UR Rarity
                  Doomking Balerdroch1 card
                  UR Rarity
                  Eldlich the Golden Lord2 card
                  UR Rarity
                  Lord of the Heavenly Prison3 card
                  UR Rarity
                  Eldlich the Mad Golden Lord1 card
                  UR Rarity
                  Avendread Savior1 card
                  UR Rarity
                  Donner, Dagger Fur Hire1 card
                  UR Rarity
                  Sky Striker Ace - Azalea1 card
                  UR Rarity
                  The Zombie Vampire1 card
                  UR Rarity
                  Zombie World1 card
                  UR Rarity
                  Destructive Daruma Karma Cannon3 card
                  UR Rarity
                  The Black Goat Laughs2 card

                  Main: 40 Extra: 15

                  UR Rarity
                  1 cardDoomking Balerdroch
                  UR Rarity
                  1 cardDoomking Balerdroch
                  Doomking Balerdroch
                  DARK 8
                  Doomking Balerdroch
                  • ATK:

                  • 2800

                  • DEF:

                  • 2000


                  During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


                  UR Rarity
                  2 cardEldlich the Golden Lord
                  UR Rarity
                  2 cardEldlich the Golden Lord
                  Eldlich the Golden Lord
                  LIGHT 10
                  Eldlich the Golden Lord
                  • ATK:

                  • 2500

                  • DEF:

                  • 2800


                  You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


                  UR Rarity
                  3 cardLord of the Heavenly Prison
                  UR Rarity
                  3 cardLord of the Heavenly Prison
                  Lord of the Heavenly Prison
                  DARK 10
                  Lord of the Heavenly Prison
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                  SR Rarity
                  2 cardNecroworld Banshee
                  SR Rarity
                  2 cardNecroworld Banshee
                  Necroworld Banshee
                  DARK 4
                  Necroworld Banshee
                  • ATK:

                  • 1800

                  • DEF:

                  • 200


                  "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


                  SR Rarity
                  3 cardCursed Eldland
                  SR Rarity
                  3 cardCursed Eldland
                  Cursed Eldland
                  Spell Continuous
                  Cursed Eldland

                    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


                    SR Rarity
                    1 cardEldlixir of Black Awakening
                    SR Rarity
                    1 cardEldlixir of Black Awakening
                    Eldlixir of Black Awakening
                    Spell Normal
                    Eldlixir of Black Awakening

                      Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.


                      R Rarity
                      1 cardEldlixir of White Destiny
                      R Rarity
                      1 cardEldlixir of White Destiny
                      Eldlixir of White Destiny
                      Spell Quick
                      Eldlixir of White Destiny

                        Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.


                        UR Rarity
                        1 cardZombie World
                        UR Rarity
                        1 cardZombie World
                        Zombie World
                        Spell Field
                        Zombie World

                          All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                          R Rarity
                          3 cardCompulsory Evacuation Device
                          R Rarity
                          3 cardCompulsory Evacuation Device
                          Compulsory Evacuation Device
                          Trap Normal
                          Compulsory Evacuation Device

                            Target 1 monster on the field; return that target to the hand.


                            R Rarity
                            3 cardConquistador of the Golden Land
                            R Rarity
                            3 cardConquistador of the Golden Land
                            Conquistador of the Golden Land
                            Trap Continuous
                            Conquistador of the Golden Land

                              Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                              UR Rarity
                              3 cardDestructive Daruma Karma Cannon
                              UR Rarity
                              3 cardDestructive Daruma Karma Cannon
                              Destructive Daruma Karma Cannon
                              Trap Normal
                              Destructive Daruma Karma Cannon

                                Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                                SR Rarity
                                3 cardEldlixir of Scarlet Sanguine
                                SR Rarity
                                3 cardEldlixir of Scarlet Sanguine
                                Eldlixir of Scarlet Sanguine
                                Trap Normal
                                Eldlixir of Scarlet Sanguine

                                  Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                                  SR Rarity
                                  1 cardGolden Land Forever!
                                  SR Rarity
                                  1 cardGolden Land Forever!
                                  Golden Land Forever!
                                  Trap Counter
                                  Golden Land Forever!

                                    When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.


                                    R Rarity
                                    3 cardHuaquero of the Golden Land
                                    R Rarity
                                    3 cardHuaquero of the Golden Land
                                    Huaquero of the Golden Land
                                    Trap Continuous
                                    Huaquero of the Golden Land

                                      Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                                      SR Rarity
                                      2 cardIce Dragon's Prison
                                      SR Rarity
                                      2 cardIce Dragon's Prison
                                      Ice Dragon's Prison
                                      Trap Normal
                                      Ice Dragon's Prison

                                        Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                        R Rarity
                                        1 cardLost Wind
                                        R Rarity
                                        1 cardLost Wind
                                        Lost Wind
                                        Trap Normal
                                        Lost Wind

                                          Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                                          UR Rarity
                                          2 cardThe Black Goat Laughs
                                          UR Rarity
                                          2 cardThe Black Goat Laughs
                                          The Black Goat Laughs
                                          Trap Normal
                                          The Black Goat Laughs

                                            Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                                            SR Rarity
                                            2 cardTitanocider
                                            SR Rarity
                                            2 cardTitanocider
                                            Titanocider
                                            Trap Normal
                                            Titanocider

                                              Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; change its ATK to 0, and if you do, negate its effects. If your opponent Special Summons a monster(s) from the Extra Deck while this card is in your GY, except the turn this card was sent to the GY: You can Set this card. You can only use each effect of "Titanocider" once per turn.


                                              R Rarity
                                              3 cardTorrential Tribute
                                              R Rarity
                                              3 cardTorrential Tribute
                                              Torrential Tribute
                                              Trap Normal
                                              Torrential Tribute

                                                When a monster(s) is Summoned: Destroy all monsters on the field.


                                                UR Rarity
                                                1 cardEldlich the Mad Golden Lord
                                                UR Rarity
                                                1 cardEldlich the Mad Golden Lord
                                                Eldlich the Mad Golden Lord
                                                LIGHT 10
                                                Eldlich the Mad Golden Lord
                                                • ATK:

                                                • 3800

                                                • DEF:

                                                • 3500


                                                1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.


                                                UR Rarity
                                                1 cardAvendread Savior
                                                UR Rarity
                                                1 cardAvendread Savior
                                                Avendread Savior
                                                DARK
                                                Avendread Savior
                                                • ATK:

                                                • 1600

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


                                                UR Rarity
                                                1 cardDonner, Dagger Fur Hire
                                                UR Rarity
                                                1 cardDonner, Dagger Fur Hire
                                                Donner, Dagger Fur Hire
                                                EARTH
                                                Donner, Dagger Fur Hire
                                                • ATK:

                                                • 1600

                                                • LINK-2

                                                Link Arrow:

                                                Bottom

                                                Bottom-Right


                                                2 monsters with different Types You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.


                                                R Rarity
                                                1 cardImduk the World Chalice Dragon
                                                R Rarity
                                                1 cardImduk the World Chalice Dragon
                                                Imduk the World Chalice Dragon
                                                WIND
                                                Imduk the World Chalice Dragon
                                                • ATK:

                                                • 800

                                                • LINK-1

                                                Link Arrow:

                                                Top


                                                1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                SR Rarity
                                                1 cardKnightmare Cerberus
                                                SR Rarity
                                                1 cardKnightmare Cerberus
                                                Knightmare Cerberus
                                                EARTH
                                                Knightmare Cerberus
                                                • ATK:

                                                • 1600

                                                • LINK-2

                                                Link Arrow:

                                                Top

                                                Left


                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                SR Rarity
                                                1 cardKnightmare Phoenix
                                                SR Rarity
                                                1 cardKnightmare Phoenix
                                                Knightmare Phoenix
                                                FIRE
                                                Knightmare Phoenix
                                                • ATK:

                                                • 1900

                                                • LINK-2

                                                Link Arrow:

                                                Top

                                                Right


                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                SR Rarity
                                                2 cardLink Spider
                                                SR Rarity
                                                2 cardLink Spider
                                                Link Spider
                                                EARTH
                                                Link Spider
                                                • ATK:

                                                • 1000

                                                • LINK-1

                                                Link Arrow:

                                                Bottom


                                                1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                                SR Rarity
                                                1 cardLyna the Light Charmer, Lustrous
                                                SR Rarity
                                                1 cardLyna the Light Charmer, Lustrous
                                                Lyna the Light Charmer, Lustrous
                                                LIGHT
                                                Lyna the Light Charmer, Lustrous
                                                • ATK:

                                                • 1850

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.


                                                UR Rarity
                                                1 cardSky Striker Ace - Azalea
                                                UR Rarity
                                                1 cardSky Striker Ace - Azalea
                                                Sky Striker Ace - Azalea
                                                DARK
                                                Sky Striker Ace - Azalea
                                                • ATK:

                                                • 1500

                                                • LINK-2

                                                Link Arrow:

                                                Top-Left

                                                Bottom-Right


                                                2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.


                                                SR Rarity
                                                1 cardVampire Fascinator
                                                SR Rarity
                                                1 cardVampire Fascinator
                                                Vampire Fascinator
                                                DARK
                                                Vampire Fascinator
                                                • ATK:

                                                • 2400

                                                • LINK-3

                                                Link Arrow:

                                                Top

                                                Bottom-Left

                                                Bottom-Right


                                                2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.


                                                SR Rarity
                                                2 cardVampire Sucker
                                                SR Rarity
                                                2 cardVampire Sucker
                                                Vampire Sucker
                                                DARK
                                                Vampire Sucker
                                                • ATK:

                                                • 1600

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                                                SR Rarity
                                                1 cardSkypalace Gangaridai
                                                SR Rarity
                                                1 cardSkypalace Gangaridai
                                                Skypalace Gangaridai
                                                WIND
                                                Skypalace Gangaridai
                                                • ATK:

                                                • 3400

                                                • DEF:

                                                • 3000


                                                2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.


                                                UR Rarity
                                                1 cardThe Zombie Vampire
                                                UR Rarity
                                                1 cardThe Zombie Vampire
                                                The Zombie Vampire
                                                DARK
                                                The Zombie Vampire
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 2800


                                                2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.



                                                ELDLICH Decks in MASTER DUEL








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