Melffy Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Kalantosa, Mystical Beast of the Forest
SR Rarity
Kalantosa, Mystical Beast of the Forest
SR Rarity
Kalantosa, Mystical Beast of the Forest
EARTH 2
Kalantosa, Mystical Beast of the Forest
  • ATK:

  • 200

  • DEF:

  • 1400


If this card is Special Summoned by the effect of a Beast-Type monster: You can target 1 card on the field; destroy that target.

N Rarity
Melffy Catty
N Rarity
Melffy Catty
N Rarity
Melffy Catty
EARTH 2
Melffy Catty
  • ATK:

  • 200

  • DEF:

  • 200


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Beast monster from your Deck to your hand, except "Melffy Catty". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Catty" once per turn.

N Rarity
Melffy Fenny
N Rarity
Melffy Fenny
N Rarity
Melffy Fenny
EARTH 2
Melffy Fenny
  • ATK:

  • 100

  • DEF:

  • 300


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Beast monster from your hand, except "Melffy Fenny". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Fenny" once per turn.

N Rarity
Melffy Pony
N Rarity
Melffy Pony
N Rarity
Melffy Pony
EARTH 2
Melffy Pony
  • ATK:

  • 400

  • DEF:

  • 0


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Level 2 or lower Beast monster from your GY to your hand, except "Melffy Pony". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Pony" once per turn.

R Rarity
Melffy Puppy
R Rarity
Melffy Puppy
R Rarity
Melffy Puppy
EARTH 2
Melffy Puppy
  • ATK:

  • 300

  • DEF:

  • 100


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Level 2 or lower Beast monster from your Deck, except "Melffy Puppy". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Puppy" once per turn.

SR Rarity
Melffy Wally
SR Rarity
Melffy Wally
SR Rarity
Melffy Wally
EARTH 2
Melffy Wally
  • ATK:

  • 0

  • DEF:

  • 400


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 "Melffy" monsters from your Deck with different names from each other, except "Melffy Wally". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Wally" once per turn.

UR Rarity
Rescue Cat
UR Rarity
Rescue Cat
UR Rarity
Rescue Cat
EARTH 4
Rescue Cat
  • ATK:

  • 300

  • DEF:

  • 100


You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

R Rarity
Melffy Pinny
R Rarity
Melffy Pinny
R Rarity
Melffy Pinny
WATER 2
Melffy Pinny
  • ATK:

  • 300

  • DEF:

  • 100


If a face-up Beast monster you control was returned to the hand this turn, except "Melffy Pinny" (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and "Melffy" monsters in your hand. During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material. You can only use each effect of "Melffy Pinny" once per turn.

SR Rarity
Valerifawn, Mystical Beast of the Forest
SR Rarity
Valerifawn, Mystical Beast of the Forest
SR Rarity
Valerifawn, Mystical Beast of the Forest
EARTH 2
Valerifawn, Mystical Beast of the Forest
  • ATK:

  • 400

  • DEF:

  • 900


You can discard 1 card, then target 1 Level 2 or lower Beast monster in your GY, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn.

N Rarity
Melffy Hide-and-Seek
N Rarity
Melffy Hide-and-Seek
N Rarity
Melffy Hide-and-Seek
Spell Continuous
Melffy Hide-and-Seek

    The first time each Beast monster you control would be destroyed by card effect each turn, it is not destroyed. You can target 3 Beast monsters in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Melffy Hide-and-Seek" once per turn.

    SR Rarity
    Obedience Schooled
    SR Rarity
    Obedience Schooled
    SR Rarity
    Obedience Schooled
    Spell Normal
    Obedience Schooled

      If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.

      Extra Deck

      R Rarity
      Merry Melffys
      R Rarity
      Merry Melffys
      R Rarity
      Merry Melffys
      EARTH 4
      Merry Melffys
      • ATK:

      • 1500

      • DEF:

      • 1000


      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.

      UR Rarity
      Divine Arsenal AA-ZEUS - Sky Thunder
      UR Rarity
      Divine Arsenal AA-ZEUS - Sky Thunder
      UR Rarity
      Divine Arsenal AA-ZEUS - Sky Thunder
      LIGHT
      Divine Arsenal AA-ZEUS - Sky Thunder
      • ATK:

      • 3000

      • DEF:

      • 3000


      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



      Tag(s):

      UR Rarity
      Joyous Melffys
      UR Rarity
      Joyous Melffys
      UR Rarity
      Joyous Melffys
      EARTH
      Joyous Melffys
      • ATK:

      • 2000

      • DEF:

      • 500


      2+ Level 2 Beast monsters You can detach 1 material from this card; your "Melffy" monsters can attack directly this turn. During your opponent's turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that monster had. You can only use this effect of "Joyous Melffys" once per turn.

      UR Rarity
      Melffy of the Forest
      UR Rarity
      Melffy of the Forest
      UR Rarity
      Melffy of the Forest
      EARTH
      Melffy of the Forest
      • ATK:

      • 500

      • DEF:

      • 2000


      2 Level 2 monsters You can detach 1 material from this card; add 1 "Melffy" card from your Deck to your hand. If another face-up "Melffy" monster you control returns to your hand (except during the Damage Step): You can target 1 face-up monster your opponent controls; it cannot attack, also its effects are negated while it is face-up on the field. You can only use each effect of "Melffy of the Forest" once per turn.

      N Rarity
      Number 64: Ronin Raccoon Sandayu
      N Rarity
      Number 64: Ronin Raccoon Sandayu
      N Rarity
      Number 64: Ronin Raccoon Sandayu
      EARTH
      Number 64: Ronin Raccoon Sandayu
      • ATK:

      • 1000

      • DEF:

      • 1000


      2 Level 2 Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.

      Need 28 UR

      UR Rarity
      Alpha, the Master of Beasts2 card
      UR Rarity
      Maxx "C"2 card
      UR Rarity
      Rescue Cat3 card
       Rarity
      Royal Rhino with Deceitful Dice1 card
      UR Rarity
      Spright Elf1 card
      UR Rarity
      Accel Synchro Stardust Dragon1 card
      UR Rarity
      Baronne de Fleur1 card
      UR Rarity
      Black Rose Dragon1 card
      UR Rarity
      Satellite Warrior1 card
      UR Rarity
      Stardust Dragon1 card
      UR Rarity
      Ash Blossom & Joyous Spring3 card
      UR Rarity
      Effect Veiler2 card
      UR Rarity
      Ghost Ogre & Snow Rabbit2 card
      UR Rarity
      Divine Arsenal AA-ZEUS - Sky Thunder1 card
      UR Rarity
      Gigantic Spright1 card
      UR Rarity
      Joyous Melffys1 card
      UR Rarity
      Melffy of the Forest1 card
      UR Rarity
      Infinite Impermanence3 card

      Main: 40 Extra: 15

      UR Rarity
      2 cardAlpha, the Master of Beasts
      UR Rarity
      2 cardAlpha, the Master of Beasts
      Alpha, the Master of Beasts
      EARTH 8
      Alpha, the Master of Beasts
      • ATK:

      • 3000

      • DEF:

      • 2500


      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn.


      SR Rarity
      1 cardKalantosa, Mystical Beast of the Forest
      SR Rarity
      1 cardKalantosa, Mystical Beast of the Forest
      Kalantosa, Mystical Beast of the Forest
      EARTH 2
      Kalantosa, Mystical Beast of the Forest
      • ATK:

      • 200

      • DEF:

      • 1400


      If this card is Special Summoned by the effect of a Beast-Type monster: You can target 1 card on the field; destroy that target.


      SR Rarity
      1 cardKittytail, Mystical Beast of the Forest
      SR Rarity
      1 cardKittytail, Mystical Beast of the Forest
      Kittytail, Mystical Beast of the Forest
      EARTH 2
      Kittytail, Mystical Beast of the Forest
      • ATK:

      • 200

      • DEF:

      • 200


      If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, Winged Beast, Insect, or Plant monster in your GY; send 1 monster from your Deck to the GY with the same original Type as that monster. If this card in its owner's possession is destroyed by an opponent's card: You can add 1 Beast, Beast-Warrior, Winged Beast, Insect, or Plant monster from your Deck to your hand, except "Kittytail, Mystical Beast of the Forest". You can only use each effect of "Kittytail, Mystical Beast of the Forest" once per turn.


      UR Rarity
      2 cardMaxx "C"
      UR Rarity
      2 cardMaxx "C"
      Maxx "C"
      EARTH 2
      Maxx "C"
      • ATK:

      • 500

      • DEF:

      • 200


      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


      N Rarity
      1 cardMelffy Catty
      N Rarity
      1 cardMelffy Catty
      Melffy Catty
      EARTH 2
      Melffy Catty
      • ATK:

      • 200

      • DEF:

      • 200


      If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Beast monster from your Deck to your hand, except "Melffy Catty". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Catty" once per turn.


      N Rarity
      1 cardMelffy Fenny
      N Rarity
      1 cardMelffy Fenny
      Melffy Fenny
      EARTH 2
      Melffy Fenny
      • ATK:

      • 100

      • DEF:

      • 300


      If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Beast monster from your hand, except "Melffy Fenny". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Fenny" once per turn.


      N Rarity
      1 cardMelffy Pony
      N Rarity
      1 cardMelffy Pony
      Melffy Pony
      EARTH 2
      Melffy Pony
      • ATK:

      • 400

      • DEF:

      • 0


      If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Level 2 or lower Beast monster from your GY to your hand, except "Melffy Pony". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Pony" once per turn.


      R Rarity
      3 cardMelffy Puppy
      R Rarity
      3 cardMelffy Puppy
      Melffy Puppy
      EARTH 2
      Melffy Puppy
      • ATK:

      • 300

      • DEF:

      • 100


      If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Level 2 or lower Beast monster from your Deck, except "Melffy Puppy". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Puppy" once per turn.


      SR Rarity
      3 cardMelffy Wally
      SR Rarity
      3 cardMelffy Wally
      Melffy Wally
      EARTH 2
      Melffy Wally
      • ATK:

      • 0

      • DEF:

      • 400


      If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 "Melffy" monsters from your Deck with different names from each other, except "Melffy Wally". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Wally" once per turn.


      SR Rarity
      3 cardNimble Beaver
      SR Rarity
      3 cardNimble Beaver
      Nimble Beaver
      WATER 2
      Nimble Beaver
      • ATK:

      • 400

      • DEF:

      • 200


      When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower "Nimble" monster from your Deck or GY.


      SR Rarity
      1 cardPeropero Cerperus
      SR Rarity
      1 cardPeropero Cerperus
      Peropero Cerperus
      EARTH 3
      Peropero Cerperus
      • ATK:

      • 0

      • DEF:

      • 1800


      If you take damage by battle or an opponent's card effect while this card is in the GY: You can banish this card from the GY, then target 1 card on the field; destroy it.


      UR Rarity
      3 cardRescue Cat
      UR Rarity
      3 cardRescue Cat
      Rescue Cat
      EARTH 4
      Rescue Cat
      • ATK:

      • 300

      • DEF:

      • 100


      You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.


       Rarity
      1 cardRoyal Rhino with Deceitful Dice
       Rarity
      1 cardRoyal Rhino with Deceitful Dice
      Royal Rhino with Deceitful Dice
      EARTH 1
      Royal Rhino with Deceitful Dice
      • ATK:

      • 600

      • DEF:

      • 600


      Once per turn, when a card or effect is activated, even during the Damage Step (Quick Effect): You can roll a six-sided die, then apply the appropriate effect, depending on the Chain Link number of this effect. ● 2: This card gains ATK equal to the result x 500 until the end of this turn. ● 3: Inflict damage to your opponent equal to the result x 500. ● 4+: Destroy cards on the field up to the result.


      UR Rarity
      3 cardAsh Blossom & Joyous Spring
      UR Rarity
      3 cardAsh Blossom & Joyous Spring
      Ash Blossom & Joyous Spring
      FIRE 3
      Ash Blossom & Joyous Spring
      • ATK:

      • 0

      • DEF:

      • 1800


      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


      UR Rarity
      2 cardEffect Veiler
      UR Rarity
      2 cardEffect Veiler
      Effect Veiler
      LIGHT 1
      Effect Veiler
      • ATK:

      • 0

      • DEF:

      • 0


      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


      UR Rarity
      2 cardGhost Ogre & Snow Rabbit
      UR Rarity
      2 cardGhost Ogre & Snow Rabbit
      Ghost Ogre & Snow Rabbit
      LIGHT 3
      Ghost Ogre & Snow Rabbit
      • ATK:

      • 0

      • DEF:

      • 1800


      When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


      SR Rarity
      1 cardHop Ear Squadron
      SR Rarity
      1 cardHop Ear Squadron
      Hop Ear Squadron
      WIND 2
      Hop Ear Squadron
      • ATK:

      • 300

      • DEF:

      • 600


      During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.


      R Rarity
      1 cardMelffy Pinny
      R Rarity
      1 cardMelffy Pinny
      Melffy Pinny
      WATER 2
      Melffy Pinny
      • ATK:

      • 300

      • DEF:

      • 100


      If a face-up Beast monster you control was returned to the hand this turn, except "Melffy Pinny" (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and "Melffy" monsters in your hand. During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material. You can only use each effect of "Melffy Pinny" once per turn.


      SR Rarity
      1 cardValerifawn, Mystical Beast of the Forest
      SR Rarity
      1 cardValerifawn, Mystical Beast of the Forest
      Valerifawn, Mystical Beast of the Forest
      EARTH 2
      Valerifawn, Mystical Beast of the Forest
      • ATK:

      • 400

      • DEF:

      • 900


      You can discard 1 card, then target 1 Level 2 or lower Beast monster in your GY, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn.


      N Rarity
      1 cardMelffy Hide-and-Seek
      N Rarity
      1 cardMelffy Hide-and-Seek
      Melffy Hide-and-Seek
      Spell Continuous
      Melffy Hide-and-Seek

        The first time each Beast monster you control would be destroyed by card effect each turn, it is not destroyed. You can target 3 Beast monsters in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Melffy Hide-and-Seek" once per turn.


        SR Rarity
        3 cardObedience Schooled
        SR Rarity
        3 cardObedience Schooled
        Obedience Schooled
        Spell Normal
        Obedience Schooled

          If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.


          UR Rarity
          3 cardInfinite Impermanence
          UR Rarity
          3 cardInfinite Impermanence
          Infinite Impermanence
          Trap Normal
          Infinite Impermanence

            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


            UR Rarity
            1 cardSpright Elf
            UR Rarity
            1 cardSpright Elf
            Spright Elf
            FIRE
            Spright Elf
            • ATK:

            • 1400

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


            UR Rarity
            1 cardAccel Synchro Stardust Dragon
            UR Rarity
            1 cardAccel Synchro Stardust Dragon
            Accel Synchro Stardust Dragon
            WIND 8
            Accel Synchro Stardust Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


            UR Rarity
            1 cardBaronne de Fleur
            UR Rarity
            1 cardBaronne de Fleur
            Baronne de Fleur
            WIND 10
            Baronne de Fleur
            • ATK:

            • 3000

            • DEF:

            • 2400


            1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


            UR Rarity
            1 cardBlack Rose Dragon
            UR Rarity
            1 cardBlack Rose Dragon
            Black Rose Dragon
            FIRE 7
            Black Rose Dragon
            • ATK:

            • 2400

            • DEF:

            • 1800


            1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


            SR Rarity
            1 cardHerald of the Arc Light
            SR Rarity
            1 cardHerald of the Arc Light
            Herald of the Arc Light
            LIGHT 4
            Herald of the Arc Light
            • ATK:

            • 600

            • DEF:

            • 1000


            1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


            R Rarity
            1 cardMerry Melffys
            R Rarity
            1 cardMerry Melffys
            Merry Melffys
            EARTH 4
            Merry Melffys
            • ATK:

            • 1500

            • DEF:

            • 1000


            1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.


            UR Rarity
            1 cardSatellite Warrior
            UR Rarity
            1 cardSatellite Warrior
            Satellite Warrior
            DARK 10
            Satellite Warrior
            • ATK:

            • 2500

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner Synchro Monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn.


            UR Rarity
            1 cardStardust Dragon
            UR Rarity
            1 cardStardust Dragon
            Stardust Dragon
            WIND 8
            Stardust Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


            SR Rarity
            1 cardDesert Locusts
            SR Rarity
            1 cardDesert Locusts
            Desert Locusts
            EARTH 6
            Desert Locusts
            • ATK:

            • 1500

            • DEF:

            • 2400


            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: The turn player discards 1 card. You can only use this effect of "Desert Locusts" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


            SR Rarity
            1 cardSilvera, Wolf Tamer of the White Forest
            SR Rarity
            1 cardSilvera, Wolf Tamer of the White Forest
            Silvera, Wolf Tamer of the White Forest
            LIGHT 6
            Silvera, Wolf Tamer of the White Forest
            • ATK:

            • 1900

            • DEF:

            • 2400


            1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


            UR Rarity
            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
            UR Rarity
            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
            Divine Arsenal AA-ZEUS - Sky Thunder
            LIGHT
            Divine Arsenal AA-ZEUS - Sky Thunder
            • ATK:

            • 3000

            • DEF:

            • 3000


            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




            Tag(s):

            UR Rarity
            1 cardGigantic Spright
            UR Rarity
            1 cardGigantic Spright
            Gigantic Spright
            DARK
            Gigantic Spright
            • ATK:

            • 1600

            • DEF:

            • 1600


            2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.


            UR Rarity
            1 cardJoyous Melffys
            UR Rarity
            1 cardJoyous Melffys
            Joyous Melffys
            EARTH
            Joyous Melffys
            • ATK:

            • 2000

            • DEF:

            • 500


            2+ Level 2 Beast monsters You can detach 1 material from this card; your "Melffy" monsters can attack directly this turn. During your opponent's turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that monster had. You can only use this effect of "Joyous Melffys" once per turn.


            UR Rarity
            1 cardMelffy of the Forest
            UR Rarity
            1 cardMelffy of the Forest
            Melffy of the Forest
            EARTH
            Melffy of the Forest
            • ATK:

            • 500

            • DEF:

            • 2000


            2 Level 2 monsters You can detach 1 material from this card; add 1 "Melffy" card from your Deck to your hand. If another face-up "Melffy" monster you control returns to your hand (except during the Damage Step): You can target 1 face-up monster your opponent controls; it cannot attack, also its effects are negated while it is face-up on the field. You can only use each effect of "Melffy of the Forest" once per turn.


            N Rarity
            1 cardNumber 64: Ronin Raccoon Sandayu
            N Rarity
            1 cardNumber 64: Ronin Raccoon Sandayu
            Number 64: Ronin Raccoon Sandayu
            EARTH
            Number 64: Ronin Raccoon Sandayu
            • ATK:

            • 1000

            • DEF:

            • 1000


            2 Level 2 Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.



            MELFFY Decks in MASTER DUEL








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