Spellbook Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

R Rarity
Treasure Panda
R Rarity
Treasure Panda
R Rarity
Treasure Panda
EARTH 4
Treasure Panda
  • ATK:

  • 1100

  • DEF:

  • 2000


You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.

N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Thousand-Eyes Idol
N Rarity
Thousand-Eyes Idol
N Rarity
Thousand-Eyes Idol
DARK 1
Thousand-Eyes Idol
  • ATK:

  • 0

  • DEF:

  • 0


A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.

 Rarity
Space Omajinai Usagi
 Rarity
Space Omajinai Usagi
 Rarity
Space Omajinai Usagi
LIGHT 1
Space Omajinai Usagi
  • ATK:

  • 0

  • DEF:

  • 1500


''A mysterious visitor from the heavens. She converts people's sense of pain into signals and sends them into space, but why she does so is still unknown to this day. ...pain, pain, fly away, fly away.''

N Rarity
Water Spirit
N Rarity
Water Spirit
N Rarity
Water Spirit
WATER 1
Water Spirit
  • ATK:

  • 400

  • DEF:

  • 1200


This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.

SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    SR Rarity
    Into the Void
    SR Rarity
    Into the Void
    SR Rarity
    Into the Void
    Spell Normal
    Into the Void

      If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

      R Rarity
      Magical Mallet
      R Rarity
      Magical Mallet
      R Rarity
      Magical Mallet
      Spell Normal
      Magical Mallet

        Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

        UR Rarity
        Moray of Avarice
        UR Rarity
        Moray of Avarice
        UR Rarity
        Moray of Avarice
        Spell Normal
        Moray of Avarice

          Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.

          SR Rarity
          Pot of Acquisitiveness
          SR Rarity
          Pot of Acquisitiveness
          SR Rarity
          Pot of Acquisitiveness
          Spell Quick
          Pot of Acquisitiveness

            Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.



            Tag(s):

            SR Rarity
            Pot of Avarice
            SR Rarity
            Pot of Avarice
            SR Rarity
            Pot of Avarice
            Spell Normal
            Pot of Avarice

              Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



              Tag(s):

              N Rarity
              Reload
              N Rarity
              Reload
              N Rarity
              Reload
              Spell Quick
              Reload

                Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.

                SR Rarity
                Spellbook of Knowledge
                SR Rarity
                Spellbook of Knowledge
                SR Rarity
                Spellbook of Knowledge
                Spell Normal
                Spellbook of Knowledge

                  Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                  UR Rarity
                  Upstart Goblin
                  UR Rarity
                  Upstart Goblin
                  UR Rarity
                  Upstart Goblin
                  Spell Normal
                  Upstart Goblin

                    Draw 1 card, then your opponent gains 1000 LP.

                    R Rarity
                    White Elephant's Gift
                    R Rarity
                    White Elephant's Gift
                    R Rarity
                    White Elephant's Gift
                    Spell Normal
                    White Elephant's Gift

                      Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.

                      SR Rarity
                      Wonder Wand
                      SR Rarity
                      Wonder Wand
                      SR Rarity
                      Wonder Wand
                      Spell Equip
                      Wonder Wand

                        Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                        Extra Deck

                        UR Rarity
                        Saryuja Skull Dread
                        UR Rarity
                        Saryuja Skull Dread
                        UR Rarity
                        Saryuja Skull Dread
                        EARTH
                        Saryuja Skull Dread
                        • ATK:

                        • 2800

                        • LINK-4

                        Link Arrow:

                        Top

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

                        UR Rarity
                        Ancient Fairy Dragon
                        UR Rarity
                        Ancient Fairy Dragon
                        UR Rarity
                        Ancient Fairy Dragon
                        LIGHT 7
                        Ancient Fairy Dragon
                        • ATK:

                        • 2100

                        • DEF:

                        • 3000


                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                         Rarity
                        Ancient Fairy Life Dragon
                         Rarity
                        Ancient Fairy Life Dragon
                         Rarity
                        Ancient Fairy Life Dragon
                        LIGHT 8
                        Ancient Fairy Life Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 3300


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can draw 1 card, or if "World of Spirits" is on the field, add 1 LIGHT monster (Beast, Plant, or Fairy) or 1 "Eternal Sunshine" from your Deck to your hand instead. You can only use this effect of "Ancient Fairy Life Dragon" once per turn. Your "Ancient Fairy Dragon" and monsters that mention it can attack while in face-up Defense Position (apply their DEF for damage calculation).

                        N Rarity
                        Cyberse Integrator
                        N Rarity
                        Cyberse Integrator
                        N Rarity
                        Cyberse Integrator
                        LIGHT 3
                        Cyberse Integrator
                        • ATK:

                        • 1000

                        • DEF:

                        • 1000


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.

                        SR Rarity
                        Ravenous Crocodragon Archethys
                        SR Rarity
                        Ravenous Crocodragon Archethys
                        SR Rarity
                        Ravenous Crocodragon Archethys
                        WATER 9
                        Ravenous Crocodragon Archethys
                        • ATK:

                        • 1000

                        • DEF:

                        • 1000


                        1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.

                        R Rarity
                        Stardust Charge Warrior
                        R Rarity
                        Stardust Charge Warrior
                        R Rarity
                        Stardust Charge Warrior
                        WIND 6
                        Stardust Charge Warrior
                        • ATK:

                        • 2000

                        • DEF:

                        • 1300


                        1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

                        UR Rarity
                        T.G. Hyper Librarian
                        UR Rarity
                        T.G. Hyper Librarian
                        UR Rarity
                        T.G. Hyper Librarian
                        DARK 5
                        T.G. Hyper Librarian
                        • ATK:

                        • 2400

                        • DEF:

                        • 1800


                        1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                        SR Rarity
                        Formula Synchron
                        SR Rarity
                        Formula Synchron
                        SR Rarity
                        Formula Synchron
                        LIGHT 2
                        Formula Synchron
                        • ATK:

                        • 200

                        • DEF:

                        • 1500


                        1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

                        SR Rarity
                        Martial Metal Marcher
                        SR Rarity
                        Martial Metal Marcher
                        SR Rarity
                        Martial Metal Marcher
                        WIND 3
                        Martial Metal Marcher
                        • ATK:

                        • 500

                        • DEF:

                        • 2200


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.

                        R Rarity
                        Shamisen Samsara Sorrowcat
                        R Rarity
                        Shamisen Samsara Sorrowcat
                        R Rarity
                        Shamisen Samsara Sorrowcat
                        DARK 3
                        Shamisen Samsara Sorrowcat
                        • ATK:

                        • 1600

                        • DEF:

                        • 1200


                        1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.

                        Need 12 UR

                        UR Rarity
                        Saryuja Skull Dread1 card
                         Rarity
                        Space Omajinai Usagi2 card
                        UR Rarity
                        Accel Synchro Stardust Dragon1 card
                        UR Rarity
                        Ancient Fairy Dragon1 card
                         Rarity
                        Ancient Fairy Life Dragon1 card
                         Rarity
                        Juraishin, the Cursed Thunder God1 card
                        UR Rarity
                        T.G. Hyper Librarian1 card
                        UR Rarity
                        Moray of Avarice1 card
                        UR Rarity
                        Upstart Goblin3 card

                        Main: 46 Extra: 15

                        N Rarity
                        1 cardDarklord Nurse Reficule
                        N Rarity
                        1 cardDarklord Nurse Reficule
                        Darklord Nurse Reficule
                        DARK 4
                        Darklord Nurse Reficule
                        • ATK:

                        • 1400

                        • DEF:

                        • 600


                        Any effect that would make your opponent gain LP inflicts the same amount of damage to them, instead.


                        SR Rarity
                        3 cardSummoner Monk
                        SR Rarity
                        3 cardSummoner Monk
                        Summoner Monk
                        DARK 4
                        Summoner Monk
                        • ATK:

                        • 800

                        • DEF:

                        • 1600


                        While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


                        R Rarity
                        3 cardTreasure Panda
                        R Rarity
                        3 cardTreasure Panda
                        Treasure Panda
                        EARTH 4
                        Treasure Panda
                        • ATK:

                        • 1100

                        • DEF:

                        • 2000


                        You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.


                        N Rarity
                        1 cardLeft Arm of the Forbidden One
                        N Rarity
                        1 cardLeft Arm of the Forbidden One
                        Left Arm of the Forbidden One
                        DARK 1
                        Left Arm of the Forbidden One
                        • ATK:

                        • 200

                        • DEF:

                        • 300


                        A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


                        N Rarity
                        1 cardLeft Leg of the Forbidden One
                        N Rarity
                        1 cardLeft Leg of the Forbidden One
                        Left Leg of the Forbidden One
                        DARK 1
                        Left Leg of the Forbidden One
                        • ATK:

                        • 200

                        • DEF:

                        • 300


                        A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


                        N Rarity
                        1 cardRight Arm of the Forbidden One
                        N Rarity
                        1 cardRight Arm of the Forbidden One
                        Right Arm of the Forbidden One
                        DARK 1
                        Right Arm of the Forbidden One
                        • ATK:

                        • 200

                        • DEF:

                        • 300


                        A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


                        N Rarity
                        1 cardRight Leg of the Forbidden One
                        N Rarity
                        1 cardRight Leg of the Forbidden One
                        Right Leg of the Forbidden One
                        DARK 1
                        Right Leg of the Forbidden One
                        • ATK:

                        • 200

                        • DEF:

                        • 300


                        A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


                        N Rarity
                        1 cardThousand-Eyes Idol
                        N Rarity
                        1 cardThousand-Eyes Idol
                        Thousand-Eyes Idol
                        DARK 1
                        Thousand-Eyes Idol
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.


                         Rarity
                        2 cardSpace Omajinai Usagi
                         Rarity
                        2 cardSpace Omajinai Usagi
                        Space Omajinai Usagi
                        LIGHT 1
                        Space Omajinai Usagi
                        • ATK:

                        • 0

                        • DEF:

                        • 1500


                        ''A mysterious visitor from the heavens. She converts people's sense of pain into signals and sends them into space, but why she does so is still unknown to this day. ...pain, pain, fly away, fly away.''


                        N Rarity
                        1 cardWater Spirit
                        N Rarity
                        1 cardWater Spirit
                        Water Spirit
                        WATER 1
                        Water Spirit
                        • ATK:

                        • 400

                        • DEF:

                        • 1200


                        This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.


                        SR Rarity
                        3 cardAllure of Darkness
                        SR Rarity
                        3 cardAllure of Darkness
                        Allure of Darkness
                        Spell Normal
                        Allure of Darkness

                          Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                          SR Rarity
                          1 cardDark Room of Nightmare
                          SR Rarity
                          1 cardDark Room of Nightmare
                          Dark Room of Nightmare
                          Spell Continuous
                          Dark Room of Nightmare

                            Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.


                            SR Rarity
                            3 cardInto the Void
                            SR Rarity
                            3 cardInto the Void
                            Into the Void
                            Spell Normal
                            Into the Void

                              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                              R Rarity
                              3 cardMagical Mallet
                              R Rarity
                              3 cardMagical Mallet
                              Magical Mallet
                              Spell Normal
                              Magical Mallet

                                Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                                UR Rarity
                                1 cardMoray of Avarice
                                UR Rarity
                                1 cardMoray of Avarice
                                Moray of Avarice
                                Spell Normal
                                Moray of Avarice

                                  Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.


                                  SR Rarity
                                  1 cardPot of Acquisitiveness
                                  SR Rarity
                                  1 cardPot of Acquisitiveness
                                  Pot of Acquisitiveness
                                  Spell Quick
                                  Pot of Acquisitiveness

                                    Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.




                                    Tag(s):

                                    SR Rarity
                                    3 cardPot of Avarice
                                    SR Rarity
                                    3 cardPot of Avarice
                                    Pot of Avarice
                                    Spell Normal
                                    Pot of Avarice

                                      Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                      Tag(s):

                                      N Rarity
                                      3 cardReload
                                      N Rarity
                                      3 cardReload
                                      Reload
                                      Spell Quick
                                      Reload

                                        Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                                        N Rarity
                                        1 cardShien's Spy
                                        N Rarity
                                        1 cardShien's Spy
                                        Shien's Spy
                                        Spell Normal
                                        Shien's Spy

                                          Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.


                                          SR Rarity
                                          1 cardSpellbook of Knowledge
                                          SR Rarity
                                          1 cardSpellbook of Knowledge
                                          Spellbook of Knowledge
                                          Spell Normal
                                          Spellbook of Knowledge

                                            Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                            SR Rarity
                                            1 cardTemple of the Kings
                                            SR Rarity
                                            1 cardTemple of the Kings
                                            Temple of the Kings
                                            Spell Continuous
                                            Temple of the Kings

                                              You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.


                                              UR Rarity
                                              3 cardUpstart Goblin
                                              UR Rarity
                                              3 cardUpstart Goblin
                                              Upstart Goblin
                                              Spell Normal
                                              Upstart Goblin

                                                Draw 1 card, then your opponent gains 1000 LP.


                                                R Rarity
                                                3 cardWhite Elephant's Gift
                                                R Rarity
                                                3 cardWhite Elephant's Gift
                                                White Elephant's Gift
                                                Spell Normal
                                                White Elephant's Gift

                                                  Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


                                                  SR Rarity
                                                  3 cardWonder Wand
                                                  SR Rarity
                                                  3 cardWonder Wand
                                                  Wonder Wand
                                                  Spell Equip
                                                  Wonder Wand

                                                    Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                    SR Rarity
                                                    1 cardMask of Restrict
                                                    SR Rarity
                                                    1 cardMask of Restrict
                                                    Mask of Restrict
                                                    Trap Continuous
                                                    Mask of Restrict

                                                      Neither player can Tribute cards.


                                                      UR Rarity
                                                      1 cardSaryuja Skull Dread
                                                      UR Rarity
                                                      1 cardSaryuja Skull Dread
                                                      Saryuja Skull Dread
                                                      EARTH
                                                      Saryuja Skull Dread
                                                      • ATK:

                                                      • 2800

                                                      • LINK-4

                                                      Link Arrow:

                                                      Top

                                                      Bottom-Left

                                                      Bottom

                                                      Bottom-Right


                                                      2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                      UR Rarity
                                                      1 cardAccel Synchro Stardust Dragon
                                                      UR Rarity
                                                      1 cardAccel Synchro Stardust Dragon
                                                      Accel Synchro Stardust Dragon
                                                      WIND 8
                                                      Accel Synchro Stardust Dragon
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2000


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                                      UR Rarity
                                                      1 cardAncient Fairy Dragon
                                                      UR Rarity
                                                      1 cardAncient Fairy Dragon
                                                      Ancient Fairy Dragon
                                                      LIGHT 7
                                                      Ancient Fairy Dragon
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 3000


                                                      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                       Rarity
                                                      1 cardAncient Fairy Life Dragon
                                                       Rarity
                                                      1 cardAncient Fairy Life Dragon
                                                      Ancient Fairy Life Dragon
                                                      LIGHT 8
                                                      Ancient Fairy Life Dragon
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 3300


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can draw 1 card, or if "World of Spirits" is on the field, add 1 LIGHT monster (Beast, Plant, or Fairy) or 1 "Eternal Sunshine" from your Deck to your hand instead. You can only use this effect of "Ancient Fairy Life Dragon" once per turn. Your "Ancient Fairy Dragon" and monsters that mention it can attack while in face-up Defense Position (apply their DEF for damage calculation).


                                                      N Rarity
                                                      1 cardCyberse Integrator
                                                      N Rarity
                                                      1 cardCyberse Integrator
                                                      Cyberse Integrator
                                                      LIGHT 3
                                                      Cyberse Integrator
                                                      • ATK:

                                                      • 1000

                                                      • DEF:

                                                      • 1000


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.


                                                       Rarity
                                                      1 cardJuraishin, the Cursed Thunder God
                                                       Rarity
                                                      1 cardJuraishin, the Cursed Thunder God
                                                      Juraishin, the Cursed Thunder God
                                                      EARTH 11
                                                      Juraishin, the Cursed Thunder God
                                                      • ATK:

                                                      • 3100

                                                      • DEF:

                                                      • 3100


                                                      1 Tuner + 1+ non-Tuner monsters Each time your opponent activates a card or effect, gain 300 LP when it resolves. During your opponent's turn (Quick Effect): You can pay 1500 LP and Tribute this card, then activate 1 of these effects; ● Destroy all face-up monsters your opponent controls. ● Destroy all face-up Spells and Traps your opponent controls. You can only use this effect of "Juraishin, the Cursed Thunder God" once per turn.


                                                      SR Rarity
                                                      1 cardRavenous Crocodragon Archethys
                                                      SR Rarity
                                                      1 cardRavenous Crocodragon Archethys
                                                      Ravenous Crocodragon Archethys
                                                      WATER 9
                                                      Ravenous Crocodragon Archethys
                                                      • ATK:

                                                      • 1000

                                                      • DEF:

                                                      • 1000


                                                      1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                                      R Rarity
                                                      1 cardStardust Charge Warrior
                                                      R Rarity
                                                      1 cardStardust Charge Warrior
                                                      Stardust Charge Warrior
                                                      WIND 6
                                                      Stardust Charge Warrior
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 1300


                                                      1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                      UR Rarity
                                                      1 cardT.G. Hyper Librarian
                                                      UR Rarity
                                                      1 cardT.G. Hyper Librarian
                                                      T.G. Hyper Librarian
                                                      DARK 5
                                                      T.G. Hyper Librarian
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 1800


                                                      1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                      SR Rarity
                                                      1 cardCoral Dragon
                                                      SR Rarity
                                                      1 cardCoral Dragon
                                                      Coral Dragon
                                                      WATER 6
                                                      Coral Dragon
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 500


                                                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                                                      SR Rarity
                                                      3 cardFormula Synchron
                                                      SR Rarity
                                                      3 cardFormula Synchron
                                                      Formula Synchron
                                                      LIGHT 2
                                                      Formula Synchron
                                                      • ATK:

                                                      • 200

                                                      • DEF:

                                                      • 1500


                                                      1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                                      SR Rarity
                                                      1 cardMartial Metal Marcher
                                                      SR Rarity
                                                      1 cardMartial Metal Marcher
                                                      Martial Metal Marcher
                                                      WIND 3
                                                      Martial Metal Marcher
                                                      • ATK:

                                                      • 500

                                                      • DEF:

                                                      • 2200


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.


                                                      R Rarity
                                                      1 cardShamisen Samsara Sorrowcat
                                                      R Rarity
                                                      1 cardShamisen Samsara Sorrowcat
                                                      Shamisen Samsara Sorrowcat
                                                      DARK 3
                                                      Shamisen Samsara Sorrowcat
                                                      • ATK:

                                                      • 1600

                                                      • DEF:

                                                      • 1200


                                                      1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.


                                                      master-duel
                                                      Spellbook
                                                      5







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