Spellbook Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Spellbook Magician of Prophecy
UR Rarity
Spellbook Magician of Prophecy
UR Rarity
Spellbook Magician of Prophecy
WATER 2
Spellbook Magician of Prophecy
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.

SR Rarity
Temperance of Prophecy
SR Rarity
Temperance of Prophecy
SR Rarity
Temperance of Prophecy
EARTH 3
Temperance of Prophecy
  • ATK:

  • 1000

  • DEF:

  • 1000


During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.

SR Rarity
Reasoning
SR Rarity
Reasoning
SR Rarity
Reasoning
Spell Normal
Reasoning

    Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

    SR Rarity
    Spellbook of Judgment
    SR Rarity
    Spellbook of Judgment
    SR Rarity
    Spellbook of Judgment
    Spell Quick
    Spellbook of Judgment

      During the End Phase of the turn this card was activated, add "Spellbook" Spell Cards from your Deck to your hand, except "Spellbook of Judgment", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 "Spellbook of Judgment" per turn.

      SR Rarity
      Spellbook of Knowledge
      SR Rarity
      Spellbook of Knowledge
      SR Rarity
      Spellbook of Knowledge
      Spell Normal
      Spellbook of Knowledge

        Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

        N Rarity
        Spellbook of Miracles
        N Rarity
        Spellbook of Miracles
        N Rarity
        Spellbook of Miracles
        Spell Normal
        Spellbook of Miracles

          Target 1 Spellcaster-Type Xyz Monster in your Graveyard and up to 2 of your banished "Spellbook" Spell Cards; Special Summon that monster, and if you do, attach the targeted "Spellbook" Spell Card(s) to it as Xyz Material. You can only activate 1 "Spellbook of Miracles" per turn.

          UR Rarity
          Spellbook of Secrets
          UR Rarity
          Spellbook of Secrets
          UR Rarity
          Spellbook of Secrets
          Spell Normal
          Spellbook of Secrets

            Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.

            R Rarity
            Spellbook of Wisdom
            R Rarity
            Spellbook of Wisdom
            R Rarity
            Spellbook of Wisdom
            Spell Quick
            Spellbook of Wisdom

              Target 1 Spellcaster monster on the field, then activate 1 of these effects; ● That face-up monster is unaffected by other Spell effects this turn. ● That face-up monster is unaffected by Trap effects this turn.

              Extra Deck

              R Rarity
              Alchemic Magician
              R Rarity
              Alchemic Magician
              R Rarity
              Alchemic Magician
              DARK
              Alchemic Magician
              • ATK:

              • 1500

              • DEF:

              • 1500


              3 Level 4 Spellcaster-Type monsters This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.

              Need 13 UR

              UR Rarity
              Magicians' Souls1 card
              UR Rarity
              Spellbook Magician of Prophecy1 card
              UR Rarity
              Black Luster Soldier - Soldier of Chaos1 card
              UR Rarity
              Relinquished Anima1 card
              UR Rarity
              Blue-Eyes Chaos MAX Dragon1 card
              UR Rarity
              Illusion of Chaos1 card
              UR Rarity
              Ruin, Supreme Queen of Oblivion2 card
              UR Rarity
              Number 39: Utopia1 card
              UR Rarity
              Ultimate Leo Utopia Ray1 card
              UR Rarity
              Lightning Storm1 card
              UR Rarity
              Raigeki1 card
              UR Rarity
              Spellbook of Secrets1 card

              Main: 48 Extra: 5

              R Rarity
              1 cardBattle Fader
              R Rarity
              1 cardBattle Fader
              Battle Fader
              DARK 1
              Battle Fader
              • ATK:

              • 0

              • DEF:

              • 0


              When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


              SR Rarity
              1 cardCaius the Shadow Monarch
              SR Rarity
              1 cardCaius the Shadow Monarch
              Caius the Shadow Monarch
              DARK 6
              Caius the Shadow Monarch
              • ATK:

              • 2400

              • DEF:

              • 1000


              If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


              N Rarity
              1 cardImpcantation Bookstone
              N Rarity
              1 cardImpcantation Bookstone
              Impcantation Bookstone
              DARK 5
              Impcantation Bookstone
              • ATK:

              • 0

              • DEF:

              • 0


              You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Bookstone". If this card is Special Summoned from the Deck: You can target 1 Ritual Spell in your GY; add it to your hand. You can only use 1 "Impcantation Bookstone" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


              R Rarity
              2 cardImpcantation Candoll
              R Rarity
              2 cardImpcantation Candoll
              Impcantation Candoll
              LIGHT 4
              Impcantation Candoll
              • ATK:

              • 0

              • DEF:

              • 0


              You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


              N Rarity
              3 cardImpcantation Penciplume
              N Rarity
              3 cardImpcantation Penciplume
              Impcantation Penciplume
              LIGHT 3
              Impcantation Penciplume
              • ATK:

              • 0

              • DEF:

              • 0


              You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Penciplume". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 "Impcantation Penciplume" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


              R Rarity
              3 cardImpcantation Talismandra
              R Rarity
              3 cardImpcantation Talismandra
              Impcantation Talismandra
              DARK 6
              Impcantation Talismandra
              • ATK:

              • 0

              • DEF:

              • 0


              You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


              UR Rarity
              1 cardMagicians' Souls
              UR Rarity
              1 cardMagicians' Souls
              Magicians' Souls
              DARK 1
              Magicians' Souls
              • ATK:

              • 0

              • DEF:

              • 0


              You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


              SR Rarity
              1 cardRaiza the Storm Monarch
              SR Rarity
              1 cardRaiza the Storm Monarch
              Raiza the Storm Monarch
              WIND 6
              Raiza the Storm Monarch
              • ATK:

              • 2400

              • DEF:

              • 1000


              If this card is Tribute Summoned: Target 1 card on the field; place that target on the top of the Deck.


              UR Rarity
              1 cardSpellbook Magician of Prophecy
              UR Rarity
              1 cardSpellbook Magician of Prophecy
              Spellbook Magician of Prophecy
              WATER 2
              Spellbook Magician of Prophecy
              • ATK:

              • 500

              • DEF:

              • 400


              If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


              SR Rarity
              1 cardZaborg the Mega Monarch
              SR Rarity
              1 cardZaborg the Mega Monarch
              Zaborg the Mega Monarch
              LIGHT 8
              Zaborg the Mega Monarch
              • ATK:

              • 2800

              • DEF:

              • 1000


              You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the GY, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. ● You choose the cards your opponent sends to the GY.


              SR Rarity
              1 cardBlack Luster Soldier - Super Soldier
              SR Rarity
              1 cardBlack Luster Soldier - Super Soldier
              Black Luster Soldier - Super Soldier
              EARTH 8
              Black Luster Soldier - Super Soldier
              • ATK:

              • 3000

              • DEF:

              • 2500


              You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.


              R Rarity
              1 cardBlue-Eyes Chaos Dragon
              R Rarity
              1 cardBlue-Eyes Chaos Dragon
              Blue-Eyes Chaos Dragon
              DARK 8
              Blue-Eyes Chaos Dragon
              • ATK:

              • 3000

              • DEF:

              • 0


              You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card was Ritual Summoned using "Blue-Eyes White Dragon", when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.


              UR Rarity
              1 cardBlue-Eyes Chaos MAX Dragon
              UR Rarity
              1 cardBlue-Eyes Chaos MAX Dragon
              Blue-Eyes Chaos MAX Dragon
              DARK 8
              Blue-Eyes Chaos MAX Dragon
              • ATK:

              • 4000

              • DEF:

              • 0


              You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


              SR Rarity
              2 cardCrealtar, the Impcantation Originator
              SR Rarity
              2 cardCrealtar, the Impcantation Originator
              Crealtar, the Impcantation Originator
              LIGHT 10
              Crealtar, the Impcantation Originator
              • ATK:

              • 3000

              • DEF:

              • 3000


              You can Ritual Summon this card with "Impcantation Inception". During the Main Phase (Quick Effect): You can reveal this card in your hand; discard 1 card, then Special Summon "Impcantation" monsters from your GY whose total Levels equal 10, but shuffle them into the Deck during the End Phase. You can only use this effect of "Crealtar, the Impcantation Originator" once per turn. Non-Ritual "Impcantation" monsters you control gain 2000 ATK, but their effects are negated.


              SR Rarity
              1 cardDemise, King of Armageddon
              SR Rarity
              1 cardDemise, King of Armageddon
              Demise, King of Armageddon
              DARK 8
              Demise, King of Armageddon
              • ATK:

              • 2400

              • DEF:

              • 2000


              You can Ritual Summon this card with "End of the World". You can pay 2000 LP; destroy all other cards on the field.


              UR Rarity
              1 cardIllusion of Chaos
              UR Rarity
              1 cardIllusion of Chaos
              Illusion of Chaos
              DARK 7
              Illusion of Chaos
              • ATK:

              • 2100

              • DEF:

              • 2500


              You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


              SR Rarity
              2 cardImpcantation Chalislime
              SR Rarity
              2 cardImpcantation Chalislime
              Impcantation Chalislime
              DARK 7
              Impcantation Chalislime
              • ATK:

              • 2500

              • DEF:

              • 1800


              You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 "Impcantation" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 "Impcantation Chalislime" effect per turn, and only once that turn.


              UR Rarity
              2 cardRuin, Supreme Queen of Oblivion
              UR Rarity
              2 cardRuin, Supreme Queen of Oblivion
              Ruin, Supreme Queen of Oblivion
              LIGHT 10
              Ruin, Supreme Queen of Oblivion
              • ATK:

              • 2900

              • DEF:

              • 3000


              You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Ruin, Queen of Oblivion" while in the hand or on the field. While this Ritual Summoned card is on the field, Ritual Monsters you control cannot be destroyed by card effects. If all monsters used to Ritual Summon this card were Ritual Monsters, it can make a second attack during each Battle Phase. If this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK.


              N Rarity
              1 cardCycle of the World
              N Rarity
              1 cardCycle of the World
              Cycle of the World
              Spell Normal
              Cycle of the World

                This card is used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon". You must also Tribute monsters from your field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. During your Main Phase, except the turn this card was sent to the GY: You can shuffle this card into the Deck; add 1 "End of the World" from your Deck to your hand, then, you can add 1 "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" from your GY to your hand.


                N Rarity
                1 cardDouble or Nothing!
                N Rarity
                1 cardDouble or Nothing!
                Double or Nothing!
                Spell Quick
                Double or Nothing!

                  When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


                  R Rarity
                  1 cardEnd of the World
                  R Rarity
                  1 cardEnd of the World
                  End of the World
                  Spell Normal
                  End of the World

                    This card is used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon". You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.


                    SR Rarity
                    1 cardGalaxy Cyclone
                    SR Rarity
                    1 cardGalaxy Cyclone
                    Galaxy Cyclone
                    Spell Normal
                    Galaxy Cyclone

                      Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.


                      N Rarity
                      2 cardImpcantation Inception
                      N Rarity
                      2 cardImpcantation Inception
                      Impcantation Inception
                      Spell Normal
                      Impcantation Inception

                        This card can be used to Ritual Summon any Ritual Monster. You must also Tribute "Impcantation" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If this card is in your GY: You can send 1 "Impcantation" card from your hand or face-up field to the GY, except "Impcantation Inception"; Special Summon 1 "Impcantation" monster from your Deck, then add this card from the GY to your hand. You can only use this effect of "Impcantation Inception" once per turn.


                        UR Rarity
                        1 cardLightning Storm
                        UR Rarity
                        1 cardLightning Storm
                        Lightning Storm
                        Spell Normal
                        Lightning Storm

                          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                          Tag(s):

                          SR Rarity
                          1 cardPre-Preparation of Rites
                          SR Rarity
                          1 cardPre-Preparation of Rites
                          Pre-Preparation of Rites
                          Spell Normal
                          Pre-Preparation of Rites

                            Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.


                            SR Rarity
                            1 cardPreparation of Rites
                            SR Rarity
                            1 cardPreparation of Rites
                            Preparation of Rites
                            Spell Normal
                            Preparation of Rites

                              Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                              UR Rarity
                              1 cardRaigeki
                              UR Rarity
                              1 cardRaigeki
                              Raigeki
                              Spell Normal
                              Raigeki

                                Destroy all monsters your opponent controls.




                                Tag(s):

                                SR Rarity
                                1 cardSpellbook of Knowledge
                                SR Rarity
                                1 cardSpellbook of Knowledge
                                Spellbook of Knowledge
                                Spell Normal
                                Spellbook of Knowledge

                                  Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                  UR Rarity
                                  1 cardSpellbook of Secrets
                                  UR Rarity
                                  1 cardSpellbook of Secrets
                                  Spellbook of Secrets
                                  Spell Normal
                                  Spellbook of Secrets

                                    Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                    R Rarity
                                    1 cardSwords of Concealing Light
                                    R Rarity
                                    1 cardSwords of Concealing Light
                                    Swords of Concealing Light
                                    Spell Continuous
                                    Swords of Concealing Light

                                      Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.


                                      SR Rarity
                                      1 cardSwords of Revealing Light
                                      SR Rarity
                                      1 cardSwords of Revealing Light
                                      Swords of Revealing Light
                                      Spell Normal
                                      Swords of Revealing Light

                                        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                        N Rarity
                                        1 cardTurning of the World
                                        N Rarity
                                        1 cardTurning of the World
                                        Turning of the World
                                        Spell Quick
                                        Turning of the World

                                          This card is used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" from your hand or Deck. You must also Tribute Ritual Monsters from your hand whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. You can only activate 1 "Turning of the World" per turn.


                                          R Rarity
                                          2 cardGravity Bind
                                          R Rarity
                                          2 cardGravity Bind
                                          Gravity Bind
                                          Trap Continuous
                                          Gravity Bind

                                            Level 4 or higher monsters cannot attack.


                                            R Rarity
                                            2 cardLost Wind
                                            R Rarity
                                            2 cardLost Wind
                                            Lost Wind
                                            Trap Normal
                                            Lost Wind

                                              Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                                              R Rarity
                                              2 cardRise to Full Height
                                              R Rarity
                                              2 cardRise to Full Height
                                              Rise to Full Height
                                              Trap Normal
                                              Rise to Full Height

                                                Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.


                                                N Rarity
                                                1 cardWall of Disruption
                                                N Rarity
                                                1 cardWall of Disruption
                                                Wall of Disruption
                                                Trap Normal
                                                Wall of Disruption

                                                  When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                                  UR Rarity
                                                  1 cardBlack Luster Soldier - Soldier of Chaos
                                                  UR Rarity
                                                  1 cardBlack Luster Soldier - Soldier of Chaos
                                                  Black Luster Soldier - Soldier of Chaos
                                                  EARTH
                                                  Black Luster Soldier - Soldier of Chaos
                                                  • ATK:

                                                  • 3000

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Bottom-Left

                                                  Bottom-Right


                                                  3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                                  UR Rarity
                                                  1 cardRelinquished Anima
                                                  UR Rarity
                                                  1 cardRelinquished Anima
                                                  Relinquished Anima
                                                  DARK
                                                  Relinquished Anima
                                                  • ATK:

                                                  • 0

                                                  • LINK-1

                                                  Link Arrow:

                                                  Top


                                                  1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                  UR Rarity
                                                  1 cardNumber 39: Utopia
                                                  UR Rarity
                                                  1 cardNumber 39: Utopia
                                                  Number 39: Utopia
                                                  LIGHT
                                                  Number 39: Utopia
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                                  SR Rarity
                                                  1 cardNumber 39: Utopia Double
                                                  SR Rarity
                                                  1 cardNumber 39: Utopia Double
                                                  Number 39: Utopia Double
                                                  LIGHT
                                                  Number 39: Utopia Double
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 2500


                                                  2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


                                                  UR Rarity
                                                  1 cardUltimate Leo Utopia Ray
                                                  UR Rarity
                                                  1 cardUltimate Leo Utopia Ray
                                                  Ultimate Leo Utopia Ray
                                                  LIGHT
                                                  Ultimate Leo Utopia Ray
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.



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