Yosenju Deck Breakdown

Main Deck

N Rarity
Yosenju Sabu
N Rarity
Yosenju Sabu
N Rarity
Yosenju Sabu
WIND 4
Yosenju Sabu
  • ATK:

  • 1700

  • DEF:

  • 400


Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Sabu" once per turn. ● If this card is Normal Summoned: If you control another "Yosenju" card, you can add 1 "Yosenju" Pendulum Monster from your Deck to your hand. ● You can target 1 "Yosenju" card you control; place 1 "Dizzying Winds of Yosen Village" or "Yosen Whirlwind" from your Deck face-up in your Spell & Trap Zone, and if you do, shuffle the targeted card into the Deck.

SR Rarity
Mayosenju Hitot
SR Rarity
Mayosenju Hitot
SR Rarity
Mayosenju Hitot
WIND 103
Mayosenju Hitot
  • ATK:

  • 2000

  • DEF:

  • 3000


[ Pendulum Effect ] You can target 1 "Yosenju" card in your Pendulum Zone; for the rest of this turn, its Pendulum Scale becomes 11, also you cannot Special Summon monsters, except "Yosenju" monsters (even if this card leaves the field). During your End Phase: Return this card to the hand. You can only use each Pendulum Effect of "Mayosenju Hitot" once per turn. [ Monster Effect ] Cannot be Special Summoned, except by Pendulum Summon. If this card is Normal or Special Summoned: You can target 1 card your opponent controls; return it to the hand. Each time a card(s) on the field is returned to the hand or Main Deck by your card effect, while this card is on the field: All "Yosenju" monsters you currently control gain 500 ATK. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.

R Rarity
Yosenju Shinchu L
R Rarity
Yosenju Shinchu L
R Rarity
Yosenju Shinchu L
WIND 43
Yosenju Shinchu L
  • ATK:

  • 0

  • DEF:

  • 2100


[ Pendulum Effect ] If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead. [ Monster Effect ] If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.

R Rarity
Yosenju Shinchu R
R Rarity
Yosenju Shinchu R
R Rarity
Yosenju Shinchu R
WIND 45
Yosenju Shinchu R
  • ATK:

  • 0

  • DEF:

  • 2100


[ Pendulum Effect ] Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field). [ Monster Effect ] If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one.

SR Rarity
Fire Formation - Tenki
SR Rarity
Fire Formation - Tenki
SR Rarity
Fire Formation - Tenki
Spell Continuous
Fire Formation - Tenki

    When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.

    SR Rarity
    Yosenju Oroshi Channeling
    SR Rarity
    Yosenju Oroshi Channeling
    SR Rarity
    Yosenju Oroshi Channeling
    Spell Normal
    Yosenju Oroshi Channeling

      If you control no monsters: Activate 1 of the following effects; also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Yosenju" monsters. ● Add 1 Level 5 or higher "Yosenju" monster from your Deck to your hand. ● Place 1 "Yosenju Shinchu L" and 1 "Yosenju Shinchu R" from your Deck in your Pendulum Zones, but destroy them during your opponent's next End Phase.

      Need 24 UR

      UR Rarity
      Mulcharmy Fuwalos3 card
      UR Rarity
      Mulcharmy Purulia3 card
      UR Rarity
      Elder Entity N'tss2 card
      UR Rarity
      Garura, Wings of Resonant Life2 card
      UR Rarity
      Dreaming Nemleria2 card
      UR Rarity
      Mayosenju Daibak3 card
      UR Rarity
      Ignister Prominence, the Blasting Dracoslayer1 card
      UR Rarity
      Gagaga Cowboy1 card
      UR Rarity
      Harpie's Feather Duster1 card
      UR Rarity
      Heavy Storm1 card
      UR Rarity
      Sweet Dreams, Nemleria2 card
      UR Rarity
      Ultimate Slayer3 card

      Main: 40 Extra: 15

      SR Rarity
      3 cardContact "C"
      SR Rarity
      3 cardContact "C"
      Contact "C"
      EARTH 6
      Contact "C"
      • ATK:

      • 1500

      • DEF:

      • 2200


      When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand to the opponent's field in Defense Position. This card's controller cannot Fusion, Synchro, Xyz, or Link Summon unless they use this card as material.


      UR Rarity
      3 cardMulcharmy Fuwalos
      UR Rarity
      3 cardMulcharmy Fuwalos
      Mulcharmy Fuwalos
      WIND 4
      Mulcharmy Fuwalos
      • ATK:

      • 100

      • DEF:

      • 600


      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


      UR Rarity
      3 cardMulcharmy Purulia
      UR Rarity
      3 cardMulcharmy Purulia
      Mulcharmy Purulia
      WATER 4
      Mulcharmy Purulia
      • ATK:

      • 100

      • DEF:

      • 600


      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


      N Rarity
      2 cardYosenju Sabu
      N Rarity
      2 cardYosenju Sabu
      Yosenju Sabu
      WIND 4
      Yosenju Sabu
      • ATK:

      • 1700

      • DEF:

      • 400


      Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Sabu" once per turn. ● If this card is Normal Summoned: If you control another "Yosenju" card, you can add 1 "Yosenju" Pendulum Monster from your Deck to your hand. ● You can target 1 "Yosenju" card you control; place 1 "Dizzying Winds of Yosen Village" or "Yosen Whirlwind" from your Deck face-up in your Spell & Trap Zone, and if you do, shuffle the targeted card into the Deck.


      UR Rarity
      2 cardDreaming Nemleria
      UR Rarity
      2 cardDreaming Nemleria
      Dreaming Nemleria
      LIGHT 18
      Dreaming Nemleria
      • ATK:

      • 0

      • DEF:

      • 1500


      [ Pendulum Effect ] Once per turn, during your Main Phase: You can place 1 "Nemleria" Continuous Spell from your Deck or GY face-up on your field, and if you do, add this card to your Extra Deck face-up. You cannot Special Summon "Dreaming Nemleria" the turn you activate this effect. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck, except "Dreaming Nemleria". You can only Special Summon "Dreaming Nemleria(s)" once per turn. If this card is Special Summoned: For every 3 of your face-down banished cards, you can banish up to 1 card from your opponent's field and/or GY, face-down, then shuffle 1 of your face-down banished cards into your Deck for each card you banished by this effect.


      UR Rarity
      3 cardMayosenju Daibak
      UR Rarity
      3 cardMayosenju Daibak
      Mayosenju Daibak
      WIND 107
      Mayosenju Daibak
      • ATK:

      • 3000

      • DEF:

      • 300


      [ Pendulum Effect ] When a "Yosenju" monster you control declares an attack: You can have that attacking monster gain 300 ATK until the end of the Battle Phase. [ Monster Effect ] Cannot be Special Summoned, except by Pendulum Summon. This card's Pendulum Summon cannot be negated. If this card is Normal or Special Summoned: You can target up to 2 cards on the field; return them to the hand. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.


      SR Rarity
      3 cardMayosenju Hitot
      SR Rarity
      3 cardMayosenju Hitot
      Mayosenju Hitot
      WIND 103
      Mayosenju Hitot
      • ATK:

      • 2000

      • DEF:

      • 3000


      [ Pendulum Effect ] You can target 1 "Yosenju" card in your Pendulum Zone; for the rest of this turn, its Pendulum Scale becomes 11, also you cannot Special Summon monsters, except "Yosenju" monsters (even if this card leaves the field). During your End Phase: Return this card to the hand. You can only use each Pendulum Effect of "Mayosenju Hitot" once per turn. [ Monster Effect ] Cannot be Special Summoned, except by Pendulum Summon. If this card is Normal or Special Summoned: You can target 1 card your opponent controls; return it to the hand. Each time a card(s) on the field is returned to the hand or Main Deck by your card effect, while this card is on the field: All "Yosenju" monsters you currently control gain 500 ATK. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.


      R Rarity
      1 cardYosenju Shinchu L
      R Rarity
      1 cardYosenju Shinchu L
      Yosenju Shinchu L
      WIND 43
      Yosenju Shinchu L
      • ATK:

      • 0

      • DEF:

      • 2100


      [ Pendulum Effect ] If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead. [ Monster Effect ] If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.


      R Rarity
      3 cardYosenju Shinchu R
      R Rarity
      3 cardYosenju Shinchu R
      Yosenju Shinchu R
      WIND 45
      Yosenju Shinchu R
      • ATK:

      • 0

      • DEF:

      • 2100


      [ Pendulum Effect ] Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field). [ Monster Effect ] If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one.


      SR Rarity
      1 cardLuster Pendulum, the Dracoslayer
      SR Rarity
      1 cardLuster Pendulum, the Dracoslayer
      Luster Pendulum, the Dracoslayer
      LIGHT 45
      Luster Pendulum, the Dracoslayer
      • ATK:

      • 1850

      • DEF:

      • 0


      [ Pendulum Effect ] Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card. [ Monster Effect ] Cannot Special Summon Fusion, Synchro, or Xyz Monsters using this card as material, except "Dracoslayer" monsters.


      SR Rarity
      3 cardDream Tower of Princess Nemleria
      SR Rarity
      3 cardDream Tower of Princess Nemleria
      Dream Tower of Princess Nemleria
      Spell Continuous
      Dream Tower of Princess Nemleria

        You can banish 2 face-down cards from your Extra Deck, face-down; add 2 Level 10 Beast monsters with different names from your Deck to your hand. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can only use this effect of "Dream Tower of Princess Nemleria" once per turn. If a "Nemleria" monster(s) you control would be destroyed by battle or an opponent's card effect, while you have "Dreaming Nemleria" face-up in your Extra Deck, you can banish 1 face-down card from your Extra Deck face-down, instead.


        SR Rarity
        2 cardDuelist Alliance
        SR Rarity
        2 cardDuelist Alliance
        Duelist Alliance
        Spell Normal
        Duelist Alliance

          If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.


          UR Rarity
          1 cardHarpie's Feather Duster
          UR Rarity
          1 cardHarpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.




            Tag(s):

            UR Rarity
            1 cardHeavy Storm
            UR Rarity
            1 cardHeavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.


              SR Rarity
              1 cardPot of Extravagance
              SR Rarity
              1 cardPot of Extravagance
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                Tag(s):

                UR Rarity
                2 cardSweet Dreams, Nemleria
                UR Rarity
                2 cardSweet Dreams, Nemleria
                Sweet Dreams, Nemleria
                Spell Normal
                Sweet Dreams, Nemleria

                  Add 1 "Nemleria" monster from your Deck to your hand, then, if you have a face-up "Dreaming Nemleria" in your Extra Deck, your opponent cannot activate cards or effects when a "Nemleria" monster(s) is Normal or Special Summoned this turn. You can place this card from your GY on the bottom of the Deck, then target 1 "Dreaming Nemleria" you control; add it to the Extra Deck face-up. You can only activate 1 "Sweet Dreams, Nemleria" per turn.


                  UR Rarity
                  3 cardUltimate Slayer
                  UR Rarity
                  3 cardUltimate Slayer
                  Ultimate Slayer
                  Spell Normal
                  Ultimate Slayer

                    Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                    SR Rarity
                    3 cardYosenju Oroshi Channeling
                    SR Rarity
                    3 cardYosenju Oroshi Channeling
                    Yosenju Oroshi Channeling
                    Spell Normal
                    Yosenju Oroshi Channeling

                      If you control no monsters: Activate 1 of the following effects; also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Yosenju" monsters. ● Add 1 Level 5 or higher "Yosenju" monster from your Deck to your hand. ● Place 1 "Yosenju Shinchu L" and 1 "Yosenju Shinchu R" from your Deck in your Pendulum Zones, but destroy them during your opponent's next End Phase.


                      UR Rarity
                      2 cardElder Entity N'tss
                      UR Rarity
                      2 cardElder Entity N'tss
                      Elder Entity N'tss
                      LIGHT 4
                      Elder Entity N'tss
                      • ATK:

                      • 2500

                      • DEF:

                      • 1200


                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                      UR Rarity
                      2 cardGarura, Wings of Resonant Life
                      UR Rarity
                      2 cardGarura, Wings of Resonant Life
                      Garura, Wings of Resonant Life
                      DARK 6
                      Garura, Wings of Resonant Life
                      • ATK:

                      • 1500

                      • DEF:

                      • 2400


                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                      SR Rarity
                      3 cardTri-Brigade Ferrijit the Barren Blossom
                      SR Rarity
                      3 cardTri-Brigade Ferrijit the Barren Blossom
                      Tri-Brigade Ferrijit the Barren Blossom
                      EARTH
                      Tri-Brigade Ferrijit the Barren Blossom
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom-Left


                      2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                      UR Rarity
                      1 cardIgnister Prominence, the Blasting Dracoslayer
                      UR Rarity
                      1 cardIgnister Prominence, the Blasting Dracoslayer
                      Ignister Prominence, the Blasting Dracoslayer
                      FIRE 8
                      Ignister Prominence, the Blasting Dracoslayer
                      • ATK:

                      • 2850

                      • DEF:

                      • 0


                      1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.


                      SR Rarity
                      3 cardGolden Cloud Beast - Malong
                      SR Rarity
                      3 cardGolden Cloud Beast - Malong
                      Golden Cloud Beast - Malong
                      LIGHT 6
                      Golden Cloud Beast - Malong
                      • ATK:

                      • 2200

                      • DEF:

                      • 1000


                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                      UR Rarity
                      1 cardGagaga Cowboy
                      UR Rarity
                      1 cardGagaga Cowboy
                      Gagaga Cowboy
                      EARTH
                      Gagaga Cowboy
                      • ATK:

                      • 1500

                      • DEF:

                      • 2400


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.


                      SR Rarity
                      3 cardMereologic Aggregator
                      SR Rarity
                      3 cardMereologic Aggregator
                      Mereologic Aggregator
                      DARK
                      Mereologic Aggregator
                      • ATK:

                      • 2600

                      • DEF:

                      • 3000


                      2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.



                      YOSENJU Decks in MASTER DUEL








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