

YGO Mod (20517634)
Main: 41 Extra: 1











Capricious Darklord
ATK:
0
DEF:
1600
During the Main Phase (Quick Effect): You can activate this effect; Tribute Summon 1 Fairy monster face-up. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK/DEF for each Fairy monster on the field, until the end of this turn. You can only use each effect of "Capricious Darklord" once per turn.










Couple of Aces
ATK:
100
DEF:
100
If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of "Couple of Aces" once per turn. If this card is Special Summoned by its effect: Draw 2 cards.










Darklord Amdusc
ATK:
1800
DEF:
2800
You can discard this card and 1 "Darklord" card, then target 1 "Darklord" card in your Graveyard; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Amdusc" once per turn. You can only Special Summon "Darklord Amdusc(s)" once per turn.










Darklord Ixchel
ATK:
2500
DEF:
2900
You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.










Mudora the Sword Oracle
ATK:
1500
DEF:
1800
You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.










Tarai
ATK:
0
DEF:
0
If this card is in your hand: You can target 1 face-up monster in the Main Monster Zone that has activated its effect on the field this turn; destroy it, and if you do, Special Summon this card to the zone that monster was in. You can only use this effect of "Tarai" once per turn.










Trickstar Corobane
ATK:
2000
DEF:
1000
If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn.











Performapal Ladyange
ATK:
1000
DEF:
1500
[ Pendulum Effect ] Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn. [ Monster Effect ] You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn.











Performapal Lebellman
ATK:
100
DEF:
2600
[ Pendulum Effect ] Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). [ Monster Effect ] Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount.










Chicken Game
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

YGO Mod (20517634)
Main: 40 Extra: 10











Cosmo Queen the Queen of Prayers
ATK:
2900
DEF:
2450
If a Field Spell Card is activated: You can Special Summon this card from your hand in Defense Position. You can target 1 face-up card in the Field Zone, then activate the appropriate effect, based on which player controls that card; ● You: Destroy it, and if you do, add 1 Field Spell from your Deck to your hand with a different name. ● Your opponent: Negate its effects (until the end of this turn), and if you do, add 1 Field Spell from your Deck to your hand. You can only use each effect of "Cosmo Queen the Queen of Prayers" once per turn.










Magicians' Souls
ATK:
0
DEF:
0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.










Summoner Monk
ATK:
800
DEF:
1600
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.











Performapal Lizardraw
ATK:
1200
DEF:
600
[ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.











Performapal Monkeyboard
ATK:
1000
DEF:
2400
[ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).










Chicken Game
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.










Land Flipping
Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 "Land Flipping" per turn.










Multi-Universe
Activate only if you do not control a face-up card in your Field Zone. You can target 1 Field Spell that is banished or in either GY; destroy this card, and if you do, place that targeted card face-up in your Field Zone. You can only use this effect of "Multi-Universe" once per turn. If a card(s) in the Field Zone would be destroyed by card effect, you can banish this card from your GY instead.










Rank-Up-Magic Argent Chaos Force
Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your side of the field while this card is in your Graveyard (except during the Damage Step): You can add this card from the Graveyard to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel.










Rank-Up-Magic Astral Force
Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".










Trismagistus
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.









Relinquished Anima
ATK:
0
LINK-1
Link Arrow:
Top
1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.










Number 72: Shogi Rook
ATK:
2500
DEF:
1200
2 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap Card your opponent controls; destroy them, but any battle damage your opponent takes is halved for the rest of this turn.










Number 9: Dyson Sphere
ATK:
2800
DEF:
3000
2 Level 9 monsters Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack (this is a Quick Effect). When this card is targeted for an attack while it has no Xyz Materials: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn. Your opponent must control a monster with higher ATK than this card for you to activate and to resolve this effect.










Number C6: Chronomaly Chaos Atlandis
ATK:
3300
DEF:
3300
3 Level 7 monsters If you activate any of this card's effects, your opponent takes no further damage this turn. Once per turn: You can target 1 monster your opponent controls; equip that target to this card as an Equip Spell Card whose effect makes this monster gain 1000 ATK. If this card has "Number 6: Chronomaly Atlandis" as an Xyz Material, it gains this effect. ● You can detach 3 Xyz Materials from this card and send all "Number" monsters equipped by this card's effect to the Graveyard (min. 1); make your opponent's Life Points 100.










Number C9: Chaos Dyson Sphere
ATK:
3600
DEF:
3200
3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect. ● Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each.










Zoodiac Boarbow
ATK:
-1
DEF:
-1
5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.










Zoodiac Chakanine
ATK:
-1
DEF:
-1
2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.










Zoodiac Hammerkong
ATK:
-1
DEF:
-1
3 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.










Zoodiac Tigermortar
ATK:
-1
DEF:
-1
3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.

YGO Mod (20517634)
Main: 40 Extra: 10











Cosmo Queen the Queen of Prayers
ATK:
2900
DEF:
2450
If a Field Spell Card is activated: You can Special Summon this card from your hand in Defense Position. You can target 1 face-up card in the Field Zone, then activate the appropriate effect, based on which player controls that card; ● You: Destroy it, and if you do, add 1 Field Spell from your Deck to your hand with a different name. ● Your opponent: Negate its effects (until the end of this turn), and if you do, add 1 Field Spell from your Deck to your hand. You can only use each effect of "Cosmo Queen the Queen of Prayers" once per turn.










Magicians' Souls
ATK:
0
DEF:
0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.










Summoner Monk
ATK:
800
DEF:
1600
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.











Performapal Lizardraw
ATK:
1200
DEF:
600
[ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.











Performapal Monkeyboard
ATK:
1000
DEF:
2400
[ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).










Chicken Game
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.










Land Flipping
Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 "Land Flipping" per turn.










Multi-Universe
Activate only if you do not control a face-up card in your Field Zone. You can target 1 Field Spell that is banished or in either GY; destroy this card, and if you do, place that targeted card face-up in your Field Zone. You can only use this effect of "Multi-Universe" once per turn. If a card(s) in the Field Zone would be destroyed by card effect, you can banish this card from your GY instead.










Rank-Up-Magic Argent Chaos Force
Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your side of the field while this card is in your Graveyard (except during the Damage Step): You can add this card from the Graveyard to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel.










Rank-Up-Magic Astral Force
Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".










Trismagistus
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.









Relinquished Anima
ATK:
0
LINK-1
Link Arrow:
Top
1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.










Number 72: Shogi Rook
ATK:
2500
DEF:
1200
2 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap Card your opponent controls; destroy them, but any battle damage your opponent takes is halved for the rest of this turn.










Number 9: Dyson Sphere
ATK:
2800
DEF:
3000
2 Level 9 monsters Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack (this is a Quick Effect). When this card is targeted for an attack while it has no Xyz Materials: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn. Your opponent must control a monster with higher ATK than this card for you to activate and to resolve this effect.










Number C6: Chronomaly Chaos Atlandis
ATK:
3300
DEF:
3300
3 Level 7 monsters If you activate any of this card's effects, your opponent takes no further damage this turn. Once per turn: You can target 1 monster your opponent controls; equip that target to this card as an Equip Spell Card whose effect makes this monster gain 1000 ATK. If this card has "Number 6: Chronomaly Atlandis" as an Xyz Material, it gains this effect. ● You can detach 3 Xyz Materials from this card and send all "Number" monsters equipped by this card's effect to the Graveyard (min. 1); make your opponent's Life Points 100.










Number C9: Chaos Dyson Sphere
ATK:
3600
DEF:
3200
3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect. ● Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each.










Zoodiac Boarbow
ATK:
-1
DEF:
-1
5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.










Zoodiac Chakanine
ATK:
-1
DEF:
-1
2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.










Zoodiac Hammerkong
ATK:
-1
DEF:
-1
3 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.










Zoodiac Tigermortar
ATK:
-1
DEF:
-1
3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.

YGO Mod (20517634)
Main: 40 Extra: 5











Cosmo Queen the Queen of Prayers
ATK:
2900
DEF:
2450
If a Field Spell Card is activated: You can Special Summon this card from your hand in Defense Position. You can target 1 face-up card in the Field Zone, then activate the appropriate effect, based on which player controls that card; ● You: Destroy it, and if you do, add 1 Field Spell from your Deck to your hand with a different name. ● Your opponent: Negate its effects (until the end of this turn), and if you do, add 1 Field Spell from your Deck to your hand. You can only use each effect of "Cosmo Queen the Queen of Prayers" once per turn.










Magicians' Souls
ATK:
0
DEF:
0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.










Summoner Monk
ATK:
800
DEF:
1600
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.











Performapal Lizardraw
ATK:
1200
DEF:
600
[ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.











Performapal Monkeyboard
ATK:
1000
DEF:
2400
[ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).











Performapal Odd-Eyes Dissolver
ATK:
2000
DEF:
2600
[ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.










Cattle Call
Send 1 face-up monster you control to the Graveyard, whose original Type is Beast, Beast-Warrior, or Winged Beast; Special Summon 1 monster from your Extra Deck with the same original Type, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. You can only activate 1 "Cattle Call" per turn.










Chicken Game
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.










Trismagistus
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.










Lyrilusc - Independent Nightingale
ATK:
1000
DEF:
0
"Lyrilusc - Assembled Nightingale" + 1 "Lyrilusc" monster If this card is Fusion Summoned using an Xyz Monster on the field as Fusion Material whose original name includes "Lyrilusc": You can increase this card's Level by the number of Xyz Materials that monster(s) had. This card gains ATK equal to its Level x 500. Unaffected by other cards' effects. Once per turn: You can inflict damage to your opponent equal to this card's Level x 500.










Supreme King Dragon Starving Venom
ATK:
2800
DEF:
2000
2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.











Odd-Eyes Venom Dragon
ATK:
3300
DEF:
2500
[ Pendulum Effect ] Once per turn: You can target 1 Fusion Monster you control; it gains 1000 ATK for each monster your opponent controls, until the end of this turn. [ Monster Effect ] 1 "Starving Venom" monster + 1 "Odd-Eyes" monster Must be Fusion Summoned, and can then be Pendulum Summoned. Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card gains ATK equal to its ATK, and if it does, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card in the Monster Zone is destroyed: You can Special Summon 1 monster from your Pendulum Zone, and if you do, place this card in your Pendulum Zone.











Starving Venemy Dragon
ATK:
2500
DEF:
2000
[ Pendulum Effect ] Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, you can reduce the battle damage you take to 0. [ Monster Effect ] 1 DARK monster + 1 Pendulum Monster You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name and replace this effect with that monster's original effects, then, that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of "Starving Venemy Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

YGO Mod (20517634)
Main: 40 Extra: 4











Cosmo Queen the Queen of Prayers
ATK:
2900
DEF:
2450
If a Field Spell Card is activated: You can Special Summon this card from your hand in Defense Position. You can target 1 face-up card in the Field Zone, then activate the appropriate effect, based on which player controls that card; ● You: Destroy it, and if you do, add 1 Field Spell from your Deck to your hand with a different name. ● Your opponent: Negate its effects (until the end of this turn), and if you do, add 1 Field Spell from your Deck to your hand. You can only use each effect of "Cosmo Queen the Queen of Prayers" once per turn.










Magicians' Souls
ATK:
0
DEF:
0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.










Summoner Monk
ATK:
800
DEF:
1600
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.











Chronograph Sorcerer
ATK:
2000
DEF:
1700
[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)











Performapal Lizardraw
ATK:
1200
DEF:
600
[ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.











Performapal Monkeyboard
ATK:
1000
DEF:
2400
[ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).










Performapal Miss Director
ATK:
0
DEF:
2000
While you control an "Odd-Eyes" monster, your opponent's monsters cannot target this card for attacks. While this card is in Defense Position, your "Odd-Eyes" monsters cannot be destroyed by battle, also you take no battle damage from that battle. You can target 1 Level 1 monster in your GY; Special Summon it, but negate its effects (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card. You can only use this effect of "Performapal Miss Director" once per turn.










Chicken Game
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.










Smile Universe
Special Summon as many face-up Pendulum Monsters from your Extra Deck as possible, but they have their effects negated (if any), then your opponent gains LP equal to the total original ATK of those Special Summoned monsters. You cannot Normal or Special Summon other monsters, or attack, during the turn you activate this card.










Trismagistus
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.









Sky Striker Ace - Azalea
ATK:
1500
LINK-2
Link Arrow:
Top-Left
Bottom-Right
2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.









Taotie Dragon
ATK:
2500
LINK-3
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
2+ monsters Special Summoned from the Extra Deck This card gains effects based on the card types (Fusion/Synchro/Xyz) of materials used for its Link Summon. ● Fusion: Your opponent cannot activate monster effects during the Battle Phase. ● Synchro: Your opponent cannot activate Spell/Trap Cards and effects during your Main Phase. ● Xyz: Your opponent cannot activate the effects of cards in the GY during your Main Phase or Battle Phase.











Odd-Eyes Arcray Dragon
ATK:
4000
DEF:
4000
[ Pendulum Effect ] If you have 2 cards in your Pendulum Zone: You can Special Summon this card, then you can shuffle 1 card from your Pendulum Zone into the Deck, then, if it returned to your Extra Deck, you can Special Summon it, ignoring its Summoning conditions. You can only use this effect of "Supreme Celestial King Odd-Eyes Arc-Ray Dragon" once per turn. [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) (This card is always treated as "Supreme King Z-ARC".) This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 12 DARK "Supreme King Z-ARC". If this card is Special Summoned from the Extra Deck: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.











Supreme King Z-ARC - Synchro Universe
ATK:
4000
DEF:
4000
[ Pendulum Effect ] You can Tribute 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster; Special Summon this card. You can only use this effect of "Supreme King Z-ARC - Synchro Universe" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner DARK Pendulum Monsters This card's name becomes "Supreme King Z-ARC" while on the field. After damage calculation, if this card destroyed an opponent's monster by battle, OR when this card inflicts battle damage to your opponent: You can Special Summon up to 2 "Supreme King Dragon" monsters from your Deck, Extra Deck, and/or GY in Defense Position. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

YGO Mod (20517634)
Main: 40 Extra: 8











Cosmo Queen the Queen of Prayers
ATK:
2900
DEF:
2450
If a Field Spell Card is activated: You can Special Summon this card from your hand in Defense Position. You can target 1 face-up card in the Field Zone, then activate the appropriate effect, based on which player controls that card; ● You: Destroy it, and if you do, add 1 Field Spell from your Deck to your hand with a different name. ● Your opponent: Negate its effects (until the end of this turn), and if you do, add 1 Field Spell from your Deck to your hand. You can only use each effect of "Cosmo Queen the Queen of Prayers" once per turn.










Summoner Monk
ATK:
800
DEF:
1600
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.











Performapal Lizardraw
ATK:
1200
DEF:
600
[ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.











Performapal Monkeyboard
ATK:
1000
DEF:
2400
[ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).










Argostars - Home Stadium
Once per turn: You can pay 1000 LP; add 1 "Argostars" card from your GY or banishment to your hand. Each time a Continuous Trap in the Spell & Trap Zone is Special Summoned to your field, inflict 500 damage to your opponent. Once per Chain, if a Continuous Trap activates its effect in your Monster Zone, while you have a banished "Argostars" monster: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn.










Chicken Game
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.










Link Bound
Target 1 Link Monster you control or in your GY; return it to the Extra Deck, and if you do, draw cards equal to its Link Rating, then place cards from your hand on the bottom of the Deck, in any order, equal to the number of cards you drew. You can only activate 1 "Link Bound" per turn.










Seventh Tachyon
Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.










Trismagistus
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.










Garura, Wings of Resonant Life
ATK:
1500
DEF:
2400
2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.









Gouki Destroy Ogre
ATK:
2800
LINK-4
Link Arrow:
Left
Right
Bottom-Left
Bottom-Right
2+ "Gouki" monsters The first time each monster this card points to would be destroyed by battle each turn, it is not destroyed. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Gouki" monsters, also, your opponent Special Summons 1 or 2 monsters from their GY, then, you Special Summon up to that many non-Link "Gouki" monsters from your GY to a Zone(s) this card points to. You can only use this effect of "Gouki Destroy Ogre" once per turn.









Imduk the World Chalice Dragon
ATK:
800
LINK-1
Link Arrow:
Top
1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.









Shootingcode Talker
ATK:
2300
LINK-3
Link Arrow:
Top
Left
Bottom
2+ Cyberse monsters At the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.









Tri-Brigade Arms Bucephalus II
ATK:
3500
LINK-5
Link Arrow:
Left
Right
Bottom-Left
Bottom
Bottom-Right
3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.









Update Jammer
ATK:
2000
LINK-2
Link Arrow:
Top
Left
2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.










Number 104: Masquerade
ATK:
2700
DEF:
1200
3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.










Number 60: Dugares the Timeless
ATK:
1200
DEF:
1200
2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.